2016-10-09 21:36:17 +00:00
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# Third party libraries
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2019-08-05 09:48:54 +00:00
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Please keep categories (`##` level) listed alphabetically and matching their
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respective folder names. Use two empty lines to separate categories for
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readability.
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2019-04-11 15:30:12 +00:00
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2021-11-23 21:16:03 +00:00
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## amd-fsr
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2022-04-01 07:24:56 +00:00
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- Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR
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- Version: 1.0.2 (a21ffb8f6c13233ba336352bdff293894c706575, 2021)
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- License: MIT
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2021-11-23 21:16:03 +00:00
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Files extracted from upstream source:
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- `ffx_a.h` and `ffx_fsr1.h` from `ffx-fsr`
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- `license.txt`
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2023-09-22 21:38:02 +00:00
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## amd-fsr2
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- Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR2
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- Version: 2.2.1 (1680d1edd5c034f88ebbbb793d8b88f8842cf804, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `ffx_*.cpp` and `ffx_*.h` from `src/ffx-fsr2-api`
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- `shaders` folder from `src/ffx-fsr2-api` with `ffx_*.hlsl` files excluded
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- `LICENSE.txt`
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Apply `patches` to add the new options required by Godot and general compilation fixes.
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2021-11-12 12:49:49 +00:00
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## angle
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- Upstream: https://chromium.googlesource.com/angle/angle/
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- Version: git (chromium/5907, 430a4f559cbc2bcd5d026e8b36ee46ddd80e9651, 2023)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `include/*`
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- `LICENSE`
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2022-12-20 18:54:01 +00:00
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## astcenc
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- Upstream: https://github.com/ARM-software/astc-encoder
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2024-05-14 10:51:49 +00:00
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- Version: 4.8.0 (0d6c9047c5ad19640e2d60fdb8f11a16675e7938, 2024)
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2022-12-20 18:54:01 +00:00
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- License: Apache 2.0
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Files extracted from upstream source:
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- `astcenc_*` and `astcenc.h` files from `Source`
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- `LICENSE.txt`
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2019-09-27 07:05:04 +00:00
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## basis_universal
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- Upstream: https://github.com/BinomialLLC/basis_universal
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2024-09-28 10:05:45 +00:00
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- Version: 1.50.0 (051ad6d8a64bb95a79e8601c317055fd1782ad3e, 2024)
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2019-09-27 07:05:04 +00:00
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- License: Apache 2.0
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Files extracted from upstream source:
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2024-09-28 10:05:45 +00:00
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- `encoder/` and `transcoder/` folders, with the following files removed from `encoder`:
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`jpgd.{cpp,h}`, `3rdparty/{qoi.h,tinydds.h,tinyexr.cpp,tinyexr.h}`
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2019-09-27 07:05:04 +00:00
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- `LICENSE`
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2023-05-11 12:39:12 +00:00
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Applied upstream PR https://github.com/BinomialLLC/basis_universal/pull/344 to
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fix build with our own copy of zstd (patch in `patches`).
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2024-01-04 15:33:20 +00:00
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## betsy
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- Upstream: https://github.com/darksylinc/betsy
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- Version: git (cc723dcae9a6783ae572f64d12a90d60ef8d631a, 2022)
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- License: MIT
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Files extracted from upstream source:
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2024-09-21 20:12:28 +00:00
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- `bc6h.glsl`, `bc1.glsl`, `bc4.glsl`, `CrossPlatformSettings_piece_all.glsl` and `UavCrossPlatform_piece_all.glsl`.
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2024-01-04 15:33:20 +00:00
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- `LICENSE.md`
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2019-09-27 07:05:04 +00:00
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2022-03-16 13:58:35 +00:00
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## brotli
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- Upstream: https://github.com/google/brotli
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2023-09-30 10:52:40 +00:00
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- Version: 1.1.0 (ed738e842d2fbdf2d6459e39267a633c4a9b2f5d, 2023)
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2022-03-16 13:58:35 +00:00
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- License: MIT
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Files extracted from upstream source:
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2023-05-22 13:05:48 +00:00
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- `common/`, `dec/` and `include/` folders from `c/`,
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minus the `dictionary.bin*` files
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2022-03-16 13:58:35 +00:00
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- `LICENSE`
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2017-02-08 23:07:44 +00:00
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## certs
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2021-08-11 12:13:31 +00:00
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- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
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2024-11-05 15:50:55 +00:00
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- Version: git (4d3fe6683f651d96be1bbef316b201e9b33b274d, 2024),
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generated from mozilla-release changeset b8ea2342548b8571e58f9176d9555ccdb5ec199f
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2018-01-22 10:11:51 +00:00
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- License: MPL 2.0
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2017-02-08 23:07:44 +00:00
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2024-11-05 15:50:55 +00:00
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Files extracted from upstream source:
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- `ca-bundle.crt` renamed to `ca-certificates.crt`
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2017-02-08 23:07:44 +00:00
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2023-08-17 16:32:30 +00:00
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## clipper2
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- Upstream: https://github.com/AngusJohnson/Clipper2
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2024-02-29 23:42:06 +00:00
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- Version: 1.3.0 (98db5662e8dd1808a5a7b50c5605a2289bb390e8, 2023)
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2023-10-10 08:48:39 +00:00
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- License: BSL 1.0
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2023-08-17 16:32:30 +00:00
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Files extracted from upstream source:
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2024-02-29 23:42:06 +00:00
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- `CPP/Clipper2Lib/` folder (in root)
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2023-08-17 16:32:30 +00:00
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- `LICENSE`
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2024-02-29 23:42:06 +00:00
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Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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2023-08-17 16:32:30 +00:00
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2018-08-22 02:56:04 +00:00
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## cvtt
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2022-01-18 12:39:55 +00:00
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- Upstream: https://github.com/elasota/ConvectionKernels
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2022-11-23 17:59:14 +00:00
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- Version: git (350416daa4e98f1c17ffc273b134d0120a2ef230, 2022)
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2018-08-22 02:56:04 +00:00
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- License: MIT
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Files extracted from upstream source:
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2023-10-10 08:48:39 +00:00
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- All `.cpp` and `.h` files except the folders `MakeTables` and `etc2packer`
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- `LICENSE.txt`
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2018-08-22 02:56:04 +00:00
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2023-02-22 20:57:24 +00:00
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Changes related to BC6H packing and unpacking made upstream in
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https://github.com/elasota/cvtt/commit/2e4b6b2747aec11f4cc6dd09ef43fa8ce769f6e2
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have been removed as they caused massive quality regressions. Apply the patches
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in the `patches/` folder when syncing on newer upstream commits.
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2018-08-22 02:56:04 +00:00
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2023-01-09 15:56:16 +00:00
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## d3d12ma
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- Upstream: https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
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- Version: 2.1.0-development (4d16e802e0b9451c9d3c27cd308928c13b73acd6, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `src/D3D12MemAlloc.cpp`, `src/D3D12MemAlloc.natvis`
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- `include/D3D12MemAlloc.h`
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- `LICENSE.txt`, `NOTICES.txt`
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2023-12-19 11:48:02 +00:00
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Important: Some files have Godot-made changes for use with MinGW.
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They are marked with `/* GODOT start */` and `/* GODOT end */`
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comments.
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2023-01-09 15:56:16 +00:00
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## directx_headers
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- Upstream: https://github.com/microsoft/DirectX-Headers
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2023-12-19 11:48:02 +00:00
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- Version: 1.611.1 (48f23952bc08a6dce0727339c07cedbc4797356c, 2023)
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2023-01-09 15:56:16 +00:00
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- License: MIT
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Files extracted from upstream source:
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- `include/directx/*.h`
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2023-12-19 11:48:02 +00:00
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- `include/dxguids/*.h`
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2023-01-09 15:56:16 +00:00
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- `LICENSE`
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2023-12-19 11:48:02 +00:00
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Important: Some files have Godot-made changes for use with MinGW.
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They are marked with `/* GODOT start */` and `/* GODOT end */`
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comments.
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2023-01-09 15:56:16 +00:00
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2020-07-20 16:35:34 +00:00
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## doctest
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2021-01-08 10:17:36 +00:00
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2020-07-20 16:35:34 +00:00
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- Upstream: https://github.com/onqtam/doctest
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2023-05-11 12:22:41 +00:00
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- Version: 2.4.11 (ae7a13539fb71f270b87eb2e874fbac80bc8dda2, 2023)
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2020-07-20 16:35:34 +00:00
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- License: MIT
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2022-05-17 14:25:53 +00:00
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Files extracted from upstream source:
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- `doctest/doctest.h` as `doctest.h`
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- `LICENSE.txt`
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2020-07-20 16:35:34 +00:00
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2021-01-08 10:17:36 +00:00
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2021-05-20 10:49:33 +00:00
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## embree
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2021-04-20 16:38:09 +00:00
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2021-05-20 10:49:33 +00:00
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- Upstream: https://github.com/embree/embree
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2024-02-24 11:40:55 +00:00
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- Version: 4.3.1 (daa8de0e714e18ad5e5c9841b67c1950d9c91c51, 2024)
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2021-04-20 16:38:09 +00:00
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- License: Apache 2.0
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Files extracted from upstream:
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2023-10-10 08:48:39 +00:00
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- All `.cpp` files listed in `modules/raycast/godot_update_embree.py`
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2021-04-20 16:38:09 +00:00
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- All header files in the directories listed in `modules/raycast/godot_update_embree.py`
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2024-02-24 11:40:55 +00:00
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- All config files listed in `modules/raycast/godot_update_embree.py`
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- `LICENSE.txt`
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2021-04-20 16:38:09 +00:00
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2020-06-16 18:34:48 +00:00
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The `modules/raycast/godot_update_embree.py` script can be used to pull the
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2021-05-20 10:49:33 +00:00
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relevant files from the latest Embree release and apply some automatic changes.
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2021-04-20 16:38:09 +00:00
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Some changes have been made in order to remove exceptions and fix minor build errors.
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They are marked with `// -- GODOT start --` and `// -- GODOT end --`
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comments. Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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2016-10-10 17:50:51 +00:00
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## enet
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2023-10-10 08:48:39 +00:00
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- Upstream: https://github.com/lsalzman/enet
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2024-05-14 10:55:21 +00:00
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- Version: 1.3.18 (2662c0de09e36f2a2030ccc2c528a3e4c9e8138a, 2024)
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2016-10-10 17:50:51 +00:00
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- License: MIT
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Files extracted from upstream source:
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2023-10-10 08:48:39 +00:00
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- All `.c` files in the main directory (except `unix.c` and `win32.c`)
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- The `include/enet/` folder as `enet/` (except `unix.h` and `win32.h`)
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- `LICENSE` file
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2016-10-10 17:50:51 +00:00
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2023-10-10 08:48:39 +00:00
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Important: `enet.h`, `host.c`, `protocol.c` have been slightly modified
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2021-01-08 11:01:40 +00:00
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to be usable by Godot's socket implementation and allow IPv6 and DTLS.
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2020-04-21 10:26:42 +00:00
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Apply the patches in the `patches/` folder when syncing on newer upstream
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2020-01-05 18:05:42 +00:00
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commits.
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2023-10-10 08:48:39 +00:00
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Three files (`godot.cpp`, `enet/godot.h`, `enet/godot_ext.h`) have been added to
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provide ENet socket implementation using Godot classes.
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2020-01-05 18:05:42 +00:00
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2023-10-10 08:48:39 +00:00
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It is still possible to build against a system wide ENet but doing so will limit
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its functionality to IPv4 only.
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2016-10-10 17:50:51 +00:00
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2021-04-07 05:05:56 +00:00
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## etcpak
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2017-04-26 15:49:08 +00:00
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2021-04-07 05:05:56 +00:00
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- Upstream: https://github.com/wolfpld/etcpak
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2024-02-05 17:53:35 +00:00
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- Version: git (5380688660a3801aec4b25483366027fe0442d7b, 2024)
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2021-04-07 05:05:56 +00:00
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- License: BSD-3-Clause
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2017-04-26 15:49:08 +00:00
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2021-04-07 05:05:56 +00:00
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Files extracted from upstream source:
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2017-04-26 15:49:08 +00:00
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|
2021-04-14 14:45:14 +00:00
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- Only the files relevant for compression (i.e. `Process*.cpp` and their deps):
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```
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Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp}
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ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
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```
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2021-04-07 05:05:56 +00:00
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- `AUTHORS.txt` and `LICENSE.txt`
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2018-06-07 08:46:05 +00:00
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2017-02-08 23:07:44 +00:00
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## fonts
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2022-03-25 08:54:32 +00:00
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- `DroidSans*.woff2`:
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2021-01-08 12:23:02 +00:00
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* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
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* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
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* License: Apache 2.0
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2023-09-04 18:15:53 +00:00
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- `JetBrainsMono_Regular.woff2`:
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* Upstream: https://github.com/JetBrains/JetBrainsMono
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* Version: 2.304 (cd5227bd1f61dff3bbd6c814ceaf7ffd95e947d9, 2023)
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* License: OFL-1.1
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- `NotoNaskhArabicUI*.woff2`:
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* Upstream: https://github.com/notofonts/arabic
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* Version: 2.014 (133ccaebf922ca080a7eef22998611ac3c242df9, 2022)
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* License: OFL-1.1
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- `NotoSans*.woff2`:
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* Upstream: https://github.com/notofonts/latin-greek-cyrillic
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* Version: 2.012 (9ea0c8d37bff0c0067b03777f40aa04f2bf78f99, 2023)
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* License: OFL-1.1
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- `NotoSansBengali*.woff2`:
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* Upstream: https://github.com/notofonts/bengali
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* Version: 2.003 (020a5701f6fc6a363d5eccbae45e37714c0ad686, 2022)
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* License: OFL-1.1
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- `NotoSansDevanagari*.woff2`:
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* Upstream: https://github.com/notofonts/devanagari
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|
|
* Version: 2.004 (f8f27e49da0ec9e5e38ecf3628671f05b24dd955, 2023)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansGeorgian*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/georgian
|
|
|
|
* Version: 2.002 (243ec9aa1d4ec58cc42120d30faac1a102fbfeb9, 2022)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansHebrew*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/hebrew
|
|
|
|
* Version: 2.003 (caa7ab0614fb5b37cc003d9bf3d7d3e765331110, 2022)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansMalayalam*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/malayalam
|
|
|
|
* Version: 2.104 (0fd65e553a6af3dc1c09ed39dfe8933e01c17b32, 2023)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansOriya*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/oriya
|
|
|
|
* Version: 2.005 (9377f242b247df12d0bf4cecd93b9c4b18036fbd, 2023)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansSinhala*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/sinhala
|
|
|
|
* Version: 2.006 (66e5a2ed9797e575222d6e7c5b3710c7bf68be79, 2022)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansTamil*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/tamil
|
|
|
|
* Version: 2.004 (f34a08d1ae3fa810581f63410296d971bdcd62dc, 2023)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansTelugu*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/telugu
|
|
|
|
* Version: 2.004 (68a6a8170cba5b2e9b45029ef36994961e8f614c, 2023)
|
|
|
|
* License: OFL-1.1
|
|
|
|
- `NotoSansThai*.woff2`:
|
|
|
|
* Upstream: https://github.com/notofonts/thai
|
|
|
|
* Version: 2.001 (09af528011390f35abf15cf86068dae208f512c4, 2022)
|
|
|
|
* License: OFL-1.1
|
2022-03-25 08:54:32 +00:00
|
|
|
- `OpenSans_SemiBold.woff2`:
|
2020-06-16 18:34:48 +00:00
|
|
|
* Upstream: https://fonts.google.com/specimen/Open+Sans
|
|
|
|
* Version: 1.10 (downloaded from Google Fonts in February 2021)
|
|
|
|
* License: Apache 2.0
|
2023-10-10 08:48:39 +00:00
|
|
|
|
|
|
|
All fonts are converted from the unhinted `.ttf` sources using the
|
|
|
|
`https://github.com/google/woff2` tool.
|
|
|
|
|
|
|
|
Use UI font variant if available, because it has tight vertical metrics and good
|
|
|
|
for UI.
|
2017-02-08 23:07:44 +00:00
|
|
|
|
2020-02-13 22:55:19 +00:00
|
|
|
|
2016-10-14 19:57:43 +00:00
|
|
|
## freetype
|
|
|
|
|
|
|
|
- Upstream: https://www.freetype.org
|
2023-08-29 08:38:24 +00:00
|
|
|
- Version: 2.13.2 (920c5502cc3ddda88f6c7d85ee834ac611bb11cc, 2023)
|
2016-10-14 19:57:43 +00:00
|
|
|
- License: FreeType License (BSD-like)
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2022-05-17 20:31:05 +00:00
|
|
|
- `src/` folder, minus the `dlg` and `tools` subfolders
|
|
|
|
* These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*`
|
2023-08-29 08:38:24 +00:00
|
|
|
* In `src/gzip/`, keep only `ftgzip.c`
|
2022-05-17 20:31:05 +00:00
|
|
|
- `include/` folder, minus the `dlg` subfolder
|
2022-01-13 07:37:24 +00:00
|
|
|
- `LICENSE.TXT` and `docs/FTL.TXT`
|
2016-10-14 19:57:43 +00:00
|
|
|
|
|
|
|
|
2022-11-07 13:12:21 +00:00
|
|
|
## glad
|
|
|
|
|
|
|
|
- Upstream: https://github.com/Dav1dde/glad
|
2024-04-29 11:37:23 +00:00
|
|
|
- Version: 2.0.4 (d08b1aa01f8fe57498f04d47b5fa8c48725be877, 2023)
|
2022-11-07 13:12:21 +00:00
|
|
|
- License: CC0 1.0 and Apache 2.0
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `LICENSE`
|
|
|
|
|
|
|
|
Files generated from [upstream web instance](https://gen.glad.sh/):
|
2021-11-12 12:49:49 +00:00
|
|
|
- `EGL/eglplatform.h`
|
2022-11-07 13:12:21 +00:00
|
|
|
- `KHR/khrplatform.h`
|
2021-11-12 12:49:49 +00:00
|
|
|
- `egl.c`
|
|
|
|
- `glad/egl.h`
|
2022-11-07 13:12:21 +00:00
|
|
|
- `gl.c`
|
|
|
|
- `glad/gl.h`
|
2022-11-12 20:46:16 +00:00
|
|
|
- `glx.c`
|
|
|
|
- `glad/glx.h`
|
2022-11-07 13:12:21 +00:00
|
|
|
|
2024-04-29 11:37:23 +00:00
|
|
|
See the permalinks in `glad/gl.h` and `glad/glx.h` to regenrate the files with
|
|
|
|
a new version of the web instance.
|
2023-05-22 13:22:34 +00:00
|
|
|
|
2024-04-29 11:37:23 +00:00
|
|
|
Some changes have been made in order to allow loading OpenGL and OpenGLES APIs at the same time.
|
|
|
|
See the patches in the `patches` directory.
|
2021-11-12 12:49:49 +00:00
|
|
|
|
2022-11-07 13:12:21 +00:00
|
|
|
|
2019-06-22 16:34:26 +00:00
|
|
|
## glslang
|
|
|
|
|
|
|
|
- Upstream: https://github.com/KhronosGroup/glslang
|
2024-05-16 08:05:16 +00:00
|
|
|
- Version: vulkan-sdk-1.3.283.0 (e8dd0b6903b34f1879520b444634c75ea2deedf5, 2024)
|
2019-06-22 16:34:26 +00:00
|
|
|
- License: glslang
|
|
|
|
|
2020-03-09 08:35:55 +00:00
|
|
|
Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan`
|
2023-09-01 09:11:12 +00:00
|
|
|
section).
|
2022-01-12 11:28:43 +00:00
|
|
|
|
2020-03-09 08:35:55 +00:00
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2024-02-05 19:39:02 +00:00
|
|
|
- `glslang/` folder (except the `glslang/HLSL` and `glslang/ExtensionHeaders`
|
|
|
|
subfolders), `SPIRV/` folder
|
|
|
|
* Remove C interface code: `CInterface/` folders, files matching `"*_c[_\.]*"`
|
2020-10-15 10:04:10 +00:00
|
|
|
- Run `cmake . && make` and copy generated `include/glslang/build_info.h`
|
|
|
|
to `glslang/build_info.h`
|
2020-03-09 08:35:55 +00:00
|
|
|
- `LICENSE.txt`
|
2024-02-05 19:39:02 +00:00
|
|
|
- Unnecessary files like `CMakeLists.txt` or `updateGrammar` removed
|
2020-03-09 08:35:55 +00:00
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
|
|
|
|
## graphite
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
- Upstream: https://github.com/silnrsi/graphite
|
2022-12-13 09:05:26 +00:00
|
|
|
- Version: 1.3.14 (27572742003b93dc53dc02c01c237b72c6c25f54, 2022)
|
|
|
|
- License: MIT
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
Files extracted from upstream source:
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- The `include` folder
|
|
|
|
- The `src` folder (minus `CMakeLists.txt` and `files.mk`)
|
2021-11-19 11:22:48 +00:00
|
|
|
- `COPYING`
|
2020-08-11 09:10:23 +00:00
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
|
|
|
|
## harfbuzz
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
- Upstream: https://github.com/harfbuzz/harfbuzz
|
2024-10-01 05:20:45 +00:00
|
|
|
- Version: 10.0.1 (a1d9bfe62818ef0fa9cf63b6e6d51436b1c93cbc, 2024)
|
2021-01-08 12:23:02 +00:00
|
|
|
- License: MIT
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
Files extracted from upstream source:
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2021-09-19 20:31:36 +00:00
|
|
|
- `AUTHORS`, `COPYING`, `THANKS`
|
2023-10-10 08:48:39 +00:00
|
|
|
- From the `src` folder, recursively:
|
2024-04-05 08:35:10 +00:00
|
|
|
- All the `.cc`, `.h`, `.hh` files
|
|
|
|
- Except `main.cc`, `harfbuzz*.cc`, `failing-alloc.c`, `test*.cc`, `hb-wasm*.*`
|
2020-08-11 09:10:23 +00:00
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
|
|
|
|
## icu4c
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
- Upstream: https://github.com/unicode-org/icu
|
2024-10-24 19:09:23 +00:00
|
|
|
- Version: 76.1 (8eca245c7484ac6cc179e3e5f7c1ea7680810f39, 2024)
|
2020-08-11 09:10:23 +00:00
|
|
|
- License: Unicode
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- The `common` folder
|
2021-11-12 08:12:37 +00:00
|
|
|
- `scriptset.*`, `ucln_in.*`, `uspoof.cpp"` and `uspoof_impl.cpp` from the `i18n` folder
|
|
|
|
- `uspoof.h` from the `i18n/unicode` folder
|
2021-04-22 12:08:59 +00:00
|
|
|
- `LICENSE`
|
2020-08-11 09:10:23 +00:00
|
|
|
|
|
|
|
Files generated from upstream source:
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2024-10-24 19:09:23 +00:00
|
|
|
- The `icudt76l.dat` built with the provided `godot_data.json` config file (see
|
2021-01-08 12:23:02 +00:00
|
|
|
https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md
|
2021-10-28 06:15:28 +00:00
|
|
|
for instructions).
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
1. Download and extract both `icu4c-{version}-src.tgz` and `icu4c-{version}-data.zip`
|
|
|
|
(replace `data` subfolder from the main source archive)
|
|
|
|
2. Build ICU with default options: `./runConfigureICU {PLATFORM} && make`
|
|
|
|
3. Reconfigure ICU with custom data config:
|
|
|
|
`ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common`
|
|
|
|
4. Delete `data/out` folder and rebuild data: `cd data && rm -rf ./out && make`
|
2024-10-24 19:09:23 +00:00
|
|
|
5. Copy `source/data/out/icudt76l.dat` to the `{GODOT_SOURCE}/thirdparty/icu4c/icudt76l.dat`
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2019-08-05 09:48:54 +00:00
|
|
|
|
2016-10-09 22:03:33 +00:00
|
|
|
## jpeg-compressor
|
|
|
|
|
|
|
|
- Upstream: https://github.com/richgel999/jpeg-compressor
|
2020-05-18 12:22:37 +00:00
|
|
|
- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
|
2021-01-08 12:23:02 +00:00
|
|
|
- License: Public domain or MIT
|
2016-10-09 22:03:33 +00:00
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2020-04-21 09:30:48 +00:00
|
|
|
- `jpgd*.{c,h}`
|
Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.
This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).
**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).
Usage:
$ godot --write-movie movie.avi [scene_file.tscn]
Missing:
* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-16 22:55:19 +00:00
|
|
|
- `jpge*.{c,h}`
|
2016-10-09 22:03:33 +00:00
|
|
|
|
|
|
|
|
2022-05-13 12:42:07 +00:00
|
|
|
## libbacktrace
|
|
|
|
|
|
|
|
- Upstream: https://github.com/ianlancetaylor/libbacktrace
|
|
|
|
- Version: git (4d2dd0b172f2c9192f83ba93425f868f2a13c553, 2022)
|
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `*.{c,h}` files for Windows platform
|
|
|
|
- `LICENSE`
|
|
|
|
|
|
|
|
|
2023-04-28 16:26:01 +00:00
|
|
|
## libktx
|
|
|
|
|
|
|
|
- Upstream: https://github.com/KhronosGroup/KTX-Software
|
2024-04-05 08:44:32 +00:00
|
|
|
- Version: 4.3.2 (91ace88675ac59a97e55d0378a6602a9ae6b98bd, 2024)
|
2023-04-28 16:26:01 +00:00
|
|
|
- License: Apache-2.0
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `LICENSE.md`
|
2024-04-05 08:44:32 +00:00
|
|
|
- `include/`
|
2024-02-07 18:55:27 +00:00
|
|
|
- `lib/dfdutils/LICENSE.adoc` as `LICENSE.dfdutils.adoc` (in root)
|
|
|
|
- `lib/dfdutils/LICENSES/Apache-2.0.txt` as `Apache-2.0.txt` (in root)
|
2024-04-05 08:44:32 +00:00
|
|
|
- `lib/dfdutils/{KHR/,dfd.h,colourspaces.c,createdfd.c,interpretdfd.c,printdfd.c,queries.c,dfd2vk.inl,vk2dfd.*}`
|
|
|
|
- `lib/{basis_sgd.h,formatsize.h,gl_format.h,ktxint.h,uthash.h,vk_format.h,vkformat_enum.h,checkheader.c,swap.c,hashlist.c,vkformat_check.c,vkformat_typesize.c,basis_transcode.cpp,miniz_wrapper.cpp,filestream.*,memstream.*,texture*}`
|
|
|
|
- `other_include/KHR/`
|
2024-02-07 18:55:27 +00:00
|
|
|
- `utils/unused.h`
|
2023-08-19 14:49:08 +00:00
|
|
|
|
2024-02-07 18:55:27 +00:00
|
|
|
Some Godot-specific changes are applied via patches included in the `patches` folder.
|
2023-04-28 16:26:01 +00:00
|
|
|
|
|
|
|
|
2016-10-12 18:37:38 +00:00
|
|
|
## libogg
|
|
|
|
|
|
|
|
- Upstream: https://www.xiph.org/ogg
|
2021-11-19 11:32:07 +00:00
|
|
|
- Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
|
2016-10-12 18:37:38 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2019-10-31 22:30:36 +00:00
|
|
|
- `src/*.{c,h}`
|
2021-11-19 11:32:07 +00:00
|
|
|
- `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`)
|
|
|
|
- `COPYING`
|
2016-10-12 18:37:38 +00:00
|
|
|
|
|
|
|
|
2016-10-09 21:36:17 +00:00
|
|
|
## libpng
|
|
|
|
|
|
|
|
- Upstream: http://libpng.org/pub/png/libpng.html
|
2024-03-09 14:10:17 +00:00
|
|
|
- Version: 1.6.43 (ed217e3e601d8e462f7fd1e04bed43ac42212429, 2024)
|
2016-10-09 21:36:17 +00:00
|
|
|
- License: libpng/zlib
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2024-03-09 14:10:17 +00:00
|
|
|
- All `.c` and `.h` files of the main directory, apart from `example.c` and
|
2023-10-10 08:48:39 +00:00
|
|
|
`pngtest.c`
|
2023-06-16 11:20:59 +00:00
|
|
|
- `arm/`, `intel/` and `powerpc/` folders
|
2016-10-14 16:58:24 +00:00
|
|
|
- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
|
2018-07-28 08:56:24 +00:00
|
|
|
- `LICENSE`
|
2016-10-11 18:44:26 +00:00
|
|
|
|
|
|
|
|
2017-08-27 10:16:36 +00:00
|
|
|
## libtheora
|
|
|
|
|
|
|
|
- Upstream: https://www.theora.org
|
2022-09-28 00:18:11 +00:00
|
|
|
- Version: git (7180717276af1ebc7da15c83162d6c5d6203aabf, 2020)
|
2017-08-27 10:16:36 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- All `.c` and `.h` files in `lib/`, except `arm/` and `c64x/` folders
|
|
|
|
- All `.h` files in `include/theora/` as `theora/`
|
|
|
|
- `COPYING` and `LICENSE`
|
2017-08-27 10:16:36 +00:00
|
|
|
|
|
|
|
|
2016-10-12 18:37:38 +00:00
|
|
|
## libvorbis
|
|
|
|
|
|
|
|
- Upstream: https://www.xiph.org/vorbis
|
2021-11-19 13:08:06 +00:00
|
|
|
- Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020)
|
2016-10-12 18:37:38 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2021-11-19 13:08:06 +00:00
|
|
|
- `lib/*` except from: `lookups.pl`, `Makefile.*`
|
|
|
|
- `include/vorbis/*.h` as `vorbis/`
|
|
|
|
- `COPYING`
|
2016-10-12 18:37:38 +00:00
|
|
|
|
|
|
|
|
2016-10-11 21:35:58 +00:00
|
|
|
## libwebp
|
|
|
|
|
|
|
|
- Upstream: https://chromium.googlesource.com/webm/libwebp/
|
2024-05-14 11:01:07 +00:00
|
|
|
- Version: 1.4.0 (845d5476a866141ba35ac133f856fa62f0b7445f, 2024)
|
2016-10-11 21:35:58 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
2016-10-14 19:57:43 +00:00
|
|
|
Files extracted from upstream source:
|
2016-10-11 21:35:58 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- `src/` and `sharpyuv/` except from `.am`, `.rc` and `.in` files
|
2021-11-19 12:54:40 +00:00
|
|
|
- `AUTHORS`, `COPYING`, `PATENTS`
|
2016-10-11 21:35:58 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
Patch `godot-node-debug-fix.patch` workarounds shadowing of Godot's Node class
|
|
|
|
in the MSVC debugger.
|
2023-04-06 21:31:20 +00:00
|
|
|
|
2016-10-11 21:35:58 +00:00
|
|
|
|
2018-06-07 08:46:05 +00:00
|
|
|
## mbedtls
|
2018-02-08 18:04:43 +00:00
|
|
|
|
2022-07-18 12:48:00 +00:00
|
|
|
- Upstream: https://github.com/Mbed-TLS/mbedtls
|
2024-08-31 13:25:10 +00:00
|
|
|
- Version: 3.6.1 (71c569d44bf3a8bd53d874c81ee8ac644dd6e9e3, 2024)
|
2018-02-08 18:04:43 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
2020-07-02 13:13:55 +00:00
|
|
|
File extracted from upstream release tarball:
|
2020-01-26 17:06:09 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- All `.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
|
2023-09-25 03:04:06 +00:00
|
|
|
and all `.h` from `include/psa/` to `thirdparty/mbedtls/include/psa/`
|
2023-10-10 08:48:39 +00:00
|
|
|
- All `.c` and `.h` from `library/` to `thirdparty/mbedtls/library/` except
|
2023-09-25 03:04:06 +00:00
|
|
|
for the `psa_*.c` source files
|
2024-01-30 13:09:13 +00:00
|
|
|
- The `LICENSE` file (edited to keep only the Apache 2.0 variant)
|
2024-04-11 13:50:25 +00:00
|
|
|
- Applied the patch `msvc-redeclaration-bug.diff` to fix a compilation error
|
|
|
|
with some MSVC versions
|
2021-07-20 10:32:46 +00:00
|
|
|
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
|
2023-10-10 08:48:39 +00:00
|
|
|
providing configuration for light bundling with core
|
|
|
|
- Added the file `godot_module_mbedtls_config.h` to customize the build
|
|
|
|
configuration when bundling the full library
|
2019-04-11 15:30:12 +00:00
|
|
|
|
2020-12-17 18:56:59 +00:00
|
|
|
|
2020-12-12 12:06:59 +00:00
|
|
|
## meshoptimizer
|
|
|
|
|
|
|
|
- Upstream: https://github.com/zeux/meshoptimizer
|
2024-10-25 17:41:51 +00:00
|
|
|
- Version: 0.22 (4affad044571506a5724c9a6f15424f43e86f731, 2024)
|
2020-12-12 12:06:59 +00:00
|
|
|
- License: MIT
|
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
Files extracted from upstream repository:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- All files in `src/`
|
|
|
|
- `LICENSE.md`
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2023-12-12 06:35:28 +00:00
|
|
|
A patch is included to modify the simplifier to report only distance error
|
|
|
|
metrics instead of a combination of distance and attribute errors.
|
2021-04-10 05:44:36 +00:00
|
|
|
|
2020-12-17 18:56:59 +00:00
|
|
|
|
2023-11-17 19:44:38 +00:00
|
|
|
## mingw-std-threads
|
|
|
|
|
|
|
|
- Upstream: https://github.com/meganz/mingw-std-threads
|
|
|
|
- Version: git (c931bac289dd431f1dd30fc4a5d1a7be36668073, 2023)
|
|
|
|
- License: BSD-2-clause
|
|
|
|
|
|
|
|
Files extracted from upstream repository:
|
|
|
|
|
|
|
|
- `LICENSE`
|
|
|
|
- `mingw.condition_variable.h`
|
|
|
|
- `mingw.invoke.h`
|
|
|
|
- `mingw.mutex.h`
|
|
|
|
- `mingw.shared_mutex.h`
|
|
|
|
- `mingw.thread.h`
|
|
|
|
|
2023-11-22 10:31:45 +00:00
|
|
|
Once copied, apply `godot.patch` (needed because Godot is built without exceptions
|
|
|
|
and to avoid std:: replacements leak in Clang builds).
|
2023-11-17 19:44:38 +00:00
|
|
|
|
|
|
|
|
2021-11-30 17:02:42 +00:00
|
|
|
## minimp3
|
|
|
|
|
|
|
|
- Upstream: https://github.com/lieff/minimp3
|
|
|
|
- Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021)
|
|
|
|
- License: CC0 1.0
|
|
|
|
|
|
|
|
Files extracted from upstream repository:
|
|
|
|
|
|
|
|
- `minimp3.h`
|
|
|
|
- `minimp3_ex.h`
|
|
|
|
- `LICENSE`
|
|
|
|
|
2022-09-28 14:43:09 +00:00
|
|
|
Some changes have been made in order to fix Windows on ARM build errors, and
|
|
|
|
to solve some MSVC warnings. See the patches in the `patches` directory.
|
2022-08-26 09:55:23 +00:00
|
|
|
|
2021-11-30 17:02:42 +00:00
|
|
|
|
2018-05-11 00:00:16 +00:00
|
|
|
## miniupnpc
|
|
|
|
|
2021-03-14 11:07:28 +00:00
|
|
|
- Upstream: https://github.com/miniupnp/miniupnp
|
2024-09-18 09:50:54 +00:00
|
|
|
- Version: 2.2.8 (b55145ec095652289a59c33603f3abafee898273, 2024)
|
2018-05-11 00:00:16 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
2019-11-12 08:06:31 +00:00
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2021-11-19 11:00:37 +00:00
|
|
|
- Copy `miniupnpc/src` and `miniupnpc/include` to `thirdparty/miniupnpc`
|
2021-03-14 11:07:28 +00:00
|
|
|
- Remove the following test or sample files:
|
2024-02-13 14:38:30 +00:00
|
|
|
`listdevices.c,minihttptestserver.c,miniupnpcmodule.c,upnpc.c,upnperrors.*,test*`
|
2021-03-14 11:07:28 +00:00
|
|
|
- `LICENSE`
|
2019-06-30 15:31:51 +00:00
|
|
|
|
2021-11-19 11:00:37 +00:00
|
|
|
The only modified file is `src/miniupnpcstrings.h`, which was created for Godot
|
|
|
|
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in
|
|
|
|
that file when upgrading.
|
2021-03-24 11:53:43 +00:00
|
|
|
|
2018-06-07 08:46:05 +00:00
|
|
|
|
2017-04-28 16:29:15 +00:00
|
|
|
## minizip
|
|
|
|
|
2022-03-31 12:14:05 +00:00
|
|
|
- Upstream: https://www.zlib.net
|
2024-01-24 10:32:38 +00:00
|
|
|
- Version: 1.3.1 (zlib contrib, 2024)
|
2017-04-28 16:29:15 +00:00
|
|
|
- License: zlib
|
|
|
|
|
|
|
|
Files extracted from the upstream source:
|
|
|
|
|
2022-11-30 14:16:31 +00:00
|
|
|
- From `contrib/minizip`:
|
|
|
|
`{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}`
|
|
|
|
`MiniZip64_info.txt`
|
2017-04-28 16:29:15 +00:00
|
|
|
|
|
|
|
Important: Some files have Godot-made changes for use in core/io.
|
2017-08-18 21:20:22 +00:00
|
|
|
They are marked with `/* GODOT start */` and `/* GODOT end */`
|
2022-03-31 12:14:05 +00:00
|
|
|
comments and a patch is provided in the `patches` folder.
|
2017-04-28 16:29:15 +00:00
|
|
|
|
|
|
|
|
|
|
|
## misc
|
|
|
|
|
2017-04-28 17:28:21 +00:00
|
|
|
Collection of single-file libraries used in Godot components.
|
|
|
|
|
2024-01-19 19:22:21 +00:00
|
|
|
- `bcdec.h`
|
|
|
|
* Upstream: https://github.com/iOrange/bcdec
|
2024-09-29 08:25:48 +00:00
|
|
|
* Version: git (3b29f8f44466c7d59852670f82f53905cf627d48, 2024)
|
2024-01-19 19:22:21 +00:00
|
|
|
* License: MIT
|
2019-07-02 01:06:52 +00:00
|
|
|
- `clipper.{cpp,hpp}`
|
2018-06-07 08:46:05 +00:00
|
|
|
* Upstream: https://sourceforge.net/projects/polyclipping
|
2020-05-01 08:48:15 +00:00
|
|
|
* Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
|
2018-06-07 08:46:05 +00:00
|
|
|
* License: BSL-1.0
|
2020-03-28 12:29:29 +00:00
|
|
|
- `cubemap_coeffs.h`
|
|
|
|
* Upstream: https://research.activision.com/publications/archives/fast-filtering-of-reflection-probes
|
2020-05-01 08:48:15 +00:00
|
|
|
File coeffs_const_8.txt (retrieved April 2020)
|
2020-03-28 12:29:29 +00:00
|
|
|
* License: MIT
|
2017-04-28 16:29:15 +00:00
|
|
|
- `fastlz.{c,h}`
|
2018-01-13 13:44:16 +00:00
|
|
|
* Upstream: https://github.com/ariya/FastLZ
|
2020-04-30 12:24:03 +00:00
|
|
|
* Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
|
2017-04-28 16:29:15 +00:00
|
|
|
* License: MIT
|
2021-01-08 12:23:02 +00:00
|
|
|
- `ifaddrs-android.{cc,h}`
|
|
|
|
* Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
|
|
|
|
* Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
|
|
|
|
* License: BSD-3-Clause
|
|
|
|
- `mikktspace.{c,h}`
|
|
|
|
* Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
|
|
|
|
* Version: 1.0 (2011)
|
|
|
|
* License: zlib
|
2022-04-18 18:29:29 +00:00
|
|
|
- `ok_color.h`
|
|
|
|
* Upstream: https://github.com/bottosson/bottosson.github.io/blob/master/misc/ok_color.h
|
|
|
|
* Version: git (d69831edb90ffdcd08b7e64da3c5405acd48ad2c, 2022)
|
|
|
|
* License: MIT
|
|
|
|
* Modifications: License included in header.
|
|
|
|
- `ok_color_shader.h`
|
|
|
|
* https://www.shadertoy.com/view/7sK3D1
|
|
|
|
* Version: 2021-09-13
|
|
|
|
* License: MIT
|
2017-04-28 16:29:15 +00:00
|
|
|
- `pcg.{cpp,h}`
|
|
|
|
* Upstream: http://www.pcg-random.org
|
2017-11-28 15:18:22 +00:00
|
|
|
* Version: minimal C implementation, http://www.pcg-random.org/download.html
|
2017-04-28 16:29:15 +00:00
|
|
|
* License: Apache 2.0
|
2021-01-12 18:45:31 +00:00
|
|
|
- `polypartition.{cpp,h}`
|
|
|
|
* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.{cpp,h}`)
|
|
|
|
* Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021)
|
|
|
|
* Modifications: Change from STL to Godot types (see provided patch).
|
|
|
|
* License: MIT
|
2024-04-16 23:33:29 +00:00
|
|
|
- `qoa.h`
|
|
|
|
* Upstream: https://github.com/phoboslab/qoa
|
2024-08-28 02:56:26 +00:00
|
|
|
* Version: git (e0c69447d4d3945c3c92ac1751e4cdc9803a8303, 2024)
|
|
|
|
* Modifications: Added a few modifiers to comply with C++ nature.
|
2024-04-16 23:33:29 +00:00
|
|
|
* License: MIT
|
2023-10-10 08:48:39 +00:00
|
|
|
- `r128.{c,h}`
|
2020-05-11 12:36:46 +00:00
|
|
|
* Upstream: https://github.com/fahickman/r128
|
2023-11-06 17:09:18 +00:00
|
|
|
* Version: git (6fc177671c47640d5bb69af10cf4ee91050015a1, 2023)
|
2021-01-08 12:23:02 +00:00
|
|
|
* License: Public Domain or Unlicense
|
Split thirdparty smaz.c out of compressed_translation.cpp
Code comes from https://github.com/antirez/smaz/blob/150e125cbae2e8fd20dd332432776ce13395d4d4/smaz.c
With a small modification to match Godot expectations:
```
diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c
index 9b1ebc2..555dfea 100644
--- a/thirdparty/core/smaz.c
+++ b/thirdparty/core/smaz.c
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#include <string.h>
/* Our compression codebook, used for compression */
-static char *Smaz_cb[241] = {
+static const char *Smaz_cb[241] = {
"\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS",
"\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277",
"\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336",
@@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = {
"e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com"
};
-int smaz_compress(char *in, int inlen, char *out, int outlen) {
+int smaz_compress(const char *in, int inlen, char *out, int outlen) {
unsigned int h1,h2,h3=0;
int verblen = 0, _outlen = outlen;
char verb[256], *_out = out;
@@ -167,7 +167,7 @@ out:
return out-_out;
}
-int smaz_decompress(char *in, int inlen, char *out, int outlen) {
+int smaz_decompress(const char *in, int inlen, char *out, int outlen) {
unsigned char *c = (unsigned char*) in;
char *_out = out;
int _outlen = outlen;
@@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) {
inlen -= 2+len;
} else {
/* Codebook entry */
- char *s = Smaz_rcb[*c];
+ const char *s = Smaz_rcb[*c];
int len = strlen(s);
if (outlen < len) return _outlen+1;
diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h
index a547d89..a9d8a33 100644
--- a/thirdparty/core/smaz.h
+++ b/thirdparty/core/smaz.h
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#ifndef _SMAZ_H
#define _SMAZ_H
-int smaz_compress(char *in, int inlen, char *out, int outlen);
-int smaz_decompress(char *in, int inlen, char *out, int outlen);
+int smaz_compress(const char *in, int inlen, char *out, int outlen);
+int smaz_decompress(const char *in, int inlen, char *out, int outlen);
#endif
```
2017-04-28 17:00:11 +00:00
|
|
|
- `smaz.{c,h}`
|
|
|
|
* Upstream: https://github.com/antirez/smaz
|
2021-01-08 12:23:02 +00:00
|
|
|
* Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
|
2018-01-13 13:44:16 +00:00
|
|
|
* License: BSD-3-Clause
|
Split thirdparty smaz.c out of compressed_translation.cpp
Code comes from https://github.com/antirez/smaz/blob/150e125cbae2e8fd20dd332432776ce13395d4d4/smaz.c
With a small modification to match Godot expectations:
```
diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c
index 9b1ebc2..555dfea 100644
--- a/thirdparty/core/smaz.c
+++ b/thirdparty/core/smaz.c
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#include <string.h>
/* Our compression codebook, used for compression */
-static char *Smaz_cb[241] = {
+static const char *Smaz_cb[241] = {
"\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS",
"\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277",
"\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336",
@@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = {
"e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com"
};
-int smaz_compress(char *in, int inlen, char *out, int outlen) {
+int smaz_compress(const char *in, int inlen, char *out, int outlen) {
unsigned int h1,h2,h3=0;
int verblen = 0, _outlen = outlen;
char verb[256], *_out = out;
@@ -167,7 +167,7 @@ out:
return out-_out;
}
-int smaz_decompress(char *in, int inlen, char *out, int outlen) {
+int smaz_decompress(const char *in, int inlen, char *out, int outlen) {
unsigned char *c = (unsigned char*) in;
char *_out = out;
int _outlen = outlen;
@@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) {
inlen -= 2+len;
} else {
/* Codebook entry */
- char *s = Smaz_rcb[*c];
+ const char *s = Smaz_rcb[*c];
int len = strlen(s);
if (outlen < len) return _outlen+1;
diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h
index a547d89..a9d8a33 100644
--- a/thirdparty/core/smaz.h
+++ b/thirdparty/core/smaz.h
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#ifndef _SMAZ_H
#define _SMAZ_H
-int smaz_compress(char *in, int inlen, char *out, int outlen);
-int smaz_decompress(char *in, int inlen, char *out, int outlen);
+int smaz_compress(const char *in, int inlen, char *out, int outlen);
+int smaz_decompress(const char *in, int inlen, char *out, int outlen);
#endif
```
2017-04-28 17:00:11 +00:00
|
|
|
* Modifications: use `const char*` instead of `char*` for input string
|
2023-10-10 08:48:39 +00:00
|
|
|
- `smolv.{cpp,h}`
|
2021-05-25 00:25:11 +00:00
|
|
|
* Upstream: https://github.com/aras-p/smol-v
|
2024-11-02 20:08:48 +00:00
|
|
|
* Version: git (9dd54c379ac29fa148cb1b829bb939ba7381d8f4, 2024)
|
2021-05-25 00:25:11 +00:00
|
|
|
* License: Public Domain or MIT
|
2020-05-11 12:36:46 +00:00
|
|
|
- `stb_rect_pack.h`
|
|
|
|
* Upstream: https://github.com/nothings/stb
|
2022-02-24 12:15:41 +00:00
|
|
|
* Version: 1.01 (af1a5bc352164740c1cc1354942b1c6b72eacb8a, 2021)
|
2021-01-08 12:23:02 +00:00
|
|
|
* License: Public Domain or Unlicense or MIT
|
2017-04-28 17:28:21 +00:00
|
|
|
- `yuv2rgb.h`
|
|
|
|
* Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
|
|
|
|
* Version: ?
|
|
|
|
* License: BSD
|
|
|
|
|
2017-12-15 07:04:51 +00:00
|
|
|
|
2020-12-27 13:30:33 +00:00
|
|
|
## msdfgen
|
|
|
|
|
|
|
|
- Upstream: https://github.com/Chlumsky/msdfgen
|
2024-03-12 08:26:55 +00:00
|
|
|
- Version: 1.11 (f12d7ca00091a632a289865b85c3f2e0bfc6542d, 2023)
|
2020-12-27 13:30:33 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from the upstream source:
|
|
|
|
|
|
|
|
- `msdfgen.h`
|
2023-10-10 08:48:39 +00:00
|
|
|
- Files in `core/` folder
|
2023-06-07 13:36:35 +00:00
|
|
|
- `LICENSE.txt`
|
2020-12-27 13:30:33 +00:00
|
|
|
|
2021-12-08 07:31:06 +00:00
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
## noise
|
|
|
|
|
|
|
|
- Upstream: https://github.com/Auburn/FastNoiseLite
|
2024-02-19 00:03:11 +00:00
|
|
|
- Version: 1.1.0 (f7af54b56518aa659e1cf9fb103c0b6e36a833d9, 2023)
|
2023-10-10 08:48:39 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from the upstream source:
|
|
|
|
|
|
|
|
- `FastNoiseLite.h`
|
|
|
|
- `LICENSE`
|
|
|
|
|
|
|
|
Some custom changes were made to fix compiler warnings, and can be re-applied
|
|
|
|
with the provided patch.
|
|
|
|
|
|
|
|
|
2023-01-15 09:42:49 +00:00
|
|
|
## nvapi
|
|
|
|
|
|
|
|
- Upstream: http://download.nvidia.com/XFree86/nvapi-open-source-sdk
|
|
|
|
- Version: R525
|
|
|
|
- License: MIT
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- `nvapi_minimal.h` was created by using `nvapi.h` from upstream and removing
|
|
|
|
unnecessary code.
|
2023-01-15 09:42:49 +00:00
|
|
|
|
|
|
|
|
2021-12-08 07:31:06 +00:00
|
|
|
## openxr
|
|
|
|
|
|
|
|
- Upstream: https://github.com/KhronosGroup/OpenXR-SDK
|
2024-09-27 04:34:43 +00:00
|
|
|
- Version: 1.1.41 (7d1c0961351bac61fd7bb72d402649d5ac3f2935, 2024)
|
2021-12-08 07:31:06 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- `include/`
|
|
|
|
- `src/common/`
|
|
|
|
- `src/loader/`
|
|
|
|
- `src/*.{c,h}`
|
|
|
|
- `src/external/jsoncpp/include/`
|
|
|
|
- `src/external/jsoncpp/src/lib_json/`
|
2023-09-30 11:01:45 +00:00
|
|
|
- `src/external/jsoncpp/{AUTHORS,LICENSE}`
|
2023-10-10 08:48:39 +00:00
|
|
|
- `LICENSE` and `COPYING.adoc`
|
2021-12-08 07:31:06 +00:00
|
|
|
|
|
|
|
Exclude:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- `src/external/android-jni-wrappers` and `src/external/jnipp` (not used yet)
|
2023-10-26 07:25:05 +00:00
|
|
|
- Obsolete `src/xr_generated_dispatch_table.{c,h}`
|
2023-10-10 08:48:39 +00:00
|
|
|
- All CMake stuff: `cmake/`, `CMakeLists.txt` and `*.cmake`
|
|
|
|
- All Gradle stuff: `*gradle*`, `AndroidManifest.xml`
|
|
|
|
- All following files (and their `.license` files):
|
|
|
|
`*.{def,expsym,in,json,map,pom,rc,txt}`
|
2023-07-11 07:13:16 +00:00
|
|
|
- All dotfiles
|
2021-12-08 07:31:06 +00:00
|
|
|
|
|
|
|
|
2017-08-07 15:13:15 +00:00
|
|
|
## pcre2
|
|
|
|
|
2019-07-11 08:27:11 +00:00
|
|
|
- Upstream: http://www.pcre.org
|
2024-03-11 02:15:07 +00:00
|
|
|
- Version: 10.43 (3864abdb713f78831dd12d898ab31bbb0fa630b6, 2024)
|
2017-08-07 15:13:15 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- Files listed in the file `NON-AUTOTOOLS-BUILD` steps 1-4
|
|
|
|
- All `.h` files in `src/` apart from `pcre2posix.h`
|
|
|
|
- `src/pcre2_jit_match.c`
|
|
|
|
- `src/pcre2_jit_misc.c`
|
2024-03-11 02:15:07 +00:00
|
|
|
- `src/pcre2_ucptables.c`
|
2023-10-10 08:48:39 +00:00
|
|
|
- `src/sljit/`
|
|
|
|
- `AUTHORS` and `LICENCE`
|
2016-10-12 18:37:38 +00:00
|
|
|
|
2017-11-18 23:24:31 +00:00
|
|
|
|
2017-09-13 17:24:43 +00:00
|
|
|
## recastnavigation
|
2017-02-28 12:10:29 +00:00
|
|
|
|
|
|
|
- Upstream: https://github.com/recastnavigation/recastnavigation
|
2023-05-22 12:47:42 +00:00
|
|
|
- Version: 1.6.0 (6dc1667f580357e8a2154c28b7867bea7e8ad3a7, 2023)
|
2017-09-13 17:24:43 +00:00
|
|
|
- License: zlib
|
2016-10-11 18:44:26 +00:00
|
|
|
|
2018-01-13 13:44:16 +00:00
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2020-04-30 13:16:13 +00:00
|
|
|
- `Recast/` folder without `CMakeLists.txt`
|
2023-10-10 08:48:39 +00:00
|
|
|
- `License.txt`
|
2018-01-13 13:44:16 +00:00
|
|
|
|
2017-11-18 23:24:31 +00:00
|
|
|
|
2020-05-01 08:48:15 +00:00
|
|
|
## rvo2
|
2020-01-10 11:22:34 +00:00
|
|
|
|
2023-01-10 06:14:16 +00:00
|
|
|
For 2D in `rvo2_2d` folder
|
|
|
|
|
|
|
|
- Upstream: https://github.com/snape/RVO2
|
2023-06-29 10:50:49 +00:00
|
|
|
- Version: git (f7c5380235f6c9ac8d19cbf71fc94e2d4758b0a3, 2021)
|
2023-01-10 06:14:16 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
|
|
|
For 3D in `rvo2_3d` folder
|
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
- Upstream: https://github.com/snape/RVO2-3D
|
2023-06-29 10:50:49 +00:00
|
|
|
- Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021)
|
2020-01-10 11:22:34 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- All `.cpp` and `.h` files in the `src/` folder except for `Export.h` and `RVO.h`
|
|
|
|
- `LICENSE`
|
2020-01-10 11:22:34 +00:00
|
|
|
|
2023-01-10 06:14:16 +00:00
|
|
|
Important: Nearly all files have Godot-made changes and renames
|
|
|
|
to make the 2D and 3D rvo libraries compatible with each other
|
|
|
|
and solve conflicts and also enrich the feature set originally
|
|
|
|
proposed by these libraries and better integrate them with Godot.
|
2020-02-10 14:24:00 +00:00
|
|
|
|
2020-01-10 11:22:34 +00:00
|
|
|
|
2024-02-19 18:52:00 +00:00
|
|
|
## spirv-cross
|
|
|
|
|
|
|
|
- Upstream: https://github.com/KhronosGroup/SPIRV-Cross
|
|
|
|
- Version: vulkan-sdk-1.3.290.0 (5d127b917f080c6f052553c47170ec0ba702e54f, 2024)
|
|
|
|
- License: Apache 2.0
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- All `.cpp`, `.hpp` and `.h` files, minus `main.cpp`, `spirv_cross_c.*`, `spirv_hlsl.*`, `spirv_cpp.*`
|
|
|
|
- `include/` folder
|
|
|
|
- `LICENSE` and `LICENSES/` folder, minus `CC-BY-4.0.txt`
|
|
|
|
|
|
|
|
Versions of this SDK do not have to match the `vulkan` section, as this SDK is required
|
|
|
|
to generate Metal source from Vulkan SPIR-V.
|
|
|
|
|
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
## spirv-reflect
|
|
|
|
|
|
|
|
- Upstream: https://github.com/KhronosGroup/SPIRV-Reflect
|
2024-05-16 08:05:16 +00:00
|
|
|
- Version: vulkan-sdk-1.3.283.0 (ee5b57fba6a986381f998567761bbc064428e645, 2024)
|
2021-01-08 12:23:02 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
2023-09-01 09:11:12 +00:00
|
|
|
Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan`
|
|
|
|
section).
|
2021-09-22 10:40:17 +00:00
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2024-02-05 19:39:02 +00:00
|
|
|
- `spirv_reflect.h`, `spirv_reflect.c`
|
|
|
|
- `include/` folder
|
2021-01-08 13:17:49 +00:00
|
|
|
- `LICENSE`
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2021-07-09 19:48:28 +00:00
|
|
|
Some downstream changes have been made and are identified by
|
|
|
|
`// -- GODOT begin --` and `// -- GODOT end --` comments.
|
2022-10-31 12:47:11 +00:00
|
|
|
They can be reapplied using the patches included in the `patches`
|
2024-07-31 17:56:39 +00:00
|
|
|
folder, in order.
|
2021-07-09 19:48:28 +00:00
|
|
|
|
2021-01-08 12:23:02 +00:00
|
|
|
|
2017-05-27 11:41:18 +00:00
|
|
|
## tinyexr
|
|
|
|
|
|
|
|
- Upstream: https://github.com/syoyo/tinyexr
|
2024-02-23 11:17:27 +00:00
|
|
|
- Version: 1.0.8 (6c8742cc8145c8f629698cd8248900990946d6b1, 2024)
|
2017-05-27 11:41:18 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `tinyexr.{cc,h}`
|
|
|
|
|
2021-11-19 10:17:49 +00:00
|
|
|
The `tinyexr.cc` file was modified to include `zlib.h` which we provide,
|
|
|
|
instead of `miniz.h` as an external dependency.
|
|
|
|
|
2017-05-27 11:41:18 +00:00
|
|
|
|
2022-01-13 12:54:19 +00:00
|
|
|
## thorvg
|
|
|
|
|
2023-05-11 15:39:50 +00:00
|
|
|
- Upstream: https://github.com/thorvg/thorvg
|
2024-09-16 15:29:56 +00:00
|
|
|
- Version: 0.14.10 (366dcd72850c360b49e841e568fc5a154d7cce9e, 2024)
|
2022-01-13 12:54:19 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
See `thorvg/update-thorvg.sh` for extraction instructions. Set the version
|
2024-03-09 22:58:59 +00:00
|
|
|
number and run the script.
|
2022-01-13 12:54:19 +00:00
|
|
|
|
|
|
|
|
2024-02-16 13:25:15 +00:00
|
|
|
## ufbx
|
|
|
|
|
|
|
|
- Upstream: https://github.com/ufbx/ufbx
|
2024-08-20 00:30:45 +00:00
|
|
|
- Version: 0.14.3 (19bdb7e7ef02eb914d5e7211a3685f50ee6d27e3, 2024)
|
2024-02-16 13:25:15 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `ufbx.{c,h}`
|
|
|
|
- `LICENSE`
|
|
|
|
|
|
|
|
|
2019-04-11 15:30:12 +00:00
|
|
|
## vhacd
|
|
|
|
|
|
|
|
- Upstream: https://github.com/kmammou/v-hacd
|
2021-11-19 11:22:48 +00:00
|
|
|
- Version: git (1a49edf29c69039df15286181f2f27e17ceb9aef, 2020)
|
2019-04-11 15:30:12 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- From `src/VHACD_Lib/`: `inc`, `public` and `src`
|
|
|
|
- `LICENSE`
|
|
|
|
|
2019-04-11 15:48:49 +00:00
|
|
|
Some downstream changes have been made and are identified by
|
|
|
|
`// -- GODOT start --` and `// -- GODOT end --` comments.
|
|
|
|
They can be reapplied using the patches included in the `vhacd`
|
|
|
|
folder.
|
|
|
|
|
2019-04-11 15:30:12 +00:00
|
|
|
|
2021-08-12 11:24:54 +00:00
|
|
|
## volk
|
|
|
|
|
|
|
|
- Upstream: https://github.com/zeux/volk
|
2024-05-16 08:05:16 +00:00
|
|
|
- Version: vulkan-sdk-1.3.283.0 (3a8068a57417940cf2bf9d837a7bb60d015ca2f1, 2024)
|
2021-08-12 11:24:54 +00:00
|
|
|
- License: MIT
|
|
|
|
|
2024-05-16 08:05:16 +00:00
|
|
|
Version should be kept in sync with the one of the used Vulkan SDK (see `vulkan`
|
|
|
|
section).
|
2021-09-22 10:40:17 +00:00
|
|
|
|
2021-08-12 11:24:54 +00:00
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `volk.h`, `volk.c`
|
|
|
|
- `LICENSE.md`
|
|
|
|
|
|
|
|
|
2019-08-05 09:48:54 +00:00
|
|
|
## vulkan
|
|
|
|
|
2021-08-12 11:24:54 +00:00
|
|
|
- Upstream: https://github.com/KhronosGroup/Vulkan-Headers
|
2024-05-16 08:05:16 +00:00
|
|
|
- Version: vulkan-sdk-1.3.283.0 (eaa319dade959cb61ed2229c8ea42e307cc8f8b3, 2024)
|
2019-08-05 09:48:54 +00:00
|
|
|
- License: Apache 2.0
|
|
|
|
|
2024-05-16 08:05:16 +00:00
|
|
|
Unless there is a specific reason to package a more recent version, please stick
|
|
|
|
to tagged SDK releases. All Vulkan libraries and headers should be kept in sync so:
|
|
|
|
|
|
|
|
- Update Vulkan SDK components to the matching tag (see "vulkan")
|
|
|
|
- Update volk (see "volk")
|
|
|
|
- Update glslang (see "glslang")
|
|
|
|
- Update spirv-reflect (see "spirv-reflect")
|
2019-08-05 09:48:54 +00:00
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2021-08-12 11:24:54 +00:00
|
|
|
- `include/`
|
2023-09-01 09:11:12 +00:00
|
|
|
- `LICENSE.md`
|
2019-08-05 09:48:54 +00:00
|
|
|
|
2024-01-11 23:27:30 +00:00
|
|
|
`vk_enum_string_helper.h` is taken from the matching `Vulkan-Utility-Libraries`
|
|
|
|
SDK release: https://github.com/KhronosGroup/Vulkan-Utility-Libraries/blob/main/include/vulkan/vk_enum_string_helper.h
|
2020-02-11 13:01:43 +00:00
|
|
|
|
|
|
|
`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
|
2024-05-16 08:05:16 +00:00
|
|
|
Version: 3.1.0 (009ecd192c1289c7529bff248a16cfe896254816, 2024)
|
2021-08-12 22:02:20 +00:00
|
|
|
`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
|
2020-02-11 13:01:43 +00:00
|
|
|
|
2022-02-24 11:47:34 +00:00
|
|
|
Patches in the `patches` directory should be re-applied after updates.
|
2020-03-09 14:23:42 +00:00
|
|
|
|
2019-08-05 09:48:54 +00:00
|
|
|
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
## wayland
|
|
|
|
|
|
|
|
- Upstream: https://gitlab.freedesktop.org/wayland/wayland
|
2024-02-05 15:42:24 +00:00
|
|
|
- Version: 1.22.0 (b2649cb3ee6bd70828a17e50beb16591e6066288, 2023)
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `protocol/wayland.xml`
|
|
|
|
- `COPYING`
|
|
|
|
|
|
|
|
|
|
|
|
# wayland-protocols
|
|
|
|
|
|
|
|
- Upstream: https://gitlab.freedesktop.org/wayland/wayland-protocols
|
2024-02-05 16:18:58 +00:00
|
|
|
- Version: 1.33 (54346071a5f211f2c482889f2c8ee3b5ecda63ab, 2024)
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
|
|
|
- `stable/viewporter/README`
|
|
|
|
- `stable/viewporter/viewporter.xml`
|
|
|
|
- `stable/xdg-shell/README`
|
|
|
|
- `stable/xdg-shell/xdg-shell.xml`
|
|
|
|
- `staging/fractional-scale/README`
|
|
|
|
- `staging/fractional-scale/fractional-scale-v1.xml`
|
|
|
|
- `staging/xdg-activation/README`
|
|
|
|
- `staging/xdg-activation/xdg-activation-v1.xml`
|
2024-02-05 16:18:58 +00:00
|
|
|
- `unstable/idle-inhibit/README`
|
|
|
|
- `unstable/idle-inhibit/idle-inhibit-unstable-v1.xml`
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
- `unstable/pointer-constraints/README`
|
|
|
|
- `unstable/pointer-constraints/pointer-constraints-unstable-v1.xml`
|
|
|
|
- `unstable/pointer-gestures/README`
|
|
|
|
- `unstable/pointer-gestures/pointer-gestures-unstable-v1.xml`
|
|
|
|
- `unstable/primary-selection/README`
|
|
|
|
- `unstable/primary-selection/primary-selection-unstable-v1.xml`
|
|
|
|
- `unstable/relative-pointer/README`
|
|
|
|
- `unstable/relative-pointer/relative-pointer-unstable-v1.xml`
|
|
|
|
- `unstable/tablet/README`
|
|
|
|
- `unstable/tablet/tablet-unstable-v2.xml`
|
2024-06-11 09:24:54 +00:00
|
|
|
- `unstable/text-input/README`
|
|
|
|
- `unstable/text-input/text-input-unstable-v3.xml`
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
- `unstable/xdg-decoration/README`
|
|
|
|
- `unstable/xdg-decoration/xdg-decoration-unstable-v1.xml`
|
2024-01-31 09:43:56 +00:00
|
|
|
- `unstable/xdg-foreign/README`
|
|
|
|
- `unstable/xdg-foreign/xdg-foreign-unstable-v1.xml`
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
|
|
|
- `COPYING`
|
|
|
|
|
|
|
|
|
2019-07-20 18:47:07 +00:00
|
|
|
## wslay
|
|
|
|
|
|
|
|
- Upstream: https://github.com/tatsuhiro-t/wslay
|
2023-05-22 12:42:26 +00:00
|
|
|
- Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022)
|
2019-07-20 18:47:07 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
File extracted from upstream release tarball:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- Run `cmake .` to generate `config.h` and `wslayver.h`
|
|
|
|
Contents might need tweaking for Godot, review diff
|
|
|
|
- All `.c` and `.h` files from `lib/`
|
|
|
|
- All `.h` in `lib/includes/wslay/` as `wslay/`
|
|
|
|
- `wslay/wslay.h` has a small Godot addition to fix MSVC build
|
2021-11-19 12:28:01 +00:00
|
|
|
See `patches/msvcfix.diff`
|
|
|
|
- `COPYING`
|
2019-07-20 18:47:07 +00:00
|
|
|
|
|
|
|
|
2019-04-19 10:03:12 +00:00
|
|
|
## xatlas
|
|
|
|
|
|
|
|
- Upstream: https://github.com/jpcy/xatlas
|
2023-05-22 12:42:26 +00:00
|
|
|
- Version: git (f700c7790aaa030e794b52ba7791a05c085faf0c, 2022)
|
2019-04-19 10:03:12 +00:00
|
|
|
- License: MIT
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2021-11-19 11:58:56 +00:00
|
|
|
- `source/xatlas/xatlas.{cpp,h}`
|
2019-12-22 10:23:44 +00:00
|
|
|
- `LICENSE`
|
2019-04-19 10:03:12 +00:00
|
|
|
|
|
|
|
|
2016-10-14 16:58:24 +00:00
|
|
|
## zlib
|
|
|
|
|
2022-03-31 12:14:05 +00:00
|
|
|
- Upstream: https://www.zlib.net
|
2024-01-24 10:32:38 +00:00
|
|
|
- Version: 1.3.1 (2024)
|
2016-10-14 16:58:24 +00:00
|
|
|
- License: zlib
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2023-10-10 08:48:39 +00:00
|
|
|
- All `.c` and `.h` files, minus `infback.c`
|
2022-11-30 14:16:31 +00:00
|
|
|
- `LICENSE`
|
2017-06-09 01:43:56 +00:00
|
|
|
|
2017-08-27 10:05:17 +00:00
|
|
|
|
2017-06-09 01:43:56 +00:00
|
|
|
## zstd
|
|
|
|
|
|
|
|
- Upstream: https://github.com/facebook/zstd
|
2024-04-05 09:22:55 +00:00
|
|
|
- Version: 1.5.6 (794ea1b0afca0f020f4e57b6732332231fb23c70, 2024)
|
2017-06-09 01:43:56 +00:00
|
|
|
- License: BSD-3-Clause
|
|
|
|
|
|
|
|
Files extracted from upstream source:
|
|
|
|
|
2021-11-19 11:54:45 +00:00
|
|
|
- `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}`
|
|
|
|
- `LICENSE`
|