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Bind missing constants from PropertyHint and PropertyUsage
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@ -532,8 +532,26 @@ void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_OBJECT_ID);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_TYPE_STRING);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_VARIANT_TYPE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_BASE_TYPE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_INSTANCE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_METHOD_OF_SCRIPT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_BASE_TYPE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_INSTANCE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_PROPERTY_OF_SCRIPT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_OBJECT_TOO_BIG);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_PATH_VALID_TYPES);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_SAVE_FILE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_INT_IS_OBJECTID);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ARRAY_TYPE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORAGE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NETWORK);
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@ -549,6 +567,22 @@ void register_global_constants() {
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORE_IF_NULL);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_ANIMATE_AS_TRIGGER);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CLASS_IS_ENUM);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NIL_IS_VARIANT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_INTERNAL);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_HIGH_END_GFX);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_KEYING_INCREMENTS);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFERRED_SET_RESOURCE);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_BASIC_SETTING);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_DEFAULT_INTL);
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BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NOEDITOR);
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@ -2276,6 +2276,8 @@
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<constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="23" enum="PropertyHint">
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Hints that an image is compressed using lossless compression.
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</constant>
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<constant name="PROPERTY_HINT_OBJECT_ID" value="24" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_TYPE_STRING" value="25" enum="PropertyHint">
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Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance:
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[codeblock]
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@ -2286,6 +2288,38 @@
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[/codeblock]
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[b]Note:[/b] the final colon is required to specify for properly detecting built-in types.
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</constant>
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<constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="26" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="27" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="28" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="29" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="30" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="31" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="32" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="33" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="34" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="35" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="36" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_SAVE_FILE" value="37" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="38" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_ARRAY_TYPE" value="39" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_HINT_MAX" value="40" enum="PropertyHint">
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</constant>
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<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags">
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The property is serialized and saved in the scene file (default).
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</constant>
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@ -2325,6 +2359,36 @@
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<constant name="PROPERTY_USAGE_SCRIPT_VARIABLE" value="8192" enum="PropertyUsageFlags">
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The property is a script variable which should be serialized and saved in the scene file.
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</constant>
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<constant name="PROPERTY_USAGE_STORE_IF_NULL" value="16384" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_ANIMATE_AS_TRIGGER" value="32768" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED" value="65536" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE" value="131072" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_CLASS_IS_ENUM" value="262144" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_NIL_IS_VARIANT" value="524288" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_INTERNAL" value="1048576" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE" value="2097152" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_HIGH_END_GFX" value="4194304" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT" value="8388608" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT" value="16777216" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_KEYING_INCREMENTS" value="33554432" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_DEFERRED_SET_RESOURCE" value="67108864" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT" value="134217728" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_EDITOR_BASIC_SETTING" value="268435456" enum="PropertyUsageFlags">
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</constant>
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<constant name="PROPERTY_USAGE_DEFAULT" value="7" enum="PropertyUsageFlags">
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Default usage (storage, editor and network).
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</constant>
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