Cleanup of raw nullptr checks with Ref

Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
This commit is contained in:
A Thousand Ships 2024-07-26 11:52:26 +02:00
parent 61598c5c88
commit 194bdde947
No known key found for this signature in database
GPG Key ID: 2033189A662F8BD7
48 changed files with 169 additions and 170 deletions

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@ -675,7 +675,7 @@ GDExtensionInterfaceFunctionPtr GDExtension::get_interface_function(const String
}
Error GDExtension::open_library(const String &p_path, const Ref<GDExtensionLoader> &p_loader) {
ERR_FAIL_NULL_V_MSG(p_loader, FAILED, "Can't open GDExtension without a loader.");
ERR_FAIL_COND_V_MSG(p_loader.is_null(), FAILED, "Can't open GDExtension without a loader.");
loader = p_loader;
Error err = loader->open_library(p_path);

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@ -37,7 +37,7 @@
#include <stdio.h>
Error FileAccessEncrypted::open_and_parse(Ref<FileAccess> p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic) {
ERR_FAIL_COND_V_MSG(file != nullptr, ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open.");
ERR_FAIL_COND_V_MSG(file.is_valid(), ERR_ALREADY_IN_USE, "Can't open file while another file from path '" + file->get_path_absolute() + "' is open.");
ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER);
pos = 0;
@ -162,7 +162,7 @@ void FileAccessEncrypted::_close() {
}
bool FileAccessEncrypted::is_open() const {
return file != nullptr;
return file.is_valid();
}
String FileAccessEncrypted::get_path() const {

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@ -4225,7 +4225,7 @@ Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool
result["root_mean_squared"] = INFINITY;
result["peak_snr"] = 0.0f;
ERR_FAIL_NULL_V(p_compared_image, result);
ERR_FAIL_COND_V(p_compared_image.is_null(), result);
Error err = OK;
Ref<Image> compared_image = duplicate(true);
if (compared_image->is_compressed()) {

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@ -814,7 +814,7 @@ bool PList::load_string(const String &p_string, String &r_err_out) {
}
PackedByteArray PList::save_asn1() const {
if (root == nullptr) {
if (root.is_null()) {
ERR_FAIL_V_MSG(PackedByteArray(), "PList: Invalid PList, no root node.");
}
size_t size = root->get_asn1_size(1);
@ -848,7 +848,7 @@ PackedByteArray PList::save_asn1() const {
}
String PList::save_text() const {
if (root == nullptr) {
if (root.is_null()) {
ERR_FAIL_V_MSG(String(), "PList: Invalid PList, no root node.");
}

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@ -719,7 +719,7 @@ void AnimationBezierTrackEdit::set_root(Node *p_root) {
void AnimationBezierTrackEdit::set_filtered(bool p_filtered) {
is_filtered = p_filtered;
if (animation == nullptr) {
if (animation.is_null()) {
return;
}
String base_path = animation->track_get_path(selected_track);

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@ -140,7 +140,7 @@ Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
}
Variant EditorExportPlugin::get_option(const StringName &p_name) const {
ERR_FAIL_NULL_V(export_preset, Variant());
ERR_FAIL_COND_V(export_preset.is_null(), Variant());
return export_preset->get(p_name);
}

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@ -446,7 +446,7 @@ static String _fixstr(const String &p_what, const String &p_str) {
}
static void _pre_gen_shape_list(Ref<ImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) {
ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value.");
ERR_FAIL_COND_MSG(mesh.is_null(), "Cannot generate shape list with null mesh value.");
if (!p_convex) {
Ref<ConcavePolygonShape3D> shape = mesh->create_trimesh_shape();
r_shape_list.push_back(shape);

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@ -509,7 +509,7 @@ void DynamicFontImportSettingsDialog::_variation_add() {
Ref<DynamicFontImportSettingsData> import_variation_data;
import_variation_data.instantiate();
import_variation_data->owner = this;
ERR_FAIL_NULL(import_variation_data);
ERR_FAIL_COND(import_variation_data.is_null());
for (List<ResourceImporter::ImportOption>::Element *E = options_variations.front(); E; E = E->next()) {
import_variation_data->defaults[E->get().option.name] = E->get().default_value;
@ -529,7 +529,7 @@ void DynamicFontImportSettingsDialog::_variation_selected() {
TreeItem *vars_item = vars_list->get_selected();
if (vars_item) {
Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0);
ERR_FAIL_NULL(import_variation_data);
ERR_FAIL_COND(import_variation_data.is_null());
inspector_vars->edit(import_variation_data.ptr());
import_variation_data->notify_property_list_changed();
@ -588,14 +588,14 @@ void DynamicFontImportSettingsDialog::_variations_validate() {
}
for (TreeItem *vars_item_a = vars_list_root->get_first_child(); vars_item_a; vars_item_a = vars_item_a->get_next()) {
Ref<DynamicFontImportSettingsData> import_variation_data_a = vars_item_a->get_metadata(0);
ERR_FAIL_NULL(import_variation_data_a);
ERR_FAIL_COND(import_variation_data_a.is_null());
for (TreeItem *vars_item_b = vars_list_root->get_first_child(); vars_item_b; vars_item_b = vars_item_b->get_next()) {
if (vars_item_b != vars_item_a) {
bool match = true;
for (const KeyValue<StringName, Variant> &E : import_variation_data_a->settings) {
Ref<DynamicFontImportSettingsData> import_variation_data_b = vars_item_b->get_metadata(0);
ERR_FAIL_NULL(import_variation_data_b);
ERR_FAIL_COND(import_variation_data_b.is_null());
match = match && (import_variation_data_b->settings[E.key] == E.value);
}
if (match) {
@ -956,7 +956,7 @@ void DynamicFontImportSettingsDialog::_re_import() {
Array configurations;
for (TreeItem *vars_item = vars_list_root->get_first_child(); vars_item; vars_item = vars_item->get_next()) {
Ref<DynamicFontImportSettingsData> import_variation_data = vars_item->get_metadata(0);
ERR_FAIL_NULL(import_variation_data);
ERR_FAIL_COND(import_variation_data.is_null());
Dictionary preload_config;
preload_config["name"] = vars_item->get_text(0);
@ -1107,7 +1107,7 @@ void DynamicFontImportSettingsDialog::open_settings(const String &p_path) {
inspector_general->edit(nullptr);
text_settings_data.instantiate();
ERR_FAIL_NULL(text_settings_data);
ERR_FAIL_COND(text_settings_data.is_null());
text_settings_data->owner = this;
@ -1137,7 +1137,7 @@ void DynamicFontImportSettingsDialog::open_settings(const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
ERR_FAIL_NULL(config);
ERR_FAIL_COND(config.is_null());
Error err = config->load(p_path + ".import");
print_verbose("Loading import settings:");
@ -1169,7 +1169,7 @@ void DynamicFontImportSettingsDialog::open_settings(const String &p_path) {
Ref<DynamicFontImportSettingsData> import_variation_data_custom;
import_variation_data_custom.instantiate();
ERR_FAIL_NULL(import_variation_data_custom);
ERR_FAIL_COND(import_variation_data_custom.is_null());
import_variation_data_custom->owner = this;
for (List<ResourceImporter::ImportOption>::Element *F = options_variations.front(); F; F = F->next()) {

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@ -510,7 +510,7 @@ void ResourceImporterLayeredTexture::_check_compress_ctex(const String &p_source
}
bool can_compress_hdr = r_texture_import->hdr_compression > 0;
ERR_FAIL_NULL(r_texture_import->image);
ERR_FAIL_COND(r_texture_import->image.is_null());
bool is_hdr = (r_texture_import->image->get_format() >= Image::FORMAT_RF && r_texture_import->image->get_format() <= Image::FORMAT_RGBE9995);
ERR_FAIL_NULL(r_texture_import->slices);
// Can compress hdr, but hdr with alpha is not compressible.

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@ -171,7 +171,7 @@ void ImportDock::_add_keep_import_option(const String &p_importer_name) {
void ImportDock::_update_options(const String &p_path, const Ref<ConfigFile> &p_config) {
// Set the importer class to fetch the correct class in the XML class reference.
// This allows tooltips to display when hovering properties.
if (params->importer != nullptr) {
if (params->importer.is_valid()) {
// Null check to avoid crashing if the "Keep File (exported as is)" mode is selected.
import_opts->set_object_class(params->importer->get_class_name());
}

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@ -982,7 +982,7 @@ void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool
handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
Ref<Texture2D> handle_t = p_icon != nullptr ? p_icon : EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Editor3DHandle"), EditorStringName(EditorIcons));
Ref<Texture2D> handle_t = p_icon.is_valid() ? p_icon : EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Editor3DHandle"), EditorStringName(EditorIcons));
handle_material->set_point_size(handle_t->get_width());
handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t);
handle_material->set_albedo(Color(1, 1, 1));

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@ -4506,8 +4506,8 @@ bool Node3DEditorViewport::_create_instance(Node *p_parent, const String &p_path
Node *instantiated_scene = nullptr;
if (mesh != nullptr || scene != nullptr) {
if (mesh != nullptr) {
if (mesh.is_valid() || scene.is_valid()) {
if (mesh.is_valid()) {
MeshInstance3D *mesh_instance = memnew(MeshInstance3D);
mesh_instance->set_mesh(mesh);
@ -4538,7 +4538,7 @@ bool Node3DEditorViewport::_create_instance(Node *p_parent, const String &p_path
}
}
if (scene != nullptr) {
if (scene.is_valid()) {
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(p_path));
}
@ -9291,7 +9291,7 @@ struct _GizmoPluginNameComparator {
};
void Node3DEditor::add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
ERR_FAIL_NULL(p_plugin.ptr());
ERR_FAIL_COND(p_plugin.is_null());
gizmo_plugins_by_priority.push_back(p_plugin);
gizmo_plugins_by_priority.sort_custom<_GizmoPluginPriorityComparator>();

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@ -295,7 +295,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Vector2 gpoint = mm->get_position();
Ref<Curve2D> curve = node->get_curve();
if (curve == nullptr) {
if (curve.is_null()) {
return true;
}
if (curve->get_point_count() < 2) {

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@ -510,7 +510,7 @@ void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) {
continue;
}
if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) {
if ((scr.is_valid() && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) {
se->set_executing_line(p_line);
}
}
@ -526,7 +526,7 @@ void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) {
continue;
}
if ((scr != nullptr && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) {
if ((scr.is_valid() && se->get_edited_resource() == p_script) || se->get_edited_resource()->get_path() == scr->get_path()) {
se->clear_executing_line();
}
}
@ -711,7 +711,7 @@ void ScriptEditor::_go_to_tab(int p_idx) {
}
Ref<Script> scr = Object::cast_to<ScriptEditorBase>(c)->get_edited_resource();
if (scr != nullptr) {
if (scr.is_valid()) {
notify_script_changed(scr);
}
@ -1017,7 +1017,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
}
Ref<TextFile> text_file = scr;
if (text_file != nullptr) {
if (text_file.is_valid()) {
se->apply_code();
_save_text_file(text_file, text_file->get_path());
break;
@ -1228,7 +1228,7 @@ Ref<Script> ScriptEditor::_get_current_script() {
if (current) {
Ref<Script> scr = current->get_edited_resource();
return scr != nullptr ? scr : nullptr;
return scr.is_valid() ? scr : nullptr;
} else {
return nullptr;
}
@ -1420,7 +1420,7 @@ void ScriptEditor::_menu_option(int p_option) {
Ref<TextFile> text_file = resource;
Ref<Script> scr = resource;
if (text_file != nullptr) {
if (text_file.is_valid()) {
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
file_dialog_option = FILE_SAVE_AS;
@ -1449,7 +1449,7 @@ void ScriptEditor::_menu_option(int p_option) {
case FILE_TOOL_RELOAD_SOFT: {
Ref<Script> scr = current->get_edited_resource();
if (scr == nullptr || scr.is_null()) {
if (scr.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Can't obtain the script for reloading."));
break;
}
@ -1463,7 +1463,7 @@ void ScriptEditor::_menu_option(int p_option) {
case FILE_RUN: {
Ref<Script> scr = current->get_edited_resource();
if (scr == nullptr || scr.is_null()) {
if (scr.is_null()) {
EditorToaster::get_singleton()->popup_str(TTR("Cannot run the edited file because it's not a script."), EditorToaster::SEVERITY_WARNING);
break;
}
@ -1796,7 +1796,7 @@ void ScriptEditor::_close_builtin_scripts_from_scene(const String &p_scene) {
if (se) {
Ref<Script> scr = se->get_edited_resource();
if (scr == nullptr || !scr.is_valid()) {
if (scr.is_null()) {
continue;
}
@ -2500,7 +2500,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
continue;
}
if ((scr != nullptr && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) {
if ((scr.is_valid() && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) {
if (should_open) {
se->enable_editor(this);
@ -2550,7 +2550,7 @@ bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col,
PackedStringArray languages = highlighter->_get_supported_languages();
// If script try language, else use extension.
if (scr != nullptr) {
if (scr.is_valid()) {
if (languages.has(scr->get_language()->get_name())) {
se->set_syntax_highlighter(highlighter);
highlighter_set = true;
@ -2660,7 +2660,7 @@ void ScriptEditor::save_current_script() {
Ref<TextFile> text_file = resource;
Ref<Script> scr = resource;
if (text_file != nullptr) {
if (text_file.is_valid()) {
current->apply_code();
_save_text_file(text_file, text_file->get_path());
return;
@ -2711,7 +2711,7 @@ void ScriptEditor::save_all_scripts() {
Ref<TextFile> text_file = edited_res;
Ref<Script> scr = edited_res;
if (text_file != nullptr) {
if (text_file.is_valid()) {
_save_text_file(text_file, text_file->get_path());
continue;
}
@ -2788,7 +2788,7 @@ void ScriptEditor::_reload_scripts(bool p_refresh_only) {
}
Ref<JSON> json = edited_res;
if (json != nullptr) {
if (json.is_valid()) {
Ref<JSON> rel_json = ResourceLoader::load(json->get_path(), json->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
ERR_CONTINUE(!rel_json.is_valid());
json->parse(rel_json->get_parsed_text(), true);
@ -3338,7 +3338,7 @@ void ScriptEditor::_make_script_list_context_menu() {
context_menu->add_separator();
if (se) {
Ref<Script> scr = se->get_edited_resource();
if (scr != nullptr) {
if (scr.is_valid()) {
if (!scr.is_null() && scr->is_tool()) {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/reload_script_soft"), FILE_TOOL_RELOAD_SOFT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/run_file"), FILE_RUN);
@ -3685,7 +3685,7 @@ void ScriptEditor::_update_history_pos(int p_new_pos) {
seb->ensure_focus();
Ref<Script> scr = seb->get_edited_resource();
if (scr != nullptr) {
if (scr.is_valid()) {
notify_script_changed(scr);
}
}
@ -3724,7 +3724,7 @@ Vector<Ref<Script>> ScriptEditor::get_open_scripts() const {
}
Ref<Script> scr = se->get_edited_resource();
if (scr != nullptr) {
if (scr.is_valid()) {
out_scripts.push_back(scr);
}
}

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@ -104,12 +104,12 @@ void TextEditor::set_edited_resource(const Ref<Resource> &p_res) {
edited_res = p_res;
Ref<TextFile> text_file = edited_res;
if (text_file != nullptr) {
if (text_file.is_valid()) {
code_editor->get_text_editor()->set_text(text_file->get_text());
}
Ref<JSON> json_file = edited_res;
if (json_file != nullptr) {
if (json_file.is_valid()) {
code_editor->get_text_editor()->set_text(json_file->get_parsed_text());
}
@ -169,12 +169,12 @@ void TextEditor::reload_text() {
int v = te->get_v_scroll();
Ref<TextFile> text_file = edited_res;
if (text_file != nullptr) {
if (text_file.is_valid()) {
te->set_text(text_file->get_text());
}
Ref<JSON> json_file = edited_res;
if (json_file != nullptr) {
if (json_file.is_valid()) {
te->set_text(json_file->get_parsed_text());
}
@ -194,7 +194,7 @@ void TextEditor::_validate_script() {
emit_signal(SNAME("edited_script_changed"));
Ref<JSON> json_file = edited_res;
if (json_file != nullptr) {
if (json_file.is_valid()) {
CodeEdit *te = code_editor->get_text_editor();
te->set_line_background_color(code_editor->get_error_pos().x, Color(0, 0, 0, 0));
@ -245,12 +245,12 @@ void TextEditor::_bookmark_item_pressed(int p_idx) {
void TextEditor::apply_code() {
Ref<TextFile> text_file = edited_res;
if (text_file != nullptr) {
if (text_file.is_valid()) {
text_file->set_text(code_editor->get_text_editor()->get_text());
}
Ref<JSON> json_file = edited_res;
if (json_file != nullptr) {
if (json_file.is_valid()) {
json_file->parse(code_editor->get_text_editor()->get_text(), true);
}
code_editor->get_text_editor()->get_syntax_highlighter()->update_cache();

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@ -169,7 +169,7 @@ void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
Ref<Image> image(Object::cast_to<Image>(p_object));
texture = ImageTexture::create_from_image(image);
ERR_FAIL_NULL_MSG(texture, "Failed to create the texture from an invalid image.");
ERR_FAIL_COND_MSG(texture.is_null(), "Failed to create the texture from an invalid image.");
}
add_custom_control(memnew(TexturePreview(texture, true)));

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@ -3682,7 +3682,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (selection.size() == 1) {
bool is_external = (!selection.front()->get()->get_scene_file_path().is_empty());
if (is_external) {
bool is_inherited = selection.front()->get()->get_scene_inherited_state() != nullptr;
bool is_inherited = selection.front()->get()->get_scene_inherited_state().is_valid();
bool is_top_level = selection.front()->get()->get_owner() == nullptr;
if (is_inherited && is_top_level) {
menu->add_separator();

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@ -183,7 +183,7 @@ Ref<EditorTheme> EditorThemeManager::_create_base_theme(const Ref<EditorTheme> &
// If settings are comparable to the old theme, then just copy existing icons over.
// Otherwise, regenerate them.
bool keep_old_icons = (p_old_theme != nullptr && theme->get_generated_icons_hash() == p_old_theme->get_generated_icons_hash());
bool keep_old_icons = (p_old_theme.is_valid() && theme->get_generated_icons_hash() == p_old_theme->get_generated_icons_hash());
if (keep_old_icons) {
print_verbose("EditorTheme: Can keep old icons, copying.");
editor_copy_icons(theme, p_old_theme);

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@ -875,7 +875,7 @@ Error FBXDocument::_parse_meshes(Ref<FBXState> p_state) {
const int material = int(fbx_material->typed_id);
ERR_FAIL_INDEX_V(material, p_state->materials.size(), ERR_FILE_CORRUPT);
Ref<Material> mat3d = p_state->materials[material];
ERR_FAIL_NULL_V(mat3d, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(mat3d.is_null(), ERR_FILE_CORRUPT);
Ref<BaseMaterial3D> base_material = mat3d;
if (has_vertex_color && base_material.is_valid()) {
@ -891,7 +891,7 @@ Error FBXDocument::_parse_meshes(Ref<FBXState> p_state) {
}
mat = mat3d;
}
ERR_FAIL_NULL_V(mat, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(mat.is_null(), ERR_FILE_CORRUPT);
mat_name = mat->get_name();
}
import_mesh->add_surface(primitive, array, morphs,
@ -1056,7 +1056,7 @@ GLTFImageIndex FBXDocument::_parse_image_save_image(Ref<FBXState> p_state, const
}
Error FBXDocument::_parse_images(Ref<FBXState> p_state, const String &p_base_path) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
const ufbx_scene *fbx_scene = p_state->scene.get();
for (int texture_i = 0; texture_i < static_cast<int>(fbx_scene->texture_files.count); texture_i++) {
@ -2118,7 +2118,6 @@ Error FBXDocument::_parse(Ref<FBXState> p_state, String p_path, Ref<FileAccess>
Node *FBXDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
Ref<FBXState> state = p_state;
ERR_FAIL_COND_V(state.is_null(), nullptr);
ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
p_state->set_bake_fps(p_bake_fps);
GLTFNodeIndex fbx_root = state->root_nodes.write[0];
@ -2246,7 +2245,7 @@ Error FBXDocument::append_from_file(String p_path, Ref<GLTFState> p_state, uint3
Error err;
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V(err != OK, ERR_FILE_CANT_OPEN);
ERR_FAIL_NULL_V(file, ERR_FILE_CANT_OPEN);
ERR_FAIL_COND_V(file.is_null(), ERR_FILE_CANT_OPEN);
String base_path = p_base_path;
if (base_path.is_empty()) {
base_path = p_path.get_base_dir();

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@ -150,7 +150,7 @@ void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, V
GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
function(p_function) {
ERR_FAIL_NULL(p_script.ptr());
ERR_FAIL_COND(p_script.is_null());
ERR_FAIL_NULL(p_function);
script = p_script;
captures = p_captures;
@ -282,7 +282,7 @@ void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcoun
GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
function(p_function) {
ERR_FAIL_NULL(p_self.ptr());
ERR_FAIL_COND(p_self.is_null());
ERR_FAIL_NULL(p_function);
reference = p_self;
object = p_self.ptr();

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@ -4795,9 +4795,9 @@ String GDScriptParser::DataType::to_string() const {
return class_type->fqcn;
case SCRIPT: {
if (is_meta_type) {
return script_type != nullptr ? script_type->get_class_name().operator String() : "";
return script_type.is_valid() ? script_type->get_class_name().operator String() : "";
}
String name = script_type != nullptr ? script_type->get_name() : "";
String name = script_type.is_valid() ? script_type->get_name() : "";
if (!name.is_empty()) {
return name;
}

View File

@ -196,7 +196,7 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) {
ERR_FAIL_COND_V_MSG(!clients.has(latest_client_id), ret.to_json(),
vformat("GDScriptLanguageProtocol: Can't initialize invalid peer '%d'.", latest_client_id));
Ref<LSPeer> peer = clients.get(latest_client_id);
if (peer != nullptr) {
if (peer.is_valid()) {
String msg = Variant(request).to_json_string();
msg = format_output(msg);
(*peer)->res_queue.push_back(msg.utf8());
@ -298,7 +298,7 @@ void GDScriptLanguageProtocol::notify_client(const String &p_method, const Varia
}
ERR_FAIL_COND(!clients.has(p_client_id));
Ref<LSPeer> peer = clients.get(p_client_id);
ERR_FAIL_NULL(peer);
ERR_FAIL_COND(peer.is_null());
Dictionary message = make_notification(p_method, p_params);
String msg = Variant(message).to_json_string();
@ -319,7 +319,7 @@ void GDScriptLanguageProtocol::request_client(const String &p_method, const Vari
}
ERR_FAIL_COND(!clients.has(p_client_id));
Ref<LSPeer> peer = clients.get(p_client_id);
ERR_FAIL_NULL(peer);
ERR_FAIL_COND(peer.is_null());
Dictionary message = make_request(p_method, p_params, next_server_id);
next_server_id++;

View File

@ -56,7 +56,7 @@ void GLTFDocumentExtension::_bind_methods() {
// Import process.
Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_import_preflight, p_state, p_extensions, err);
return err;
@ -69,16 +69,16 @@ Vector<String> GLTFDocumentExtension::get_supported_extensions() {
}
Error GLTFDocumentExtension::parse_node_extensions(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_parse_node_extensions, p_state, p_gltf_node, p_extensions, err);
return err;
}
Error GLTFDocumentExtension::parse_image_data(Ref<GLTFState> p_state, const PackedByteArray &p_image_data, const String &p_mime_type, Ref<Image> r_image) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(r_image, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(r_image.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_parse_image_data, p_state, p_image_data, p_mime_type, r_image, err);
return err;
@ -91,31 +91,31 @@ String GLTFDocumentExtension::get_image_file_extension() {
}
Error GLTFDocumentExtension::parse_texture_json(Ref<GLTFState> p_state, const Dictionary &p_texture_json, Ref<GLTFTexture> r_gltf_texture) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(r_gltf_texture, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(r_gltf_texture.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_parse_texture_json, p_state, p_texture_json, r_gltf_texture, err);
return err;
}
Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) {
ERR_FAIL_NULL_V(p_state, nullptr);
ERR_FAIL_NULL_V(p_gltf_node, nullptr);
ERR_FAIL_COND_V(p_state.is_null(), nullptr);
ERR_FAIL_COND_V(p_gltf_node.is_null(), nullptr);
Node3D *ret_node = nullptr;
GDVIRTUAL_CALL(_generate_scene_node, p_state, p_gltf_node, p_scene_parent, ret_node);
return ret_node;
}
Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_import_post_parse, p_state, err);
return err;
}
Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err);
@ -124,7 +124,7 @@ Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p
Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_import_post, p_state, p_root, err);
return err;
@ -139,14 +139,14 @@ Error GLTFDocumentExtension::export_preflight(Ref<GLTFState> p_state, Node *p_ro
}
void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
ERR_FAIL_NULL(p_state);
ERR_FAIL_NULL(p_gltf_node);
ERR_FAIL_COND(p_state.is_null());
ERR_FAIL_COND(p_gltf_node.is_null());
ERR_FAIL_NULL(p_scene_node);
GDVIRTUAL_CALL(_convert_scene_node, p_state, p_gltf_node, p_scene_node);
}
Error GLTFDocumentExtension::export_preserialize(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_export_preserialize, p_state, err);
return err;
@ -160,38 +160,38 @@ Vector<String> GLTFDocumentExtension::get_saveable_image_formats() {
PackedByteArray GLTFDocumentExtension::serialize_image_to_bytes(Ref<GLTFState> p_state, Ref<Image> p_image, Dictionary p_image_dict, const String &p_image_format, float p_lossy_quality) {
PackedByteArray ret;
ERR_FAIL_NULL_V(p_state, ret);
ERR_FAIL_NULL_V(p_image, ret);
ERR_FAIL_COND_V(p_state.is_null(), ret);
ERR_FAIL_COND_V(p_image.is_null(), ret);
GDVIRTUAL_CALL(_serialize_image_to_bytes, p_state, p_image, p_image_dict, p_image_format, p_lossy_quality, ret);
return ret;
}
Error GLTFDocumentExtension::save_image_at_path(Ref<GLTFState> p_state, Ref<Image> p_image, const String &p_file_path, const String &p_image_format, float p_lossy_quality) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_image, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_image.is_null(), ERR_INVALID_PARAMETER);
Error ret = OK;
GDVIRTUAL_CALL(_save_image_at_path, p_state, p_image, p_file_path, p_image_format, p_lossy_quality, ret);
return ret;
}
Error GLTFDocumentExtension::serialize_texture_json(Ref<GLTFState> p_state, Dictionary p_texture_json, Ref<GLTFTexture> p_gltf_texture, const String &p_image_format) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_texture, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_gltf_texture.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_serialize_texture_json, p_state, p_texture_json, p_gltf_texture, p_image_format, err);
return err;
}
Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err);
return err;
}
Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
Error err = OK;
GDVIRTUAL_CALL(_export_post, p_state, err);
return err;

View File

@ -45,7 +45,7 @@ void GLTFDocumentExtensionConvertImporterMesh::_copy_meta(Object *p_src_object,
Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
List<Node *> queue;
queue.push_back(p_root);
List<Node *> delete_queue;

View File

@ -229,7 +229,7 @@ Ref<GLTFPhysicsShape> GLTFPhysicsShape::from_resource(const Ref<Shape3D> &p_shap
}
Ref<Shape3D> GLTFPhysicsShape::to_resource(bool p_cache_shapes) {
if (!p_cache_shapes || _shape_cache == nullptr) {
if (!p_cache_shapes || _shape_cache.is_null()) {
if (shape_type == "box") {
Ref<BoxShape3D> box;
box.instantiate();

View File

@ -299,8 +299,8 @@ Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> p_state) {
}
Error GLTFDocument::_parse_glb(Ref<FileAccess> p_file, Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_file, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_file.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_file->get_position() != 0, ERR_FILE_CANT_READ);
uint32_t magic = p_file->get_32();
ERR_FAIL_COND_V(magic != 0x46546C67, ERR_FILE_UNRECOGNIZED); //glTF
@ -3282,7 +3282,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) {
const int material = p["material"];
ERR_FAIL_INDEX_V(material, p_state->materials.size(), ERR_FILE_CORRUPT);
Ref<Material> mat3d = p_state->materials[material];
ERR_FAIL_NULL_V(mat3d, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(mat3d.is_null(), ERR_FILE_CORRUPT);
Ref<BaseMaterial3D> base_material = mat3d;
if (has_vertex_color && base_material.is_valid()) {
@ -3298,7 +3298,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) {
}
mat = mat3d;
}
ERR_FAIL_NULL_V(mat, ERR_FILE_CORRUPT);
ERR_FAIL_COND_V(mat.is_null(), ERR_FILE_CORRUPT);
mat_name = mat->get_name();
}
import_mesh->add_surface(primitive, array, morphs,
@ -3601,7 +3601,7 @@ void GLTFDocument::_parse_image_save_image(Ref<GLTFState> p_state, const Vector<
}
Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_path) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
if (!p_state->json.has("images")) {
return OK;
}
@ -6967,14 +6967,14 @@ Dictionary _serialize_texture_transform_uv(Vector2 p_offset, Vector2 p_scale) {
}
Dictionary GLTFDocument::_serialize_texture_transform_uv1(Ref<BaseMaterial3D> p_material) {
ERR_FAIL_NULL_V(p_material, Dictionary());
ERR_FAIL_COND_V(p_material.is_null(), Dictionary());
Vector3 offset = p_material->get_uv1_offset();
Vector3 scale = p_material->get_uv1_scale();
return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
}
Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) {
ERR_FAIL_NULL_V(p_material, Dictionary());
ERR_FAIL_COND_V(p_material.is_null(), Dictionary());
Vector3 offset = p_material->get_uv2_offset();
Vector3 scale = p_material->get_uv2_scale();
return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
@ -7345,7 +7345,7 @@ Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> p_state, const String &p_se
PackedByteArray GLTFDocument::generate_buffer(Ref<GLTFState> p_state) {
Ref<GLTFState> state = p_state;
ERR_FAIL_NULL_V(state, PackedByteArray());
ERR_FAIL_COND_V(state.is_null(), PackedByteArray());
// For buffers, set the state filename to an empty string, but
// don't touch the base path, in case the user set it manually.
state->filename = "";
@ -7357,7 +7357,7 @@ PackedByteArray GLTFDocument::generate_buffer(Ref<GLTFState> p_state) {
Error GLTFDocument::write_to_filesystem(Ref<GLTFState> p_state, const String &p_path) {
Ref<GLTFState> state = p_state;
ERR_FAIL_NULL_V(state, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(state.is_null(), ERR_INVALID_PARAMETER);
state->base_path = p_path.get_base_dir();
state->filename = p_path.get_file();
Error err = _serialize(state);
@ -7373,7 +7373,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> p_state, const String &p_
Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
Ref<GLTFState> state = p_state;
ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_COND_V(state.is_null(), nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
Error err = OK;
p_state->set_bake_fps(p_bake_fps);
@ -7491,7 +7491,7 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> p_state, uint
Error err;
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V(err != OK, ERR_FILE_CANT_OPEN);
ERR_FAIL_NULL_V(file, ERR_FILE_CANT_OPEN);
ERR_FAIL_COND_V(file.is_null(), ERR_FILE_CANT_OPEN);
String base_path = p_base_path;
if (base_path.is_empty()) {
base_path = p_path.get_base_dir();
@ -7508,7 +7508,7 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> p_state, uint
}
Error GLTFDocument::_parse_gltf_extensions(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_PARSE_ERROR);
ERR_FAIL_COND_V(p_state.is_null(), ERR_PARSE_ERROR);
if (p_state->json.has("extensionsUsed")) {
Vector<String> ext_array = p_state->json["extensionsUsed"];
p_state->extensions_used = ext_array;

View File

@ -2796,7 +2796,7 @@ Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const
if (GDMonoCache::godot_api_cache_updated) {
GDMonoCache::managed_callbacks.ScriptManagerBridge_GetOrCreateScriptBridgeForPath(&p_path, &scr);
ERR_FAIL_NULL_V_MSG(scr, Ref<Resource>(), "Could not create C# script '" + real_path + "'.");
ERR_FAIL_COND_V_MSG(scr.is_null(), Ref<Resource>(), "Could not create C# script '" + real_path + "'.");
} else {
scr = Ref<CSharpScript>(memnew(CSharpScript));
}

View File

@ -194,7 +194,7 @@ private:
if (!has_data) {
// 3. Extract the data to a temporary location to load from there.
Ref<DirAccess> da = DirAccess::create_for_path(packed_path);
ERR_FAIL_NULL(da);
ERR_FAIL_COND(da.is_null());
ERR_FAIL_COND(da->copy_dir(packed_path, data_dir_root) != OK);
}
api_assemblies_dir = data_dir_root;

View File

@ -135,7 +135,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_noise(noise);
CHECK(noise_texture->get_noise() == noise);
noise_texture->set_noise(nullptr);
CHECK(noise_texture->get_noise() == nullptr);
CHECK(noise_texture->get_noise().is_null());
noise_texture->set_width(8);
noise_texture->set_height(4);
@ -190,7 +190,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_color_ramp(gradient);
CHECK(noise_texture->get_color_ramp() == gradient);
noise_texture->set_color_ramp(nullptr);
CHECK(noise_texture->get_color_ramp() == nullptr);
CHECK(noise_texture->get_color_ramp().is_null());
}
TEST_CASE("[NoiseTexture2D][SceneTree] Generating a basic noise texture with mipmaps and color ramp modulation") {

View File

@ -133,7 +133,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_noise(noise);
CHECK(noise_texture->get_noise() == noise);
noise_texture->set_noise(nullptr);
CHECK(noise_texture->get_noise() == nullptr);
CHECK(noise_texture->get_noise().is_null());
noise_texture->set_width(8);
noise_texture->set_height(4);
@ -174,7 +174,7 @@ TEST_CASE("[NoiseTexture][SceneTree] Getter and setter") {
noise_texture->set_color_ramp(gradient);
CHECK(noise_texture->get_color_ramp() == gradient);
noise_texture->set_color_ramp(nullptr);
CHECK(noise_texture->get_color_ramp() == nullptr);
CHECK(noise_texture->get_color_ramp().is_null());
}
TEST_CASE("[NoiseTexture3D][SceneTree] Generating a basic noise texture with mipmaps and color ramp modulation") {

View File

@ -80,32 +80,32 @@ TEST_CASE("[RegEx] Searching") {
REQUIRE(re.is_valid());
Ref<RegExMatch> match = re.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == "ea");
match = re.search(s, 1, 2);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == "e");
match = re.search(s, 2, 4);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == "a");
match = re.search(s, 3, 5);
CHECK(match == nullptr);
CHECK(match.is_null());
match = re.search(s, 6, 2);
CHECK(match == nullptr);
CHECK(match.is_null());
const Array all_results = re.search_all(s);
CHECK(all_results.size() == 2);
match = all_results[0];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == "ea");
match = all_results[1];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == "i");
CHECK(re.compile(numerics) == OK);
CHECK(re.is_valid());
CHECK(re.search(s) == nullptr);
CHECK(re.search(s).is_null());
CHECK(re.search_all(s).size() == 0);
}
@ -168,7 +168,7 @@ TEST_CASE("[RegEx] Uninitialized use") {
RegEx re;
ERR_PRINT_OFF;
CHECK(re.search(s) == nullptr);
CHECK(re.search(s).is_null());
CHECK(re.search_all(s).size() == 0);
CHECK(re.sub(s, "") == "");
CHECK(re.get_group_count() == 0);
@ -237,10 +237,10 @@ TEST_CASE("[RegEx] Invalid end position") {
const Array all_results = re.search_all(s, 0, 10);
CHECK(all_results.size() == 2);
match = all_results[0];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == String("o"));
match = all_results[1];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == String("o"));
CHECK(re.sub(s, "", true, 0, 10) == "Gdt");
@ -251,7 +251,7 @@ TEST_CASE("[RegEx] Get match string list") {
RegEx re("(Go)(dot)");
Ref<RegExMatch> match = re.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
PackedStringArray result;
result.append("Godot");
result.append("Go");
@ -265,14 +265,14 @@ TEST_CASE("[RegEx] Match start and end positions") {
RegEx re1("pattern");
REQUIRE(re1.is_valid());
Ref<RegExMatch> match = re1.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 6);
CHECK(match->get_end(0) == 13);
RegEx re2("(?<vowel>[aeiou])");
REQUIRE(re2.is_valid());
match = re2.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start("vowel") == 2);
CHECK(match->get_end("vowel") == 3);
}
@ -307,7 +307,7 @@ TEST_CASE("[RegEx] Simple lookahead") {
RegEx re("o(?=t)");
REQUIRE(re.is_valid());
Ref<RegExMatch> match = re.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 3);
CHECK(match->get_end(0) == 4);
}
@ -325,12 +325,12 @@ TEST_CASE("[RegEx] Lookahead groups empty matches") {
CHECK(all_results.size() == 2);
match = all_results[0];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == String(""));
CHECK(match->get_string(1) == String("12"));
match = all_results[1];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_string(0) == String(""));
CHECK(match->get_string(1) == String("2"));
}
@ -341,7 +341,7 @@ TEST_CASE("[RegEx] Simple lookbehind") {
RegEx re("(?<=d)o");
REQUIRE(re.is_valid());
Ref<RegExMatch> match = re.search(s);
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 3);
CHECK(match->get_end(0) == 4);
}
@ -355,22 +355,22 @@ TEST_CASE("[RegEx] Simple lookbehind search all") {
CHECK(all_results.size() == 4);
Ref<RegExMatch> match = all_results[0];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 1);
CHECK(match->get_end(0) == 2);
match = all_results[1];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 3);
CHECK(match->get_end(0) == 4);
match = all_results[2];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 7);
CHECK(match->get_end(0) == 8);
match = all_results[3];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 9);
CHECK(match->get_end(0) == 10);
}
@ -386,7 +386,7 @@ TEST_CASE("[RegEx] Lookbehind groups empty matches") {
CHECK(all_results.size() == 3);
match = all_results[0];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 2);
CHECK(match->get_end(0) == 2);
CHECK(match->get_start(1) == 1);
@ -395,7 +395,7 @@ TEST_CASE("[RegEx] Lookbehind groups empty matches") {
CHECK(match->get_string(1) == String("b"));
match = all_results[1];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 6);
CHECK(match->get_end(0) == 6);
CHECK(match->get_start(1) == 5);
@ -404,7 +404,7 @@ TEST_CASE("[RegEx] Lookbehind groups empty matches") {
CHECK(match->get_string(1) == String("b"));
match = all_results[2];
REQUIRE(match != nullptr);
REQUIRE(match.is_valid());
CHECK(match->get_start(0) == 8);
CHECK(match->get_end(0) == 8);
CHECK(match->get_start(1) == 7);

View File

@ -229,14 +229,14 @@ Ref<UPNPDevice> UPNP::get_device(int index) const {
}
void UPNP::add_device(Ref<UPNPDevice> device) {
ERR_FAIL_NULL(device);
ERR_FAIL_COND(device.is_null());
devices.push_back(device);
}
void UPNP::set_device(int index, Ref<UPNPDevice> device) {
ERR_FAIL_INDEX(index, devices.size());
ERR_FAIL_NULL(device);
ERR_FAIL_COND(device.is_null());
devices.set(index, device);
}
@ -257,7 +257,7 @@ Ref<UPNPDevice> UPNP::get_gateway() const {
for (int i = 0; i < devices.size(); i++) {
Ref<UPNPDevice> dev = get_device(i);
if (dev != nullptr && dev->is_valid_gateway()) {
if (dev.is_valid() && dev->is_valid_gateway()) {
return dev;
}
}
@ -292,7 +292,7 @@ bool UPNP::is_discover_ipv6() const {
String UPNP::query_external_address() const {
Ref<UPNPDevice> dev = get_gateway();
if (dev == nullptr) {
if (dev.is_null()) {
return "";
}
@ -302,7 +302,7 @@ String UPNP::query_external_address() const {
int UPNP::add_port_mapping(int port, int port_internal, String desc, String proto, int duration) const {
Ref<UPNPDevice> dev = get_gateway();
if (dev == nullptr) {
if (dev.is_null()) {
return UPNP_RESULT_NO_GATEWAY;
}
@ -312,7 +312,7 @@ int UPNP::add_port_mapping(int port, int port_internal, String desc, String prot
int UPNP::delete_port_mapping(int port, String proto) const {
Ref<UPNPDevice> dev = get_gateway();
if (dev == nullptr) {
if (dev.is_null()) {
return UPNP_RESULT_NO_GATEWAY;
}

View File

@ -48,7 +48,7 @@ Error ZIPPacker::close() {
Error err = zipClose(zf, nullptr) == ZIP_OK ? OK : FAILED;
if (err == OK) {
DEV_ASSERT(fa == nullptr);
DEV_ASSERT(fa.is_null());
zf = nullptr;
}

View File

@ -48,7 +48,7 @@ Error ZIPReader::close() {
Error err = unzClose(uzf) == UNZ_OK ? OK : FAILED;
if (err == OK) {
DEV_ASSERT(fa == nullptr);
DEV_ASSERT(fa.is_null());
uzf = nullptr;
}

View File

@ -463,7 +463,7 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool
name = animation;
}
ERR_FAIL_NULL_MSG(frames, vformat("There is no animation with name '%s'.", name));
ERR_FAIL_COND_MSG(frames.is_null(), vformat("There is no animation with name '%s'.", name));
ERR_FAIL_COND_MSG(!frames->get_animation_names().has(name), vformat("There is no animation with name '%s'.", name));
if (frames->get_frame_count(name) == 0) {
@ -541,7 +541,7 @@ void AnimatedSprite2D::set_animation(const StringName &p_name) {
emit_signal(SceneStringName(animation_changed));
if (frames == nullptr) {
if (frames.is_null()) {
animation = StringName();
stop();
ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));

View File

@ -517,12 +517,12 @@ bool MeshInstance3D::_property_get_revert(const StringName &p_name, Variant &r_p
Ref<ArrayMesh> MeshInstance3D::bake_mesh_from_current_blend_shape_mix(Ref<ArrayMesh> p_existing) {
Ref<ArrayMesh> source_mesh = get_mesh();
ERR_FAIL_NULL_V_MSG(source_mesh, Ref<ArrayMesh>(), "The source mesh must be a valid ArrayMesh.");
ERR_FAIL_COND_V_MSG(source_mesh.is_null(), Ref<ArrayMesh>(), "The source mesh must be a valid ArrayMesh.");
Ref<ArrayMesh> bake_mesh;
if (p_existing.is_valid()) {
ERR_FAIL_NULL_V_MSG(p_existing, Ref<ArrayMesh>(), "The existing mesh must be a valid ArrayMesh.");
ERR_FAIL_COND_V_MSG(p_existing.is_null(), Ref<ArrayMesh>(), "The existing mesh must be a valid ArrayMesh.");
ERR_FAIL_COND_V_MSG(source_mesh == p_existing, Ref<ArrayMesh>(), "The source mesh can not be the same mesh as the existing mesh.");
bake_mesh = p_existing;

View File

@ -132,7 +132,7 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect,
// Properly setup UVs for impostor textures (AtlasTexture).
Ref<AtlasTexture> atlas_tex = p_texture;
if (atlas_tex != nullptr) {
if (atlas_tex.is_valid()) {
src_tsize[0] = atlas_tex->get_atlas()->get_width();
src_tsize[1] = atlas_tex->get_atlas()->get_height();
}
@ -1324,7 +1324,7 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool
name = animation;
}
ERR_FAIL_NULL_MSG(frames, vformat("There is no animation with name '%s'.", name));
ERR_FAIL_COND_MSG(frames.is_null(), vformat("There is no animation with name '%s'.", name));
ERR_FAIL_COND_MSG(!frames->get_animation_names().has(name), vformat("There is no animation with name '%s'.", name));
if (frames->get_frame_count(name) == 0) {
@ -1402,7 +1402,7 @@ void AnimatedSprite3D::set_animation(const StringName &p_name) {
emit_signal(SceneStringName(animation_changed));
if (frames == nullptr) {
if (frames.is_null()) {
animation = StringName();
stop();
ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));

View File

@ -176,7 +176,7 @@ void NavigationMeshSourceGeometryData2D::add_obstruction_outline(const PackedVec
}
void NavigationMeshSourceGeometryData2D::merge(const Ref<NavigationMeshSourceGeometryData2D> &p_other_geometry) {
ERR_FAIL_NULL(p_other_geometry);
ERR_FAIL_COND(p_other_geometry.is_null());
Vector<Vector<Vector2>> other_traversable_outlines;
Vector<Vector<Vector2>> other_obstruction_outlines;

View File

@ -223,7 +223,7 @@ void NavigationMeshSourceGeometryData3D::add_faces(const PackedVector3Array &p_f
}
void NavigationMeshSourceGeometryData3D::merge(const Ref<NavigationMeshSourceGeometryData3D> &p_other_geometry) {
ERR_FAIL_NULL(p_other_geometry);
ERR_FAIL_COND(p_other_geometry.is_null());
Vector<float> other_vertices;
Vector<int> other_indices;

View File

@ -37,7 +37,7 @@
#include "scene/main/scene_tree.h"
void Material::set_next_pass(const Ref<Material> &p_pass) {
for (Ref<Material> pass_child = p_pass; pass_child != nullptr; pass_child = pass_child->get_next_pass()) {
for (Ref<Material> pass_child = p_pass; pass_child.is_valid(); pass_child = pass_child->get_next_pass()) {
ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
}

View File

@ -158,7 +158,7 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr
#ifdef MODULE_REGEX_ENABLED
const RegEx pattern("/\\*\\*\\s([^*]|[\\r\\n]|(\\*+([^*/]|[\\r\\n])))*\\*+/\\s*uniform\\s+\\w+\\s+" + pi.name + "(?=[\\s:;=])");
Ref<RegExMatch> pattern_ref = pattern.search(code);
if (pattern_ref != nullptr) {
if (pattern_ref.is_valid()) {
RegExMatch *match = pattern_ref.ptr();
const RegEx pattern_tip("\\/\\*\\*([\\s\\S]*?)\\*/");
Ref<RegExMatch> pattern_tip_ref = pattern_tip.search(match->get_string(0));

View File

@ -792,7 +792,7 @@ void SurfaceTool::deindex() {
}
void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint64_t &lformat) {
ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::_create_list() must be a valid object of type Mesh");
ERR_FAIL_COND_MSG(p_existing.is_null(), "First argument in SurfaceTool::_create_list() must be a valid object of type Mesh");
Array arr = p_existing->surface_get_arrays(p_surface);
ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX);
@ -968,7 +968,7 @@ void SurfaceTool::create_from_triangle_arrays(const Array &p_arrays) {
}
void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) {
ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::create_from() must be a valid object of type Mesh");
ERR_FAIL_COND_MSG(p_existing.is_null(), "First argument in SurfaceTool::create_from() must be a valid object of type Mesh");
clear();
primitive = p_existing->surface_get_primitive_type(p_surface);
@ -983,7 +983,7 @@ void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) {
}
void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name) {
ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::create_from_blend_shape() must be a valid object of type Mesh");
ERR_FAIL_COND_MSG(p_existing.is_null(), "First argument in SurfaceTool::create_from_blend_shape() must be a valid object of type Mesh");
clear();
primitive = p_existing->surface_get_primitive_type(p_surface);
@ -1023,7 +1023,7 @@ void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_sur
}
void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform3D &p_xform) {
ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::append_from() must be a valid object of type Mesh");
ERR_FAIL_COND_MSG(p_existing.is_null(), "First argument in SurfaceTool::append_from() must be a valid object of type Mesh");
if (vertex_array.size() == 0) {
primitive = p_existing->surface_get_primitive_type(p_surface);

View File

@ -149,7 +149,7 @@ Ref<AudioEffectInstance> AudioEffectRecord::instantiate() {
ensure_thread_stopped();
bool is_currently_recording = false;
if (current_instance != nullptr) {
if (current_instance.is_valid()) {
is_currently_recording = current_instance->is_recording;
}
if (is_currently_recording) {
@ -161,28 +161,28 @@ Ref<AudioEffectInstance> AudioEffectRecord::instantiate() {
}
void AudioEffectRecord::ensure_thread_stopped() {
if (current_instance != nullptr) {
if (current_instance.is_valid()) {
current_instance->finish();
}
}
void AudioEffectRecord::set_recording_active(bool p_record) {
if (p_record) {
if (current_instance == nullptr) {
if (current_instance.is_null()) {
WARN_PRINT("Recording should not be set as active before Godot has initialized.");
return;
}
ensure_thread_stopped();
current_instance->init();
} else {
if (current_instance != nullptr) {
if (current_instance.is_valid()) {
current_instance->is_recording = false;
}
}
}
bool AudioEffectRecord::is_recording_active() const {
if (current_instance == nullptr) {
if (current_instance.is_null()) {
return false;
} else {
return current_instance->is_recording;

View File

@ -183,7 +183,7 @@ Transform3D XRServer::get_reference_frame() const {
}
void XRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height) {
if (primary_interface == nullptr) {
if (primary_interface.is_null()) {
return;
}
@ -235,7 +235,7 @@ void XRServer::_set_render_reference_frame(const Transform3D &p_reference_frame)
Transform3D XRServer::get_hmd_transform() {
Transform3D hmd_transform;
if (primary_interface != nullptr) {
if (primary_interface.is_valid()) {
hmd_transform = primary_interface->get_camera_transform();
}
return hmd_transform;

View File

@ -41,7 +41,7 @@ namespace TestHTTPClient {
TEST_CASE("[HTTPClient] Instantiation") {
Ref<HTTPClient> client = HTTPClient::create();
CHECK_MESSAGE(client != nullptr, "A HTTP Client created should not be a null pointer");
CHECK_MESSAGE(client.is_valid(), "A HTTP Client created should not be a null pointer");
}
TEST_CASE("[HTTPClient] query_string_from_dict") {

View File

@ -40,7 +40,7 @@ namespace TestPath2D {
TEST_CASE("[SceneTree][Path2D] Initialization") {
SUBCASE("Path should be empty right after initialization") {
Path2D *test_path = memnew(Path2D);
CHECK(test_path->get_curve() == nullptr);
CHECK(test_path->get_curve().is_null());
memdelete(test_path);
}
}

View File

@ -40,7 +40,7 @@ namespace TestPath3D {
TEST_CASE("[Path3D] Initialization") {
SUBCASE("Path should be empty right after initialization") {
Path3D *test_path = memnew(Path3D);
CHECK(test_path->get_curve() == nullptr);
CHECK(test_path->get_curve().is_null());
memdelete(test_path);
}
}

View File

@ -609,7 +609,7 @@ TEST_CASE("[SceneTree][Primitive][TubeTrail] TubeTrail Primitive") {
CHECK(tube->get_sections() >= 0);
CHECK(tube->get_section_length() > 0);
CHECK(tube->get_section_rings() >= 0);
CHECK(tube->get_curve() == nullptr);
CHECK(tube->get_curve().is_null());
CHECK(tube->get_builtin_bind_pose_count() >= 0);
}
@ -669,7 +669,7 @@ TEST_CASE("[SceneTree][Primitive][RibbonTrail] RibbonTrail Primitive") {
CHECK(ribbon->get_section_length() > 0);
CHECK(ribbon->get_section_segments() >= 0);
CHECK(ribbon->get_builtin_bind_pose_count() >= 0);
CHECK(ribbon->get_curve() == nullptr);
CHECK(ribbon->get_curve().is_null());
CHECK((ribbon->get_shape() == RibbonTrailMesh::SHAPE_CROSS ||
ribbon->get_shape() == RibbonTrailMesh::SHAPE_FLAT));
}
@ -731,7 +731,7 @@ TEST_CASE("[SceneTree][Primitive][Text] Text Primitive") {
text->get_vertical_alignment() == VERTICAL_ALIGNMENT_TOP ||
text->get_vertical_alignment() == VERTICAL_ALIGNMENT_CENTER ||
text->get_vertical_alignment() == VERTICAL_ALIGNMENT_FILL));
CHECK(text->get_font() == nullptr);
CHECK(text->get_font().is_null());
CHECK(text->get_font_size() > 0);
CHECK(text->get_line_spacing() >= 0);
CHECK((text->get_autowrap_mode() == TextServer::AUTOWRAP_OFF ||