fix ec7 weirdness

This commit is contained in:
Omsi 2018-01-22 18:09:10 -08:00
parent 3c9fd536f6
commit dcbfb60521

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@ -6937,8 +6937,8 @@ function gameLoop(diff) {
if (player.infinityPower.gt(1e6)) giveAchievement("1 million is a lot"); //TBD
if (player.infinityPower.gt(1e260)) giveAchievement("Minute of infinity"); //TBD
if (player.currentEternityChall !== "eterc7") player.timeShards = player.timeShards.plus(getTimeDimensionProduction(1).times(diff/10))
else player.infinityDimension8.amount = player.infinityDimension8.amount.plus(getTimeDimensionProduction(1).times(diff/10))
if (player.currentEternityChall == "eterc7") player.infinityDimension8.amount = player.infinityDimension8.amount.plus(getTimeDimensionProduction(1).times(diff/10))
else player.timeShards = player.timeShards.plus(getTimeDimensionProduction(1).times(diff/10))
if (getTimeDimensionProduction(1).gt(0)) player.infinityDimension8.amount = player.infinityDimension8.amount.plus(getTimeDimensionProduction(1).pow(ECTimesCompleted("eterc7")*0.2).times(diff/10))