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Allow building cvtt with system squish
It looks like the SCsub for cvtt was copied from squish and it left the `if env['build_squish']:` line intact. This means that using `scons builtin_squish=no modules/cvtt` would fail and overal builds would also fail because they'd fail to find `ConvectionKernels.h`
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@ -6,19 +6,18 @@ Import('env_modules')
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env_cvtt = env_modules.Clone()
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# Thirdparty source files
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if env['builtin_squish']:
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thirdparty_dir = "#thirdparty/cvtt/"
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thirdparty_sources = [
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"ConvectionKernels.cpp"
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]
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thirdparty_dir = "#thirdparty/cvtt/"
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thirdparty_sources = [
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"ConvectionKernels.cpp"
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_cvtt.Prepend(CPPPATH=[thirdparty_dir])
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env_cvtt.Prepend(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_cvtt.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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env_thirdparty = env_cvtt.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_cvtt.add_source_files(env.modules_sources, "*.cpp")
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