mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
Closes bb-code tags, allowing make_doc.sh to finish
This commit is contained in:
parent
b2ce682f6e
commit
141b313595
3
.gitignore
vendored
3
.gitignore
vendored
@ -151,6 +151,9 @@ AutoTest.Net/
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# dumpdoc generated files
|
||||
doc/html/class_list
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
|
@ -20966,7 +20966,7 @@
|
||||
<argument index="0" name="linear_velocity" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Set the body linear velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
Set the body linear velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [/b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_linear_velocity" qualifiers="const" >
|
||||
@ -20980,7 +20980,7 @@
|
||||
<argument index="0" name="angular_velocity" type="real">
|
||||
</argument>
|
||||
<description>
|
||||
Set the body angular velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
Set the body angular velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [/b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_angular_velocity" qualifiers="const" >
|
||||
|
18
doc/make_doc.sh
Normal file → Executable file
18
doc/make_doc.sh
Normal file → Executable file
@ -1,5 +1,17 @@
|
||||
#! /bin/bash
|
||||
cd html/class_list
|
||||
python ../../../tools/docdump/makehtml.py -multipage ../../base/classes.xml
|
||||
cd ../..
|
||||
here="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
godotHome=$(dirname "$here")
|
||||
docTarget=${here}/html/class_list
|
||||
toolsRoot=${godotHome}/tools
|
||||
|
||||
throw() {
|
||||
echo "$@" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
[ -d "$docTarget" ] || mkdir -p "$docTarget" || throw "Could not create doc target $docTarget"
|
||||
|
||||
cd "$docTarget"
|
||||
python ${toolsRoot}/docdump/makehtml.py -multipage ${here}/base/classes.xml
|
||||
cd "$here"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user