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f6dd9221dd
Added the ACPI_PACKED_POINTERS_NOT_SUPPORTED macro to support C compilers that do not allow the initialization of address pointers within packed structures - even though the hardware itself may support misaligned transfers. Some of the debug data structures are packed by default to minimize size. Added an error message for the case where acpi_os_get_thread_id() returns zero. A non-zero value is required by the core ACPICA code to ensure the proper operation of AML mutexes and recursive control methods. The DSDT is now the only ACPI table that determines whether the AML interpreter is in 32-bit or 64-bit mode. Not really a functional change, but the hooks for per-table 32/64 switching have been removed from the code. A clarification to the ACPI specification is forthcoming in ACPI 3.0B. Fixed a possible leak of an Owner ID in the error path of tbinstal.c acpi_tb_init_table_descriptor() and migrated all table OwnerID deletion to a single place in acpi_tb_uninstall_table() to correct possible leaks when using the acpi_tb_delete_tables_by_type() interface (with assistance from Lance Ortiz.) Fixed a problem with Serialized control methods where the semaphore associated with the method could be over-signaled after multiple method invocations. Fixed two issues with the locking of the internal namespace data structure. Both the Unload() operator and acpi_unload_table() interface now lock the namespace during the namespace deletion associated with the table unload (with assistance from Linn Crosetto.) Fixed problem reports (Valery Podrezov) integrated: - Eliminate unnecessary memory allocation for CreateXxxxField http://bugzilla.kernel.org/show_bug.cgi?id=5426 Fixed problem reports (Fiodor Suietov) integrated: - Incomplete cleanup branches in AcpiTbGetTableRsdt (BZ 369) - On Address Space handler deletion, needless deactivation call (BZ 374) - AcpiRemoveAddressSpaceHandler: validate Device handle parameter (BZ 375) - Possible memory leak, Notify sub-objects of Processor, Power, ThermalZone (BZ 376) - AcpiRemoveAddressSpaceHandler: validate Handler parameter (BZ 378) - Minimum Length of RSDT should be validated (BZ 379) - AcpiRemoveNotifyHandler: return AE_NOT_EXIST if Processor Obj has no Handler (BZ (380) - AcpiUnloadTable: return AE_NOT_EXIST if no table of specified type loaded (BZ 381) Signed-off-by: Bob Moore <robert.moore@intel.com> Signed-off-by: Len Brown <len.brown@intel.com>
485 lines
13 KiB
C
485 lines
13 KiB
C
/*******************************************************************************
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*
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* Module Name: nsalloc - Namespace allocation and deletion utilities
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*
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******************************************************************************/
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/*
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* Copyright (C) 2000 - 2006, R. Byron Moore
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* Alternatively, this software may be distributed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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* NO WARRANTY
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGES.
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*/
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#include <acpi/acpi.h>
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#include <acpi/acnamesp.h>
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#define _COMPONENT ACPI_NAMESPACE
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ACPI_MODULE_NAME("nsalloc")
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_create_node
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*
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* PARAMETERS: Name - Name of the new node (4 char ACPI name)
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*
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* RETURN: New namespace node (Null on failure)
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*
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* DESCRIPTION: Create a namespace node
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*
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******************************************************************************/
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struct acpi_namespace_node *acpi_ns_create_node(u32 name)
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{
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struct acpi_namespace_node *node;
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ACPI_FUNCTION_TRACE(ns_create_node);
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node = acpi_os_acquire_object(acpi_gbl_namespace_cache);
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if (!node) {
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return_PTR(NULL);
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}
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ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
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node->name.integer = name;
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ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED);
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return_PTR(node);
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_delete_node
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*
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* PARAMETERS: Node - Node to be deleted
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*
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* RETURN: None
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*
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* DESCRIPTION: Delete a namespace node
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*
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******************************************************************************/
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void acpi_ns_delete_node(struct acpi_namespace_node *node)
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{
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struct acpi_namespace_node *parent_node;
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struct acpi_namespace_node *prev_node;
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struct acpi_namespace_node *next_node;
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ACPI_FUNCTION_TRACE_PTR(ns_delete_node, node);
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parent_node = acpi_ns_get_parent_node(node);
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prev_node = NULL;
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next_node = parent_node->child;
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/* Find the node that is the previous peer in the parent's child list */
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while (next_node != node) {
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prev_node = next_node;
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next_node = prev_node->peer;
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}
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if (prev_node) {
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/* Node is not first child, unlink it */
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prev_node->peer = next_node->peer;
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if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
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prev_node->flags |= ANOBJ_END_OF_PEER_LIST;
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}
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} else {
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/* Node is first child (has no previous peer) */
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if (next_node->flags & ANOBJ_END_OF_PEER_LIST) {
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/* No peers at all */
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parent_node->child = NULL;
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} else { /* Link peer list to parent */
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parent_node->child = next_node->peer;
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}
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}
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ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
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/*
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* Detach an object if there is one, then delete the node
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*/
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acpi_ns_detach_object(node);
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(void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_install_node
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*
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* PARAMETERS: walk_state - Current state of the walk
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* parent_node - The parent of the new Node
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* Node - The new Node to install
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* Type - ACPI object type of the new Node
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*
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* RETURN: None
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*
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* DESCRIPTION: Initialize a new namespace node and install it amongst
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* its peers.
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*
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* Note: Current namespace lookup is linear search. This appears
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* to be sufficient as namespace searches consume only a small
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* fraction of the execution time of the ACPI subsystem.
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*
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******************************************************************************/
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void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */
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struct acpi_namespace_node *node, /* New Child */
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acpi_object_type type)
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{
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acpi_owner_id owner_id = 0;
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struct acpi_namespace_node *child_node;
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ACPI_FUNCTION_TRACE(ns_install_node);
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/*
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* Get the owner ID from the Walk state
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* The owner ID is used to track table deletion and
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* deletion of objects created by methods
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*/
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if (walk_state) {
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owner_id = walk_state->owner_id;
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}
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/* Link the new entry into the parent and existing children */
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child_node = parent_node->child;
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if (!child_node) {
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parent_node->child = node;
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node->flags |= ANOBJ_END_OF_PEER_LIST;
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node->peer = parent_node;
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} else {
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while (!(child_node->flags & ANOBJ_END_OF_PEER_LIST)) {
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child_node = child_node->peer;
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}
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child_node->peer = node;
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/* Clear end-of-list flag */
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child_node->flags &= ~ANOBJ_END_OF_PEER_LIST;
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node->flags |= ANOBJ_END_OF_PEER_LIST;
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node->peer = parent_node;
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}
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/* Init the new entry */
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node->owner_id = owner_id;
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node->type = (u8) type;
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ACPI_DEBUG_PRINT((ACPI_DB_NAMES,
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"%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
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acpi_ut_get_node_name(node),
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acpi_ut_get_type_name(node->type), node, owner_id,
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acpi_ut_get_node_name(parent_node),
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acpi_ut_get_type_name(parent_node->type),
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parent_node));
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_delete_children
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*
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* PARAMETERS: parent_node - Delete this objects children
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*
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* RETURN: None.
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*
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* DESCRIPTION: Delete all children of the parent object. In other words,
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* deletes a "scope".
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*
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******************************************************************************/
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void acpi_ns_delete_children(struct acpi_namespace_node *parent_node)
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{
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struct acpi_namespace_node *child_node;
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struct acpi_namespace_node *next_node;
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u8 flags;
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ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node);
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if (!parent_node) {
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return_VOID;
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}
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/* If no children, all done! */
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child_node = parent_node->child;
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if (!child_node) {
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return_VOID;
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}
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/*
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* Deallocate all children at this level
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*/
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do {
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/* Get the things we need */
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next_node = child_node->peer;
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flags = child_node->flags;
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/* Grandchildren should have all been deleted already */
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if (child_node->child) {
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ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p",
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parent_node, child_node));
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}
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/* Now we can free this child object */
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ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
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ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS,
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"Object %p, Remaining %X\n", child_node,
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acpi_gbl_current_node_count));
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/*
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* Detach an object if there is one, then free the child node
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*/
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acpi_ns_detach_object(child_node);
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/* Now we can delete the node */
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(void)acpi_os_release_object(acpi_gbl_namespace_cache,
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child_node);
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/* And move on to the next child in the list */
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child_node = next_node;
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} while (!(flags & ANOBJ_END_OF_PEER_LIST));
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/* Clear the parent's child pointer */
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parent_node->child = NULL;
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_delete_namespace_subtree
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*
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* PARAMETERS: parent_node - Root of the subtree to be deleted
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*
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* RETURN: None.
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*
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* DESCRIPTION: Delete a subtree of the namespace. This includes all objects
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* stored within the subtree.
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*
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******************************************************************************/
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void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node)
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{
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struct acpi_namespace_node *child_node = NULL;
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u32 level = 1;
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ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree);
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if (!parent_node) {
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return_VOID;
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}
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/*
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* Traverse the tree of objects until we bubble back up
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* to where we started.
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*/
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while (level > 0) {
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/* Get the next node in this scope (NULL if none) */
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child_node =
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acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
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child_node);
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if (child_node) {
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/* Found a child node - detach any attached object */
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acpi_ns_detach_object(child_node);
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/* Check if this node has any children */
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if (acpi_ns_get_next_node
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(ACPI_TYPE_ANY, child_node, NULL)) {
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/*
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* There is at least one child of this node,
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* visit the node
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*/
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level++;
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parent_node = child_node;
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child_node = NULL;
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}
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} else {
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/*
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* No more children of this parent node.
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* Move up to the grandparent.
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*/
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level--;
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/*
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* Now delete all of the children of this parent
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* all at the same time.
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*/
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acpi_ns_delete_children(parent_node);
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/* New "last child" is this parent node */
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child_node = parent_node;
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/* Move up the tree to the grandparent */
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parent_node = acpi_ns_get_parent_node(parent_node);
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}
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}
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return_VOID;
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_delete_namespace_by_owner
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*
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* PARAMETERS: owner_id - All nodes with this owner will be deleted
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*
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* RETURN: Status
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*
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* DESCRIPTION: Delete entries within the namespace that are owned by a
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* specific ID. Used to delete entire ACPI tables. All
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* reference counts are updated.
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*
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* MUTEX: Locks namespace during deletion walk.
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*
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******************************************************************************/
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void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id)
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{
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struct acpi_namespace_node *child_node;
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struct acpi_namespace_node *deletion_node;
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struct acpi_namespace_node *parent_node;
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u32 level;
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acpi_status status;
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ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id);
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if (owner_id == 0) {
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return_VOID;
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}
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/* Lock namespace for possible update */
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status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE(status)) {
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return_VOID;
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}
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deletion_node = NULL;
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parent_node = acpi_gbl_root_node;
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child_node = NULL;
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level = 1;
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/*
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* Traverse the tree of nodes until we bubble back up
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* to where we started.
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*/
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while (level > 0) {
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/*
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* Get the next child of this parent node. When child_node is NULL,
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* the first child of the parent is returned
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*/
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child_node =
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acpi_ns_get_next_node(ACPI_TYPE_ANY, parent_node,
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child_node);
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if (deletion_node) {
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acpi_ns_delete_children(deletion_node);
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acpi_ns_delete_node(deletion_node);
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deletion_node = NULL;
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}
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if (child_node) {
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if (child_node->owner_id == owner_id) {
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/* Found a matching child node - detach any attached object */
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acpi_ns_detach_object(child_node);
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}
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/* Check if this node has any children */
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if (acpi_ns_get_next_node
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(ACPI_TYPE_ANY, child_node, NULL)) {
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/*
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* There is at least one child of this node,
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* visit the node
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*/
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level++;
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parent_node = child_node;
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child_node = NULL;
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} else if (child_node->owner_id == owner_id) {
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deletion_node = child_node;
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}
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} else {
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/*
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* No more children of this parent node.
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* Move up to the grandparent.
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*/
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level--;
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if (level != 0) {
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if (parent_node->owner_id == owner_id) {
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deletion_node = parent_node;
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}
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}
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/* New "last child" is this parent node */
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child_node = parent_node;
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/* Move up the tree to the grandparent */
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parent_node = acpi_ns_get_parent_node(parent_node);
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}
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}
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(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
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return_VOID;
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}
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