mirror of
https://github.com/torvalds/linux.git
synced 2024-11-17 09:31:50 +00:00
170 lines
3.8 KiB
C
170 lines
3.8 KiB
C
/*
|
|
* linux/arch/cris/kernel/process.c
|
|
*
|
|
* Copyright (C) 1995 Linus Torvalds
|
|
* Copyright (C) 2000-2002 Axis Communications AB
|
|
*
|
|
* Authors: Bjorn Wesen (bjornw@axis.com)
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file handles the architecture-dependent parts of process handling..
|
|
*/
|
|
|
|
#include <asm/atomic.h>
|
|
#include <asm/pgtable.h>
|
|
#include <asm/uaccess.h>
|
|
#include <asm/irq.h>
|
|
#include <asm/system.h>
|
|
#include <linux/module.h>
|
|
#include <linux/spinlock.h>
|
|
#include <linux/fs_struct.h>
|
|
#include <linux/init_task.h>
|
|
#include <linux/sched.h>
|
|
#include <linux/fs.h>
|
|
#include <linux/user.h>
|
|
#include <linux/elfcore.h>
|
|
#include <linux/mqueue.h>
|
|
#include <linux/reboot.h>
|
|
|
|
//#define DEBUG
|
|
|
|
/*
|
|
* Initial task structure. Make this a per-architecture thing,
|
|
* because different architectures tend to have different
|
|
* alignment requirements and potentially different initial
|
|
* setup.
|
|
*/
|
|
|
|
static struct fs_struct init_fs = INIT_FS;
|
|
static struct files_struct init_files = INIT_FILES;
|
|
static struct signal_struct init_signals = INIT_SIGNALS(init_signals);
|
|
static struct sighand_struct init_sighand = INIT_SIGHAND(init_sighand);
|
|
struct mm_struct init_mm = INIT_MM(init_mm);
|
|
|
|
EXPORT_SYMBOL(init_mm);
|
|
|
|
/*
|
|
* Initial thread structure.
|
|
*
|
|
* We need to make sure that this is 8192-byte aligned due to the
|
|
* way process stacks are handled. This is done by having a special
|
|
* "init_task" linker map entry..
|
|
*/
|
|
union thread_union init_thread_union
|
|
__attribute__((__section__(".data.init_task"))) =
|
|
{ INIT_THREAD_INFO(init_task) };
|
|
|
|
/*
|
|
* Initial task structure.
|
|
*
|
|
* All other task structs will be allocated on slabs in fork.c
|
|
*/
|
|
struct task_struct init_task = INIT_TASK(init_task);
|
|
|
|
EXPORT_SYMBOL(init_task);
|
|
|
|
/*
|
|
* The hlt_counter, disable_hlt and enable_hlt is just here as a hook if
|
|
* there would ever be a halt sequence (for power save when idle) with
|
|
* some largish delay when halting or resuming *and* a driver that can't
|
|
* afford that delay. The hlt_counter would then be checked before
|
|
* executing the halt sequence, and the driver marks the unhaltable
|
|
* region by enable_hlt/disable_hlt.
|
|
*/
|
|
|
|
int cris_hlt_counter=0;
|
|
|
|
void disable_hlt(void)
|
|
{
|
|
cris_hlt_counter++;
|
|
}
|
|
|
|
EXPORT_SYMBOL(disable_hlt);
|
|
|
|
void enable_hlt(void)
|
|
{
|
|
cris_hlt_counter--;
|
|
}
|
|
|
|
EXPORT_SYMBOL(enable_hlt);
|
|
|
|
/*
|
|
* The following aren't currently used.
|
|
*/
|
|
void (*pm_idle)(void);
|
|
|
|
extern void default_idle(void);
|
|
|
|
void (*pm_power_off)(void);
|
|
EXPORT_SYMBOL(pm_power_off);
|
|
|
|
/*
|
|
* The idle thread. There's no useful work to be
|
|
* done, so just try to conserve power and have a
|
|
* low exit latency (ie sit in a loop waiting for
|
|
* somebody to say that they'd like to reschedule)
|
|
*/
|
|
|
|
void cpu_idle (void)
|
|
{
|
|
/* endless idle loop with no priority at all */
|
|
while (1) {
|
|
while (!need_resched()) {
|
|
void (*idle)(void);
|
|
/*
|
|
* Mark this as an RCU critical section so that
|
|
* synchronize_kernel() in the unload path waits
|
|
* for our completion.
|
|
*/
|
|
idle = pm_idle;
|
|
if (!idle)
|
|
idle = default_idle;
|
|
idle();
|
|
}
|
|
preempt_enable_no_resched();
|
|
schedule();
|
|
preempt_disable();
|
|
}
|
|
}
|
|
|
|
void hard_reset_now (void);
|
|
|
|
void machine_restart(char *cmd)
|
|
{
|
|
hard_reset_now();
|
|
}
|
|
|
|
/*
|
|
* Similar to machine_power_off, but don't shut off power. Add code
|
|
* here to freeze the system for e.g. post-mortem debug purpose when
|
|
* possible. This halt has nothing to do with the idle halt.
|
|
*/
|
|
|
|
void machine_halt(void)
|
|
{
|
|
}
|
|
|
|
/* If or when software power-off is implemented, add code here. */
|
|
|
|
void machine_power_off(void)
|
|
{
|
|
}
|
|
|
|
/*
|
|
* When a process does an "exec", machine state like FPU and debug
|
|
* registers need to be reset. This is a hook function for that.
|
|
* Currently we don't have any such state to reset, so this is empty.
|
|
*/
|
|
|
|
void flush_thread(void)
|
|
{
|
|
}
|
|
|
|
/* Fill in the fpu structure for a core dump. */
|
|
int dump_fpu(struct pt_regs *regs, elf_fpregset_t *fpu)
|
|
{
|
|
return 0;
|
|
}
|