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Streamline event handling code by providing batch implementations for filtering and event processing and using them in place of the main event handler, as needed, instead of having complex branching logic in the middle of the event processing code. Reviewed-by: Jeff LaBundy <jeff@labundy.com> Reviewed-by: Benjamin Tissoires <bentiss@kernel.org> Link: https://lore.kernel.org/r/20240703213756.3375978-5-dmitry.torokhov@gmail.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
rmi4 | ||
serio | ||
tablet | ||
tests | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-core-private.h | ||
input-leds.c | ||
input-mt.c | ||
input-poller.c | ||
input-poller.h | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c | ||
touchscreen.c | ||
vivaldi-fmap.c |