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Merge pull request #46891 from godotengine/revert-46409-fix-scale-pivot-jitter
Revert "Fix flicker in control nodes due to pivot offset"
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13a57d8cdf
@ -462,6 +462,11 @@ void Control::_update_canvas_item_transform() {
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Transform2D xform = _get_internal_transform();
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xform[2] += get_position();
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// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
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if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
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xform[2] = xform[2].round();
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}
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VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
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}
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@ -315,7 +315,6 @@ void ScrollContainer::_notification(int p_what) {
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r.size.height = minsize.height;
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}
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r.position += ofs;
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r.position = r.position.floor();
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fit_child_in_rect(c, r);
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}
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