diff --git a/README.md b/README.md index 3a112d59..5bf10a09 100644 --- a/README.md +++ b/README.md @@ -9,6 +9,8 @@ https://vrchat.com/home/world/wrld_8126d9ef-eba5-4d49-9867-9e3c4f0b290d The C version was initially based on [takahirox/riscv-rust](https://github.com/takahirox/riscv-rust) (see for example instruction decoder generation using `instructions.txt` and `parse_ins.pl`), which is a great resource for learning about RISC-V in general, aside from the [official specs](https://riscv.org/technical/specifications/) of course. +![Linux running in VRChat](panic.jpg) + [0] GPUs only really support 32-bit integer math (in the use-case I want to put this in anyway) [1] The elf loader ('elfy') is written in Rust, because I was too lazy to do it myself in C (Rust uses the 'elf' crate) and it doesn't need porting anyway. diff --git a/panic.jpg b/panic.jpg new file mode 100644 index 00000000..d2b13260 Binary files /dev/null and b/panic.jpg differ