fix some var/lets, fix depression game

This commit is contained in:
garnet420 2019-04-26 12:58:50 -04:00
parent 934735da98
commit bab02e7838
4 changed files with 7 additions and 6 deletions

View File

@ -12,6 +12,6 @@
<button id="1" class="btn" onclick="buyStuff(1)">Amount: 0<br>Cost:1</button>
</div>
</body>
<script type="text/javascript" src="../javascripts/lib/breakinfinity.min.js"></script>
<script type="text/javascript" src="../javascripts/lib/break_infinity.min.js"></script>
<script type="text/javascript" src="depression.js"></script>
</html>

View File

@ -1,3 +1,4 @@
"use strict";
let game = {
costs: [new Decimal(1)],

View File

@ -84,7 +84,7 @@ dev.fixSave = function() {
var fixed = save.replace(/NaN/gi, "10")
var stillToDo = JSON.parse(fixed)
for (let i=0; i<stillToDo.autobuyers.length; i++) stillToDo.autobuyers[i].isOn = false
for (let i = 0; i < stillToDo.autobuyers.length; i++) stillToDo.autobuyers[i].isOn = false
console.log(stillToDo)
var save_data = stillToDo
@ -235,7 +235,7 @@ dev.updateTestSave = function() {
else player.bestEternity *= 100;
if (player.bestReality === 9999999999) player.bestReality = 999999999999;
else player.bestReality *= 100;
for (var i=0; i<10; i++) {
for (let i=0; i<10; i++) {
player.lastTenRealities[i][0] *= 100;
player.lastTenEternities[i][0] *= 100;
player.lastTenRuns[i][0] *= 100;
@ -259,7 +259,7 @@ dev.updateTestSave = function() {
}
if (player.options.testVersion == 4) {
player.reality.rebuyables = {1: 0, 2: 0, 3: 0, 4: 0, 5: 0,}
for (var i=1; i<6; i++) {
for (let i=1; i<6; i++) {
if (RealityUpgrade(i).isBought) {
player.reality.rebuyables[i] = 1
RealityUpgrade(i).remove();
@ -435,7 +435,7 @@ dev.updateTestSave = function() {
player.thisInfinityRealTime = Time.thisInfinity.totalSeconds / speedup;
player.thisEternityRealTime = Time.thisEternity.totalSeconds / speedup;
player.thisRealityRealTime = Time.thisReality.totalSeconds / speedup;
for (let i=0; i<10; i++) {
for (let i = 0; i < 10; i++) {
player.lastTenRuns[i][2] = undefined;
player.lastTenEternities[i][2] = undefined;
player.lastTenRealities[i][3] = undefined;

View File

@ -36,7 +36,7 @@ function shortenSmallInteger(value) {
function shortenPostBreak(value, places, placesUnder1000) {
Notation.forcePostBreakFormat = true;
const shortened = this.shorten(value, places, placesUnder1000);
const shortened = shorten(value, places, placesUnder1000);
Notation.forcePostBreakFormat = false;
return shortened;
}