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< html >
< head >
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< title > Antimatter Dimensions< / title >
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< link rel = "icon" type = "image/png" href = "icon.png" >
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< meta name = "Antimatter Dimensions" content = "A game about huge numbers and watching them go up." charset = "utf-8" / >
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< h1 id = "hiddenheader" style = "display: none" > Antimatter Dimensions< / h1 >
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< link rel = "stylesheet" type = "text/css" href = "stylesheets/ad-slider-component.css" >
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< link rel = "stylesheet" type = "text/css" href = "stylesheets/tooltips.css" >
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< img id = "loading" src = "images/Loading.png" >
< div id = "snow" style = "display: none; " > < / div >
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< body >
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< div id = "ui" style = "height: 100%; width: 100%" >
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< div id = "container" class = "container" style = "display:none; flex-direction: column; min-height: 100%; padding: 9px 15px; box-sizing: border-box;" >
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< div id = 'game' style = "flex: 0 0 auto" >
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< div id = 'news' > .< / div >
< / div >
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< game-header > < / game-header >
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< div style = "position:absolute; left: 0; right: 0; margin-left: auto; margin-right: auto; width: 360px; top: 19px" >
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< button id = "bigcrunch" style = "font-family: Typewriter; font-size: 50px; width: 360px; height: 100px;" class = "tabbtn" > Big Crunch< / button >
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< / div >
< div >
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< button id = "dimensionsbtn" class = "tabbtn" > Dimensions< / button >
< button id = "optionsbtn" class = "tabbtn" > Options< / button >
< button id = "statisticsbtn" class = "tabbtn" > Statistics< / button >
< button id = "achievementsbtn" class = "tabbtn" > Achievements< / button >
< button id = "challengesbtn" class = "tabbtn" > Challenges< / button >
< button id = "infinitybtn" class = "tabbtn infinitytabbtn" > Infinity< / button >
< button id = "eternitystorebtn" class = "tabbtn eternitytabbtn" > Eternity< / button >
< button id = "realitybtn" class = "tabbtn realitytabbtn" > Reality< / button >
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< button id = "celestialsbtn" class = "tabbtn celestialtabbtn" > Celestials< / button >
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< button id = "shopbtn" class = "tabbtn" > Shop< / button >
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< / div >
< div id = "emptiness" class = "tab" style = "font-size: 150%" >
< br > The world has collapsed on itself due to excess of antimatter.
< br >
< br >
< / div >
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< div id = "shop" class = "tab" style = "font-size: 15px" >
< div align = "center" >
< br >
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< span id = "kongip" > Double your IP gain from all sources. Forever. < / span > < br >
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< button class = "greedbtn" onclick = "kong.purchaseIP()" > 40 Kreds< / button >
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< br > < br > < br >
< span id = "kongep" > Double your EP gain from all sources. Forever. < / span > < br >
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< button class = "greedbtn" onclick = "kong.purchaseEP()" > 50 Kreds< / button >
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< br > < br > < br >
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< span id = "kongdim" > Double all your dimension multipliers (dimensions 1-8). Forever. < / span > < br >
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< button class = "greedbtn" onclick = "kong.purchaseDimMult()" > 30 Kreds< / button >
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< br > < br > < br >
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< span id = "kongalldim" > Double ALL the dimension multipliers (Normal, Infinity and Time). Forever. < / span > < br >
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< button class = "greedbtn" onclick = "kong.purchaseAllDimMult()" > 60 Kreds< / button >
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< br > < br > < br >
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< span > Get 6 hours worth of offline production. (Doesn't work for autobuyers)< / span > < br >
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< button class = "greedbtn" onclick = "kong.purchaseTimeSkip()" > 10 Kreds< / button >
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< br > < br > < br >
< span style = "font-size: 12px" > < b > Disclaimer: These are not required to progress in the game, they are just to help and support the developer.< / b > < / span >
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< / div >
< / div >
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< game-tab v-show = "view.tabs.current" style = "flex: 1 0" >
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< component :is = "view.tabs.current" > < / component >
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< / game-tab >
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< div id = "reality" class = "tab" align = "center" style = "margin-top: 10px;" >
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< br >
< div id = "realitymachines" style = "color: black; font-size: 15px; width: 40%; margin: 0 auto" > You have x Reality Machines.< / div >
< br >
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< table class = "table" align = "center" style = "margin: auto" >
< tr >
< td > < button class = "secondarytabbtn" onclick = "showRealityTab('glyphstab')" > Glyphs< / button > < / td >
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< td > < button class = "secondarytabbtn" onclick = "showRealityTab('upgrades')" > Upgrades< / button > < / td >
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< td > < button class = "secondarytabbtn" onclick = "showRealityTab('perks')" > Perks< / button > < / td >
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< td > < button class = "secondarytabbtn" onclick = "showRealityTab('automation')" > Automation< / button > < / td >
< td > < button class = "secondarytabbtn" onclick = "showRealityTab('wormhole')" > Wormhole< / button > < / td >
< / tr >
< / table >
< div id = "glyphstab" class = "realitytab" >
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< div id = "glyphTabUpper" >
< div class = "glyphDescriptions" id = "activeGlyphs" > <!-- left -->
here will be a description of current glyph effects or smthing
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< / div >
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< div > <!-- middle -->
< button id = "realitymachine" onclick = "reality()" > Make a new reality
< br > Machines gained: 1
< br > Glyph level: 1< / button >
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< br >
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< button class = "realityUpgrade" style = "height: 40px; width: 210px; margin-left: -7px;" onclick = "startRealityOver()" > Start Reality over (without gaining anything)< / button >
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< expanding-control-box v-if = "view.tabs.reality.subtab == 'glyphstab'"
label="Glyph level factors"
container-class="glyph-level-factors-dropdown-header">
< template slot = "dropdown" >
< glyph-levels-and-weights > < / glyph-levels-and-weights >
< / template >
< / expanding-control-box >
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< br >
< br >
< button class = "realityUpgrade" onclick = "toggleGlyphRespec()" id = "glyphRespec" style = "width:150px; height: 40px; margin: auto" > Clear glyph slots on Reality< / button >
< div id = "glyphslots" >
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<!-- These are generated from JS -->
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< / div >
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< / div >
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< div class = "glyphDescriptions" id = "sacrificedGlyphs" > <!-- right -->
< / div >
< / div >
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< div class = "glyphcontainer" style = "margin: auto;" >
< div >
< h3 style = "text-align: center" > Inventory< / h3 >
< table >
< tbody id = "glyphs" >
< / tbody >
< / table >
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< / div >
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< / div >
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< / div >
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< div id = "upgrades" class = "realitytab" style = "display: none;" >
< table class = "table realityUpgradeTable" align = "center" style = "margin: auto" >
< tr >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(1)" id = "rupg1" > You gain Dilated Time 3 times faster< br > Cost: 1 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(2)" id = "rupg2" > You gain Replicanti 3 times faster< br > Cost: 2 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(3)" id = "rupg3" > You gain 3 times more Eternities< br > Cost: 2 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(4)" id = "rupg4" > You gain 3 times more Tachyon Particles< br > Cost: 3 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(5)" id = "rupg5" > You gain 5 times more Infinities< br > Cost: 4 RM< / div > < / td >
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< / tr >
< tr >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(6)" id = "rupg6" style = "font-size: 0.85em;" > < b > Requires: Reach first Eternity without getting any RGs during that Eternity< / b > Replicanti gain is boosted from RGs (x RG/50)< br > Cost: 15 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(7)" id = "rupg7" > < b > Requires: Reach first Infinity with just 1 galaxy< / b > Infinitied stat gain is boosted from Antimatter Galaxies (x Galaxies/30)< br > Cost: 15 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(8)" id = "rupg8" style = "font-size: 0.85em;" > < b > Requires: Have the first 13 rows of achievements when you Infinity the first time< / b > Tachyon Particle gain is multiplied based on achievement multiplier (mult^0.5)< br > Cost: 15 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(9)" id = "rupg9" > < b > Requires: Reality with only a single glyph with a level 3 or higher equipped.< / b > < br > Gain another glyph slot< br > Cost: 15 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(10)" id = "rupg10" > < b > Requires: Do your first Eternity with 1e400 IP< / b > < br > Start with 100 Eternities< br > Cost: 15 RM< / div > < / td >
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< / tr >
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< tr >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(11)" id = "rupg11" style = "font-size: 0.85em;" > < b > Requires: 1,000,000,000,000 banked Infinities< / b > < br > Gain 10% of the Infinities you would gain by Infinitying each second.< br > Cost: 50 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(12)" id = "rupg12" > < b > Requires: 1e70 EP without EC1< / b > < br > EP mult based on Realities and TT, Currently Xx< br > Cost: 50 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(13)" id = "rupg13" style = "font-size: 0.85em;" > < b > Requires: e3500 EP without TD5< / b > < br > More Eternity autobuyer options, EP multiplier autobuyer, Time Dimension autobuyers< br > Cost: 50 RM< / div > < / td >
< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(14)" id = "rupg14" > < b > Requires: 1,000,000 Eternities< / b > < br > Gain Eternities per second equal to your Realities< br > Cost: 50 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(15)" id = "rupg15" > < b > Requires: Reach 1e10 EP without purchasing the 5xEP upgrade< / b > < br > Multiply TP gain based on EP mult, Currently Xx< br > Cost: 50 RM< / div > < / td >
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< / tr >
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< tr >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(16)" id = "rupg16" style = "font-size: 0.85em;" > < b > Requires: Reality with 4 glyphs with uncommon or better rarity< / b > < br > Improve the glyph rarity formula< br > Cost: 1500 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(17)" id = "rupg17" > < b > Requires: Reality with 4 glyphs, with each having 2 effects< / b > < br > 50% chance to get +1 effect on glyphs< br > Cost: 1500 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(18)" id = "rupg18" > < b > Requires: Reality with 4 level 10 or higher glyphs equipped.< / b > < br > Eternities affect glyph level< br > Cost: 1500 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(19)" id = "rupg19" > < b > Requires: Have a total of 30 glyphs< / b > < br > You can sacrifice power and time glyphs for permanent bonuses (shift+click)< br > Cost: 1500 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(20)" id = "rupg20" style = "font-size: 0.85em;" > < b > Requires: 2 years total play time< / b > < br > You can have 2 wormholes< br > Cost: 1500 RM< / div > < / td >
< / tr >
< tr >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(21)" id = "rupg21" style = "font-size: 0.85em;" > < b > Requires: 1e70,000 Replicanti< / b > < br > You can sacrifice dilation, replication and infinity glyphs< br > Cost: 100,000 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(22)" id = "rupg22" > < b > Requires: 1e85 DT< / b > < br > Some time based multiplier to TD, Currently Xx< br > Cost: 100,000 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(23)" id = "rupg23" > < b > Requires: Reality in under 15 minutes< / b > < br > Eternity multipliers affect Eternity generation< br > Cost: 100,000 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(24)" id = "rupg24" > < b > Requires: Reality for 5000 RM without glyphs< / b > < br > Gain another glyph slot< br > Cost: 100,000 RM< / div > < / td >
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< td > < div class = "realityUpgrade" onclick = "buyRealityUpg(25)" id = "rupg25" > < b > Requires: Gain 1e10500 EP< / b > < br > Reality autobuyer< br > Cost: 100,000 RM< / div > < / td >
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< / tr >
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< / table >
< / div >
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< div id = "automation" class = "realitytab" style = "display: none;" >
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< span id = "automatorUnlock" > < br > < br > < br > You need to get 4 Realities to unlock the automator< / span >
< div class = "automator-container" >
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< div id = "rowsAvailable" > Your automator can use 4 rows; next row at 9 realities.< / div >
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< canvas id = "automatorTreeCanvas" > < / canvas >
< div >
< div style = "display: flex; flex-direction: row; justify-content: center; align-items: center; margin-bottom: 3px;" >
< p id = "automatorloadsavetext" > load:< / p >
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< automator-save-load-button v-for = "saveslot in 3" :key = "saveslot" :saveslot = "saveslot" > < / automator-save-load-button >
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< label for = "automatorOn" style = "margin-left: 40px;" > on:< / label >
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< input type = "checkbox" name = "automatorOn" id = "automatorOn" onChange = "automatorOnOff()" >
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< / div >
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< textarea name = "automator" id = "automator" cols = "30" spellcheck = "false" onChange = "updateState()" > < / textarea >
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< / div >
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< table class = "table" id = "studytable" >
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< tr >
< td >
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< automator-shop-button name = "WAIT" >
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< template slot = "button-content" >
WAIT< br >
Cost: 1 RM
< / template >
< template slot = "tooltip-header" >
WAIT [target] [amount]
< / template >
< template slot = "tooltip-content" >
Waits for something to pass a certain point, "Wait EP 1e2000" waits until you have 1e2000 ep. "Wait time 10"
waits 10 seconds.
< / template >
< / automator-shop-button >
< / td >
< td > < button class = "automatorinstruction" style = "opacity: 0;" > < / button > < / td >
< td >
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< automator-shop-button name = "BUY" >
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< template slot = "button-content" >
BUY< br >
< / template >
< template slot = "tooltip-header" >
BUY [target] [amount/ID]
< / template >
< template slot = "tooltip-content" >
Buys stuff, "Buy study 11" buys the first timestudy. Hold shift to see study IDs.< / template >
< / automator-shop-button >
< / td >
< / tr >
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< / table >
< br >
< table class = "table" id = "studytable" >
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< tr >
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< td > < automator-shop-button name = "IF" >
< / automator-shop-button > < / td >
< td > < automator-shop-button name = "ANTIMATTER" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "EP" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "STUDY" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "STUDYUNTIL" > < / automator-shop-button > < / td >
< td >
< automator-shop-button name = "STUDYPATH" >
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< template slot = "button-content" >
STUDYPATH< br > Cost: 50 RM
< / template >
< template slot = "tooltip-header" >
BUY STUDYPATH [all/none] [study ids and path names]
< / template >
< template slot = "tooltip-content" >
Buys studies top-down using arguments after the mode specification. The 2 modes specify to buy "all" or
"none" of the studies on non-locked splits (incl. 62 and 33). Locked paths must be specified by ID # or split
name.
< / template >
< / automator-shop-button >
< / td >
< / tr >
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< / table >
< table class = "table" id = "studytable" >
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< tr >
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< td > < automator-shop-button name = "GOTO" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "IP" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "REPLICANTI" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "TTEP" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "TTIP" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "STUDYIMPORT" > < / automator-shop-button > < / td >
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< / tr >
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< / table >
< table class = "table" id = "studytable" >
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< tr >
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< td > < automator-shop-button name = "TIME" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "RG" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "TTAM" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "TTMAX" > < / automator-shop-button > < / td >
2018-12-25 06:41:49 +00:00
< / tr >
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< / table >
< table class = "table" id = "studytable" >
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< tr >
< td >
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< automator-shop-button name = "LOAD" >
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< template slot = "button-content" >
LOAD< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
LOAD [automatorscriptnumber]
< / template >
< template slot = "tooltip-content" >
You can load different automatorscripts with this, "Load 2" loads the second script
< / template >
< / automator-shop-button >
< / td >
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< td > < automator-shop-button name = "MAX" > < / automator-shop-button > < / td >
2018-12-25 06:41:49 +00:00
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "TOGGLE" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
TOGGLE< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
TOGGLE [autobuyer]
< / template >
< template slot = "tooltip-content" >
Toggles autobuyers on and off, "Toggle D1" for example. Targets include: DX, Tickspeed, Galaxy, Dimboost,
Infinity, Eternity, Sacrifice, and RG
< / template >
< / automator-shop-button >
< / td >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "UNLOCK" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
UNLOCK< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
UNLOCK [target] [(id)]
< / template >
< template slot = "tooltip-content" >
Unlocks either ECs "Unlock EC 3", or dilation "Unlock dilation"
< / template >
< / automator-shop-button >
< / td >
< / tr >
< tr >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "RESPEC" >
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< template slot = "button-content" >
RESPEC< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
RESPEC
< / template >
< template slot = "tooltip-content" >
Toggles respec on, so next eternity your time studies will reset.
< / template >
< / automator-shop-button >
< / td >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "ETERNITY" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
ETERNITY< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
ETERNITY
< / template >
< template slot = "tooltip-content" >
Does an eternity if able, if not it waits until it can eternity.
< / template >
< / automator-shop-button >
< / td >
2018-12-25 23:11:00 +00:00
< td > < automator-shop-button name = "UNLOCK_DILATION" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "UNLOCK_EC" > < / automator-shop-button > < / td >
2018-12-25 06:41:49 +00:00
< / tr >
< tr >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "CHANGE" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
CHANGE< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
CHANGE [IPAUTOBUYER/EPAUTOBUYER] [amount]
< / template >
< template slot = "tooltip-content" >
You can change the amount in your autobuyers "CHANGE IPAUTOBUYER 1e2000" for example
< / template >
< / automator-shop-button >
< / td >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "STOP" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
STOP< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
STOP
< / template >
< template slot = "tooltip-content" >
Stops the whole automator.
< / template >
< / automator-shop-button >
< / td >
< td > < button class = "automatorinstruction" style = "opacity: 0;" > < / button > < / td >
< td >
2018-12-25 23:11:00 +00:00
< automator-shop-button name = "START" >
2018-12-25 06:41:49 +00:00
< template slot = "button-content" >
START< br > Cost: 30 RM
< / template >
< template slot = "tooltip-header" >
START [target] [(id)]
< / template >
< template slot = "tooltip-content" >
Starts either ECs "Start EC 3", or dilation "Start dilation"
< / template >
< / automator-shop-button >
< / td >
< / tr >
< tr >
2018-12-25 23:11:00 +00:00
< td > < automator-shop-button name = "IPAUTOBUYER" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "EPAUTOBUYER" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "START_DILATION" > < / automator-shop-button > < / td >
< td > < automator-shop-button name = "START_EC" > < / automator-shop-button > < / td >
2018-12-25 06:41:49 +00:00
< / tr >
2018-07-27 12:48:30 +00:00
< / table >
2018-06-25 11:15:38 +00:00
< / div >
2018-06-26 02:24:43 +00:00
< / div >
2018-06-28 05:53:29 +00:00
< div id = "wormhole" class = "realitytab" style = "display: none;" >
2018-09-13 01:11:25 +00:00
< button id = "wormholeunlock" class = "realityUpgrade" onclick = "unlockWormhole()" style = "text-shadow: -1px 1px 3px #d5ffd7;" ach-tooltip = "The wormhole makes the game run significantly faster for a short period of time. Starts at 180x faster for 10 seconds, once per hour." > Unleash the Wormhole< br > Cost: 50 RM< / button >
2018-07-27 06:46:27 +00:00
< div id = "wormholecontainer" style = "display: none" >
2018-09-20 01:27:11 +00:00
< canvas id = "wormholeImage" width = "400" height = "400" style = "border:1px solid #000000;" > < / canvas >
2018-09-29 12:30:32 +00:00
< h3 id = "wormholeStatus1" > < / h3 >
< h3 id = "wormholeStatus2" > < / h3 >
< h3 id = "wormholeStatus3" > < / h3 >
< div class = "wormhole-upgrades" id = "whupg1" >
< button class = "realityUpgrade" id = "wormholeinterval1" onclick = "upgradeWormholeInterval(0)" > Speed up the wormhole up 25%< br > Current interval: 3600 seconds< br > Cost: 15RM< / button >
< button class = "realityUpgrade" id = "wormholepower1" onclick = "upgradeWormholePower(0)" > Make the wormhole 35% more powerful< br > Current power: 5x < br > Cost: 10RM< / button >
< button class = "realityUpgrade" id = "wormholeduration1" onclick = "upgradeWormholeDuration(0)" > Extend the wormhole duration by 50%< br > Current duration: 10 seconds< br > Cost: 20RM< / button >
< / div >
< div class = "wormhole-upgrades" id = "whupg2" >
< button class = "realityUpgrade" id = "wormholeinterval2" onclick = "upgradeWormholeInterval(1)" > Speed up the wormhole up 25%< br > Current interval: 3600 seconds< br > Cost: 15RM< / button >
< button class = "realityUpgrade" id = "wormholepower2" onclick = "upgradeWormholePower(1)" > Make the wormhole 35% more powerful< br > Current power: 5x < br > Cost: 10RM< / button >
< button class = "realityUpgrade" id = "wormholeduration2" onclick = "upgradeWormholeDuration(1)" > Extend the wormhole duration by 50%< br > Current duration: 10 seconds< br > Cost: 20RM< / button >
< / div >
< div class = "wormhole-upgrades" id = "whupg3" >
< button class = "realityUpgrade" id = "wormholeinterval3" onclick = "upgradeWormholeInterval(2)" > Speed up the wormhole up 25%< br > Current interval: 3600 seconds< br > Cost: 15RM< / button >
< button class = "realityUpgrade" id = "wormholepower3" onclick = "upgradeWormholePower(2)" > Make the wormhole 35% more powerful< br > Current power: 5x < br > Cost: 10RM< / button >
< button class = "realityUpgrade" id = "wormholeduration3" onclick = "upgradeWormholeDuration(2)" > Extend the wormhole duration by 50%< br > Current duration: 10 seconds< br > Cost: 20RM< / button >
2018-07-26 21:12:40 +00:00
< / div >
2018-09-27 16:49:55 +00:00
< div > < button class = "realityUpgrade" onclick = "pauseWormhole()" style = "height: auto; padding: 16px" id = "pauseButton" > Pause< / button > < / div >
2018-06-25 07:51:02 +00:00
< / div >
< / div >
2018-11-08 22:44:27 +00:00
< div id = "perks" class = "realitytab" style = "display: none;" >
2018-09-12 23:05:22 +00:00
< div id = "pp" > You have 0 Perk points< / div >
2018-09-08 03:38:19 +00:00
< div class = "vis-network" tabindex = "900" style = "position: relative; overflow: hidden; touch-action: pan-y; user-select: none; -webkit-user-drag: none; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); width: 100%; height: 100%;" >
< canvas width = "800" height = "800" style = "position: relative; touch-action: none; user-select: none; -webkit-user-drag: none; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); width: 100%; height: 100%;" > < / canvas >
< / div >
< / div >
2018-06-25 07:51:02 +00:00
< / div >
2018-10-30 08:57:35 +00:00
< div id = "notification-container" class = "l-notification-container" > < / div >
2017-08-30 01:21:01 +00:00
< / div >
2018-08-29 08:13:39 +00:00
< div class = "popup glyphselect" id = "glyphSelect" >
< h3 > Select one of the following glyphs< / h3 >
< div id = "glyphsToSelect" > < / div >
< / div >
2018-11-03 13:25:17 +00:00
< modal-popup v-if = "view.modal.current" > < / modal-popup >
2018-10-28 10:16:18 +00:00
< link v-if = "view.theme" type = "text/css" rel = "stylesheet" :href = "themeCss" >
2018-09-17 10:08:19 +00:00
< / div >
2017-08-26 01:54:58 +00:00
< / body >
2018-09-11 22:48:03 +00:00
< div class = "videocontainer" >
< video autoplay muted loop id = "stars" style = "display: none;" >
< source src = "images/s6-bg.webm" type = "video/webm" >
< / video >
< / div >
< div class = "videocontainer" >
< video preload muted id = "realityanimbg" style = "opacity: 0; display: none; " >
< source src = "images/realityanimbg.webm" type = "video/webm" >
< / video >
< / div >
2017-10-06 00:46:55 +00:00
2018-11-14 23:36:37 +00:00
< div id = "performance-stats" class = "c-performance-stats" style = "display: none;" > < / div >
2018-09-15 22:11:41 +00:00
< script type = "text/javascript" src = "javascripts/lib/vue.js" > < / script >
2018-10-19 19:42:42 +00:00
< script type = "text/javascript" src = "javascripts/lib/v-tooltip.min.js" > < / script >
2018-09-22 23:39:41 +00:00
< script type = "text/javascript" src = "javascripts/lib/mousetrap.min.js" > < / script >
2018-11-04 02:12:28 +00:00
< script type = "text/javascript" src = "javascripts/lib/breakinfinity.min.js" > < / script >
< script type = "text/javascript" src = "javascripts/lib/chart.min.js" > < / script >
< script type = "text/javascript" src = "javascripts/lib/lz-string.js" > < / script >
< script type = "text/javascript" src = "javascripts/lib/vis.min.js" > < / script >
< script type = "text/javascript" src = "javascripts/lib/sha512.js" > < / script >
2018-11-10 22:54:01 +00:00
< script type = "text/javascript" src = "javascripts/lib/deepmerge.js" > < / script >
2018-12-06 10:33:55 +00:00
< script type = "text/javascript" src = "javascripts/lib/Sortable.js" > < / script >
< script type = "text/javascript" src = "javascripts/lib/vuedraggable.js" > < / script >
2018-12-27 11:22:37 +00:00
< script type = "text/javascript" src = "javascripts/lib/Tween.min.js" > < / script >
2018-09-15 22:11:41 +00:00
< script type = "text/javascript" src = "PlayFab/PlayFabClientApi.js" > < / script >
2018-06-25 13:16:12 +00:00
< script type = "text/javascript" src = "javascripts/DragDropTouch.js" > < / script >
2018-10-07 13:14:00 +00:00
< script type = "text/javascript" src = "javascripts/tln.js" > < / script >
2018-12-16 16:33:28 +00:00
< script type = "text/javascript" src = "javascripts/longpress.js" > < / script >
2018-04-09 22:41:46 +00:00
2018-04-10 07:48:46 +00:00
< script type = "text/javascript" src = "javascripts/core/polyfill.js" > < / script >
2018-09-16 00:07:41 +00:00
< script type = "text/javascript" src = "javascripts/core/extensions.js" > < / script >
2018-10-11 21:29:42 +00:00
< script type = "text/javascript" src = "javascripts/core/timespan.js" > < / script >
2018-04-10 07:48:46 +00:00
< script type = "text/javascript" src = "javascripts/core/format.js" > < / script >
2018-11-19 19:20:46 +00:00
< script type = "text/javascript" src = "javascripts/core/constants.js" > < / script >
2018-09-20 18:23:13 +00:00
< script type = "text/javascript" src = "javascripts/core/player.js" > < / script >
2018-11-19 19:20:46 +00:00
< script type = "text/javascript" src = "javascripts/core/autobuyer.js" > < / script >
2018-11-14 23:36:37 +00:00
< script type = "text/javascript" src = "javascripts/core/performance-stats.js" > < / script >
2018-12-25 00:54:30 +00:00
< script type = "text/javascript" src = "javascripts/core/game-mechanic.js" > < / script >
2019-01-02 20:03:34 +00:00
< script type = "text/javascript" src = "javascripts/core/cache.js" > < / script >
2018-09-17 10:08:19 +00:00
2018-12-05 02:00:39 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/effects.js" > < / script >
< script type = "text/javascript" src = "javascripts/core/secret-formula/game-database.js" > < / script >
2019-01-04 16:09:23 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/achievements/normal-achievements.js" > < / script >
< script type = "text/javascript" src = "javascripts/core/secret-formula/achievements/secret-achievements.js" > < / script >
2019-01-04 18:09:46 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/challenges/normal-challenges.js" > < / script >
2018-12-22 23:28:35 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/challenges/infinity-challenges.js" > < / script >
2018-12-30 12:01:37 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/challenges/eternity-challenges.js" > < / script >
2018-12-05 18:48:33 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/infinity/infinity-upgrades.js" > < / script >
< script type = "text/javascript" src = "javascripts/core/secret-formula/infinity/break-infinity-upgrades.js" > < / script >
2018-12-23 13:03:51 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/time-studies/normal-time-studies.js" > < / script >
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/time-studies/ec-time-studies.js" > < / script >
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/time-studies/dilation-time-studies.js" > < / script >
2018-12-24 20:59:33 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/eternity-upgrades.js" > < / script >
2018-12-23 13:03:51 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/eternity-milestones.js" > < / script >
2018-12-25 00:54:30 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/eternity/dilation-upgrades.js" > < / script >
2018-12-22 23:28:35 +00:00
< script type = "text/javascript" src = "javascripts/core/secret-formula/reality/perks.js" > < / script >
2018-12-05 02:00:39 +00:00
2018-11-01 21:15:11 +00:00
< script type = "text/javascript" src = "javascripts/components/primary-button.js" > < / script >
2018-10-20 07:30:59 +00:00
< script type = "text/javascript" src = "javascripts/components/secondary-tab-button.js" > < / script >
2018-12-26 21:08:20 +00:00
< script type = "text/javascript" src = "javascripts/components/description-display.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/effect-display.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/cost-display.js" > < / script >
2018-11-02 23:55:42 +00:00
< script type = "text/javascript" src = "javascripts/components/game-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/game-tab-with-subtabs.js" > < / script >
2018-11-05 23:02:20 +00:00
< script type = "text/javascript" src = "javascripts/components/hint-text.js" > < / script >
2018-11-04 14:43:03 +00:00
< script type = "text/javascript" src = "javascripts/components/footer-links.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/tt-shop.js" > < / script >
2018-12-18 00:57:31 +00:00
< script type = "text/javascript" src = "javascripts/components/automator-buttons.js" > < / script >
2019-01-06 21:04:35 +00:00
< script type = "text/javascript" src = "javascripts/components/plus-minus-button.js" > < / script >
2019-01-06 21:44:25 +00:00
< script type = "text/javascript" src = "javascripts/components/ad-slider-component.js" > < / script >
2019-01-07 22:36:28 +00:00
< script type = "text/javascript" src = "javascripts/components/expanding-control-box.js" > < / script >
2018-11-04 14:29:33 +00:00
2018-11-17 23:17:20 +00:00
< script type = "text/javascript" src = "javascripts/components/header/game-header.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/header/game-header-amounts-line.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/header/game-header-tickspeed-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/header/game-header-big-crunch-button.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/header/game-header-new-dim-button.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/header/game-header-eternity-button.js" > < / script >
2018-11-04 14:45:26 +00:00
< script type = "text/javascript" src = "javascripts/components/dimensions/dimensions-tab.js" > < / script >
2018-11-04 14:29:33 +00:00
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-tab-header.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-shift-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-galaxy-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-tab-progress-bar.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/normal/normal-dim-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/infinity/infinity-dim-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/infinity/infinity-dim-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/time/time-dim-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/time/time-dim-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/dimensions/dim-production-tab.js" > < / script >
2018-11-04 14:45:26 +00:00
< script type = "text/javascript" src = "javascripts/components/options/options-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/options/options-button-grid.js" > < / script >
2018-11-04 14:43:03 +00:00
< script type = "text/javascript" src = "javascripts/components/statistics/stats-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/statistics-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/challenges/challenge-records-list.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/challenges/challenge-records-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/runs/past-runs-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/runs/past-infinities-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/runs/past-eternities-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/statistics/runs/past-realities-tab.js" > < / script >
2018-11-04 14:51:13 +00:00
< script type = "text/javascript" src = "javascripts/components/achievements/achievements-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/normal/normal-achievement.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/normal/normal-achievement-row.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/normal/normal-achievements-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/secret/secret-achievement.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/secret/secret-achievements-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/achievements/secret/secret-achievement-row.js" > < / script >
2018-11-04 14:43:03 +00:00
2018-11-06 16:58:03 +00:00
< script type = "text/javascript" src = "javascripts/components/celestials/celestials-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/celestials/subtabs/effarig-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/celestials/subtabs/teresa-tab.js" > < / script >
< script type = "text/javascript" src = "javascripts/components/celestials/subtabs/v-tab.js" > < / script >
2018-12-04 18:31:42 +00:00
< script type = "text/javascript" src = "javascripts/components/celestials/subtabs/enslaved-tab.js" > < / script >
2018-11-06 16:58:03 +00:00
< script type = "text/javascript" src = "javascripts/components/celestials/subtabs/ra-tab.js" > < / script >
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