Fix the documentation of Bone2D::apply_rest (squashed, backport)

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
(cherry picked from commit 2f03ba77e9)
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20kdc 2023-11-29 11:17:04 +00:00 committed by Rémi Verschelde
parent 8de3ea539d
commit 1f94c48da0
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@ -15,7 +15,7 @@
<method name="apply_rest">
<return type="void" />
<description>
Stores the node's current transforms in [member rest].
Resets the bone to the rest pose. This is equivalent to setting [member Node2D.transform] to [member rest].
</description>
</method>
<method name="get_index_in_skeleton" qualifiers="const">