Merge pull request #52212 from thenegativehunter2/master_texture_array_normal_added

Add an import option to force TextureArrays as normal maps for RGTC Compression(redo)
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Yuri Sizov 2022-08-16 16:23:35 +03:00 committed by GitHub
commit 2e24b76535
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@ -139,7 +139,7 @@ void ResourceImporterLayeredTexture::get_import_options(const String &p_path, Li
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized,Normal Map (RG Channels)"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1));
@ -250,7 +250,7 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons
}
if (p_mipmaps) {
p_images.write[i]->generate_mipmaps();
p_images.write[i]->generate_mipmaps(p_csource == Image::COMPRESS_SOURCE_NORMAL);
} else {
p_images.write[i]->clear_mipmaps();
}
@ -354,6 +354,9 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
if (channel_pack == 0) {
csource = Image::COMPRESS_SOURCE_SRGB;
} else if (channel_pack == 2) {
// force normal
csource = Image::COMPRESS_SOURCE_NORMAL;
}
Image::UsedChannels used_channels = image->detect_used_channels(csource);