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The 3.2 branch is now unmaintained, superseded by 3.3 and 3.x
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README.md
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README.md
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**Important:** The `3.2` branch is no longer maintained, as what was planned to be
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released as Godot 3.2.4 has been renamed to Godot 3.3:
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https://godotengine.org/article/versioning-change-godot-3x
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This branch was therefore reset to the `3.2.3-stable` state, and will not receive further
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updates, unless we decide that a hotfix 3.2.3.1 release is needed.
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We recommend that all Godot 3.2 users upgrade to Godot 3.3, which has been developed to be
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a safe and compatible upgrade for Godot 3.2 users.
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If you had a custom branch based on `3.2`, you should rebase on the stable `3.3` branch
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which is its continuation, or the `3.x` branch which is the new development branch for
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future 3.x releases. All commits which were in the `3.2` branch prior to the rename are
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in the `3.3` and `3.x` branches.
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-----
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# Godot Engine
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# Godot Engine
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<p align="center">
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<p align="center">
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