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https://github.com/torvalds/linux.git
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b3b0870ef3
Yes, taking the trap to re-load the FPU/MMX state is expensive, but so is spending several days looking for a bug in the state save/restore code. And the preload code has some rather subtle interactions with both paravirtualization support and segment state restore, so it's not nearly as simple as it should be. Also, now that we no longer necessarily depend on a single bit (ie TS_USEDFPU) for keeping track of the state of the FPU, we migth be able to do better. If we are really switching between two processes that keep touching the FP state, save/restore is inevitable, but in the case of having one process that does most of the FPU usage, we may actually be able to do much better than the preloading. In particular, we may be able to keep track of which CPU the process ran on last, and also per CPU keep track of which process' FP state that CPU has. For modern CPU's that don't destroy the FPU contents on save time, that would allow us to do a lazy restore by just re-enabling the existing FPU state - with no restore cost at all! Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
392 lines
9.9 KiB
C
392 lines
9.9 KiB
C
/*
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* Copyright (C) 1995 Linus Torvalds
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*
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* Pentium III FXSR, SSE support
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* Gareth Hughes <gareth@valinux.com>, May 2000
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*/
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/*
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* This file handles the architecture-dependent parts of process handling..
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*/
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#include <linux/stackprotector.h>
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#include <linux/cpu.h>
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#include <linux/errno.h>
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#include <linux/sched.h>
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#include <linux/fs.h>
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <linux/elfcore.h>
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#include <linux/smp.h>
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#include <linux/stddef.h>
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#include <linux/slab.h>
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#include <linux/vmalloc.h>
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#include <linux/user.h>
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#include <linux/interrupt.h>
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#include <linux/delay.h>
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#include <linux/reboot.h>
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#include <linux/init.h>
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#include <linux/mc146818rtc.h>
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#include <linux/module.h>
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#include <linux/kallsyms.h>
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#include <linux/ptrace.h>
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#include <linux/personality.h>
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#include <linux/tick.h>
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#include <linux/percpu.h>
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#include <linux/prctl.h>
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#include <linux/ftrace.h>
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#include <linux/uaccess.h>
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#include <linux/io.h>
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#include <linux/kdebug.h>
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#include <linux/cpuidle.h>
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#include <asm/pgtable.h>
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#include <asm/system.h>
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#include <asm/ldt.h>
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#include <asm/processor.h>
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#include <asm/i387.h>
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#include <asm/desc.h>
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#ifdef CONFIG_MATH_EMULATION
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#include <asm/math_emu.h>
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#endif
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#include <linux/err.h>
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#include <asm/tlbflush.h>
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#include <asm/cpu.h>
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#include <asm/idle.h>
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#include <asm/syscalls.h>
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#include <asm/debugreg.h>
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#include <asm/nmi.h>
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asmlinkage void ret_from_fork(void) __asm__("ret_from_fork");
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/*
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* Return saved PC of a blocked thread.
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*/
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unsigned long thread_saved_pc(struct task_struct *tsk)
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{
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return ((unsigned long *)tsk->thread.sp)[3];
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}
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#ifndef CONFIG_SMP
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static inline void play_dead(void)
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{
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BUG();
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}
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#endif
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/*
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* The idle thread. There's no useful work to be
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* done, so just try to conserve power and have a
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* low exit latency (ie sit in a loop waiting for
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* somebody to say that they'd like to reschedule)
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*/
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void cpu_idle(void)
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{
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int cpu = smp_processor_id();
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/*
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* If we're the non-boot CPU, nothing set the stack canary up
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* for us. CPU0 already has it initialized but no harm in
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* doing it again. This is a good place for updating it, as
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* we wont ever return from this function (so the invalid
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* canaries already on the stack wont ever trigger).
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*/
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boot_init_stack_canary();
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current_thread_info()->status |= TS_POLLING;
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/* endless idle loop with no priority at all */
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while (1) {
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tick_nohz_idle_enter();
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rcu_idle_enter();
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while (!need_resched()) {
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check_pgt_cache();
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rmb();
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if (cpu_is_offline(cpu))
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play_dead();
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local_touch_nmi();
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local_irq_disable();
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/* Don't trace irqs off for idle */
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stop_critical_timings();
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if (cpuidle_idle_call())
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pm_idle();
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start_critical_timings();
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}
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rcu_idle_exit();
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tick_nohz_idle_exit();
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preempt_enable_no_resched();
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schedule();
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preempt_disable();
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}
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}
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void __show_regs(struct pt_regs *regs, int all)
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{
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unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L;
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unsigned long d0, d1, d2, d3, d6, d7;
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unsigned long sp;
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unsigned short ss, gs;
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if (user_mode_vm(regs)) {
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sp = regs->sp;
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ss = regs->ss & 0xffff;
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gs = get_user_gs(regs);
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} else {
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sp = kernel_stack_pointer(regs);
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savesegment(ss, ss);
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savesegment(gs, gs);
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}
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show_regs_common();
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printk(KERN_DEFAULT "EIP: %04x:[<%08lx>] EFLAGS: %08lx CPU: %d\n",
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(u16)regs->cs, regs->ip, regs->flags,
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smp_processor_id());
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print_symbol("EIP is at %s\n", regs->ip);
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printk(KERN_DEFAULT "EAX: %08lx EBX: %08lx ECX: %08lx EDX: %08lx\n",
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regs->ax, regs->bx, regs->cx, regs->dx);
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printk(KERN_DEFAULT "ESI: %08lx EDI: %08lx EBP: %08lx ESP: %08lx\n",
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regs->si, regs->di, regs->bp, sp);
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printk(KERN_DEFAULT " DS: %04x ES: %04x FS: %04x GS: %04x SS: %04x\n",
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(u16)regs->ds, (u16)regs->es, (u16)regs->fs, gs, ss);
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if (!all)
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return;
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cr0 = read_cr0();
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cr2 = read_cr2();
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cr3 = read_cr3();
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cr4 = read_cr4_safe();
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printk(KERN_DEFAULT "CR0: %08lx CR2: %08lx CR3: %08lx CR4: %08lx\n",
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cr0, cr2, cr3, cr4);
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get_debugreg(d0, 0);
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get_debugreg(d1, 1);
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get_debugreg(d2, 2);
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get_debugreg(d3, 3);
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printk(KERN_DEFAULT "DR0: %08lx DR1: %08lx DR2: %08lx DR3: %08lx\n",
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d0, d1, d2, d3);
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get_debugreg(d6, 6);
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get_debugreg(d7, 7);
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printk(KERN_DEFAULT "DR6: %08lx DR7: %08lx\n",
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d6, d7);
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}
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void release_thread(struct task_struct *dead_task)
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{
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BUG_ON(dead_task->mm);
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release_vm86_irqs(dead_task);
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}
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/*
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* This gets called before we allocate a new thread and copy
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* the current task into it.
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*/
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void prepare_to_copy(struct task_struct *tsk)
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{
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unlazy_fpu(tsk);
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}
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int copy_thread(unsigned long clone_flags, unsigned long sp,
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unsigned long unused,
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struct task_struct *p, struct pt_regs *regs)
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{
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struct pt_regs *childregs;
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struct task_struct *tsk;
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int err;
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childregs = task_pt_regs(p);
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*childregs = *regs;
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childregs->ax = 0;
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childregs->sp = sp;
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p->thread.sp = (unsigned long) childregs;
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p->thread.sp0 = (unsigned long) (childregs+1);
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p->thread.ip = (unsigned long) ret_from_fork;
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task_user_gs(p) = get_user_gs(regs);
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p->thread.io_bitmap_ptr = NULL;
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tsk = current;
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err = -ENOMEM;
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memset(p->thread.ptrace_bps, 0, sizeof(p->thread.ptrace_bps));
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if (unlikely(test_tsk_thread_flag(tsk, TIF_IO_BITMAP))) {
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p->thread.io_bitmap_ptr = kmemdup(tsk->thread.io_bitmap_ptr,
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IO_BITMAP_BYTES, GFP_KERNEL);
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if (!p->thread.io_bitmap_ptr) {
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p->thread.io_bitmap_max = 0;
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return -ENOMEM;
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}
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set_tsk_thread_flag(p, TIF_IO_BITMAP);
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}
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err = 0;
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/*
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* Set a new TLS for the child thread?
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*/
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if (clone_flags & CLONE_SETTLS)
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err = do_set_thread_area(p, -1,
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(struct user_desc __user *)childregs->si, 0);
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if (err && p->thread.io_bitmap_ptr) {
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kfree(p->thread.io_bitmap_ptr);
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p->thread.io_bitmap_max = 0;
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}
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return err;
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}
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void
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start_thread(struct pt_regs *regs, unsigned long new_ip, unsigned long new_sp)
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{
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set_user_gs(regs, 0);
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regs->fs = 0;
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regs->ds = __USER_DS;
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regs->es = __USER_DS;
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regs->ss = __USER_DS;
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regs->cs = __USER_CS;
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regs->ip = new_ip;
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regs->sp = new_sp;
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/*
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* Free the old FP and other extended state
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*/
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free_thread_xstate(current);
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}
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EXPORT_SYMBOL_GPL(start_thread);
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/*
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* switch_to(x,y) should switch tasks from x to y.
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*
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* We fsave/fwait so that an exception goes off at the right time
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* (as a call from the fsave or fwait in effect) rather than to
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* the wrong process. Lazy FP saving no longer makes any sense
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* with modern CPU's, and this simplifies a lot of things (SMP
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* and UP become the same).
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*
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* NOTE! We used to use the x86 hardware context switching. The
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* reason for not using it any more becomes apparent when you
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* try to recover gracefully from saved state that is no longer
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* valid (stale segment register values in particular). With the
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* hardware task-switch, there is no way to fix up bad state in
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* a reasonable manner.
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*
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* The fact that Intel documents the hardware task-switching to
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* be slow is a fairly red herring - this code is not noticeably
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* faster. However, there _is_ some room for improvement here,
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* so the performance issues may eventually be a valid point.
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* More important, however, is the fact that this allows us much
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* more flexibility.
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*
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* The return value (in %ax) will be the "prev" task after
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* the task-switch, and shows up in ret_from_fork in entry.S,
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* for example.
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*/
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__notrace_funcgraph struct task_struct *
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__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
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{
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struct thread_struct *prev = &prev_p->thread,
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*next = &next_p->thread;
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int cpu = smp_processor_id();
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struct tss_struct *tss = &per_cpu(init_tss, cpu);
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/* never put a printk in __switch_to... printk() calls wake_up*() indirectly */
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__unlazy_fpu(prev_p);
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/*
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* Reload esp0.
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*/
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load_sp0(tss, next);
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/*
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* Save away %gs. No need to save %fs, as it was saved on the
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* stack on entry. No need to save %es and %ds, as those are
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* always kernel segments while inside the kernel. Doing this
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* before setting the new TLS descriptors avoids the situation
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* where we temporarily have non-reloadable segments in %fs
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* and %gs. This could be an issue if the NMI handler ever
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* used %fs or %gs (it does not today), or if the kernel is
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* running inside of a hypervisor layer.
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*/
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lazy_save_gs(prev->gs);
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/*
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* Load the per-thread Thread-Local Storage descriptor.
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*/
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load_TLS(next, cpu);
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/*
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* Restore IOPL if needed. In normal use, the flags restore
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* in the switch assembly will handle this. But if the kernel
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* is running virtualized at a non-zero CPL, the popf will
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* not restore flags, so it must be done in a separate step.
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*/
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if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl))
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set_iopl_mask(next->iopl);
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/*
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* Now maybe handle debug registers and/or IO bitmaps
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*/
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if (unlikely(task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV ||
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task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT))
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__switch_to_xtra(prev_p, next_p, tss);
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/*
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* Leave lazy mode, flushing any hypercalls made here.
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* This must be done before restoring TLS segments so
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* the GDT and LDT are properly updated, and must be
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* done before math_state_restore, so the TS bit is up
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* to date.
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*/
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arch_end_context_switch(next_p);
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/*
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* Restore %gs if needed (which is common)
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*/
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if (prev->gs | next->gs)
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lazy_load_gs(next->gs);
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percpu_write(current_task, next_p);
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return prev_p;
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}
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#define top_esp (THREAD_SIZE - sizeof(unsigned long))
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#define top_ebp (THREAD_SIZE - 2*sizeof(unsigned long))
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unsigned long get_wchan(struct task_struct *p)
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{
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unsigned long bp, sp, ip;
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unsigned long stack_page;
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int count = 0;
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if (!p || p == current || p->state == TASK_RUNNING)
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return 0;
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stack_page = (unsigned long)task_stack_page(p);
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sp = p->thread.sp;
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if (!stack_page || sp < stack_page || sp > top_esp+stack_page)
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return 0;
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/* include/asm-i386/system.h:switch_to() pushes bp last. */
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bp = *(unsigned long *) sp;
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do {
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if (bp < stack_page || bp > top_ebp+stack_page)
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return 0;
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ip = *(unsigned long *) (bp+4);
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if (!in_sched_functions(ip))
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return ip;
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bp = *(unsigned long *) bp;
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} while (count++ < 16);
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return 0;
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}
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