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Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Anim tree: add filters on Animation nodes
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commit
0485c9eaba
@ -3029,6 +3029,16 @@
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<description>
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</description>
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</method>
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<method name="animation_node_set_filter_path">
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<argument index="0" name="id" type="String">
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</argument>
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<argument index="1" name="path" type="NodePath">
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</argument>
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<argument index="2" name="enable" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="oneshot_node_set_fadein_time">
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<argument index="0" name="id" type="String">
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</argument>
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@ -139,6 +139,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value)
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animation_node_set_master_animation(id,node.get_valid("from"));
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else
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animation_node_set_animation(id,node.get_valid("animation"));
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Array filters= node.get_valid("filter");
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for(int i=0;i<filters.size();i++) {
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animation_node_set_filter_path(id,filters[i],true);
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}
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} break;
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case NODE_ONESHOT: {
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@ -276,6 +281,15 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const {
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} else {
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node["animation"]=an->animation;
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}
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Array k;
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List<NodePath> keys;
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an->filter.get_key_list(&keys);
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k.resize(keys.size());
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int i=0;
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for(List<NodePath>::Element *E=keys.front();E;E=E->next()) {
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k[i++]=E->get();
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}
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node["filter"]=k;
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} break;
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case NODE_ONESHOT: {
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OneShotNode *osn = static_cast<OneShotNode*>(n);
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@ -439,7 +453,6 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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//transform to seconds...
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switch(nb->type) {
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case NODE_OUTPUT: {
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@ -464,7 +477,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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an->time=p_time;
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an->step=0;
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} else {
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an->time+=p_time;
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an->time=MAX(0,an->time+p_time);
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an->step=p_time;
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}
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@ -482,14 +495,12 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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an->skip=true;
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for (List<AnimationNode::TrackRef>::Element *E=an->tref.front();E;E=E->next()) {
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if (p_filter && p_filter->has(an->animation->track_get_path(E->get().local_track))) {
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if (p_reverse_weight<0)
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E->get().weight=0;
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else
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E->get().weight=p_reverse_weight;
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NodePath track_path = an->animation->track_get_path(E->get().local_track);
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if (p_filter && p_filter->has(track_path)) {
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E->get().weight = MAX(0, p_reverse_weight);
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} else if(an->filter.has(track_path)) {
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E->get().weight = 0;
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E->get().track->skip = true;
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} else {
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E->get().weight=p_weight;
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}
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@ -552,18 +563,17 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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float main_rem;
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float os_rem;
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float os_reverse_weight = p_reverse_weight;
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if (!osn->filter.empty()) {
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main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,&osn->filter,p_weight);
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os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,&osn->filter,-1);
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} else {
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main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek);
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os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek);
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p_filter = &osn->filter;
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p_reverse_weight = p_weight;
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os_reverse_weight = -1;
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}
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main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,p_filter,p_reverse_weight);
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os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,p_filter,os_reverse_weight);
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if (osn->start) {
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osn->remaining=os_rem;
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osn->start=false;
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@ -768,6 +778,8 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
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t.value = t.object->get(t.property);
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t.value.zero();
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t.skip = false;
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}
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@ -816,16 +828,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
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if (a->value_track_is_continuous(tr.local_track)) {
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Variant value = a->value_track_interpolate(tr.local_track,anim_list->time);
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Variant::blend(tr.track->value,value,blend,tr.track->value);
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tr.track->object->set(tr.track->property,tr.track->value);
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} else {
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List<int> indices;
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a->value_track_get_key_indices(tr.local_track,anim_list->time,anim_list->step,&indices);
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for(List<int>::Element *E=indices.front();E;E=E->next()) {
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Variant value = a->track_get_key_value(tr.local_track,E->get());
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tr.track->object->set(tr.track->property,value);
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}
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int index = a->track_find_key(tr.local_track,anim_list->time);
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tr.track->value = a->track_get_key_value(tr.local_track, index);
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}
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} break;
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case Animation::TYPE_METHOD: { ///< Call any method on a specific node.
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@ -854,11 +859,13 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
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Track &t = E->get();
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if (!t.object)
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if (t.skip || !t.object)
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continue;
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if(t.property) // value track; was applied in step 2
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if(t.property) { // value track
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t.object->set(t.property,t.value);
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continue;
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}
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Transform xform;
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xform.basis=t.rot;
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@ -983,6 +990,24 @@ void AnimationTreePlayer::animation_node_set_master_animation(const StringName&
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}
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void AnimationTreePlayer::animation_node_set_filter_path(const StringName& p_node,const NodePath& p_track_path,bool p_filter) {
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GET_NODE( NODE_ANIMATION, AnimationNode );
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if (p_filter)
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n->filter[p_track_path]=true;
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else
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n->filter.erase(p_track_path);
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}
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void AnimationTreePlayer::animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const{
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GET_NODE( NODE_ANIMATION, AnimationNode );
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n->filter.get_key_list(r_paths);
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}
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void AnimationTreePlayer::oneshot_node_set_fadein_time(const StringName& p_node,float p_time) {
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GET_NODE( NODE_ONESHOT, OneShotNode );
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@ -1210,6 +1235,12 @@ String AnimationTreePlayer::animation_node_get_master_animation(const StringName
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}
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bool AnimationTreePlayer::animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const {
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GET_NODE_V(NODE_ANIMATION, AnimationNode, 0 );
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return n->filter.has(p_path);
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}
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float AnimationTreePlayer::oneshot_node_get_fadein_time(const StringName& p_node) const {
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@ -1750,6 +1781,7 @@ void AnimationTreePlayer::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("animation_node_set_master_animation","id","source"),&AnimationTreePlayer::animation_node_set_master_animation);
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ObjectTypeDB::bind_method(_MD("animation_node_get_master_animation","id"),&AnimationTreePlayer::animation_node_get_master_animation);
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ObjectTypeDB::bind_method(_MD("animation_node_set_filter_path","id","path","enable"),&AnimationTreePlayer::animation_node_set_filter_path);
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ObjectTypeDB::bind_method(_MD("oneshot_node_set_fadein_time","id","time_sec"),&AnimationTreePlayer::oneshot_node_set_fadein_time);
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ObjectTypeDB::bind_method(_MD("oneshot_node_get_fadein_time","id"),&AnimationTreePlayer::oneshot_node_get_fadein_time);
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@ -111,6 +111,7 @@ private:
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Variant value;
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bool skip;
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};
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@ -162,6 +163,9 @@ private:
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float step;
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String from;
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bool skip;
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HashMap<NodePath,bool> filter;
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AnimationNode() { type=NODE_ANIMATION; next=NULL; last_version=0; skip=false; }
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};
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@ -310,6 +314,10 @@ public:
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void animation_node_set_master_animation(const StringName& p_node,const String& p_master_animation);
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String animation_node_get_master_animation(const StringName& p_node) const;
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void animation_node_set_filter_path(const StringName& p_node,const NodePath& p_filter,bool p_enable);
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void animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const;
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bool animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const;
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/* ONE SHOT NODE */
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void oneshot_node_set_fadein_time(const StringName& p_node,float p_time);
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@ -239,8 +239,12 @@ void AnimationTreeEditor::_play_toggled() {
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void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
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String str = master_anim_popup->get_item_text(p_item);
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anim_tree->animation_node_set_master_animation(edited_node,str);
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if(p_item == 0) _edit_filters();
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else {
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String str = master_anim_popup->get_item_text(p_item);
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anim_tree->animation_node_set_master_animation(edited_node,str);
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}
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update();
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}
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@ -291,6 +295,8 @@ void AnimationTreeEditor::_popup_edit_dialog() {
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AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
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master_anim_popup->clear();
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master_anim_popup->add_item("Edit Filters");
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master_anim_popup->add_separator();
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List<StringName> sn;
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ap->get_animation_list(&sn);
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sn.sort_custom<StringName::AlphCompare>();
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@ -652,39 +658,35 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2&
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float y = pos.y-style->get_offset().height;
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if (y<h)
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if (y<2*h)
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return CLICK_NODE;
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y-=h;
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y-=2*h;
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if (y<h)
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return CLICK_NODE;
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y-=h;
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int count=0; // title and name
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int inputs = anim_tree->node_get_input_count(node);
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count += inputs?inputs:1;
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int count = MAX(inputs,1);
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if (inputs==0 || (pos.x > size.width/2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
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if (y<count*h) {
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if (p_slot_index)
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*p_slot_index=0;
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return CLICK_OUTPUT_SLOT;
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}
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}
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for(int i=0;i<count;i++) {
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if (y<h) {
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if (inputs==0 || ( type!=AnimationTreePlayer::NODE_OUTPUT && pos.x > size.width/2)) {
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if (p_slot_index)
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*p_slot_index=0;
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return CLICK_OUTPUT_SLOT;
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} else {
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if (p_slot_index)
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*p_slot_index=i;
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return CLICK_INPUT_SLOT;
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}
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if (p_slot_index)
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*p_slot_index=i;
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return CLICK_INPUT_SLOT;
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}
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y-=h;
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}
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return (type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK)?CLICK_PARAMETER:CLICK_NODE;
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bool has_parameters = type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK;
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return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
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}
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return CLICK_NONE;
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@ -1243,6 +1245,8 @@ void AnimationTreeEditor::_filter_edited() {
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anim_tree->oneshot_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
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} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
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anim_tree->blend2_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
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} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
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anim_tree->animation_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
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}
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}
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@ -1310,6 +1314,8 @@ void AnimationTreeEditor::_edit_filters() {
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it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get()));
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} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
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it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get()));
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} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
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it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node,E->get()));
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}
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pm[E->get()]=it;
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}
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