linux/drivers/gpu/drm/vmwgfx/vmwgfx_fence.h
Thomas Hellstrom ae2a104058 vmwgfx: Implement fence objects
Will be needed for queries and drm event-driven throttling.

As a benefit, they help avoid stale user-space fence handles.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06 11:51:11 +01:00

106 lines
3.4 KiB
C

/**************************************************************************
*
* Copyright © 2011 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
#ifndef _VMWGFX_FENCE_H_
#define VMW_FENCE_WAIT_TIMEOUT (5*HZ)
struct vmw_private;
struct vmw_fence_manager;
/**
*
*
*/
struct vmw_fence_action {
struct list_head head;
void (*seq_passed) (struct vmw_fence_action *action);
void (*cleanup) (struct vmw_fence_action *action);
};
struct vmw_fence_obj {
struct kref kref;
u32 seqno;
struct vmw_fence_manager *fman;
struct list_head head;
uint32_t signaled;
uint32_t signal_mask;
struct list_head seq_passed_actions;
void (*destroy)(struct vmw_fence_obj *fence);
wait_queue_head_t queue;
};
extern struct vmw_fence_manager *
vmw_fence_manager_init(struct vmw_private *dev_priv);
extern void vmw_fence_manager_takedown(struct vmw_fence_manager *fman);
extern void vmw_fence_obj_unreference(struct vmw_fence_obj **fence_p);
extern struct vmw_fence_obj *
vmw_fence_obj_reference(struct vmw_fence_obj *fence);
extern void vmw_fences_update(struct vmw_fence_manager *fman,
u32 sequence);
extern bool vmw_fence_obj_signaled(struct vmw_fence_obj *fence,
uint32_t flags);
extern int vmw_fence_obj_wait(struct vmw_fence_obj *fence, uint32_t flags,
bool lazy,
bool interruptible, unsigned long timeout);
extern void vmw_fence_obj_flush(struct vmw_fence_obj *fence);
extern int vmw_fence_create(struct vmw_fence_manager *fman,
uint32_t seqno,
uint32_t mask,
struct vmw_fence_obj **p_fence);
extern int vmw_user_fence_create(struct drm_file *file_priv,
struct vmw_fence_manager *fman,
uint32_t sequence,
uint32_t mask,
struct vmw_fence_obj **p_fence,
uint32_t *p_handle);
extern void vmw_fence_fifo_up(struct vmw_fence_manager *fman);
extern void vmw_fence_fifo_down(struct vmw_fence_manager *fman);
extern int vmw_fence_obj_wait_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_fence_obj_signaled_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_fence_obj_unref_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
#endif /* _VMWGFX_FENCE_H_ */