mirror of
https://github.com/godotengine/godot.git
synced 2024-11-11 06:33:10 +00:00
Allow size
values as low as 0.001
in Camera3D's orthogonal/frustum mode
This allows for lower field of view (or higher zoom) in orthogonal and frustum camera modes. The property hint also allows setting the size with greater precision.
This commit is contained in:
parent
bf153b82c7
commit
2252663163
@ -192,7 +192,7 @@
|
||||
The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size.
|
||||
</member>
|
||||
<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
|
||||
The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
|
||||
The camera's size measured as 1/2 the width or height. Only applicable in orthogonal and frustum modes. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
|
||||
</member>
|
||||
<member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0">
|
||||
The vertical (Y) offset of the camera viewport.
|
||||
|
@ -509,7 +509,7 @@ void Camera3D::_bind_methods() {
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "projection", PROPERTY_HINT_ENUM, "Perspective,Orthogonal,Frustum"), "set_projection", "get_projection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1,degrees"), "set_fov", "get_fov");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.001,16384,0.001"), "set_size", "get_size");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_RANGE, "0.001,10,0.001,or_greater,exp"), "set_near", "get_near");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_RANGE, "0.01,4000,0.01,or_greater,exp"), "set_far", "get_far");
|
||||
@ -557,7 +557,7 @@ void Camera3D::set_fov(real_t p_fov) {
|
||||
}
|
||||
|
||||
void Camera3D::set_size(real_t p_size) {
|
||||
ERR_FAIL_COND(p_size < 0.1 || p_size > 16384);
|
||||
ERR_FAIL_COND(p_size < 0.001 || p_size > 16384);
|
||||
size = p_size;
|
||||
_update_camera_mode();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user