This patch implements a workaround for a UV2 hardware bug.
The bug is a non-atomic update of a memory-mapped register. When
hardware message delivery and software message acknowledge occur
simultaneously the pending message acknowledge for the arriving
message may be lost. This causes the sender's message status to
stay busy.
Part of the workaround is to not acknowledge a completed message
until it is verified that no other message is actually using the
resource that is mistakenly recorded in the completed message.
Part of the workaround is to test for long elapsed time in such
a busy condition, then handle it by using a spare sending
descriptor. The stay-busy condition is eventually timed out by
hardware, and then the original sending descriptor can be
re-used. Most of that logic change is in keeping track of the
current descriptor and the state of the spares.
The occurrences of the workaround are added to the BAU
statistics.
Signed-off-by: Cliff Wickman <cpw@sgi.com>
Link: http://lkml.kernel.org/r/20120116211947.GC5767@sgi.com
Cc: <stable@kernel.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>