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Fix initial blank screen on macOS Mojave (except splash).
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@ -365,6 +365,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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bool imeMode;
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}
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- (void)cancelComposition;
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- (BOOL)wantsUpdateLayer;
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- (void)updateLayer;
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@end
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@implementation GodotContentView
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@ -375,6 +377,14 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
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}
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}
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- (BOOL)wantsUpdateLayer {
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return YES;
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}
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- (void)updateLayer {
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[OS_OSX::singleton->context update];
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}
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- (id)init {
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self = [super init];
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trackingArea = nil;
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