godot/editor/icons/VisualShaderNodeTextureUniform.svg

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<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"><path fill="#eac968" d="M2 0a2 2 0 0 0-2 2v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm0 2h10v10H2zm9 2L7 8 5 6 3 9h8z"/></svg>