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i don't even remember what I did lol
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@ -2733,9 +2733,9 @@
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<td><div class="realityUpgrade" onclick="buyRealityUpg(5)" id="rupg5">You gain 5 times more infinities<br>Cost: 4 RM</div></td>
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</tr>
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<tr>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(6)" id="rupg6" style="font-size: 0.85em;"><b>Requires: Reach first Eternity without getting any RGs during that eternity</b><br>Replicanti gain is boosted from RGs (x RG/50)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(7)" id="rupg7"><b>Requires: Reach first Infinity with just 1 galaxy</b><br>Infinitied gain is boosted from Antimatter Galaxies (x Galaxies/30)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(8)" id="rupg8" style="font-size: 0.85em;"><b>Requires: Have the first 13 rows of achievements when you infinity the first time</b><br>Tachyon Particle gain is multiplied based on achievement multiplier (mult^0.5)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(6)" id="rupg6" style="font-size: 0.85em;"><b>Requires: Reach first Eternity without getting any RGs during that eternity</b>Replicanti gain is boosted from RGs (x RG/50)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(7)" id="rupg7"><b>Requires: Reach first Infinity with just 1 galaxy</b>Infinitied gain is boosted from Antimatter Galaxies (x Galaxies/30)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(8)" id="rupg8" style="font-size: 0.85em;"><b>Requires: Have the first 13 rows of achievements when you infinity the first time</b>Tachyon Particle gain is multiplied based on achievement multiplier (mult^0.5)<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(9)" id="rupg9"><b>Requires: Reality with only a single glyph with a level 3 or higher.</b><br>Gain another glyph slot<br>Cost: 15 RM</div></td>
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<td><div class="realityUpgrade" onclick="buyRealityUpg(10)" id="rupg10"><b>Requires: Do your first Eternity with 1e600 IP</b><br>Start with 100 eternities<br>Cost: 15 RM</div></td>
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</tr>
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@ -86,7 +86,9 @@ function gaussian_bell_curve() { // This function is quite inefficient, don't do
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var u = 0, v = 0;
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while(u === 0) u = random();
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while(v === 0) v = random();
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return Math.pow(Math.max(Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v ) + 1, 1), 0.65);
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var ret = Math.pow(Math.max(Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v ) + 1, 1), 0.65)
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while (ret == 1) ret = Math.pow(Math.max(Math.sqrt( -2.0 * Math.log( u ) ) * Math.cos( 2.0 * Math.PI * v ) + 1, 1), 0.65)
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return ret;
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}
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// Level is a multiplier based on how far you got on the run, strength is a random bell curve modifier, we could add rarities based on that value (bigger than 3 is pretty rare)
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@ -2652,7 +2652,7 @@ document.getElementById("bigcrunch").onclick = function () {
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currentChallenge: player.currentChallenge,
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infinityUpgrades: player.infinityUpgrades,
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infinityPoints: player.infinityPoints,
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infinitied: player.infinitied + infGain,
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infinitied: player.infinitied + Math.round(infGain),
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infinitiedBank: player.infinitiedBank,
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totalTimePlayed: player.totalTimePlayed,
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realTimePlayed: player.realTimePlayed,
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