mirror of
https://github.com/IvarK/AntimatterDimensionsSourceCode.git
synced 2024-09-20 11:01:45 +00:00
clean up and beautify effarig celestial tab
remove redundant objects, reorganize layout, make the effarig reality button cooler
This commit is contained in:
parent
f740fadb67
commit
ef20e4e682
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images/noise.png
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images/noise.png
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After Width: | Height: | Size: 533 KiB |
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@ -1,29 +1,5 @@
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Vue.component('effarig-tab', {
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components: {
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"glyph-weight-sliders": {
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props: {
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value: {
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type: Number,
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default: 50
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},
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name: {
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type: String
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}
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},
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template:
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`<div class="o-effarig-slider">
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<b>{{ name }} weight: {{ value/100 }}</b>
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<input
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style="margin-left:0rem;"
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:value="value"
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class="o-primary-btn--update-rate__slider"
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type="range"
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min="0"
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max="100"
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@input="emitInput(parseInt($event.target.value))"
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/>
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</div>`
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},
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"run-unlock-reward": {
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props: {
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unlock: Object
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@ -33,12 +9,28 @@ Vue.component('effarig-tab', {
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isUnlocked: false
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};
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},
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computed: {
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descriptions() {
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return this.unlock.config.description.split("\n");
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},
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symbol: () => GLYPH_SYMBOLS.effarig,
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},
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methods: {
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update() {
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this.isUnlocked = this.unlock.isUnlocked;
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}
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},
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template: `<div v-if="isUnlocked">{{ unlock.config.description }}</div>`
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template: /*html*/`
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<div class="l-effarig-tab__reward">
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<div class="c-effarig-tab__reward-label">{{ unlock.config.label }}: </div>
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<div v-if="isUnlocked" class="l-effarig-tab__reward-descriptions">
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<div v-for="description in descriptions">
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<span class="c-effarig-tab__reward-symbol">{{symbol}}</span>{{description}}
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</div>
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</div>
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<span v-else class="c-effarig-tab__reward-symbol">?</span>
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</div>
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`
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}
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},
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data: function() {
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@ -49,59 +41,11 @@ Vue.component('effarig-tab', {
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adjusterUnlocked: false,
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autopickerUnlocked: false,
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runUnlocked: false,
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weights: player.celestials.effarig.glyphWeights,
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typePriorities: ["Power", "Time", "Infinity", "Dilation", "Replication"],
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quote: "",
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quoteIdx: 0,
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isRunning: false,
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};
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},
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methods: {
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update() {
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this.relicShards = player.celestials.effarig.relicShards;
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this.shardsGained = Effarig.shardsGained;
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this.typePriorities = player.celestials.effarig.typePriorityOrder;
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this.quote = Effarig.quote;
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this.quoteIdx = player.celestials.effarig.quoteIdx;
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this.runUnlocked = EffarigUnlock.run.isUnlocked;
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this.autosacrificeUnlocked = EffarigUnlock.autosacrifice.isUnlocked;
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this.adjusterUnlocked = EffarigUnlock.adjuster.isUnlocked;
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this.autopickerUnlocked = EffarigUnlock.autopicker.isUnlocked;
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},
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startRun() {
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Effarig.startRun();
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},
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adjustWeights(name) {
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let tempTotalWeight = 0
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for (let i in this.weights) {
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tempTotalWeight += this.weights[i]
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}
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let tempExtra = tempTotalWeight - 100
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if (this.weights[name] === 100) {
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for (let i in this.weights) {
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this.weights[i] = 0;
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}
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this.weights[name] = 100;
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} else {
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while (tempExtra > 0) {
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for (let i in this.weights) {
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if (tempExtra > 0 && this.weights[i] > 0 && i != name) {
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this.weights[i]--;
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tempExtra--;
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}
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}
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}
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}
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},
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move() {
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player.celestials.effarig.typePriorityOrder = this.typePriorities
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},
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nextQuote() {
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Effarig.nextQuote()
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},
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hasNextQuote() {
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return this.quoteIdx < Effarig.maxQuoteIdx
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}
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},
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computed: {
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shopUnlocks: () => [
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EffarigUnlock.adjuster,
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@ -113,54 +57,68 @@ Vue.component('effarig-tab', {
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EffarigUnlock.infinity,
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EffarigUnlock.eternity,
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EffarigUnlock.reality
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]
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],
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symbol: () => GLYPH_SYMBOLS.effarig,
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runButtonOuterClass() {
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return this.isRunning ? "c-effarig-run-button--running" : "c-effarig-run-button--not-running";
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},
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runButtonInnerClass() {
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return this.isRunning ? "c-effarig-run-button__inner--running" : "c-effarig-run-button__inner--not-running";
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},
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runDescription() {
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return this.isRunning
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? "You are in Effarig's Reality - give up?"
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: `Start a new reality, all production and gamespeed is severely lowered,
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infinity and time dimensions reduce the production penalty.
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Glyph levels are temporarily capped.`
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}
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},
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methods: {
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update() {
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this.relicShards = player.celestials.effarig.relicShards;
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this.shardsGained = Effarig.shardsGained;
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this.quote = Effarig.quote;
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this.quoteIdx = player.celestials.effarig.quoteIdx;
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this.runUnlocked = EffarigUnlock.run.isUnlocked;
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this.autosacrificeUnlocked = EffarigUnlock.autosacrifice.isUnlocked;
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this.adjusterUnlocked = EffarigUnlock.adjuster.isUnlocked;
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this.autopickerUnlocked = EffarigUnlock.autopicker.isUnlocked;
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this.isRunning = Effarig.isRunning;
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},
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startRun() {
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if (!this.isRunning) Effarig.startRun();
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else startRealityOver();
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},
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nextQuote() {
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Effarig.nextQuote()
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},
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hasNextQuote() {
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return this.quoteIdx < Effarig.maxQuoteIdx
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}
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},
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template:
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`<div class="l-effarig-celestial-tab">
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<div class="o-teresa-quotes"> {{ quote }}</div><button class="o-quote-button" @click="nextQuote()" v-if="hasNextQuote()">→</button>
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<div class="c-effarig-relics">You have {{ shortenRateOfChange(relicShards) }} Relic Shards.</div>
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<div class="c-effarig-relic-description">You gain {{ shortenRateOfChange(shardsGained) }} Shards next reality, based on different kinds of glyph effects you have equipped and EP.</div>
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<div class="l-effarig-shop">
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<effarig-unlock-button
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v-for="(unlock, i) in shopUnlocks"
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:key="i"
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:unlock="unlock"
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/>
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</div>
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<effarig-unlock-button :unlock="runUnlock" />
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<div class="l-effarig-glyph-settings">
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<div v-if="autosacrificeUnlocked">
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Highest type will be picked, lowest sacrificed.
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<draggable :list="typePriorities" @end="move()">
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<div v-for="element in typePriorities" class="o-effarig-glyph-type">{{element}}</div>
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</draggable>
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<div class="l-effarig-shop-and-run">
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<div class="l-effarig-shop">
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<effarig-unlock-button
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v-for="(unlock, i) in shopUnlocks"
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:key="i"
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:unlock="unlock" />
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<effarig-unlock-button v-if="!runUnlocked" :unlock="runUnlock" />
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</div>
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<div v-if="adjusterUnlocked">
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<div>
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<glyph-weight-sliders v-model="weights.ep" name="EP" @input="adjustWeights('ep')"/>
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<glyph-weight-sliders v-model="weights.repl" name="Replicanti" @input="adjustWeights('repl')"/>
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</div>
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<div>
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<glyph-weight-sliders v-model="weights.dt" name="DT" @input="adjustWeights('dt')"/>
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<glyph-weight-sliders v-model="weights.eternities" name="Eternities" @input="adjustWeights('eternities')"/>
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<div v-if="runUnlocked" class="l-effarig-run">
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<div class="c-effarig-run-description">{{runDescription}}</div>
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<div :class="['l-effarig-run-button', 'c-effarig-run-button', runButtonOuterClass]"
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@click="startRun()">
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<div :class="runButtonInnerClass" :button-symbol="symbol">{{symbol}}</div>
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</div>
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<run-unlock-reward v-for="(unlock, i) in runUnlocks"
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:key="i"
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:unlock="unlock" />
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</div>
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<div v-if="autopickerUnlocked">Glyph effect weight settings here</div>
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</div>
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<div v-if="runUnlocked">
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<button
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class="o-effarig-shop-button effarig-run-button"
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@click="startRun()"
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>
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Start a new reality, all production and gamespeed is severely lowered,
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infinity and time dimensions reduce the production penalty.
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Glyph levels are temporarily capped. You will gain unlocks at Infinity, Eternity and Reality.
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</button>
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<run-unlock-reward
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v-for="(unlock, i) in runUnlocks"
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:key="i"
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:unlock="unlock"
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/>
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</div>
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</div>`
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});
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@ -27,10 +27,14 @@ Vue.component("effarig-unlock-button", {
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@click="purchase"
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>
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<description-display :config="config"/>
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<cost-display br
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<cost-display
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v-if="!isBought"
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:config="config"
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singular="Relic Shard"
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prefix=""
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/>
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<div v-else>
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(Unlocked)
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</div>
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</button>`
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});
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@ -3,7 +3,11 @@ Vue.component("cost-display", {
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config: Object,
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br: Boolean,
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singular: String,
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plural: String
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plural: String,
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prefix: {
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type: String,
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default: "Cost:",
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}
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},
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data() {
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return {
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@ -42,5 +46,5 @@ Vue.component("cost-display", {
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if (this.updateFn) this.updateFn();
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}
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},
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template: `<span v-if="isVisible"><br v-if="br">Cost: {{costDisplay}} {{singular | pluralize(cost, plural)}}</span>`
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template: `<span v-if="isVisible"><br v-if="br">{{prefix}} {{costDisplay}} {{singular | pluralize(cost, plural)}}</span>`
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});
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@ -8,7 +8,7 @@ const effarigQuotes = [
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"Do you like my little Stall? It’s not much, but it’s mine.",
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"Thank you for your purchase, customer!",
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"Is that too much? I think it’s too much.",
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"You bought out my entire stock... well at least I‘m rich now.",
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"You bought out my entire stock... well, at least I‘m rich now.",
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"The heart of my reality is suffering. Each Layer is harder than the last.",
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"I hope you never complete it.",
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"This is the first threshold. It only gets worse from here.",
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@ -66,7 +66,7 @@ const EffarigUnlock = (function() {
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var Effarig = {
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startRun() {
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startRealityOver()
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if (!startRealityOver()) return;
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player.celestials.effarig.run = true
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recalculateAllGlyphs()
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showRealityTab("glyphstab");
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@ -2,37 +2,43 @@ GameDatabase.celestials.effarig = {
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unlocks: {
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adjuster: {
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id: 0,
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description: "Unlock glyph level adjustment.",
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description: "Glyph level adjustment",
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cost: 1e7
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},
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autosacrifice: {
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id: 1,
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description: "Unlock automatic glyph sacrifice.",
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description: "Automatic glyph sacrifice",
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cost: 2e8
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},
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autopicker: {
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id: 2,
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description: "Unlock automatic glyph picker.",
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description: "Automatic glyph picker",
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cost: 3e9
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},
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run: {
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id: 3,
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description: "Unlock Effarig's reality.",
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description: "Effarig's reality",
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cost: 1e12
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},
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infinity: {
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id: 4,
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description: "Infinity: IP mults are capped at 1e50 in Effarig Reality; " +
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"infinitied stat raises the replicanti cap and increases your max RG."
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label: "Infinity",
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description:
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"Infinitied stat raises the replicanti cap\n" +
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"Infinitied stat increases your max RG\n" +
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"IP mults are capped at 1e50 in Effarig Reality"
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},
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eternity: {
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id: 5,
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description: "Eternity: IP mults are no longer limited in Effarig Reality; " +
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"eternitied stat generates infinitied stat, unlocks The Enslaved Ones."
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label: "Eternity",
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description: "Eternitied stat generates infinitied stat\n" +
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"You have unlocked The Enslaved Ones\n" +
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"IP mults are no longer limited in Effarig Reality"
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},
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reality: {
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id: 6,
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description: "Reality: Unlocks Effarig Glyphs."
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label: "Reality",
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description: "You have unlocked Effarig Glyphs (You may equip at most one)"
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}
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}
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};
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@ -4810,13 +4810,19 @@ screen and (max-width: 480px) {
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/* #region effarig tab */
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.o-effarig-shop-button {
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padding: 17px;
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display: flex;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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line-height: 1.5;
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width: 100%;
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padding: 1rem;
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font-size: 2rem;
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background-color: #5151ec;
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color: white;
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border: none;
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border-radius: 5px;
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margin: 10px;
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border-radius: 0.5rem;
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margin: 1rem;
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cursor: pointer;
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transition-duration: 0.12s;
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}
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@ -4832,34 +4838,218 @@ screen and (max-width: 480px) {
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cursor: default;
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}
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.effarig-run-button {
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width: 300px;
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}
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.o-effarig-slider {
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font-size: 1.2rem;
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background-color: #5151ec;
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color: white;
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border: none;
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border-radius: 5px;
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width: 20rem;
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cursor: default;
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margin: 0.4rem;
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padding: 0.5rem;
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}
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.l-effarig-glyph-settings {
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.l-effarig-run-button {
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display: flex;
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justify-content: space-around;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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width: 15rem;
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height: 15rem;
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border-radius: 50%;
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border-style: none;
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position: relative;
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margin: 2rem;
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}
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.o-effarig-glyph-type {
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padding: 12px;
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.c-effarig-run-button {
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font-size: 10rem;
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font-family: sans-serif;
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font-weight: bold;
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}
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.c-effarig-run-button--not-running {
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background-color: #5151ec;
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color: white;
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margin-bottom: 7px;
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border-radius: 5px;
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cursor: grab;
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z-index: 0;
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-webkit-animation: effarig-run-button--not-running-glow 2s ease-in-out infinite alternate;
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-moz-animation: effarig-run-button--not-running-glow 2s ease-in-out infinite alternate;
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animation: effarig-run-button--not-running-glow 2s ease-in-out infinite alternate;
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}
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.c-effarig-run-button--not-running:hover {
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background-color: black;
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}
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@keyframes effarig-run-button--not-running-glow {
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from {
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text-shadow: 0 0 1rem #fff, 0 0 2rem #fff, 0 0 3rem #1000b0, 0 0 4rem #1000b0, 0 0 5rem #1000b0, 0 0 6rem #1000b0, 0 0 7rem #1000b0;
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box-shadow: 0 0 .5rem #1000b0, 0 0 1rem #1000b0, 0 0 1.5rem #1000b0;
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}
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to {
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text-shadow: 0 0 2rem #fff, 0 0 3rem #2512d0, 0 0 4rem #2512d0, 0 0 5rem #2512d0, 0 0 6rem #2512d0, 0 0 7rem #2512d0, 0 0 8rem #2512d0;
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box-shadow: 0 0 .5rem #2512d0, 0 0 1rem #2512d0, 0 0 1.5rem #2512d0, 0 0 2rem #2512d0;
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}
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}
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.c-effarig-run-button--running {
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background: black;
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z-index: 0;
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-webkit-animation: effarig-run-button--running-glow 2s infinite alternate;
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-moz-animation: effarig-run-button--running-glow 2s infinite alternate;
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animation: effarig-run-button--running-glow 2s infinite alternate;
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}
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.c-effarig-run-button--running:hover {
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background: #400000;
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}
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.c-effarig-run-button__inner--running {
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background-image: url("../images/noise.png");
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-webkit-background-clip: text;
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background-clip: text;
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 0.5);
|
||||
-webkit-animation: effarig-run-button--running-noise 15s infinite alternate;
|
||||
-moz-animation: effarig-run-button--running-noise 15s infinite alternate;
|
||||
animation: effarig-run-button--running-noise 15s infinite alternate;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
|
||||
.c-effarig-run-button__inner--running:after {
|
||||
background: none;
|
||||
content: attr(button-symbol);
|
||||
z-index: -1;
|
||||
position: absolute;
|
||||
-webkit-animation: effarig-run-button__inner--running-glow 2s infinite alternate;
|
||||
-moz-animation: effarig-run-button__inner--running-glow 2s infinite alternate;
|
||||
animation: effarig-run-button__inner--running-glow 2s infinite alternate;
|
||||
left: 0;
|
||||
top: 0;
|
||||
}
|
||||
|
||||
@keyframes effarig-run-button--running-noise {
|
||||
0% { -webkit-text-fill-color: rgba(255, 0, 0, 1); }
|
||||
20% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: -50px 0;
|
||||
}
|
||||
22% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 0.5);
|
||||
background-position: 100px -10px;
|
||||
}
|
||||
24% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 0 -150px;
|
||||
}
|
||||
50% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: -50px 0;
|
||||
}
|
||||
51% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 0.5);
|
||||
background-position: 100px -10px;
|
||||
}
|
||||
52% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 0 -150px;
|
||||
}
|
||||
54% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 50px 0;
|
||||
}
|
||||
56% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 0.5);
|
||||
background-position: -100px 10px;
|
||||
}
|
||||
58% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 0 50px;
|
||||
}
|
||||
90% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 50px 50px;
|
||||
}
|
||||
91% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 0.5);
|
||||
background-position: 100px -110px;
|
||||
}
|
||||
92% {
|
||||
-webkit-text-fill-color: rgba(255, 0, 0, 1);
|
||||
background-position: 0 70px;
|
||||
}
|
||||
100% { -webkit-text-fill-color: rgba(255, 0, 0, 1); }
|
||||
}
|
||||
|
||||
@keyframes effarig-run-button--running-glow {
|
||||
from {
|
||||
box-shadow: 0 0 .5rem #c20707 inset, 0 0 1rem #c20707 inset, 0 0 1.5rem #c20707 inset;
|
||||
}
|
||||
to {
|
||||
box-shadow: 0 0 .5rem #e21717 inset, 0 0 1rem #e21717 inset, 0 0 1.5rem #e21717 inset, 0 0 2rem #e21717 inset;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes effarig-run-button__inner--running-glow {
|
||||
from {
|
||||
text-shadow: 0 0 0.5rem #a20707, 0 0 1rem #a20707, 0 0 1.5rem #a20707;
|
||||
}
|
||||
to {
|
||||
text-shadow: 0 0 0.5rem #c21717, 0 0 1rem #c21717, 0 0 1.5rem #c21717, 0 0 2rem #c21717;
|
||||
}
|
||||
}
|
||||
|
||||
.l-effarig-run-button__bg {
|
||||
position: absolute;
|
||||
width: 80%;
|
||||
height: 80%;
|
||||
}
|
||||
|
||||
.l-effarig-run-button__fg {
|
||||
position: relative;
|
||||
background-color: rgba(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
.l-effarig-shop {
|
||||
display: inline-flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.l-effarig-shop-and-run {
|
||||
margin-top: 2rem;
|
||||
display: inline-flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
.l-effarig-run {
|
||||
display: inline-flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
margin-left: 3rem;
|
||||
width: 500px;
|
||||
}
|
||||
|
||||
.c-effarig-run-description {
|
||||
font-size: larger;
|
||||
margin-top: 1rem;
|
||||
}
|
||||
|
||||
.l-effarig-tab__reward {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin: 0.5rem;
|
||||
}
|
||||
|
||||
.c-effarig-tab__reward-label {
|
||||
padding-right: 1rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.c-effarig-tab__reward-symbol {
|
||||
font-weight: bold;
|
||||
margin-right: 0.5rem;
|
||||
}
|
||||
|
||||
.l-effarig-tab__reward-descriptions {
|
||||
display: inline-flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
.c-effarig-tab__reward-description {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.sortable-drag {
|
||||
|
|
Loading…
Reference in New Issue
Block a user