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ef30a40646
As the comment right before explains, the keyboard state is to be cleared only if the EC wasn't a wakeup source in the last suspend. Without this commit, there's an unneeded delay when resuming from suspend and we also lose the key that was pressed while suspended. Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Reviewed-by: Javier Martinez Canillas <javier.martinez@collabora.co.uk> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |