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https://github.com/IvarK/AntimatterDimensionsSourceCode.git
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More relatively minor text fixes
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177ef0b694
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@ -179,7 +179,7 @@ export function preProductionGenerateIP(diff) {
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genCount = Math.floor(player.partInfinityPoint);
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player.partInfinityPoint -= genCount;
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}
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let gainedPerGen = InfinityUpgrade.ipGen.effectValue;
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let gainedPerGen = player.records.bestInfinity.time >= 999999999999 ? DC.D0 : InfinityUpgrade.ipGen.effectValue;
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if (Laitela.isRunning) gainedPerGen = dilatedValueOf(gainedPerGen);
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const gainedThisTick = new Decimal(genCount).times(gainedPerGen);
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Currency.infinityPoints.add(gainedThisTick);
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@ -59,7 +59,7 @@ GameDatabase.eternity.upgrades = {
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? "Time Dimensions are multiplied by days played in this Armageddon"
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: "Time Dimensions are multiplied by days played"
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),
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effect: () => (Pelle.isDoomed ? 1 + Time.thisReality.totalDays : Time.totalTimePlayed.totalDays),
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effect: () => (Pelle.isDoomed ? 1 + Time.thisReality.totalDays : Math.max(Time.totalTimePlayed.totalDays, 1)),
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formatEffect: value => formatX(value, 2, 1)
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}
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};
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@ -165,11 +165,8 @@ GameDatabase.infinity.upgrades = {
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formatEffect: value => {
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if (Teresa.isRunning || V.isRunning) return "Disabled in this reality";
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if (Pelle.isDoomed) return "Disabled";
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const income = format(value, 2, 0);
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const period = player.records.bestInfinity.time >= 999999999999
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? "∞"
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: Time.bestInfinity.times(10).toStringShort();
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return `${income} every ${period}`;
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if (player.records.bestInfinity.time >= 999999999999) return "Too slow to generate";
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return `${format(value, 2)} every ${Time.bestInfinity.times(10).toStringShort()}`;
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},
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charged: {
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description: () =>
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@ -262,13 +262,13 @@ export default {
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/>
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</template>
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<StudyStringPreview
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v-if="!deleting"
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v-if="!deleting && inputIsValidTree"
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:show-preview="inputIsValidTree"
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:new-studies="!isImporting || (canEternity && respecAndLoad) ? importedTree.newStudiesArray
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: combinedTree.newStudiesArray"
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:disregard-current-studies="!isImporting || (canEternity && respecAndLoad)"
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/>
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<div v-else-if="hasInput">
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<div v-else-if="!deleting && hasInput">
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Not a valid tree
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</div>
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</div>
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@ -25,7 +25,8 @@ export default {
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simRealities: 0,
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realityMachines: new Decimal(),
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shardsGained: 0,
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effarigUnlocked: false
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effarigUnlocked: false,
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willAutoPurge: false,
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};
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},
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computed: {
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@ -89,6 +90,7 @@ export default {
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const simRMGained = MachineHandler.gainedRealityMachines.times(this.simRealities);
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this.realityMachines.copyFrom(simRMGained.clampMax(MachineHandler.distanceToRMCap));
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this.shardsGained = Effarig.shardsGained * (simulatedRealityCount(false) + 1);
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this.willAutoPurge = player.reality.autoAutoClean;
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if (this.firstReality) return;
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for (let i = 0; i < this.glyphs.length; ++i) {
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const currentGlyph = this.glyphs[i];
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@ -172,6 +174,12 @@ export default {
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automatically choosing another {{ quantifyInt("Glyph", simRealities - 1) }}
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based on your Glyph filter settings.
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</div>
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<div v-if="willAutoPurge">
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<br>
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Auto-purge is currently enabled; your selected Glyph
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<br>
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may not appear in your inventory after it triggers.
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</div>
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<div
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v-if="!hasSpace"
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class="o-warning"
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@ -34,8 +34,8 @@ export default {
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"o-pelle-disabled-pointer": this.creditsClosed,
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};
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},
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// Show EP/min below this threshold, color the EP number above it
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rateThreshold: () => 1e20,
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// Show EP/min below this threshold, color the EP number above it (1e40 is roughly when TS181 is attainable)
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rateThreshold: () => 1e40,
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showEPRate() {
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return this.peakEPRate.lte(this.rateThreshold);
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},
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