AntimatterDimensionsSourceCode/index.html

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<!doctype html>
<html>
<head>
<title>Antimatter Dimensions</title>
<link rel="icon" type="image/png" href="icon.png">
<meta name="Antimatter Dimensions" content="A game about huge numbers and watching them go up." charset="utf-8"/>
<h1 id="hiddenheader" style="display: none">Antimatter Dimensions</h1>
<script type="text/javascript" src='https://cdn1.kongregate.com/javascripts/kongregate_api.js'></script>
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</head>
<img id="loading" src="images/Loading.png">
<div id="snow" style="display: none; "></div>
<body id="body" style="height: 97vh;">
<div id="ui" style="height: 100%;">
<div id="container" class="container" style="color:#4F5957; font-family: Typewriter; text-align:center; font-size: 11px; display:none; flex-direction: column; height: 100%">
<div id='game' style="flex: 0 0 auto">
<div id='news'>.</div>
</div>
<div id="matter"></div>
<div style="position: relative"><div class="IP" id="infinityPoints2"></div></div>
<div style="position: relative"><div class="EP" id="eternityPoints2"></div></div>
<div>
<p>You have <span id="coinAmount" style="font-size:25px; color: black">0</span> antimatter.</p>
</div>
<div style="position: relative">
<button id="postInfinityButton" class="postinfcrunch">Big Crunch for x Infinity Points</button>
<button id="newDimensionButton" class="newdim" onclick="newDimension()">Get x antimatter to unlock a new Dimension.</button>
<button id="eternitybtn" class="eternitybtn" onclick="eternity()">Other times await.. I need to become Eternal</button>
</div>
<div id="coinsPerSec">You are getting 0 antimatter per second.</div>
<div id="tickSpeedRow" style="visibility: hidden">
<div id="tickLabel" style="visibility: hidden">Make the game 10% faster.</div>
<button id="tickSpeed" style="color:black; visibility: hidden; height: 25px;width: 170px; font-size: 12px" class="storebtn">Cost: 1000</button>
<button id="tickSpeedMax" onclick="buyMaxTickSpeed()" style="color:black; visibility: hidden; height: 25px; font-size: 12px" class="storebtn">Buy Max</button>
<div id="tickSpeedAmount" style="visibility: hidden">Tickspeed: 1000</div>
</div>
<p></p>
<div style="position:absolute; left: 0; right: 0; margin-left: auto; margin-right: auto; width: 360px; top: 19px">
<button id="bigcrunch" style="font-family: Typewriter; font-size: 50px; width: 360px; height: 100px;" class="tabbtn">Big Crunch</button>
</div>
<div>
<button id="dimensionsbtn" class="tabbtn">Dimensions</button>
<button id="optionsbtn" class="tabbtn">Options</button>
<button id="statisticsbtn" class="tabbtn">Statistics</button>
<button id="achievementsbtn" class="tabbtn">Achievements</button>
<button id="challengesbtn" class="tabbtn">Challenges</button>
<button id="infinitybtn" class="tabbtn infinitytabbtn">Infinity</button>
<button id="eternitystorebtn" class="tabbtn eternitytabbtn">Eternity</button>
<button id="realitybtn" class="tabbtn realitytabbtn">Reality</button>
<button id="shopbtn" class="tabbtn">Shop</button>
</div>
<div id="emptiness" class="tab" style="font-size: 150%">
<br> The world has collapsed on itself due to excess of antimatter.
<br>
<br>
</div>
<div id="shop" class="tab" style="font-size: 15px" >
<div align="center">
<br>
<span id="kongip"> Double your IP gain from all sources. Forever. </span><br>
<button class="greedbtn" onclick="kong.purchaseIP()">40 Kreds</button>
<br><br><br>
<span id="kongep"> Double your EP gain from all sources. Forever. </span><br>
<button class="greedbtn" onclick="kong.purchaseEP()">50 Kreds</button>
<br><br><br>
<span id="kongdim"> Double all your dimension multipliers (dimensions 1-8). Forever. </span><br>
<button class="greedbtn" onclick="kong.purchaseDimMult()">30 Kreds</button>
<br><br><br>
<span id="kongalldim"> Double ALL the dimension multipliers (Normal, Infinity and Time). Forever. </span><br>
<button class="greedbtn" onclick="kong.purchaseAllDimMult()">60 Kreds</button>
<br><br><br>
<span>Get 6 hours worth of offline production. (Doesn't work for autobuyers)</span><br>
<button class="greedbtn" onclick="kong.purchaseTimeSkip()">10 Kreds</button>
<br><br><br>
<span style="font-size: 12px"><b>Disclaimer: These are not required to progress in the game, they are just to help and support the developer.</b></span>
</div>
</div>
<div id="eternitystore" class="tab" style="font-size: 15px; margin: 0 auto; display: none" align="center">
<table class="table" align="center" style="margin: auto">
<tr>
<td><button class="secondarytabbtn" onclick="showEternityTab('timestudies')">Time studies</button></td>
<td><button class="secondarytabbtn" onclick="showEternityTab('eternityupgrades')">Eternity upgrades</button></td>
<td><button class="secondarytabbtn" onclick="showEternityTab('milestones')">Eternity milestones</button></td>
<td><button class="secondarytabbtn" onclick="showEternityTab('dilation')" id="dilationTabbtn">Time dilation</button></td>
</tr>
</table>
<div class="eternitytab" id="timestudies" style="font-size: 15px">
<canvas id="studyTreeCanvas"></canvas>
<tr>
<td><button class="storebtn" onclick="exportStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Export tree</button><td>
<td><button class="storebtn" onclick="respecToggle()" id="respec" style="width:150px; height: 40px; font-size: 10px; margin: auto">Respec time studies on next Eternity</button><td>
<td><button class="storebtn" onclick="importStudyTree()" style="width:150px; height: 40px; font-size: 10px; margin: auto">Import tree</button><td>
</tr>
<table class="table" id="studytable">
<tr>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
<td><button class="timestudylocked" id="11" onclick="buyTimeStudy(11, 1)">Tickspeed affects 1st Time Dimension with reduced effect<span id="11desc">Currently: 1x</span>Cost: 1 Time Theorem</button></td>
<td><button class="timestudybought" id="secretstudy" style="opacity: 0; cursor: pointer; transition-duration: 2s;">Unlock a secret achievement<span>Cost: 0 Time Theorems</button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="21" onclick="buyTimeStudy(21, 3)">Replicanti multiplier formula is better (log2(x)^2 -> x^0.032)<span>Cost: 3 Time Theorems</button></td>
<td><button class="timestudy" id="22" onclick="buyTimeStudy(22, 2)">Replicanti interval limit 50ms -> 1ms<span>Cost: 2 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="33" onclick="buyTimeStudy(33, 2)">You keep half of your replicanti galaxies on infinity<span>Cost: 2 Time Theorems</button></td>
<td><button class="timestudy" id="31" onclick="buyTimeStudy(31, 3)">Powers up bonuses that are based on your infinitied stat (to the power of 4)<span>Cost: 3 Time Theorems</button></td>
<td><button class="timestudy" id="32" onclick="buyTimeStudy(32, 2)"><span id="32desc">You gain x1 more infinitied stat (based on dimension boosts)</span>Cost: 2 Time Theorems</button></td>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="41" onclick="buyTimeStudy(41, 4)">Each galaxy gives a 1.2x multiplier on IP gained.<span id="41desc">Currently: </span><span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy" id="42" onclick="buyTimeStudy(42, 6)">Galaxy requirement goes up 52 8ths instead of 60.<span>Cost: 6 Time Theorems</button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
<td><button class="timestudy" id="51" onclick="buyTimeStudy(51, 3)"><span id=51desc>You gain 1e15 times more IP</span>Cost: 3 Time Theorems</button></td>
<td><button class="eternitychallengestudy" id="ec5unl">Eternity Challenge 5<span id="ec5desc">Requirement: 200 antimatter galaxies</span>Cost: 130 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
<td><button class="timestudy" id="61" onclick="buyTimeStudy(61, 3)">You gain 10x more EP<span>Cost: 3 Time Theorems</button></td>
<td><button class="timestudy" id="62" onclick="buyTimeStudy(62, 3)">You gain replicanti 3 times faster<span>Cost: 3 Time Theorems</button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy normaldimstudy" id="71" onclick="buyTimeStudy(71, 4)">Sacrifice affects all other normal dimensions with reduced effect<span id="71desc">Currently: 1x</span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy infdimstudy" id="72" onclick="buyTimeStudy(72, 6)">Sacrifice affects 4th Infinity Dimension with greatly reduced effect<span id="72desc">Currently: 1x</span>Cost: 6 Time Theorems</button></td>
<td><button class="timestudy timedimstudy" id="73" onclick="buyTimeStudy(73, 5)">Sacrifice affects 3rd Time Dimension with greatly reduced effect<span id="73desc">Currently: 1x</span>Cost: 5 Time Theorems</button></td>
</tr>
<tr>
<td><button class="timestudy normaldimstudy" id="81" onclick="buyTimeStudy(81, 4)">Dimensional boost power becomes 10x<span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy infdimstudy" id="82" onclick="buyTimeStudy(82, 6)">Dimensional boosts affect Infinity Dimensions<span id="82desc">Currently: 1x</span>Cost: 6 Time Theorems</button></td>
<td><button class="timestudy timedimstudy" id="83" onclick="buyTimeStudy(83, 5)">Dimensional boosts gain a multiplier based on tick upgrades gained from TDs<span id="83desc">Currently: 1x</span>Cost: 5 Time Theorems</button></td>
</tr>
<tr>
<td><button class="timestudy normaldimstudy" id="91" onclick="buyTimeStudy(91, 4)">Normal dimensions gain a multiplier based on time spent this eternity<span id="91desc">Currently: 1x</span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy infdimstudy" id="92" onclick="buyTimeStudy(92, 5)">Infinity dimensions gain a multiplier based on fastest eternity time<span id="92desc">Currently: 1x</span>Cost: 5 Time Theorems</button></td>
<td><button class="timestudy timedimstudy" id="93" onclick="buyTimeStudy(93, 7)">Time dimensions gain a multiplier based on tick upgrades gained<span id="93desc">Currently: 1x</span>Cost: 7 Time Theorems</button></td>
</tr>
<tr>
<td><button class="timestudy normaldimstudy" id="101" onclick="buyTimeStudy(101, 4)">Replicantis give multiplier to normal dims equal to their amount.<span id="101desc">Currently: 1x</span><span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy infdimstudy" id="102" onclick="buyTimeStudy(102, 6)">Replicanti galaxies boost replicanti multiplier<span id="102desc">Currently: 1x</span><span>Cost: 6 Time Theorems</button></td>
<td><button class="timestudy timedimstudy" id="103" onclick="buyTimeStudy(103, 6)">Time dimensions gain a multiplier equal to replicanti galaxy amount<span id="103desc">Currently: 1x</span><span>Cost: 6 Time Theorems</p></button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td><button class="eternitychallengestudy" id="ec7unl">Eternity Challenge 7<span id="ec7desc">Requirement: 1e550,000 antimatter</span>Cost: 115 Time Theorems</button></td>
<td><button class="timestudy" id="111" onclick="buyTimeStudy(111, 12)">Make the IP formula better<span>Cost: 12 Time Theorems</button></td>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy activestudy" id="121" onclick="buyTimeStudy(121, 9)">The worse your average EP/min is, the more EP you get<span id="121desc">Currently: 1x</span>Cost: 9 Time Theorems</button></td>
<td><button class="timestudy passivestudy" id="122" onclick="buyTimeStudy(122, 9)">You gain 35x more EP<span>Cost: 9 Time Theorems</button></td>
<td><button class="timestudy idlestudy" id="123" onclick="buyTimeStudy(123, 9)">You gain more EP based on time spent this eternity<span id="123desc">Currently: 1x</span>Cost: 9 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="eternitychallengestudy" id="ec6unl">Eternity Challenge 6<span id="ec6desc">Requirement: 40 replicanti galaxies</span>Cost: 85 Time Theorems</button></td>
<td><button class="timestudy activestudy" id="131" onclick="buyTimeStudy(131, 5)">Automatic replicanti galaxies are disabled, but you can get 50% more<span>Cost: 5 Time Theorems</button></td>
<td><button class="timestudy passivestudy" id="132" onclick="buyTimeStudy(132, 5)">Replicanti galaxies are 40% more effective<span>Cost: 5 Time Theorems</button></td>
<td><button class="timestudy idlestudy" id="133" onclick="buyTimeStudy(133, 5)">Replicanti are 10x slower until infinity, but their galaxies are 50% stronger<span>Cost: 5 Time Theorems</button></td>
<td><button class="eternitychallengestudy" id="ec8unl">Eternity Challenge 8<span id="ec8desc">Requirement: 1e4500 IP</span>Cost: 115 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy activestudy" id="141" onclick="buyTimeStudy(141, 4)">Multiplier to IP, decaying over this infinity<span id="141desc">Currently 1x</span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy passivestudy" id="142" onclick="buyTimeStudy(142, 4)"><span id="142desc">You gain 1e25x more IP</span>Cost: 4 Time Theorems</button></td>
<td><button class="timestudy idlestudy" id="143" onclick="buyTimeStudy(143, 4)">Multiplier to IP, increasing over this infinity<span id="143desc">Currently 1x</span>Cost: 4 Time Theorems</button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
<td><button class="eternitychallengestudy" id="ec9unl">Eternity Challenge 9<span id="ec9desc">Requirement: 1e6000 infinity power</span>Cost: 415 Time Theorems</button></td>
<td><button class="timestudy" id="151" onclick="buyTimeStudy(151, 8)"><span id="151desc">1e4x multiplier on all Time Dimensions</span>Cost: 8 Time Theorems</button></td>
<td style="opacity: 0;"><button class="timestudylocked"></button></td>
<td><button class="eternitychallengestudy" id="ec4unl">Eternity Challenge 4<span id="ec4desc">Requirement: 100,000,000 infinities</span>Cost: 70 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="161" onclick="buyTimeStudy(161, 7)"><span id="161desc">1e616x multiplier on all normal dimensions</span>Cost: 7 Time Theorems</button></td>
<td><button class="timestudy" id="162" onclick="buyTimeStudy(162, 7)"><span id="162desc">1e11x multiplier on all Infinity Dimensions</span>Cost: 7 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="171" onclick="buyTimeStudy(171, 15)">Time shard requirement for the next tickspeed upgrade goes up slower<span>Cost: 15 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="eternitychallengestudy" id="ec1unl">Eternity Challenge 1<span id="ec1desc">Requirement: 25,000 Eternities</span>Cost: 30 Time Theorems</button></td>
<td><button class="eternitychallengestudy" id="ec2unl" style="font-size: 10px;">Eternity Challenge 2<span id="ec2desc">Requirement: 1,300 Time upgrades gained from time dimensions</span>Cost: 35 Time Theorems</button></td>
<td><button class="eternitychallengestudy" id="ec3unl">Eternity Challenge 3<span id="ec3desc">Requirement: 30 dicks in your ass</span>Cost: 40 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="181" onclick="buyTimeStudy(181, 200)">You gain 1% of your IP gained on crunch each second.<span>Cost: 200 Time Theorems</button></td>
</tr>
<tr>
<td><button class="eternitychallengestudy" id="ec10unl">Eternity Challenge 10<span id="ec10desc">Requirement: 1e100 EP</span>Cost: 550 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="191" onclick="buyTimeStudy(191, 400)">After eternity you permanently keep 5% of your infinities<span>Cost: 400 Time Theorems</button></td>
<td><button class="timestudy" id="192" onclick="buyTimeStudy(192, 730)" style="font-size: 10px;"><span id="192desc">You can get beyond 1.8e308 replicantis, but the interval is increased the more you have</span>Cost: 730 Time Theorems</button></td>
<td><button class="timestudy" id="193" onclick="buyTimeStudy(193, 300)">Normal dimension boost based on eternities<span id="193desc">Currently: 1x</span>Cost: 300 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="201" onclick="buyTimeStudy(201, 900)">Pick another path from the first split<span>Cost: 900 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy" id="211" onclick="buyTimeStudy(211, 120)">Dimensional boost requirement scaling is reduced by 5<span>Cost: 120 Time Theorems</button></td>
<td><button class="timestudy" id="212" onclick="buyTimeStudy(212, 150)">Galaxies are more effective based on your timeshards<span id="212desc">Currently: 1x</span>Cost: 150 Time Theorems</button></td>
<td><button class="timestudy" id="213" onclick="buyTimeStudy(213, 200)">You gain replicanti 20 times faster<span>Cost: 200 Time Theorems</button></td>
<td><button class="timestudy" id="214" onclick="buyTimeStudy(214, 120)">Sacrifice boosts the 8th dimension even more<span id="214desc">Currently: 1x</span>Cost: 120 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr class="wideRow">
<td><button class="timestudy darkstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="221" onclick="buyTimeStudy(221, 900)">Time Dimensions gain a multiplier based on dimensional boosts.<span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy lightstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="222" onclick="buyTimeStudy(222, 900)">Dimensional boost costs scale by another 2 less.<span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy darkstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="223" onclick="buyTimeStudy(223, 900)">Galaxy cost scaling starts 7 galaxies later.<span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy lightstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="224" onclick="buyTimeStudy(224, 900)">Galaxy cost scaling starts 1 galaxy later for every 2000 dimensional boosts.<span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy darkstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="225" onclick="buyTimeStudy(225, 900)">You gain extra RGs based on how high your replicanti are.<span id="225desc">Currently: </span><span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy lightstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="226" onclick="buyTimeStudy(226, 900)">You gain extra RGs based on your max RGs.<span id="226desc">Currently: </span><span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy darkstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="227" onclick="buyTimeStudy(227, 900)">Sacrifice affects the 4th Time Dimension with reduced effect.<span>Cost: 900 Time Theorems</button></td>
<td><button class="timestudy lightstudy" style="margin: 1px; width: 120px; font-size: 0.55rem; padding: 3px;" id="228" onclick="buyTimeStudy(228, 900)">Sacrifice scales better.<span>Cost: 900 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudy darkstudy" id="231" onclick="buyTimeStudy(231, 500)">Dimensional boosts are more effective based on their amount.<span>Cost: 500 Time Theorems</button></td>
<td><button class="timestudy lightstudy" id="232" onclick="buyTimeStudy(232, 500)">Galaxies are more effective based on Antimatter Galaxies.<span>Cost: 500 Time Theorems</button></td>
<td><button class="timestudy darkstudy" id="233" onclick="buyTimeStudy(233, 500)">Max replicanti galaxy upgrade cost is reduced based on replicanti amount.<span>Cost: 500 Time Theorems</button></td>
<td><button class="timestudy lightstudy" id="234" onclick="buyTimeStudy(234, 500)">Sacrifice boosts First Dimension.<span>Cost: 500 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="eternitychallengestudy" id="ec11unl">Eternity Challenge 11<span id="ec11desc">Requirement: Use only the Normal Dimension path</span>Cost: 1 Time Theorem</button></td>
<td><button class="eternitychallengestudy" id="ec12unl">Eternity Challenge 12<span id="ec12desc">Requirement: Use only the Time Dimension path</span>Cost: 1 Time Theorem</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudylocked" id="dilstudy1" onclick="buyDilationStudy(1, 5000)">Unlock time dilation<span>Requirement: 5 EC 11 and 12 completions and 13000 total theorems<span>Cost: 5000 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudylocked" id="dilstudy2" onclick="buyDilationStudy(2, 1000000)">Unlock the 5th Time Dimension<span>Cost: 1,000,000 Time Theorems</button></td>
<td><button class="timestudylocked" id="dilstudy3" onclick="buyDilationStudy(3, 1e7)">Unlock the 6th Time Dimension<span>Cost: 10,000,000 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudylocked" id="dilstudy4" onclick="buyDilationStudy(4, 1e8)">Unlock the 7th Time Dimension<span>Cost: 100,000,000 Time Theorems</button></td>
<td><button class="timestudylocked" id="dilstudy5" onclick="buyDilationStudy(5, 1e9)">Unlock the 8th Time Dimension<span>Cost: 1,000,000,000 Time Theorems</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="timestudylocked" id="dilstudy6" onclick="buyDilationStudy(6, 5e9)">Unlock reality<span>Requirement: 1e4000 EP<span>Cost: 5,000,000,000 Time Theorems</button></td>
</tr>
</table>
<div style="height: 75px;"></div>
<footer-links></footer-links>
</div>
<div class="eternitytab" id="eternityupgrades">
<br>
<table class="table" style="margin: 0 auto">
<tr>
<td>
<button id="eter1" class="eternityupbtn" onclick="buyEternityUpgrade(1, 5)">Infinity Dimensions multiplier equal to unspent EP to the power of 5.<br>Currently: x<br>Cost: 5 EP</button>
</td>
<td>
<button id="eter2" class="eternityupbtn" onclick="buyEternityUpgrade(2, 10)">You gain Infinity Dimension multiplier based on eternities (x^log4(2x))<br>Currently: x<br>Cost: 10 EP</button>
</td>
<td>
<button id="eter3" class="eternityupbtn" onclick="buyEternityUpgrade(3, 50e3)">Infinity Dimensions multiplier based on sum of Infinity Challenge times<br>Currently: Xx<br>Cost: 50 K EP</button>
</td>
</tr>
<tr>
<td>
<button id="eter4" class="eternityupbtn" onclick="buyEternityUpgrade(4, 1e16)">Your achievement bonus affects Time Dimensions<br>Cost: 1e16 EP</button>
</td>
<td>
<button id="eter5" class="eternityupbtn" onclick="buyEternityUpgrade(5, 1e40)">Time Dimensions are multiplied by your unspent time theorems<br>Cost: 1e40 EP</button>
</td>
<td>
<button id="eter6" class="eternityupbtn" onclick="buyEternityUpgrade(6, 1e50)">Time Dimensions are multiplied by days played<br>Cost: 1e50 EP</button>
</td>
</tr>
<tr>
<td>
<div class="eternityupbtnbought" style="opacity: 0"></div>
</td>
<td>
<button id="epmult" class="eternityupbtn" onclick="buyEPMult()">You gain 5 times more EP<p>Cost: 500 EP</button>
</td>
<td>
<div class="eternityupbtnbought" style="opacity: 0"></div>
</td>
</tr>
</table>
<div><button class="storebtn" onclick="buyMaxEPMult()" style="height: 25px; width: 190px; font-size:10px; margin-top: -3px;">Max EP mult</button></div>
<div><button id="epmultbuyer" class="storebtn" onclick="eterMultAutoToggle()" style="display:none; height: 25px; width: 190px; font-size:10px; margin-top: 3px;">Autobuy EP mult ON</button></div>
<footer-links sticky="true"></footer-links>
</div>
<div class="eternitytab" id="milestones">
<table class="table" align="center" style="margin: auto" id="milestones">
<tr>
<td class="milestoneText">1 Eternity:</td>
<td class="milestoneText">2 Eternities:</td>
<td class="milestoneText">3 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward0">Unlock IP multiplier autobuyer</button></td>
<td><button class="milestonerewardlocked" id="reward1">You keep your autobuyers on Eternity</button></td>
<td><button class="milestonerewardlocked" id="reward2">Unlock replicanti galaxy autobuyer</button></td>
</tr>
<tr>
<td class="milestoneText">4 Eternities:</td>
<td class="milestoneText">5 Eternities:</td>
<td class="milestoneText">7 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward3">You keep your infinity upgrades on Eternity</button></td>
<td><button class="milestonerewardlocked" id="reward4" style="font-size: 12px">Unlock more big crunch autobuyer options.</button></td>
<td><button class="milestonerewardlocked" id="reward5" style="font-size: 10px">You complete Infinity Challenges as soon as you unlock them (you get sacrifice autobuyer immediately)</button></td>
</tr>
<tr>
<td class="milestoneText">9 Eternities:</td>
<td class="milestoneText">10 Eternities:</td>
<td class="milestoneText">11 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward6">Unlock autobuy max Antimatter Galaxies</button></td>
<td><button class="milestonerewardlocked" id="reward7">Unlock autobuy max Dimensional Boosts</button></td>
<td><button class="milestonerewardlocked" id="reward8">Unlock autobuyer for First Infinity Dimension</button></td>
</tr>
<tr>
<td class="milestoneText">12 Eternities:</td>
<td class="milestoneText">13 Eternities:</td>
<td class="milestoneText">14 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward9">Unlock autobuyer for Second Infinity Dimension</button></td>
<td><button class="milestonerewardlocked" id="reward10">Unlock autobuyer for Third Infinity Dimension</button></td>
<td><button class="milestonerewardlocked" id="reward11">Unlock autobuyer for Fourth Infinity Dimension</button></td>
</tr>
<tr>
<td class="milestoneText">15 Eternities:</td>
<td class="milestoneText">16 Eternities:</td>
<td class="milestoneText">17 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward12">Unlock autobuyer for Fifth Infinity Dimension</button></td>
<td><button class="milestonerewardlocked" id="reward13">Unlock autobuyer for Sixth Infinity Dimension</button></td>
<td><button class="milestonerewardlocked" id="reward14">Unlock autobuyer for Seventh Infinity Dimension</button></td>
</tr>
<tr>
<td class="milestoneText">18 Eternities:</td>
<td class="milestoneText">20 Eternities:</td>
<td class="milestoneText">25 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward15">Unlock autobuyer for Eighth Infinity Dimension</button></td>
<td><button class="milestonerewardlocked" id="reward16">You keep your Breaking infinity upgrades on Eternity</button></td>
<td><button class="milestonerewardlocked" id="reward17">You automatically unlock Infinity Dimensions upon reaching them</button></td>
</tr>
<tr>
<td class="milestoneText">30 Eternities:</td>
<td class="milestoneText">40 Eternities:</td>
<td class="milestoneText">50 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward18">Start with all normal dimensions available for purchase</button></td>
<td><button class="milestonerewardlocked" id="reward19">Unlock autobuyer for replicanti chance upgrade</button></td>
<td><button class="milestonerewardlocked" id="reward20">You start with replicanti unlocked</button></td>
</tr>
<tr>
<td class="milestoneText">60 Eternities:</td>
<td class="milestoneText">80 Eternities:</td>
<td class="milestoneText">100 Eternities:</td>
</tr>
<tr>
<td><button class="milestonerewardlocked" id="reward21">Unlock autobuyer for replicanti interval upgrade</button></td>
<td><button class="milestonerewardlocked" id="reward22">Unlock autobuyer for replicanti galaxy upgrade</button></td>
<td><button class="milestonerewardlocked" id="reward23">Unlock autobuyer for Eternities</button></td>
</tr>
</table>
<footer-links></footer-links>
</div>
<div class="eternitytab" id="dilation" style="font-size: 11px">
<canvas id="dilationCanvas"></canvas>
<div>
<p>You have <span id="tachyonParticleAmount" style="font-size:35px; color: black">0</span> tachyon particles.</p>
</div>
<button id="enabledilation" class="dilationbtn" onclick="startDilatedEternity()">Dilate time.</button>
<p>You have <span id="dilatedTimeAmount" style="font-size:35px; color: black">0</span> dilated time <span id="dilatedTimePerSecond" style="font-size:25px; color: black">0</span></p>
<p>Next free galaxy at <span id="galaxyThreshold" style="font-size:25px; color: black">1000</span> dilated time, gained total of <span id="dilatedGalaxies" style="font-size:25px; color: black">0</span></p>
<table>
<tr>
<td>
<button class="timestudy" id="dil1" onclick="buyDilationUpgrade(1)">Double time dilation gain.<br><span id="dil1mult">Currently: x</span><br><span id="dil1cost">Cost: 1e5 dilated time</span></button>
</td>
<td>
<button class="timestudy" id="dil2" onclick="buyDilationUpgrade(2)">Free galaxy threshold is lowered, but reset them and dilated time.<br><span id="dil2mult">Currently: x</span><br><span id="dil2cost">Cost: 1e6 dilated time</span></button>
</td>
<td>
<button class="timestudy" id="dil3" onclick="buyDilationUpgrade(3)">Triple the amount of Tachyon Particles gained.<br><span id="dil3mult">Currently: x</span><br><span id="dil3cost">Cost: 1e7 dilated time</span></button>
</td>
</tr>
<tr>
<td>
<button class="timestudy" id="dil4" onclick="buyDilationUpgrade(4)">Gain twice as many free galaxies.<br><span id="dil4cost">Cost: 5e6 dilated time</span></button>
</td>
<td>
<button class="timestudy" id="dil5" onclick="buyDilationUpgrade(5)">Time Dimensions are affected by replicanti multiplier ^ 0.1.<br><span id="dil5cost">Cost: 1e9 dilated time</span></button>
</td>
<td>
<button class="timestudy" id="dil6" onclick="buyDilationUpgrade(6)">Normal dimensions gain a multiplier based on dilated time, unaffected by time dilation.<br><span id="dil6cost">Cost: 5e7 dilated time</span></button>
</td>
</tr>
<tr>
<td>
<button class="timestudy" id="dil7" onclick="buyDilationUpgrade(7)">Gain a multiplier to IP based on dilated time.<br><span id="dil7desc"></span><br><span id="dil7cost"></span></button>
</td>
<td>
<button class="timestudy" id="dil8" onclick="buyDilationUpgrade(8)">Pick all the study paths from the first split.<br><span id="dil8cost"></span></button>
</td>
<td>
<button class="timestudy" id="dil9" onclick="buyDilationUpgrade(9)">Reduce the dilation penalty. (^ 1.05 after reduction)<br><span id="dil9cost"></span></button>
</td>
</tr>
<tr>
<td>
<button class="timestudybought" style="opacity: 0;"></button>
</td>
<td>
<button class="timestudy" id="dil10" onclick="buyDilationUpgrade(10)">Generate time theorems based on tachyon particles.<br><span id="dil10desc"></span><br><span id="dil10cost"></span></button>
</td>
<td>
<button class="timestudybought" style="opacity: 0;"></button>
</td>
</tr>
</table>
<footer-links></footer-links>
</div>
</div>
<div id="dimensions" class="tab">
<table class="table" align="center" style="margin: auto" id="dimTabButtons">
<tr>
<td id="dtabbtn"><button class="secondarytabbtn" onclick="showDimTab('antimatterdimensions')">Dimensions</button></td>
<td id="idtabbtn"><button class="secondarytabbtn" onclick="showDimTab('infinitydimensions')">Infinity Dimensions</button></td>
<td id="tdtabbtn"><button class="secondarytabbtn" onclick="showDimTab('timedimensions')">Time Dimensions</button></td>
<td id="prodtabbtn"><button class="secondarytabbtn" onclick="showDimTab('production')">Production</button></td>
</tr>
</table>
<div id="antimatterdimensions" class="dimtab">
<p></p>
<input id="confirmation" type="checkbox" style="width:20px; height: 18px; display: none" ach-tooltip="No confirmation when doing Dimensional Sacrifice" onchange="sacrificeConf()">
<button id="sacrifice" class="storebtn" style="font-size:12px; width: 320px; display: none" ach-tooltip="">Dimensional Sacrifice</button>
<button id="maxall" class="storebtn" style="font-size: 12px">Max all (M)</Button>
<span id="chall2Pow"></span>
<span id="chall3Pow"></span>
<table class="table" >
<tbody id="parent">
<tr style="font-size: 15px" id="firstRow">
<td id="firstD" width="32%" class="rel">
First Dimension x1
</td>
<td>
<div id="firstAmount">0 (0)</div>
</td>
<td align="right" width="10%">
<button id="first" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn" align="right">Cost: 10</button>
</td>
<td align="right" width="10%">
<button id="firstMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn" align="right">Cost: 10</button>
</td>
</tr>
<tr id="secondRow" style="display: none; font-size: 15px">
<td id="secondD" class="rel">
Second Dimension
</td>
<td>
<div id="secondAmount" align="left">0 (0)</div>
</td>
<td><button id="second" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 100</button>
</td>
<td>
<button id="secondMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="thirdRow" style="display: none; font-size: 15px">
<td id="thirdD" class="rel">
Third Dimension
</td>
<td>
<div id="thirdAmount" align="left">0 (0)</div>
</td>
<td>
<button id="third" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 10000</button>
</td>
<td>
<button id="thirdMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="fourthRow" style="display: none; font-size: 15px">
<td id="fourthD" class="rel">
Fourth Dimension
</td>
<td>
<div id="fourthAmount" align="left">0 (0)</div>
</td>
<td>
<button id="fourth" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
</td>
<td>
<button id="fourthMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="fifthRow" style="display: none; font-size: 15px">
<td id="fifthD" class="rel">
Fifth Dimension
</td>
<td>
<div id="fifthAmount" align="left">0 (0)</div>
</td>
<td>
<button id="fifth" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
</td>
<td>
<button id="fifthMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="sixthRow" style="display: none; font-size: 15px">
<td id="sixthD" class="rel">
Sixth Dimension
</td>
<td>
<div id="sixthAmount" align="left">0 (0)</div>
</td>
<td>
<button id="sixth" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
</td>
<td>
<button id="sixthMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="seventhRow" style="display: none; font-size: 15px">
<td id="seventhD" class="rel">
Seventh Dimension
</td>
<td>
<div id="seventhAmount" align="left">0 (0)</div>
</td>
<td>
<button id="seventh" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
</td>
<td>
<button id="seventhMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
<tr id="eightRow" style="display: none; font-size: 15px">
<td id="eightD" class="rel">
Eight Dimension
</td>
<td>
<div id="eightAmount" align="left">0 (0)</div>
</td>
<td>
<button id="eight" style="color:black; height: 25px; font-size: 10px; width: 135px" class="storebtn">Cost: 1000000</button>
</td>
<td>
<button id="eightMax" style="color:black; width:210px; height: 25px; font-size: 10px" class="storebtn">Cost: 10</button>
</td>
</tr>
</tbody>
</table>
<table style="width: 100%">
<tr style="font-size: 15px">
<td id="resetLabel">
Dimension Shift: requires 20 Fourth Dimension
</td>
<td>
<button id="softReset" style="color:black; width: 200px; height: 25px; font-size: 9px" class="storebtn">Reset the game for a new Dimension</button>
</td>
</tr>
<tr style="font-size: 15px">
<td id="secondResetLabel">
Antimatter Galaxies: requires 80 Eight Dimension
</td>
<td>
<button id="secondSoftReset" style="color:black; width: 200px; height: 35px; font-size: 9px" class="storebtn">Lose all your previous progress, but get a tickspeed boost</button>
</td>
</tr>
</table>
<button id="quickReset" style="color:black; width: 200px; height: 50px; font-size: 12px; display: none" class="storebtn">Lose a reset, returning to the start of the reset</button>
</div>
<div id="infinitydimensions" class="dimtab">
<span id="EC12Pow"></span>
<div>
<p>You have <span id="infPowAmount" style="font-size:35px; color: black">0</span> infinity power. translated to <span id="infDimMultAmount" style="font-size:35px; color: black">0</span>x multiplier on all dimensions</p>
</div>
<div id="infPowPerSec">You are getting 0 infinity power per second.</div>
<button id="maxInfinityDimensions" class="storebtn" style="font-size: 12px" onclick="buyMaxInfinityDimensions()">Max all</Button>
<table class="table" >
<tr style="font-size: 16px" id="infRow1">
<td id="infD1" width="41%">
First Infinity Dimension x1
</td>
<td>
<div id="infAmount1">0 (0)</div>
</td>
<td>
<button id="infauto1" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(1)" class="storebtn">Auto: ON</button>
</td>
<td align="right" width="10%">
<button id="infMax1" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyManyInfinityDimension(1)">Cost: 10</button>
</td>
</tr>
<tr id="infRow2" style="display: none; font-size: 16px">
<td id="infD2">
Second Infinity Dimension x1
</td>
<td>
<div id="infAmount2" align="left">0 (0)</div>
</td>
<td>
<button id="infauto2" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(2)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax2" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(2)">Cost: 10</button>
</td>
</tr>
<tr id="infRow3" style="display: none; font-size: 16px">
<td id="infD3">
Third Infinity Dimension x1
</td>
<td>
<div id="infAmount3" align="left">0 (0)</div>
</td>
<td>
<button id="infauto3" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(3)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax3" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(3)">Cost: 10</button>
</td>
</tr>
<tr id="infRow4" style="display: none; font-size: 16px">
<td id="infD4">
Fourth Infinity Dimension x1
</td>
<td>
<div id="infAmount4" align="left">0 (0)</div>
</td>
<td>
<button id="infauto4" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(4)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax4" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(4)">Cost: 10</button>
</td>
</tr>
<tr id="infRow5" style="display: none; font-size: 16px">
<td id="infD5">
Fourth Infinity Dimension x1
</td>
<td>
<div id="infAmount5" align="left">0 (0)</div>
</td>
<td>
<button id="infauto5" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(5)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax5" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(5)">Cost: 10</button>
</td>
</tr>
<tr id="infRow6" style="display: none; font-size: 16px">
<td id="infD6">
Fourth Infinity Dimension x1
</td>
<td>
<div id="infAmount6" align="left">0 (0)</div>
</td>
<td>
<button id="infauto6" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(6)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax6" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(6)">Cost: 10</button>
</td>
</tr>
<tr id="infRow7" style="display: none; font-size: 16px">
<td id="infD7">
Fourth Infinity Dimension x1
</td>
<td>
<div id="infAmount7" align="left">0 (0)</div>
</td>
<td>
<button id="infauto7" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(7)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax7" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(7)">Cost: 10</button>
</td>
</tr>
<tr id="infRow8" style="display: none; font-size: 16px">
<td id="infD8">
Fourth Infinity Dimension x1
</td>
<td>
<div id="infAmount8" align="left">0 (0)</div>
</td>
<td>
<button id="infauto8" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoInf(8)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="infMax8" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyManyInfinityDimension(8)">Cost: 10</button>
</td>
</tr>
</table>
<div id="eterc8ids" style="display: none;"></div>
<button id="toggleallinfdims"style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllInfDims()" class="storebtn">Toggle all ON/OFF</button>
</div>
<div id="timedimensions" class="dimtab">
<div>
<p id="totaltickgained">You've gained 0 tickspeed upgrades.</p>
<p>You have <span id="timeShardAmount" style="font-size:35px; color: black">0</span> time shards. Next tickspeed upgrade at <span id="tickThreshold" style="font-size:35px; color: black">0</span></p>
</div>
<div id="timeShardsPerSec">You are getting 0 Timeshards per second.</div>
<button id="maxTimeDimensions" class="storebtn" style="font-size: 12px" onclick="buyMaxTimeDimensions()">Max all</Button>
<table class="table" >
<tr style="font-size: 17px" id="timeRow1">
<td id="timeD1" width="43%">
First Time Dimension x1
</td>
<td>
<div id="timeAmount1">0 (0)</div>
</td>
<td>
<button id="timeauto1" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(1)" class="storebtn">Auto: ON</button>
</td>
<td align="right" width="10%">
<button id="timeMax1" style="color:black; width:195px; height:30px" class="storebtn" align="right" onclick="buyTimeDimension(1)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow2" style="font-size: 17px">
<td id="timeD2">
Second Time Dimension x1
</td>
<td>
<div id="timeAmount2" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto2" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(2)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax2" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(2)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow3" style="font-size: 17px">
<td id="timeD3">
Third Time Dimension x1
</td>
<td>
<div id="timeAmount3" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto3" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(3)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax3" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(3)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow4" style="font-size: 17px">
<td id="timeD4">
Fourth Time Dimension x1
</td>
<td>
<div id="timeAmount4" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto4" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(4)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax4" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(4)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow5" style="font-size: 17px">
<td id="timeD5">
Fifth Time Dimension x1
</td>
<td>
<div id="timeAmount5" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto5" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(5)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax5" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(5)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow6" style="font-size: 17px">
<td id="timeD6">
Sixth Time Dimension x1
</td>
<td>
<div id="timeAmount6" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto6" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(6)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax6" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(6)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow7" style="font-size: 17px">
<td id="timeD7">
Seventh Time Dimension x1
</td>
<td>
<div id="timeAmount7" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto7" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(7)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax7" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(7)">Cost: 10</button>
</td>
</tr>
<tr id="timeRow8" style="font-size: 17px">
<td id="timeD8">
Eighth Time Dimension x1
</td>
<td>
<div id="timeAmount8" align="left">0 (0)</div>
</td>
<td>
<button id="timeauto8" style="width:70px; font-size: 10px; float: right; visibility: hidden" onclick="switchAutoTime(8)" class="storebtn">Auto: ON</button>
</td>
<td>
<button id="timeMax8" style="color:black; width:195px; height:30px" class="storebtn" onclick="buyTimeDimension(8)">Cost: 10</button>
</td>
</tr>
</table>
<button id="togglealltimedims"style="width:140px; height: 30px; font-size: 12px; visibility: hidden" onclick="toggleAllTimeDims()" class="storebtn">Toggle all ON/OFF</button>
</div>
<div id="production" class="dimtab">
<b>seconds of history:</b>
<input type="number" value="10" onchange="updateChartValues()" id="chartDurationInput"></input>
<b>update rate (in ms):</b>
<input type="number" value="1000" onchange="updateChartValues()" id="chartUpdateRateInput"></input>
<b>enabled:</b>
<input id="chartOnOff" type="checkbox" class="checkbox" style="top: -4px;" onchange="enableChart()"></input>
<b>dips:</b>
<input id="chartDipsOnOff" type="checkbox" class="checkbox" style="top: -4px;" onchange="enableChartDips()"></input>
<canvas id="normalDimChart" width="1500" height="500" style="user-select: none;"></canvas>
<b>Exponents of antimatter per second</b>
</div>
<footer-links sticky="true"></footer-links>
</div>
<div v-show="view.tab.current" style="flex: 1 0 auto; display: flex; flex-direction: column">
<component :is="view.tab.current" :model="model" :view="view" :actions="actions"></component>
</div>
<div id="achievements" class="tab">
<table class="table" align="center" style="margin: auto" id="achTabButtons">
<tr>
<td><button class="secondarytabbtn" onclick="showAchTab('normalachievements')">Achievements</button></td>
<td><button class="secondarytabbtn" onclick="showAchTab('secretachievements')">Secret Achievements</button></td>
</tr>
</table>
<div id="normalachievements" class="achtab">
<div id="achmultlabel" style="font-size: 140%">Current achievement multiplier on each Dimension: 1x</div>
<div id="nextAchAt" style="font-size: 140%">Next achievement in</div>
<br>
<div id="timeForAchievements" style="color: black; font-size: 12px; width: 40%; margin: 5px auto">You will regain your achievements in the span of</div>
<div id="allAchAt">(Remaining: X)</div>
<table id="achievementtable" style="margin: auto">
<tr id="achRow1">
<td>
<div id="You gotta start somewhere" class="achievement achievementlocked" style="background-image: url(images/1.png)" ach-tooltip="Buy a single First Dimension."><br></div>
</td>
<td>
<div id="100 antimatter is a lot" class="achievement achievementlocked" style="background-image: url(images/2.png)" ach-tooltip="Buy a single Second Dimension."><br></div>
</td>
<td>
<div id="Half life 3 confirmed" class="achievement achievementlocked" style="background-image: url(images/3.png)" ach-tooltip="Buy a single Third Dimension."><br></div>
</td>
<td>
<div id="L4D: Left 4 Dimensions" class="achievement achievementlocked" style="background-image: url(images/4.png)" ach-tooltip="Buy a single Fourth Dimension."><br></div>
</td>
<td>
<div id="5 Dimension Antimatter Punch" class="achievement achievementlocked" style="background-image: url(images/5.png)" ach-tooltip="Buy a single Fifth Dimension."><br></div>
</td>
<td>
<div id="We couldn't afford 9" class="achievement achievementlocked" style="background-image: url(images/6.png)" ach-tooltip="Buy a single Sixth Dimension."><br></div>
</td>
<td>
<div id="Not a luck related achievement" class="achievement achievementlocked" style="background-image: url(images/7.png)" ach-tooltip="Buy a single Seventh Dimension."><br></div>
</td>
<td>
<div id="90 degrees to infinity" class="achievement achievementlocked" style="background-image: url(images/8.png)" ach-tooltip="Buy a single Eighth Dimension."><br></div>
</td>
</tr>
<tr id="achRow2">
<td>
<div id="To infinity!" class="achievement achievementlocked" style="background-image: url(images/9.png)" ach-tooltip="Reach Infinite antimatter. Reward: Start with 100 antimatter."><br></div>
</td>
<td>
<div id="Fake News" class="achievement achievementlocked" style="background-image: url(images/25.png)" ach-tooltip="Encounter 50 different news messages."><br></div>
</td>
<td>
<div id="The 9th Dimension is a lie" class="achievement achievementlocked" style="background-image: url(images/11.png)" ach-tooltip="Have exactly 99 Eighth Dimensions. Reward: Eighth Dimensions are 10% stronger."><br></div>
</td>
<td>
<div id="Antimatter Apocalypse" class="achievement achievementlocked" style="background-image: url(images/12.png)" ach-tooltip="Get over 10 QtVg (10e79) antimatter."><br></div>
</td>
<td>
<div id="Boosting to the max" class="achievement achievementlocked" style="background-image: url(images/13.png)" ach-tooltip="Buy 10 Dimension Boosts."><br></div>
</td>
<td>
<div id="You got past The Big Wall" class="achievement achievementlocked" style="background-image: url(images/14.png)" ach-tooltip="Buy an Antimatter Galaxy."><br></div>
</td>
<td>
<div id="Double Galaxy" class="achievement achievementlocked" style="background-image: url(images/15.png)" ach-tooltip="Buy 2 Antimatter Galaxies."><br></div>
</td>
<td>
<div id="There's no point in doing that" class="achievement achievementlocked" style="background-image: url(images/16.png)" ach-tooltip="Buy a single First Dimension when you have over 1e150 of them. Reward: First Dimensions are 10% stronger."><br></div>
</td>
</tr>
<tr id="achRow3">
<td>
<div id="I forgot to nerf that" class="achievement achievementlocked" style="background-image: url(images/17.png)" ach-tooltip="Get any Dimension multiplier over 10 No (10e30). Reward: First Dimensions are 5% stronger."><br></div>
</td>
<td>
<div id="The Gods are pleased" class="achievement achievementlocked" style="background-image: url(images/18.png)" ach-tooltip="Get over 600x from Dimension Sacrifice in total. Reward: Sacrifice is slightly stronger."><br></div>
</td>
<td>
<div id="That's a lot of infinites" class="achievement achievementlocked" style="background-image: url(images/19.png)" ach-tooltip="Reach Infinity 10 times."><br></div>
</td>
<td>
<div id="You didn't need it anyway" class="achievement achievementlocked" style="background-image: url(images/20.png)" ach-tooltip="Reach Infinite antimatter without having any 8th Dimensions. Reward: Dimensions 1-7 are 2% stronger."><br></div>
</td>
<td>
<div id="Don't you dare to sleep" class="achievement achievementlocked" style="background-image: url(images/10.png)" ach-tooltip="Be offline for over 6 hours in a row."><br></div>
</td>
<td>
<div id="Claustrophobic" class="achievement achievementlocked" style="background-image: url(images/22.png)" ach-tooltip="Go Infinite with just 1 Antimatter Galaxy. Reward: Reduces starting tick interval by 2%."><br></div>
</td>
<td>
<div id="That's fast!" class="achievement achievementlocked" style="background-image: url(images/23.png)" ach-tooltip="Go infinite in under 2 hours. Reward: Start with 1000 antimatter."><br></div>
</td>
<td>
<div id="I don't believe in Gods" class="achievement achievementlocked" style="background-image: url(images/24.png)" ach-tooltip="Buy an Antimatter Galaxy without Sacrificing."><br></div>
</td>
</tr>
<tr id="achRow4">
<td>
<div id="Spreading Cancer" class="achievement achievementlocked" style="background-image: url(images/46.png)" ach-tooltip="Buy ten Antimatter Galaxies in total while using cancer notation."><br></div>
</td>
<td>
<div id="Supersanic" class="achievement achievementlocked" style="background-image: url(images/26.png)" ach-tooltip="Have antimatter/sec exceed your current antimatter above 1 Tg (1e63)."><br></div>
</td>
<td>
<div id="Zero Deaths" class="achievement achievementlocked" style="background-image: url(images/27.png)" ach-tooltip="Get to Infinity without Dimension shifts, boosts or Antimatter Galaxies in a challenge. Reward: Dimensions 1-4 are 25% stronger."><br></div>
</td>
<td>
<div id="Over in 30 seconds" class="achievement achievementlocked" style="background-image: url(images/28.png)" ach-tooltip="Have antimatter/sec exceed your current antimatter for 30 consecutive seconds."><br></div>
</td>
<td>
<div id="Faster than a potato" class="achievement achievementlocked" style="background-image: url(images/29.png)" ach-tooltip="Get more than 100 Sx (100e21) ticks per second. Reward: Reduces starting tick interval by 2%."><br></div>
</td>
<td>
<div id="Multidimensional" class="achievement achievementlocked" style="background-image: url(images/30.png)" ach-tooltip="Reach 1 Qd (1e12) of all dimensions except 8th."><br></div>
</td>
<td>
<div id="Daredevil" class="achievement achievementlocked" style="background-image: url(images/31.png)" ach-tooltip="Complete 2 challenges."><br></div>
</td>
<td>
<div id="AntiChallenged" class="achievement achievementlocked" style="background-image: url(images/32.png)" ach-tooltip="Complete all the challenges. Reward: All dimensions are 10% stronger."><br></div>
</td>
</tr>
<tr id="achRow5">
<td>
<div id="Limit Break" class="achievement achievementlocked" style="background-image: url(images/33.png)" ach-tooltip="Break Infinity."><br></div>
</td>
<td>
<div id="Age of Automation" class="achievement achievementlocked" style="background-image: url(images/34.png)" ach-tooltip="Max any 9 autobuyers."><br></div>
</td>
<td>
<div id="Definitely not worth it" class="achievement achievementlocked" style="background-image: url(images/35.png)" ach-tooltip="Max all the autobuyers."><br></div>
</td>
<td>
<div id="That's faster!" class="achievement achievementlocked" style="background-image: url(images/36.png)" ach-tooltip="Infinity in 10 minutes or less. Reward: Start with 200000 antimatter."><br></div>
</td>
<td>
<div id="Forever isn't that long" class="achievement achievementlocked" style="background-image: url(images/37.png)" ach-tooltip="Infinity in 1 minute or less. Reward: Start with 1e10 antimatter."><br></div>
</td>
<td>
<div id="Many Deaths" class="achievement achievementlocked" style="background-image: url(images/38.png)" ach-tooltip="Complete the Second Dimension Autobuyer challenge in 3 minutes or less. Reward: All dimensions are stronger in first 3 minutes of infinity."><br></div>
</td>
<td>
<div id="Gift from the Gods" class="achievement achievementlocked" style="background-image: url(images/39.png)" ach-tooltip="Complete the Eighth Dimension Autobuyer challenge in 3 minutes or less. Reward: Dimensional sacrifices are a lot stronger."><br></div>
</td>
<td>
<div id="Is this hell?" class="achievement achievementlocked" style="background-image: url(images/40.png)" ach-tooltip="Complete the Tickspeed Autobuyer challenge in 3 minutes or less. Reward: Boost per 10 dimensions +1%."><br></div>
</td>
</tr>
<tr id="achRow6">
<td>
<div id="Bulked up" class="achievement achievementlocked" style="background-image: url(images/401.png)" ach-tooltip="Get all of your dimension bulk buyers to 512 or higher."><br></div>
</td>
<td>
<div id="Oh hey, you're still here" class="achievement achievementlocked" style="background-image: url(images/402.png)" ach-tooltip="Reach 1e8 IP per minute."><br></div>
</td>
<td>
<div id="A new beginning." class="achievement achievementlocked" style="background-image: url(images/403.png)" ach-tooltip="Begin generation of infinity power."><br></div>
</td>
<td>
<div id="1 million is a lot" class="achievement achievementlocked" style="background-image: url(images/404.png)" ach-tooltip="Reach 1e6 infinity power."><br></div>
</td>
<td>
<div id="Not-so-challenging" class="achievement achievementlocked" style="background-image: url(images/405.png)" ach-tooltip="Get the sum of all of your challenge times under 3 minutes. Reward: All dimensions are stronger in first 3 minutes of infinity, but only in challenges."><br></div>
</td>
<td>
<div id="Faster than a squared potato" class="achievement achievementlocked" style="background-image: url(images/406.png)" ach-tooltip="Reach 1e52 ticks per second. Reward: -2% tickspeed."><br></div>
</td>
<td>
<div id="Infinitely Challenging" class="achievement achievementlocked" style="background-image: url(images/407.png)" ach-tooltip="Complete an infinity challenge."><br></div>
</td>
<td>
<div id="You did this again just for the achievement right?" class="achievement achievementlocked" style="background-image: url(images/408.png)" ach-tooltip="Complete the Third Dimension Autobuyer challenge in 10 seconds or less. Reward: First dimensions are 50% stronger."><br></div>
</td>
</tr>
<tr id="achRow7">
<td>
<div id="ERROR 909: Dimension not found" class="achievement achievementlocked" style="background-image: url(images/41.png)" ach-tooltip="Get to infinity with only a single first Dimension without Dimension Boosts, Shifts or Antimatter Galaxies while in Automatic Antimatter Galaxies Challenge. Reward: First Dimensions are 3 times stronger."><br></div>
</td>
<td>
<div id="Can't hold all these infinities" class="achievement achievementlocked" style="background-image: url(images/42.png)" ach-tooltip="Get all Dimension multipliers over 1e308. Reward: All dimensions 10% stronger."><br></div>
</td>
<td>
<div id="This achievement doesn't exist" class="achievement achievementlocked" style="background-image: url(images/43.png)" ach-tooltip="Get 9.9999e9999 antimatter. Reward: Dimensions are more powerful the more unspent antimatter you have."><br></div>
</td>
<td>
<div id="End me" class="achievement achievementlocked" style="background-image: url(images/44.png)" ach-tooltip="Get the sum of all best challenge times under 5 seconds. Reward: All dimensions 40% stronger, but only in challenges."><br></div>
</td>
<td>
<div id="NEW DIMENSIONS???" class="achievement achievementlocked" style="background-image: url(images/45.png)" ach-tooltip="Unlock the 4th Infinity Dimension. Reward: Your achievement bonus affects Infinity Dimensions."><br></div>
</td>
<td>
<div id="One for each dimension" class="achievement achievementlocked" style="background-image: url(images/21.png)" ach-tooltip="Play for 8 days. Reward: Extremely small time multiplier."><br></div>
</td>
<td>
<div id="How the antitables have turned" class="achievement achievementlocked" style="background-image: url(images/47.png)" ach-tooltip="Get 8th Dimension multiplier to be highest, 7th Dimension multiplier second highest etc. Reward: Each dimension gains a boost proportional to tier (8th dimension gets 8%, 7th gets 7%, etc.)"><br></div>
</td>
<td>
<div id="Blink of an eye" class="achievement achievementlocked" style="background-image: url(images/48.gif)" ach-tooltip="Get to Infinity in under 200 milliseconds. Reward: Start with 1e25 antimatter and all dimensions are stronger in first 300ms of infinity."><br></div>
</td>
</tr>
<tr id="achRow8">
<td>
<div id="Hevipelle did nothing wrong" class="achievement achievementlocked" style="background-image: url(images/49.png)" ach-tooltip="Beat Infinity Challenge 5 in 10 seconds or less."><br></div>
</td>
<td>
<div id="Anti-antichallenged" class="achievement achievementlocked" style="background-image: url(images/50.png)" ach-tooltip="Complete 8 Infinity Challenges."><br></div>
</td>
<td>
<div id="YOU CAN GET 50 GALAXIES!??" class="achievement achievementlocked" style="background-image: url(images/51.png)" ach-tooltip="Get 50 Antimatter Galaxies. Reward: Tickspeed is 5% lower per Antimatter Galaxy."><br></div>
</td>
<td>
<div id="I got a few to spare" class="achievement achievementlocked" style="background-image: url(images/52.png)" ach-tooltip="Reach 1e35000 antimatter. Reward: Dimensions are more powerful the more unspent antimatter you have."><br></div>
</td>
<td>
<div id="All your IP are belong to us" class="achievement achievementlocked" style="background-image: url(images/53.png)" ach-tooltip="Big Crunch for 1e150 IP. Reward: Additional 4x multiplier to IP."><br></div>
</td>
<td>
<div id="Do you even bend time bro?" class="achievement achievementlocked" style="background-image: url(images/54.png)" ach-tooltip="Reach -99.9% tickspeed per upgrade. Reward: Galaxies are 1% more powerful."><br></div>
</td>
<td>
<div id="2 Million Infinities" class="achievement achievementlocked" style="background-image: url(images/55.png)" ach-tooltip="Infinity 2000000 times. Reward: Infinities more than 5 seconds long give 250 infinitied stat."><br></div>
</td>
<td>
<div id="Yet another infinity reference" class="achievement achievementlocked" style="background-image: url(images/56.png)" ach-tooltip="Get xInfinity multiplier in a single sacrifice. Reward: Sacrifices are stronger."><br></div>
</td>
</tr>
<tr id="achRow9">
<td>
<div id="Ludicrous Speed" class="achievement achievementlocked" style="background-image: url(images/57.png)" ach-tooltip="Big Crunch for 1e200 IP in 2 seconds or less. Reward: All dimensions are significantly stronger in first 5 seconds of infinity."><br></div>
</td>
<td>
<div id="I brake for nobody" class="achievement achievementlocked" style="background-image: url(images/58.png)" ach-tooltip="Big Crunch for 1e250 IP in 20 seconds or less. Reward: All dimensions are significantly stronger in first 60 seconds of infinity."><br></div>
</td>
<td>
<div id="MAXIMUM OVERDRIVE" class="achievement achievementlocked" style="background-image: url(images/59.png)" ach-tooltip="Reach 1e300 IP/min. Reward: Additional 4x multiplier to IP."><br></div>
</td>
<td>
<div id="4.3333 minutes of Infinity" class="achievement achievementlocked" style="background-image: url(images/60.png)" ach-tooltip="Reach 1e260 infinity power. Reward: Double infinity power gain."><br></div>
</td>
<td>
<div id="Is this safe?" class="achievement achievementlocked" style="background-image: url(images/61.png)" ach-tooltip="Gain Infinite replicanti in 30 minutes. Reward: Infinity doesn't reset your replicanti amount."><br></div>
</td>
<td>
<div id="Time is relative" class="achievement achievementlocked" style="background-image: url(images/62.png)" ach-tooltip="Go Eternal."><br></div>
</td>
<td>
<div id="Yes. This is hell." class="achievement achievementlocked" style="background-image: url(images/63.png)" ach-tooltip="Get the sum of Infinity Challenge times under 6.66 seconds."><br></div>
</td>
<td>
<div id="0 degrees from infinity" class="achievement achievementlocked" style="background-image: url(images/64.png)" ach-tooltip="Unlock the 8th Infinity Dimension."><br></div>
</td>
</tr>
<tr id="achRow10">
<td>
<div id="Costco sells dimboosts now" class="achievement achievementlocked" style="background-image: url(images/65.png)" ach-tooltip="Bulk buy 750 dimension boosts at once. Reward: Dimension boosts are 1% more powerful (to normal dims)."><br></div>
</td>
<td>
<div id="This mile took an Eternity" class="achievement achievementlocked" style="background-image: url(images/66.png)" ach-tooltip="Get all eternity milestones."><br></div>
</td>
<td>
<div id="This achievement doesn't exist II" class="achievement achievementlocked" style="background-image: url(images/67.png)" ach-tooltip="Reach 9.99999e999 IP. Reward: Gain more IP based on amount of antimatter you had when crunching."><br></div>
</td>
<td>
<div id="That wasn't an eternity" class="achievement achievementlocked" style="background-image: url(images/68.png)" ach-tooltip="Eternity in under 30 seconds. Reward: Start eternities with 2e25 IP."><br></div>
</td>
<td>
<div id="Infinite time" class="achievement achievementlocked" style="background-image: url(images/69.png)" ach-tooltip="Get 308 tickspeed upgrades (in one eternity) from time dimensions. Reward: Time dimensions are affected slightly more by tickspeed."><br></div>
</td>
<td>
<div id="The swarm" class="achievement achievementlocked" style="background-image: url(images/70.png)" ach-tooltip="Get 10 replicanti galaxies in 15 seconds."><br></div>
</td>
<td>
<div id="Do you really need a guide for this?" class="achievement achievementlocked" style="background-image: url(images/71.png)" ach-tooltip="Eternity with the infinitied stat under 10."><br></div>
</td>
<td>
<div id="We could afford 9" class="achievement achievementlocked" style="background-image: url(images/72.png)" ach-tooltip="Eternity with exactly 9 replicanti."><br></div>
</td>
</tr>
<tr id="achRow11">
<td>
<div id="Yo dawg, I heard you liked infinities..." class="achievement achievementlocked" style="background-image: url(images/73.png)" ach-tooltip="Have all your past 10 infinities be at least 1.79e308 times higher IP than the previous one. Reward: Your antimatter doesn't reset on dimboost/galaxy"><br></div>
</td>
<td>
<div id="Never again" class="achievement achievementlocked" style="background-image: url(images/74.png)" ach-tooltip="Max out your third Eternity upgrade. Reward: The limit is a bit higher."><br></div>
</td>
<td>
<div id="Long lasting relationship" class="achievement achievementlocked" style="background-image: url(images/75.png)" ach-tooltip="Have your Infinity power per second exceed your infinity power for 60 consecutive seconds during a single infinity."><br></div>
</td>
<td>
<div id="You're a mistake" class="achievement achievementlocked" style="background-image: url(images/76.png)" ach-tooltip="Fail an Eternity challenge. Reward: A fading sense of accomplishment."><br></div>
</td>
<td>
<div id="I wish I had gotten 7 eternities" class="achievement achievementlocked" style="background-image: url(images/77.png)" ach-tooltip="Start an Infinity challenge inside an Eternity challenge."><br></div>
</td>
<td>
<div id="Do I really need to infinity" class="achievement achievementlocked" style="background-image: url(images/78.png)" ach-tooltip="Eternity with only 1 infinity. Reward: Multiplier to IP based on infinities."><br></div>
</td>
<td>
<div id="8 nobody got time for that" class="achievement achievementlocked" style="background-image: url(images/79.png)" ach-tooltip="Eternity without buying dimensions 1-7."><br></div>
</td>
<td>
<div id="IT'S OVER 9000" class="achievement achievementlocked" style="background-image: url(images/80.png)" ach-tooltip="Get a total sacrifice multiplier of 1e9000. Reward: Sacrifice doesn't reset your dimensions."><br></div>
</td>
</tr>
<tr id="achRow12">
<td>
<div id="Can you get infinite IP?" class="achievement achievementlocked" style="background-image: url(images/81.png)" ach-tooltip="Reach 1e30008 IP."><br></div>
</td>
<td>
<div id="You're already dead." class="achievement achievementlocked" style="background-image: url(images/82.png)" ach-tooltip="Eternity without buying dimensions 2-8."><br></div>
</td>
<td>
<div id="5 more eternities until the update" class="achievement achievementlocked" style="background-image: url(images/83.png)" ach-tooltip="Complete 50 unique eternity challenge tiers."><br></div>
</td>
<td>
<div id="Eternities are the new infinity" class="achievement achievementlocked" style="background-image: url(images/84.png)" ach-tooltip="Eternity in under 200ms."><br></div>
</td>
<td>
<div id="Like feasting on a behind" class="achievement achievementlocked" style="background-image: url(images/85.png)" ach-tooltip="Get 1e100 IP without any infinities, dimensions, or resets (not including upgrades). Reward: IP multiplier based on time spent this infinity."><br></div>
</td>
<td>
<div id="Popular music" class="achievement achievementlocked" style="background-image: url(images/86.png)" ach-tooltip="Have 180 times more non-bonus Replicanti Galaxies than Antimatter Galaxies. Reward: Replicanti Galaxies divide your replicanti by 1.79e308 instead of resetting them to 1."><br></div>
</td>
<td>
<div id="But I wanted another prestige layer..." class="achievement achievementlocked" style="background-image: url(images/87.png)" ach-tooltip="Reach 1e308 EP."><br></div>
</td>
<td>
<div id="What do I have to do to get rid of you" class="achievement achievementlocked" style="background-image: url(images/88.png)" ach-tooltip="Reach 1e22000 IP without any time studies. Reward: Time dimensions are multiplied by the number of studies you have."><br></div>
</td>
</tr>
<tr id="achRow13">
<td>
<div id="No ethical consumption" class="achievement achievementlocked" style="background-image: url(images/89.png)" ach-tooltip="Get 5 billion banked infinities. Reward: After eternity you permanently keep 5% of your infinities."><br></div>
</td>
<td>
<div id="Unique snowflakes" class="achievement achievementlocked" style="background-image: url(images/90.png)" ach-tooltip="Have 630 Antimatter Galaxies without having any Replicanti Galaxies. Reward: Gain a multiplier to dilated time gains based on Antimatter Galaxies"><br></div>
</td>
<td>
<div id="I never liked this infinity stuff anyway" class="achievement achievementlocked" style="background-image: url(images/91.png)" ach-tooltip="Reach 1e200,000 IP without buying IDs or IP multipliers."><br></div>
</td>
<td>
<div id="When will it be enough?" class="achievement achievementlocked" style="background-image: url(images/92.png)" ach-tooltip="Reach 1e20,000 replicanti. Reward: You gain replicanti 2 times faster under 1.79e308 replicanti."><br></div>
</td>
<td>
<div id="Faster than a potato^286078" class="achievement achievementlocked" style="background-image: url(images/93.png)" ach-tooltip="Get more than 1e8,296,262 ticks per second."><br></div>
</td>
<td>
<div id="I told you already, time is relative" class="achievement achievementlocked" style="background-image: url(images/94.png)" ach-tooltip="Dilate time."><br></div>
</td>
<td>
<div id="Now you're thinking with dilation!" class="achievement achievementlocked" style="background-image: url(images/95.png)" ach-tooltip="Eternity for 1e600 EP in 1 minute or less while dilated."><br></div>
</td>
<td>
<div id="This is what I have to do to get rid of you." class="achievement achievementlocked" style="background-image: url(images/96.png)" ach-tooltip="Reach 1e28000 IP without any time studies while dilated."><br></div>
</td>
</tr>
<tr id="achRow14">
<td>
<div id="Snap back to reality" class="achievement achievementlocked" style="background-image: url(images/97.png)" ach-tooltip="Make a new reality. Reward: 4x IP gain and boost from buying 10 dimensions +0.1"><br></div>
</td>
<td>
<div id="How does this work?" class="achievement achievementlocked" style="background-image: url(images/98.png)" ach-tooltip="Unlock the automator. Reward: Dimensional boosts are 50% more effective."><br></div>
</td>
<td>
<div id="Yo dawg, I heard you liked reskins..." class="achievement achievementlocked" style="background-image: url(images/99.png)" ach-tooltip="Have all your eternities in your past 10 eternities be at least 1.79e308 times higher EP than the previous one. Reward: Your dimensions don't reset on dimboost/galaxy."><br></div>
</td>
<td>
<div id="r144" class="achievement achievementlocked" style="background-image: url(images/100.png)" ach-tooltip="I appreciate your curiosity :)"><br></div>
</td>
<td>
<div id="r145" class="achievement achievementlocked" style="background-image: url(images/101.png)" ach-tooltip="nothing to see here"><br></div>
</td>
<td>
<div id="r146" class="achievement achievementlocked" style="background-image: url(images/102.png)" ach-tooltip="thanks"><br></div>
</td>
<td>
<div id="r147" class="achievement achievementlocked" style="background-image: url(images/103.png)" ach-tooltip="todo: make this achievement a thing"><br></div>
</td>
<td>
<div id="r148" class="achievement achievementlocked" style="background-image: url(images/104.png)" ach-tooltip="if you read this, ping me (or don't)"><br></div>
</td>
</tr>
</table>
</div>
<div id="secretachievements" class="achtab" style="display:none;">
<table id="secretachievementtable" style="margin: auto">
<tr id="secretAchRow1">
<td>
<div id="The first one's always free" class="achievement achievementlocked" style="background-image: url(images/s1.png)" ach-tooltip="The first one's always free."><br></div>
</td>
<td>
<div id="Just in case" class="achievement achievementlocked" style="background-image: url(images/s2.png)" ach-tooltip="Just in case."><br></div>
</td>
<td>
<div id="It pays to have respect" class="achievement achievementlocked" style="background-image: url(images/s3.png)" ach-tooltip="It pays to have respect."><br></div>
</td>
<td>
<div id="So do I" class="achievement achievementlocked" style="background-image: url(images/s4.png)" ach-tooltip="So do I."><br></div>
</td>
<td>
<div id="Do a barrel roll!" class="achievement achievementlocked" style="background-image: url(images/s5.png)" ach-tooltip="Do a barrel roll!"><br></div>
</td>
<td>
<div id="Do you enjoy pain?" class="achievement achievementlocked" style="background-image: url(images/s6.png)" ach-tooltip="Do you enjoy pain?"><br></div>
</td>
<td>
<div id="30 Lives" class="achievement achievementlocked" style="background-image: url(images/s7.png)" ach-tooltip="30 Lives."><br></div>
</td>
<td>
<div id="Do you feel lucky? Well do ya punk?" class="achievement achievementlocked" style="background-image: url(images/s8.png)" ach-tooltip="Do you feel lucky? Well do ya punk?"><br></div>
</td>
</tr>
<tr id="secretAchRow2">
<td>
<div id="Go study in real life instead" class="achievement achievementlocked" style="background-image: url(images/s9.png)" ach-tooltip="Go study in real life instead."><br></div>
</td>
<td>
<div id="Cancer = Spread" class="achievement achievementlocked" style="background-image: url(images/s10.png)" ach-tooltip="Cancer = Spread."><br></div>
</td>
<td>
<div id="Stop right there criminal scum!" class="achievement achievementlocked" style="background-image: url(images/s11.png)" ach-tooltip="Stop right there criminal scum!"><br></div>
</td>
<td>
<div id="Real news" class="achievement achievementlocked" style="background-image: url(images/s12.png)" ach-tooltip="Real news."><br></div>
</td>
<td>
<div id="Shhh... It's a secret" class="achievement achievementlocked" style="background-image: url(images/s13.png)" ach-tooltip="Shhh... It's a secret."><br></div>
</td>
<td>
<div id="You're a failure" class="achievement achievementlocked" style="background-image: url(images/s14.png)" ach-tooltip="You're a failure."><br></div>
</td>
<td>
<div id="It's not called matter dimensions is it?" class="achievement achievementlocked" style="background-image: url(images/s15.png)" ach-tooltip="It's not called matter dimensions is it?"><br></div>
</td>
<td>
<div id="Nice." class="achievement achievementlocked" style="background-image: url(images/s16.png)" ach-tooltip="Nice."><br></div>
</td>
</tr>
<tr id="secretAchRow3">
<td>
<div id="You should download some more RAM" class="achievement achievementlocked" style="background-image: url(images/s17.png)" ach-tooltip="You should download some more RAM."><br></div>
</td>
<td>
<div id="Less than or equal to 0.001" class="achievement achievementlocked" style="background-image: url(images/s18.png)" ach-tooltip="Less than or equal to 0.001."><br></div>
</td>
<td>
<div id="A sound financial decision" class="achievement achievementlocked" style="background-image: url(images/s19.png)" ach-tooltip="A sound financial decision."><br></div>
</td>
<td>
<div id="You do know how these work, right?" class="achievement achievementlocked" style="background-image: url(images/s20.png)" ach-tooltip="You do know how these work, right?"><br></div>
</td>
<td>
<div id="Should we tell them about buy max..." class="achievement achievementlocked" style="background-image: url(images/s21.png)" ach-tooltip="Should we tell them about buy max..."><br></div>
</td>
<td>
<div id="While you were away... Nothing happened." class="achievement achievementlocked" style="background-image: url(images/s22.png)" ach-tooltip="While you were away... Nothing happened."><br></div>
</td>
<td>
<div id="You followed the instructions" class="achievement achievementlocked" style="background-image: url(images/s23.png)" ach-tooltip="You followed the instructions."><br></div>
</td>
<td>
<div id="Professional bodybuilder" class="achievement achievementlocked" style="background-image: url(images/s24.png)" ach-tooltip="Professional bodybuilder."><br></div>
</td>
</tr>
<tr id="secretAchRow4">
<td>
<div id="That dimension doesnt exist" class="achievement achievementlocked" style="background-image: url(images/s25.png)" ach-tooltip="That dimension doesnt exist"><br></div>
</td>
<td>
<div id="Was it even broken?" class="achievement achievementlocked" style="background-image: url(images/s26.png)" ach-tooltip="Was it even broken?"><br></div>
</td>
<td>
<div id="Time fixes everything" class="achievement achievementlocked" style="background-image: url(images/s27.png)" ach-tooltip="Time fixes everything"><br></div>
</td>
<td>
<div id="Are you statisfied now?" class="achievement achievementlocked" style="background-image: url(images/s28.png)" ach-tooltip="Are you statisfied now?"><br></div>
</td>
<td>
<div id="This dragging is dragging on" class="achievement achievementlocked" style="background-image: url(images/s29.png)" ach-tooltip="This dragging is dragging on"><br></div>
</td>
<td>
<div id="s46" class="achievement achievementlocked" style="background-image: url(images/s30.png)" ach-tooltip="s46"><br></div>
</td>
<td>
<div id="s47" class="achievement achievementlocked" style="background-image: url(images/s31.png)" ach-tooltip="s47"><br></div>
</td>
<td>
<div id="s48" class="achievement achievementlocked" style="background-image: url(images/s32.png)" ach-tooltip="s48"><br></div>
</td>
</tr>
</table>
</div>
<footer-links></footer-links>
</div>
<div id="challenges" class="tab">
<br>
<button class="storebtn" style="font-size: 100%; width:200px" onclick="exitChallenge()">Exit Challenge</button><br><br>
<table class="table" align="center" style="margin: auto; display: none" id="challTabButtons">
<tr>
<td><button class="secondarytabbtn" onclick="showChallengesTab('challenges')">Challenges</button></td>
<td><button class="secondarytabbtn" onclick="showChallengesTab('breakchallenges')">Infinity Challenges</button></td>
<td><button id="eterctabbtn" class="secondarytabbtn" onclick="showChallengesTab('eternitychallenges')">Eternity Challenges</button></td>
</tr>
</table>
<div id="nextchall"></div>
<div id="challenges" class="challengeTab">
<table class="table" style="margin: 0 auto">
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Reach infinity for the first time.</span>
<br>
<br>
<div class="outer">
<button id="challenge1" class="challengesbtn">Start</button>
<br>
<span>Reward: First Dimension autobuyer</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Buying anything halts your production, gradually coming back over 3 minutes.</span>
<br>
<br>
<div class="outer">
<button id="challenge2" class="challengesbtn">Start</button>
<br>
<span>Reward: Second Dimension autobuyer</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">First dimension is heavily weakened but gets an exponentially increasing bonus that resets on reset.</span>
<br>
<br>
<div class="outer">
<button id="challenge3" class="challengesbtn">Start</button>
<br>
<span>Reward: Third Dimension autobuyer</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Buying a dimension automatically erases all lower tier dimensions, like a sacrifice without the boost.</span>
<br>
<br>
<div class="outer">
<button id="challenge8" class="challengesbtn">Start</button>
<br>
<span>Reward: Fourth Dimension autobuyer</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Tickspeed starts at 7%.</span>
<br>
<br>
<div class="outer">
<button id="challenge6" class="challengesbtn">Start</button>
<br>
<span>Reward: Fifth Dimension autobuyer</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Each dimension costs the dimension 2 before it, with modified prices</span>
<br>
<br>
<div class="outer">
<button id="challenge10" class="challengesbtn">Start</button>
<br>
<span>Reward: Sixth Dimension autobuyer</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Multiplier per 10 dimensions is random from 0.30 and 10</span>
<br>
<br>
<div class="outer">
<button id="challenge9" class="challengesbtn">Start</button>
<br>
<span>Reward: Seventh Dimension autobuyer</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Dimension Boost and galaxies are useless, sacrifice resets everything but is immensely more powerful</span>
<br>
<br>
<div class="outer">
<button id="challenge11" class="challengesbtn">Start</button>
<br>
<span>Reward: Eighth Dimension autobuyer</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Whenever you buy 10 of a dimension or tickspeed, everything else of equal cost will increase to its next cost step.</span>
<br>
<br>
<div class="outer">
<button id="challenge5" class="challengesbtn">Start</button>
<br>
<span>Reward: Tickspeed autobuyer</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">There are only 6 dimensions, with dimension boost and antimatter galaxy costs modified.</span>
<br>
<br>
<div class="outer">
<button id="challenge4" class="challengesbtn">Start</button>
<br>
<span>Reward: Automated Dimension Boosts</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class= "challengediv">
<span style="font-size: 110%">There's normal matter which rises once you have at least 1 second dimension. If it exceeds your antimatter, it will dimension boost without giving the bonus.</span>
<br>
<br>
<div class="outer">
<button id="challenge12" class="challengesbtn">Start</button>
<br>
<span>Reward: Automated Antimatter Galaxies</span>
</div>
</div>
</td>
<td>
<div class= "challengediv">
<span style="font-size: 110%">Each dimension produces the dimension 2 below it; first dimensions produce reduced antimatter.</span>
<br>
<br>
<div class="outer">
<button id="challenge7" class="challengesbtn">Start</button>
<br>
<span>Reward: Automated Big Crunches</span>
</div>
</div>
</td>
</tr>
</table>
</div>
<div id="breakchallenges" class="challengeTab">
<table class="table" style="margin: 0 auto">
<tr>
<td>
<div class="infchallengediv" id="postc1div" style="height: 140px; display: none">
<span>All previous challenges (except tickspeed challenge and automatic big crunch challenge) at once.</span>
<br>
<br>
<div class="outer">
<button id="postc1" class="challengesbtn" onclick="startChallenge('postc1', new Decimal('1e850'))">Start</button>
<br>
<span id="postc1goal" >Goal: 1e850</span><br>
<span>Reward: 1.3x on all Infinity Dimensions for each Infinity Challenge completed</span>
</div>
</div>
</td>
<td>
<div class="infchallengediv" id="postc2div" style="height: 140px; display: none">
<span>Automatically sacrifice every 8 ticks once you have 8th Dimension.</span>
<br>
<br>
<div class="outer">
<button id="postc2" class="challengesbtn" onclick="startChallenge('postc2', new Decimal('1e10500'))">Start</button>
<br>
<span id="postc2goal" >Goal: 1e10500</span><br>
<span>Reward: Sacrifice autobuyer and more powerful sacrifice</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="infchallengediv" id="postc3div" style="height: 140px; display: none">
<span>Tickspeed interval decrease is always at 0%, but every tickspeed purchase you get a static multiplier on all dimensions (increases with Antimatter Galaxies).</span>
<br>
<br>
<div class="outer">
<button id="postc3" class="challengesbtn" onclick="startChallenge('postc3', new Decimal('1e5000'))">Start</button>
<br>
<span id="postc3goal" >Goal: 1e5000</span><br>
<span>Reward: Static multiplier on each tickspeed purchase based on Antimatter Galaxies</span>
</div>
</div>
</td>
<td>
<div class="infchallengediv" id="postc4div" style="height: 140px; display: none">
<span>Only latest bought dimension production is normal, all other dimensions produce less.</span>
<br>
<br>
<div class="outer">
<button id="postc4" class="challengesbtn" onclick="startChallenge('postc4', new Decimal('1e13000'))">Start</button>
<br>
<span id="postc4goal" >Goal: 1e13000</span><br>
<span>Reward: All normal dimension multipliers become multiplier^1.05</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="infchallengediv" id="postc5div" style="height: 140px; display: none">
<span>When buying dimensions 1-4, everything with costs smaller or equal increases. When buying dimensions 5-8, everything with costs bigger or equal increases. When buying tickspeed, everything with the same cost increases.</span>
<br>
<br>
<div class="outer">
<button id="postc5" class="challengesbtn" onclick="startChallenge('postc5', new Decimal('1e11111'))">Start</button>
<br>
<span id="postc5goal" >Goal: 1e11111</span><br>
<span>Reward: Galaxies are 10% more powerful and reduce the requirements for them and dimensional boosts by 1</span>
</div>
</div>
</td>
<td>
<div class="infchallengediv" id="postc6div" style="height: 140px; display: none">
<span>Once you have at least 1 second dimension, there's an exponentially rising matter that divides the multiplier on all of your dimensions.</span>
<br>
<br>
<div class="outer">
<button id="postc6" class="challengesbtn" onclick="startChallenge('postc6', new Decimal('2e22222'))">Start</button>
<br>
<span id="postc6goal" >Goal: 2e22222</span><br>
<span>Reward: Tickspeed affects Infinity Dimensions with reduced effect</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="infchallengediv" id="postc7div" style="height: 140px; display: none">
<span>You can't get Antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x</span>
<br>
<br>
<div class="outer">
<button id="postc7" class="challengesbtn" onclick="startChallenge('postc7', new Decimal('1e10000'))">Start</button>
<br>
<span id="postc7goal" >Goal: 1e10000</span><br>
<span>Reward: Dimensional boost multiplier 2.5x -> 4x</span>
</div>
</div>
</td>
<td>
<div class="infchallengediv" id="postc8div" style="height: 140px; display: none">
<span>Your production is at 100% after purchasing anything, after that it rapidly drops down.</span>
<br>
<br>
<div class="outer">
<button id="postc8" class="challengesbtn" onclick="startChallenge('postc8', new Decimal('1e27000'))">Start</button>
<br>
<span id="postc8goal" >Goal: 1e27000</span><br>
<span>Reward: You get a multiplier to dimensions 2-7 based on 1st and 8th dimension multipliers.</span>
</div>
</div>
</td>
</tr>
</table>
</div>
<div id="eternitychallenges" class="challengeTab">
<div>Complete Eternity Challenges again for a bigger reward, maximum of 5 times.</div>
<table class="table" style="margin: 0 auto">
<tr>
<td>
<div class="eterchallengediv" id="eterc1div" style="height: 140px; display: none">
<span>Time Dimensions are disabled.</span>
<br>
<br>
<div class="outer">
<button id="eterc1" class="challengesbtn" onclick="startEternityChallenge('eterc1', new Decimal('1e1800'), new Decimal('1e200'))">Start</button>
<br>
<span id="eterc1completed">Completed 0 Times.</span><br>
<span id="eterc1goal" >Goal: 1e2000 IP</span><br>
<span id="ec1reward">Reward: Xx on all Time Dimensions (based on time spent this Eternity)</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc2div" style="height: 140px; display: none">
<span>Infinity Dimensions are disabled.</span>
<br>
<br>
<div class="outer">
<button id="eterc2" class="challengesbtn" onclick="startEternityChallenge('eterc2', new Decimal('1e975'), new Decimal('1e175'))">Start</button>
<br>
<span id="eterc2completed">Completed 0 Times.</span><br>
<span id="eterc2goal" >Goal: 1e1000 IP</span><br>
<span id="ec2reward">Reward: idk lol</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="eterchallengediv" id="eterc3div" style="height: 140px; display: none">
<span>Dimensions 5-8 don't produce anything. Dimensional sacrifice is disabled.</span>
<br>
<br>
<div class="outer">
<button id="eterc3" class="challengesbtn" onclick="startEternityChallenge('eterc3', new Decimal('1e600'), new Decimal('1e75'))">Start</button>
<br>
<span id="eterc3completed">Completed 0 Times.</span><br>
<span id="eterc3goal" >Goal: 1e750 IP</span><br>
<span id="ec3reward">Reward: idk lol</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc4div" style="height: 140px; display: none">
<span>All infinitied stat multipliers and generators are disabled.</span>
<br>
<br>
<div class="outer">
<button id="eterc4" class="challengesbtn" onclick="startEternityChallenge('eterc4', new Decimal('1e2750'), new Decimal('1e550'))">Start</button>
<br>
<span id="eterc4completed">Completed 0 Times.</span><br>
<span id="eterc4goal" >Goal: 1e4250 IP in 20 infinities</span><br>
<span id="ec4reward">Reward: Infinity Dimension multiplier from unspent IP</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="eterchallengediv" id="eterc5div" style="height: 140px; display: none">
<span>Galaxy cost increase scaling starts instantly (Normally at 100 galaxies). Dimension boost costs scaling is massively increased.</span>
<br>
<br>
<div class="outer">
<button id="eterc5" class="challengesbtn" onclick="startEternityChallenge('eterc5', new Decimal('1e750'), new Decimal('1e400'))">Start</button>
<br>
<span id="eterc5completed">Completed 0 Times.</span><br>
<span id="eterc5goal" >Goal: 1e3000 IP</span><br>
<span id="ec5reward">Reward: Galaxy cost scaling starts 10 galaxies later</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc6div" style="height: 140px; display: none">
<span>You can't gain Antimatter Galaxies normally, but the cost of upgrading your max replicanti galaxies is massively reduced.
</span>
<br>
<br>
<div class="outer">
<button id="eterc6" class="challengesbtn" onclick="startEternityChallenge('eterc6', new Decimal('1e850'), new Decimal('1e250'))">Start</button>
<br>
<span id="eterc6completed">Completed 0 Times.</span><br>
<span id="eterc6goal" >Goal: 1e1500</span><br>
<span id="ec6reward">Reward: Further reduction dimension cost multiplier increase, Current: 3x</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="eterchallengediv" id="eterc7div" style="height: 140px; display: none">
<span>First Time Dimension produces Eighth Infinity Dimension, and First Infinity Dimension produces Seventh Dimensions. Tickspeed affects all dimensions normally.</span>
<br>
<br>
<div class="outer">
<button id="eterc7" class="challengesbtn" onclick="startEternityChallenge('eterc7', new Decimal('1e2000'), new Decimal('1e530'))">Start</button>
<br>
<span id="eterc7completed">Completed 0 Times.</span><br>
<span id="eterc7goal" >Goal: 1e2700 IP</span><br>
<span id="ec7reward">Reward: Infinity Dimension multiplier based on time shards, Current: 0x</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc8div" style="height: 140px; display: none">
<span>You can only upgrade Infinity Dimensions 50 times, and Replicanti upgrades 40 times. Infinity Dimension and Replicanti upgrade autobuyers are disabled.
</span>
<br>
<br>
<div class="outer">
<button id="eterc8" class="challengesbtn" onclick="startEternityChallenge('eterc8', new Decimal('1e1300'), new Decimal('1e900'))">Start</button>
<br>
<span id="eterc8completed">Completed 0 Times.</span><br>
<span id="eterc8goal" >Goal: 1e1150</span><br>
<span id="ec8reward">Reward: dunno</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="eterchallengediv" id="eterc9div" style="height: 140px; display: none">
<span>You can't buy tickspeed upgrades. Infinity power instead multiplies time dimensions with greatly reduced effect.</span>
<br>
<br>
<div class="outer">
<button id="eterc9" class="challengesbtn" onclick="startEternityChallenge('eterc9', new Decimal('1e1750'), new Decimal('1e250'))">Start</button>
<br>
<span id="eterc9completed">Completed 0 Times.</span><br>
<span id="eterc9goal" >Goal: 1e400 IP</span><br>
<span id="ec9reward">Reward: something good I hope</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc10div" style="height: 140px; display: none">
<span>Time Dimensions and Infinity Dimensions are disabled, You gain an immense boost from infinitied stat to normal dimensions<br>
(infinitied^1000) Currently: <span id="ec10span">xX</span>
</span>
<br>
<br>
<div class="outer">
<button id="eterc10" class="challengesbtn" onclick="startEternityChallenge('eterc10', new Decimal('1e3000'), new Decimal('1e300'))">Start</button>
<br>
<span id="eterc10completed">Completed 0 Times.</span><br>
<span id="eterc10goal" >Goal: 1e1500</span><br>
<span id="ec10reward">Reward: dunno</span>
</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="eterchallengediv" id="eterc11div" style="height: 140px; display: none">
<span>All dimension multipliers are disabled except for the multipliers from Infinity power and dimension boosts (to normal dimensions)</span>
<br>
<br>
<div class="outer">
<button id="eterc11" class="challengesbtn" onclick="startEternityChallenge('eterc11', new Decimal('1e500'), new Decimal('1e200'))">Start</button>
<br>
<span id="eterc11completed">Completed 0 Times.</span><br>
<span id="eterc11goal" >Goal: 1e400 IP</span><br>
<span id="ec11reward">Reward: something good I hope</span>
</div>
</div>
</td>
<td>
<div class="eterchallengediv" id="eterc12div" style="height: 140px; display: none">
<span>The game runs 1000x slower.</span>
<br>
<br>
<div class="outer">
<button id="eterc12" class="challengesbtn" onclick="startEternityChallenge('eterc12', new Decimal('1e110000'), new Decimal('1e12000'))">Start</button>
<br>
<span id="eterc12completed">Completed 0 Times.</span><br>
<span id="eterc12goal" >Goal: 1e110000 in 0.5 seconds or less.</span><br>
<span id="ec12reward">Reward: Infinity Dimension cost multipliers are reduced. (x^1)</span>
</div>
</div>
</td>
</tr>
</table>
</div>
<footer-links></footer-links>
</div>
<div id="infinity" class="tab" align="center" style="display: none">
<br>
<div id="infinityPoints1" style="color: black; font-size: 15px; width: 40%; margin: 0 auto">You have made x Infinity points.</div>
<br>
<tr>
<td><button class="secondarytabbtn" onclick="showInfTab('preinf')">Upgrades</button><td>
<td><button class="secondarytabbtn" onclick="showInfTab('autobuyers')">Autobuyers</button><td>
<td><button id="postinfbtn" class="secondarytabbtn" onclick="showInfTab('postinf')" >Break Infinity</button><td>
<td><button id="replicantitabbtn" class="secondarytabbtn" onclick="showInfTab('replicantis')">Replicantis</button><td>
</tr>
<div id="preinf" class="inftab">
<br>
<table class="table" style="margin: 0 auto">
<tr>
<td>
<button id="infi11" class="infinistorebtn1">Production increase over time <br>currently:</button>
</td>
<td>
<button id="infi21" class="infinistorebtn2">Increase the multiplier for buying 10 Dimensions <br>2x -> 2.2x<br>Cost: 1 IP</button>
</td>
<td>
<button id="infi31" class="infinistorebtn3">Production increase over time in current infinity<br>Cost: 3 IP</button>
</td>
<td>
<button id="infi41" class="infinistorebtn4">You start with the 5th dimension unlocked<br>Cost: 20 IP</button>
</td>
</tr>
<tr>
<td>
<button id="infi12" class="infinistorebtn1">First and Eighth Dimension power <br>xx</button>
</td>
<td>
<button id="infi22" class="infinistorebtn2">Second and Seventh Dimension power <br>xx</button>
</td>
<td>
<button id="infi32" class="infinistorebtn3">Bonus per unspent Infinity Point <br>xx</button>
</td>
<td>
<button id="infi42" class="infinistorebtn4">You start with the 6th dimension unlocked<br>Cost: 40 IP</button>
</td>
</tr>
<tr>
<td>
<button id="infi13" class="infinistorebtn1">Third and Sixth Dimension power <br>xx</button>
</td>
<td>
<button id="infi23" class="infinistorebtn2">Fourth and Fifth Dimension power <br>xx</button>
</td>
<td>
<button id="infi33" class="infinistorebtn3">Increase Dimension Boost multiplier <br>2x -> 2.5x<br>Cost: 7 IP</button>
</td>
<td>
<button id="infi43" class="infinistorebtn4">You start with the 7th dimension unlocked<br>Cost: 80 IP</button>
</td>
</tr>
<tr>
<td>
<button id="infi14" class="infinistorebtn1">Decrease the number of Dimensions needed for Dimensional Boosts and Antimatter Galaxies by 9<br>Cost: 1 IP</button>
</td>
<td>
<button id="infi24" class="infinistorebtn2">Galaxies are twice as effective<br>Cost: 2 IP</button>
</td>
<td>
<button id="infi34" class="infinistorebtn3">Infinity Point generation (based on fastest infinity) <br>xx</button>
</td>
<td>
<button id="infi44" class="infinistorebtn4">You start with the 8th dimension unlocked, and an Antimatter Galaxy<br>Cost: 300 IP</button>
</td>
</tr>
<tr>
</tr>
</table>
<br>
<div><button id="infiMult" class="infinimultbtn">Multiply infinity points from all sources by 2 <br>currently: <br>Cost: 100 IP</button></div>
<div><button id="infmultbuyer" class="storebtn" onclick="infMultAutoToggle()" style="display:none; height: 25px; width: 190px; font-size:10px; margin-top: 3px;">Autobuy IP mult ON</button></div>
<footer-links></footer-links>
</div>
<div id="autobuyers" class="inftab">
<br>
<table class="table" style="margin: 0 auto">
<button class="storebtn" id="toggleautobuyers" style="font-size: 100%; width: 150px; height: 40px; margin: 3px" onclick="toggleAutoBuyers()">Enable/disable autobuyers</button>
<button class="storebtn" id="togglebulk" style="font-size: 100%; width: 150px; height: 40px;margin: 3px" onclick="toggleBulk()">Disable bulk buy </button>
<button class="storebtn" id="togglecrunchmode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleCrunchMode()">Auto crunch mode: amount</button>
<button class="storebtn" id="toggleeternitymode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleEternityMode()">Auto eternity mode: amount</button>
<button class="storebtn" id="togglerealitymode" style="font-size: 100%; width: 150px; height: 40px;margin: 3px; display: none" onclick="toggleRealityMode()">Auto reality mode: RM</button>
<br>
<tr>
<td>
<div class="autoBuyerDiv" id="autoBuyerReality">
<div>Automatic Reality</div><br>
<div><span>Target reality machines:</span>
<input type="text" onchange="updatePriorities()" id="priority14"></input></div>
<div><span>Target glyph level:</span>
<input type="text" onchange="updatePriorities()" id="priority15"></input></div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="realityison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" style="opacity: 0"></div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyerEter" style="margin-left: -268px;">
<div>Automatic Eternity</div><br>
<div><span id="eternitylimittext">Amount of EP to wait until reset:</span>
<input type="text" onchange="updatePriorities()" id="priority13"></input></div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="eternityison"></input>
</div>
</td>
</tr>
<tr>
<td>
<div class="autoBuyerDiv" id="autoBuyerDimBoost" style="font-size: 11px;">
<div>Automatic DimBoosts</div>
<button class="autobuyerbtn" id="buyerBtnDimBoost">46% smaller interval<br>Cost: 2 points</button>
<div style="font-size: 80%"id="intervalDimBoost">Current interval: 30 seconds</div>
<span style="font-size: 80%">Max DimBoosts:</span>
<input type="text" onchange="updatePriorities()" id="priority10"></input>
<br>
<span style="font-size: 80%">Galaxies required to always Dimboost:</span>
<input type="text" onchange="updatePriorities()" id="overGalaxies"></input>
<br>
<div id="bulkdimboost">
<span style="font-size: 80%" id="bulklabel">Bulk DimBoost amount:</span>
<input type="text" onchange="updatePriorities()" id="bulkDimboost"></input>
</div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="10ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyerGalaxies">
<div>Automatic Galaxies</div>
<button class="autobuyerbtn" id="buyerBtnGalaxies">46% smaller interval<br>Cost: 2 points</button>
<div style="font-size: 80%"id="intervalGalaxies">Current interval: 30 seconds</div>
<span>Max Galaxies:</span>
<input type="text" onchange="updatePriorities()" id="priority11"></input>
<br>
<div id="galaxybulk" style="display: none">
<span style="font-size: 80%">Buy max galaxies every X seconds (0 to always buy):</span>
<input type="text" onchange="updatePriorities()" id="bulkgalaxy"></input>
</div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="11ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyerInf">
<div>Automatic Big Crunch</div>
<button class="autobuyerbtn" id="buyerBtnInf">46% smaller interval<br>Cost: 2 points</button>
<div style="font-size: 80%"id="intervalInf">Current interval: 60 seconds</div>
<div id="iplimit"><span id="limittext">Amount of IP to wait until reset:</span>
<input type="text" onchange="updatePriorities()" id="priority12"></input></div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="12ison"></input>
</div>
</td>
</tr>
<tr>
</tr>
<tr>
<td>
<div class="autoBuyerDiv" id="autoBuyer1">
<div>1st Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn1">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn1">Buys singles</button>
<div style="font-size: 80%"id="interval1">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority1">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="1ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyer2">
<div>2nd Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn2">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn2">Buys singles</button>
<div style="font-size: 80%"id="interval2">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority2">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="2ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyer3">
<div>3rd Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn3">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn3">Buys singles</button>
<div style="font-size: 80%"id="interval3">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority3">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="3ison"></input>
</div>
</td>
</tr>
<tr>
<td>
<div class="autoBuyerDiv" id="autoBuyer4">
<div>4th Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn4">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn4">Buys singles</button>
<div style="font-size: 80%"id="interval4">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority4">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="4ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyer5">
<div>5th Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn5">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn5">Buys singles</button>
<div style="font-size: 80%"id="interval5">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority5">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="5ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyer6">
<div>6th Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn6">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn6">Buys singles</button>
<div style="font-size: 80%"id="interval6">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority6">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="6ison"></input>
</div>
</td>
</tr>
<tr>
<td>
<div class="autoBuyerDiv" id="autoBuyer7">
<div>7th Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn7">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn7">Buys singles</button>
<div style="font-size: 80%"id="interval7">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority7">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="7ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyer8">
<div>8th Dimension Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtn8">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtn8">Buys singles</button>
<div style="font-size: 80%"id="interval8">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority8">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="8ison"></input>
</div>
</td>
<td>
<div class="autoBuyerDiv" id="autoBuyerTickSpeed">
<div>Tickspeed Autobuyer</div>
<button class="autobuyerbtn" id="buyerBtnTickSpeed">46% smaller interval<br>Cost: 2 points</button>
<button class="autobuyerbtn" id="toggleBtnTickSpeed">Buys singles</button>
<div style="font-size: 80%"id="intervalTickSpeed">Current interval: 5 seconds<br></div>
<span>Priority:</span>
<select onchange="updatePriorities()" id="priority9">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
</select>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="9ison"></input>
</div>
</td>
</tr>
</table>
<div class="autoBuyerDiv" id="autoBuyerSac">
<div>Automatic Sacrifice</div>
<div id="intervalSac" style="font-size: 80%">Current interval: 0.10 seconds</div>
<div id="iplimit"><span>Sacrifice when the multiplier is over:</span>
<input type="text" onchange="updatePriorities()" id="prioritySac"></input></div>
<br>
<span style="font-size: 80%">Is active:</span>
<input type="checkbox" class="checkbox" onchange="updateAutobuyers()" id="13ison"></input>
</div>
<footer-links></footer-links>
</div>
<div id="postinf" class="inftab" align="center">
<br>
<div id="abletobreak">You need to get Automated Big Crunch interval to 0.1 to be able to break infinity</div>
<br>
<table id="postinftable" class="table" style="margin: 0 auto">
<tr>
<td>
<button class="infinistorebtnbought" style="opacity: 0"></button>
</td>
<td>
<button id="break" class="infinistorebtn2" onclick="breakInfinity()" ach-tooltip="Cost multipliers post-infinity will begin increasing faster, but so will the Infinity Point gain">BREAK INFINITY</button>
</td>
<td>
<button class="infinistorebtnbought" style="opacity: 0"></button>
</td>
</tr>
<tr>
<td>
<button id="postinfi11" class="infinistorebtn1">Production based on total antimatter produced <br>Currently:<br>Cost: 10 K IP</button>
</td>
<td>
<button id="postinfi21" class="infinistorebtn1">Production based on current antimatter<br>Currently: <br>Cost: 50 K IP</button>
</td>
<td>
<button id="postinfi41" class="infinistorebtn1">Makes galaxies 50% stronger<br>Currently: <br>Cost: 5e11 IP</button>
</td>
</tr>
<tr>
<td>
<button id="postinfi12" class="infinistorebtn1">Increase the production of all dimensions by amount infinitied <br>Currently:<br>Cost: 100 K IP</button>
</td>
<td>
<button id="postinfi22" class="infinistorebtn1">achievemult</button>
</td>
<td>
<button id="postinfi32" class="infinistorebtn1">Increase the production of all dimensions based on slowest challenge run<br>Cost: 3 M IP</button>
</td>
</tr>
<tr>
<td>
<button id="postinfi13" class="infinistorebtn1" onclick="buyInfinityUpgrade('infinitiedGeneration',20e6)">You passively generate Infinitied stat based on your fastest infinity.<br>1 every <br>Cost: 20 M IP</button>
</td>
<td>
<button id="postinfi23" class="infinistorebtn1" onclick="buyInfinityUpgrade('bulkBoost',5e9)">Option to bulk buy Dimension Boosts <br>Cost: </button>
</td>
<td>
<button id="postinfi33" class="infinistorebtn1" onclick="buyInfinityUpgrade('autoBuyerUpgrade',1e15)">Autobuyers work twice as fast <br>Cost: 1 Qa IP</button>
</td>
</tr>
<tr>
<td>
<button id="postinfi31" class="infinimultbtn">Tickspeed cost multiplier increase <br>10x -> 9x<br>Cost: 300 K IP</button>
</td>
<td>
<button id="postinfi42" class="infinimultbtn">Dimension cost multiplier increase <br>10x -> 9x<br>Cost: 10 M IP</button>
</td>
<td>
<button id="offlineProd" class="infinimultbtn">Dimension cost multiplier increase <br>10x -> 9x<br>Cost: 10 M IP</button>
</td>
</tr>
</table>
<footer-links></footer-links>
</div>
<div id="replicantis" class="inftab">
<br>
<button class="storebtn" id="replicantiunlock" onclick="unlockReplicantis()" style="width:200px; height: 80px">Unlock Replicantis<br>Cost: 1e140 IP</button>
<div id="replicantidiv" style="display: none; width: 1000px">
<div id="eterc8repl" style="display: none;"></div>
<p style="font-size: 15px">You have <span id="replicantiamount" style="font-size:23px; color: black">0</span> replicanti. Translated to <span id="replicantimult" style="font-size:23px; color: black">0</span>x multiplier on all infinity dimensions</p>
<br>
<button class="storebtn" id="replicantichance" onclick="upgradeReplicantiChance()" style="width:180px; height: 50px; font-size: 10px">Replicate chance: 1%<br>+1% Costs: 1e6969 IP</button>
<button class="storebtn" id="replicantiinterval" onclick="upgradeReplicantiInterval()" style="width:180px; height: 50px; font-size: 10px">Interval: 1000ms<br>-> 900 Costs: 1e6969 IP</button>
<button class="storebtn" id="replicantimax" onclick="upgradeReplicantiGalaxy()" style="width:180px; height: 50px; font-size: 10px">Max Replicanti galaxies: 0<br>+1 Costs: 1e6969 IP</button>
<br>
<button class="storebtn" id="replauto1" onclick="toggleReplAuto('chance')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
<button class="storebtn" id="replauto2" onclick="toggleReplAuto('interval')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
<button class="storebtn" id="replauto3" onclick="toggleReplAuto('galaxy')" style="width:180px; font-size: 10px; visibility: hidden">Auto: ON</button>
<br><br><br>
<p id="replicantiapprox"></p>
<br>
<button class="storebtn" id="replicantireset" onclick="replicantiGalaxy()" style="width: 200px; height: 70px; font-size: 12px">Reset replicanti amount, but get a free galaxy</button>
<br>
<button class="storebtn" id="replicantiresettoggle" onclick="replicantiGalaxyAutoToggle()" style="width: 200px; height: 25px; font-size: 12px; display: none">Auto galaxy OFF</button>
</div>
<footer-links sticky="true"></footer-links>
</div>
</div>
<div id="reality" class="tab" align="center" style="margin-top: 10px;">
<br>
<div id="realitymachines" style="color: black; font-size: 15px; width: 40%; margin: 0 auto">You have x Reality Machines.</div>
<br>
<table class="table" align="center" style="margin: auto">
<tr>
<td><button class="secondarytabbtn" onclick="showRealityTab('glyphstab')">Glyphs</button></td>
<td><button class="secondarytabbtn" onclick="showRealityTab('upgrades')">Upgrades</button></td>
<td><button class="secondarytabbtn" onclick="showRealityTab('perks')">Perks</button></td>
<td><button class="secondarytabbtn" onclick="showRealityTab('automation')">Automation</button></td>
<td><button class="secondarytabbtn" onclick="showRealityTab('wormhole')">Wormhole</button></td>
</tr>
</table>
<div id="glyphstab" class="realitytab">
<div id="glyphTabUpper">
<div class="glyphDescriptions" id="activeGlyphs"> <!-- left-->
here will be a description of current glyph effects or smthing
</div>
<div> <!-- middle -->
<button id="realitymachine" onclick="reality()">Make a new reality
<br>Machines gained: 1
<br>Glyph level: 1</button>
<button onclick="startRealityOver()">Start reality over (without gaining anything)</button>
<br>
<br>
<button class="realityUpgrade" onclick="toggleGlyphRespec()" id="glyphRespec" style="width:150px; height: 40px; margin: auto">Clear glyph slots on Reality</button>
<div id="glyphslots">
<!-- These are generated from JS -->
</div>
</div>
<div class="glyphDescriptions" id="sacrificedGlyphs"> <!-- right-->
</div>
</div>
<div class="glyphcontainer" style="margin: auto;">
<div>
<h3 style="text-align: center">Inventory</h3>
<table>
<tbody id="glyphs">
</tbody>
</table>
</div>
</div>
</div>
<div id="upgrades" class="realitytab" style="display: none;">
<table class="table realityUpgradeTable" align="center" style="margin: auto">
<tr>
<td><div class="realityUpgrade" onclick="buyRealityUpg(1)" id="rupg1">You gain dilated time 3 times faster<br>Cost: 1 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(2)" id="rupg2">You gain replicanti 3 times faster<br>Cost: 2 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(3)" id="rupg3">You gain 3 times more eternities<br>Cost: 2 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(4)" id="rupg4">You gain 3 times more Tachyon Particles<br>Cost: 3 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(5)" id="rupg5">You gain 5 times more infinities<br>Cost: 4 RM</div></td>
</tr>
<tr>
<td><div class="realityUpgrade" onclick="buyRealityUpg(6)" id="rupg6" style="font-size: 0.85em;"><b>Requires: Reach first Eternity without getting any RGs during that eternity</b>Replicanti gain is boosted from RGs (x RG/50)<br>Cost: 15 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(7)" id="rupg7"><b>Requires: Reach first Infinity with just 1 galaxy</b>Infinitied gain is boosted from Antimatter Galaxies (x Galaxies/30)<br>Cost: 15 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(8)" id="rupg8" style="font-size: 0.85em;"><b>Requires: Have the first 13 rows of achievements when you infinity the first time</b>Tachyon Particle gain is multiplied based on achievement multiplier (mult^0.5)<br>Cost: 15 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(9)" id="rupg9"><b>Requires: Reality with only a single glyph with a level 3 or higher equipped.</b><br>Gain another glyph slot<br>Cost: 15 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(10)" id="rupg10"><b>Requires: Do your first Eternity with 1e400 IP</b><br>Start with 100 eternities<br>Cost: 15 RM</div></td>
</tr>
<tr>
<td><div class="realityUpgrade" onclick="buyRealityUpg(11)" id="rupg11" style="font-size: 0.85em;"><b>Requires: 1,000,000,000,000 banked infinities</b><br>Gain 10% of the infinities you would gain by infinitying each second.<br>Cost: 50 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(12)" id="rupg12"><b>Requires: 1e70 EP without EC1</b><br>EP mult based on realities and TT, Currently Xx<br>Cost: 50 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(13)" id="rupg13" style="font-size: 0.85em;"><b>Requires: e3500 EP without TD5</b><br>More eternity autobuyer options, EP multiplier autobuyer, Time dimension autobuyers<br>Cost: 50 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(14)" id="rupg14"><b>Requires: 1,000,000 eternities</b><br>Gain eternities per second equal to your realities<br>Cost: 50 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(15)" id="rupg15"><b>Requires: Reach 1e10 EP without EP multipliers (test)</b><br>Multiply TP gain based on EP mult, Currently Xx<br>Cost: 50 RM</div></td>
</tr>
<tr>
<td><div class="realityUpgrade" onclick="buyRealityUpg(16)" id="rupg16" style="font-size: 0.85em;"><b>Requires: Reality with 4 glyphs with uncommon or better rarity</b><br>Improve the glyph rarity formula<br>Cost: 1500 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(17)" id="rupg17"><b>Requires: Reality with 4 glyphs, with each having 2 effects</b><br>50% chance to get +1 effects on glyphs<br>Cost: 1500 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(18)" id="rupg18"><b>Requires: Reality with 4 level 10 or higher glyphs equipped.</b><br>Eternities affect glyph level<br>Cost: 1500 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(19)" id="rupg19"><b>Requires: Have a total of 30 glyphs</b><br>You can sacrifice power and time glyphs for permanent bonuses (shift+click)<br>Cost: 1500 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(20)" id="rupg20" style="font-size: 0.85em;"><b>Requires: 2 years total play time</b><br>You can have 2 wormholes<br>Cost: 1500 RM</div></td>
</tr>
<tr>
<td><div class="realityUpgrade" onclick="buyRealityUpg(21)" id="rupg21" style="font-size: 0.85em;"><b>Requires: 1e70,000 replicanti</b><br>You can sacrifice dilation, replication and infinity glyphs<br>Cost: 100,000 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(22)" id="rupg22"><b>Requires: 1e85 DT</b><br>Some time based multiplier to TD, Currently Xx<br>Cost: 100,000 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(23)" id="rupg23"><b>Requires: Reality in under 15 minutes</b><br>Eternity multipliers affect eternity generation<br>Cost: 100,000 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(24)" id="rupg24"><b>Requires: Reality for 5000 RM without glyphs</b><br>Gain another glyph slot<br>Cost: 100,000 RM</div></td>
<td><div class="realityUpgrade" onclick="buyRealityUpg(25)" id="rupg25"><b>Requires: Gain 1e10500 EP</b><br>Reality autobuyer<br>Cost: 100,000 RM</div></td>
</tr>
</table>
</div>
<div id="automation" class="realitytab" style="display: none;">
<span id="automatorUnlock"><br><br><br>You need to get 4 Realities to unlock the automator</span>
<div class="automator-container">
<div id="rowsAvailable">Your automator can use 4 rows, next row at 9 realities</div>
<canvas id="automatorTreeCanvas"></canvas>
<div>
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; margin-bottom: 3px;">
<p id="automatorloadsavetext">load:</p>
<button class="realitytabbtn" onclick="automatorSaveButton(1)" style="width:30px; height: 30px; font-size: 0.75rem; display: block; cursor: pointer; border-radius: 4px; margin-left: 5px;">1</button>
<button class="realitytabbtn" onclick="automatorSaveButton(2)" style="width:30px; height: 30px; font-size: 0.75rem; display: block; cursor: pointer; border-radius: 4px; margin-left: 5px;">2</button>
<button class="realitytabbtn" onclick="automatorSaveButton(3)" style="width:30px; height: 30px; font-size: 0.75rem; display: block; cursor: pointer; border-radius: 4px; margin-left: 5px;">3</button>
<label for="automatorOn" style="margin-left: 40px;">on:</label>
<input type="checkbox" name="automatorOn" id="automatorOn" onChange="automatorOnOff()">
</div>
<textarea name="automator" id="automator" cols="30" spellcheck="false" onChange="updateState()"></textarea>
</div>
<table class="table" id="studytable">
<tr>
<td><button class="automatorinstruction command" id="automator11" onclick="buyAutomatorInstruction(11, 1)">
<span class="tooltip">
<h3>WAIT [target] [amount]</h3>
Waits for something to pass a certain point, "Wait EP 1e2000" waits until you have 1e2000 ep. "Wait time 10" waits 10 seconds.
</span>
WAIT<br>
Cost: 1 RM
</button></td>
<td><button class="automatorinstruction" style="opacity: 0;"></button></td>
<td><button class="automatorinstructionbought command" id="automator12">
<span class="tooltip">
<h3>BUY [target] [amount/ID]</h3>
Buys stuff, "Buy study 11" buys the first timestudy. Hold shift to see study IDs.
</span>
BUY<br>
</button></td>
</tr>
</table>
<br>
<table class="table" id="studytable">
<tr>
<td><button class="automatorinstruction target" id="automator21" onclick="buyAutomatorInstruction(21, 1)">IF<br>Cost: 1 RM</button></td>
<td><button class="automatorinstruction target" id="automator22" onclick="buyAutomatorInstruction(22, 3)">ANTIMATTER<br>Cost: 3 RM</button></td>
<td><button class="automatorinstruction target" id="automator23" onclick="buyAutomatorInstruction(23, 2)">EP<br>Cost: 2 RM</button></td>
<td><button class="automatorinstructionbought target" id="automator24">STUDY<br></button></td>
<td><button class="automatorinstructionbought target" id="automator25">STUDYUNTIL</button></td>
<td><button class="automatorinstruction target" id="automator26" onclick="buyAutomatorInstruction(26, 50)">
<span class="tooltip">
<h3>BUY STUDYPATH [all/none] [study ids and path names]</h3>
<br />
Buys studies top-down using arguments after the mode specification. The 2 modes specify to buy "all" or "none" of the studies on non-locked splits (incl. 62 and 33). Locked paths must be specified by ID # or split name.
</span>STUDYPATH<br>Cost: 50 RM</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="automatorinstruction target" id="automator31" onclick="buyAutomatorInstruction(31, 1)">GOTO<br>Cost: 1 RM</button></td>
<td><button class="automatorinstruction target" id="automator32" onclick="buyAutomatorInstruction(32, 3)">IP<br>Cost: 3 RM</button></td>
<td><button class="automatorinstruction target" id="automator33" onclick="buyAutomatorInstruction(33, 2)">REPLICANTI<br>Cost: 2 RM</button></td>
<td><button class="automatorinstruction target" id="automator34" onclick="buyAutomatorInstruction(34, 3)">TTEP<br>Cost: 3 RM</button></td>
<td><button class="automatorinstruction target" id="automator35" onclick="buyAutomatorInstruction(35, 2)">TTIP<br>Cost: 2 RM</button></td>
<td><button class="automatorinstruction target" id="automator36" onclick="buyAutomatorInstruction(36, 500)">STUDYIMPORT<br>Cost: 500 RM</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="automatorinstruction target" id="automator41" onclick="buyAutomatorInstruction(41, 3)">TIME<br>Cost: 3 RM</button></td>
<td><button class="automatorinstruction target" id="automator42" onclick="buyAutomatorInstruction(42, 2)">RG<br>Cost: 2 RM</button></td>
<td><button class="automatorinstruction target" id="automator43" onclick="buyAutomatorInstruction(43, 3)">TTAM<br>Cost: 3 RM</button></td>
<td><button class="automatorinstruction target" id="automator44" onclick="buyAutomatorInstruction(44, 20)">TTMAX<br>Cost: 20 RM</button></td>
</tr>
</table>
<table class="table" id="studytable">
<tr>
<td><button class="automatorinstruction command" id="automator51" onclick="buyAutomatorInstruction(51, 30)">
<span class="tooltip">
<h3>LOAD [automatorscriptnumber]</h3>
You can load different automatorscripts with this, "Load 2" loads the second script
</span>
LOAD<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction target" id="automator52" onclick="buyAutomatorInstruction(52, 10)">MAX<br>Cost: 10 RM</button></td>
<td><button class="automatorinstruction command" id="automator53" onclick="buyAutomatorInstruction(53, 30)">
<span class="tooltip">
<h3>TOGGLE [autobuyer]</h3>
Toggles autobuyers on and off, "Toggle D1" for example. Targets include: DX, Tickspeed, Galaxy, Dimboost, Infinity, Eternity, Sacrifice, and RG
</span>
TOGGLE<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction command" id="automator54" onclick="buyAutomatorInstruction(54, 30)">
<span class="tooltip">
<h3>UNLOCK [target] [(id)]</h3>
Unlocks either ECs "Unlock EC 3", or dilation "Unlock dilation"
</span>
UNLOCK<br>Cost: 30 RM
</button></td>
</tr>
<tr>
<td><button class="automatorinstruction command" id="automator61" onclick="buyAutomatorInstruction(61, 30)">
<span class="tooltip">
<h3>RESPEC</h3>
Toggles respec on, so next eternity you will respec.
</span>
RESPEC<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction command" id="automator62" onclick="buyAutomatorInstruction(62, 30)">
<span class="tooltip">
<h3>ETERNITY</h3>
Does an eternity if able, if not it waits until it can eternity.
</span>
ETERNITY<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction target" id="automator63" onclick="buyAutomatorInstruction(63, 30)">DILATION<br>Cost: 30 RM</button></td>
<td><button class="automatorinstruction target" id="automator64" onclick="buyAutomatorInstruction(64, 30)">EC<br>Cost: 30 RM</button></td>
</tr>
<tr>
<td><button class="automatorinstruction command" id="automator71" onclick="buyAutomatorInstruction(71, 30)">
<span class="tooltip">
<h3>CHANGE [IPAUTOBUYER/EPAUTOBUYER] [amount]</h3>
You can change the amount in your autobuyers "CHANGE IPAUTOBUYER 1e2000" for example
</span>
CHANGE<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction command" id="automator72" onclick="buyAutomatorInstruction(72, 30)">
<span class="tooltip">
<h3>STOP</h3>
Stops the whole automator.
</span>
STOP<br>Cost: 30 RM
</button></td>
<td><button class="automatorinstruction" style="opacity: 0;"></button></td>
<td><button class="automatorinstruction command" id="automator73" onclick="buyAutomatorInstruction(73, 30)">
<span class="tooltip">
<h3>START [target] [(id)]</h3>
Starts either ECs "Start EC 3", or dilation "Start dilation"
</span>
START<br>Cost: 30 RM
</button></td>
</tr>
<tr>
<td><button class="automatorinstruction target" id="automator81" onclick="buyAutomatorInstruction(81, 30)">IPAUTOBUYER<br>Cost: 30 RM</button></td>
<td><button class="automatorinstruction target" id="automator82" onclick="buyAutomatorInstruction(82, 30)">EPAUTOBUYER<br>Cost: 30 RM</button></td>
<td><button class="automatorinstruction target" id="automator83" onclick="buyAutomatorInstruction(83, 30)">DILATION<br>Cost: 30 RM</button></td>
<td><button class="automatorinstruction target" id="automator84" onclick="buyAutomatorInstruction(84, 30)">EC<br>Cost: 30 RM</button></td>
</tr>
</table>
</div>
</div>
<div id="wormhole" class="realitytab" style="display: none;">
<button id="wormholeunlock" class="realityUpgrade" onclick="unlockWormhole()" style="text-shadow: -1px 1px 3px #d5ffd7;" ach-tooltip="The wormhole makes the game run significantly faster for a short period of time. Starts at 180x faster for 10 seconds, once per hour.">Unleash the Wormhole<br>Cost: 50 RM</button>
<div id="wormholecontainer" style="display: none">
<canvas id="wormholeImage" width="400" height="400" style="border:1px solid #000000;"></canvas>
<h3 id="wormholeStatus1"></h3>
<h3 id="wormholeStatus2"></h3>
<h3 id="wormholeStatus3"></h3>
<div class="wormhole-upgrades" id="whupg1">
<button class="realityUpgrade" id="wormholeinterval1" onclick="upgradeWormholeInterval(0)">Speed up the wormhole up 25%<br>Current interval: 3600 seconds<br>Cost: 15RM</button>
<button class="realityUpgrade" id="wormholepower1" onclick="upgradeWormholePower(0)">Make the wormhole 35% more powerful<br>Current power: 5x <br>Cost: 10RM</button>
<button class="realityUpgrade" id="wormholeduration1" onclick="upgradeWormholeDuration(0)">Extend the wormhole duration by 50%<br>Current duration: 10 seconds<br>Cost: 20RM</button>
</div>
<div class="wormhole-upgrades" id="whupg2">
<button class="realityUpgrade" id="wormholeinterval2" onclick="upgradeWormholeInterval(1)">Speed up the wormhole up 25%<br>Current interval: 3600 seconds<br>Cost: 15RM</button>
<button class="realityUpgrade" id="wormholepower2" onclick="upgradeWormholePower(1)">Make the wormhole 35% more powerful<br>Current power: 5x <br>Cost: 10RM</button>
<button class="realityUpgrade" id="wormholeduration2" onclick="upgradeWormholeDuration(1)">Extend the wormhole duration by 50%<br>Current duration: 10 seconds<br>Cost: 20RM</button>
</div>
<div class="wormhole-upgrades" id="whupg3">
<button class="realityUpgrade" id="wormholeinterval3" onclick="upgradeWormholeInterval(2)">Speed up the wormhole up 25%<br>Current interval: 3600 seconds<br>Cost: 15RM</button>
<button class="realityUpgrade" id="wormholepower3" onclick="upgradeWormholePower(2)">Make the wormhole 35% more powerful<br>Current power: 5x <br>Cost: 10RM</button>
<button class="realityUpgrade" id="wormholeduration3" onclick="upgradeWormholeDuration(2)">Extend the wormhole duration by 50%<br>Current duration: 10 seconds<br>Cost: 20RM</button>
</div>
<div><button class="realityUpgrade" onclick="pauseWormhole()" style="height: auto; padding: 16px" id="pauseButton">Pause</button></div>
</div>
</div>
<div id="perks" class="realitytab" style="display: none;">
<div id="pp">You have 0 Perk points</div>
<div class="vis-network" tabindex="900" style="position: relative; overflow: hidden; touch-action: pan-y; user-select: none; -webkit-user-drag: none; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); width: 100%; height: 100%;">
<canvas width="800" height="800" style="position: relative; touch-action: none; user-select: none; -webkit-user-drag: none; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); width: 100%; height: 100%;"></canvas>
</div>
</div>
</div>
</div>
<div class="popup glyphselect" id="glyphSelect">
<h3>Select one of the following glyphs</h3>
<div id="glyphsToSelect"></div>
</div>
<modal-popup v-if="view.modal.current" :view="view" :model="model" @close="hideModal"></modal-popup>
<tt-shop :player="model.player" :view="view"></tt-shop>
<div id="progress" style="display:none">
<div id="progressbar"><span id="progresspercent" ach-tooltip="Percentage until Infinity">0%</span></div>
</div>
<link v-if="model.player.options.theme" type="text/css" rel="stylesheet" :href="themeCss">
</div>
</body>
<div class="videocontainer">
<video autoplay muted loop id="stars" style="display: none;">
<source src="images/s6-bg.webm" type="video/webm">
</video>
</div>
<div class="videocontainer">
<video preload muted id="realityanimbg" style="opacity: 0; display: none; ">
<source src="images/realityanimbg.webm" type="video/webm">
</video>
</div>
<script type="text/javascript" src="javascripts/lib/vue.js"></script>
<script type="text/javascript" src="javascripts/lib/lodash.min.js"></script>
<script type="text/javascript" src="javascripts/lib/mousetrap.min.js"></script>
<script type="text/javascript" src="PlayFab/PlayFabClientApi.js"></script>
<script type="text/javascript" src="javascripts/autobuyer.js"></script>
<!-- script type="text/javascript" src="javascripts/decimal.js"></script> -->
<script type="text/javascript" src="javascripts/breakinfinity.js"></script>
<script type="text/javascript" src="javascripts/chart.js"></script>
<script type="text/javascript" src="javascripts/lz-string.js"></script>
<script type="text/javascript" src="javascripts/DragDropTouch.js"></script>
<script type="text/javascript" src="javascripts/vis.js"></script>
<script type="text/javascript" src="javascripts/tln.js"></script>
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