linux/drivers/input/gameport
Erick Archer 5bbcece640 Input: gameport - use sizeof(*pointer) instead of sizeof(type)
It is preferred to use sizeof(*pointer) instead of sizeof(type)
due to the type of the variable can change and one needs not
change the former (unlike the latter). This patch has no effect
on runtime behavior.

Signed-off-by: Erick Archer <erick.archer@outlook.com>
Link: https://lore.kernel.org/r/PAXPR02MB72483F512F863C74A4AECA2B8BFB2@PAXPR02MB7248.eurprd02.prod.outlook.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2024-06-07 11:59:41 -07:00
..
emu10k1-gp.c Input: gameport - use sizeof(*pointer) instead of sizeof(type) 2024-06-07 11:59:41 -07:00
fm801-gp.c Input: gameport - use sizeof(*pointer) instead of sizeof(type) 2024-06-07 11:59:41 -07:00
gameport.c Input: gameport - use sizeof(*pointer) instead of sizeof(type) 2024-06-07 11:59:41 -07:00
Kconfig Input: gameport - add ISA and HAS_IOPORT dependencies 2023-07-05 17:32:34 -07:00
lightning.c input: drop empty comment blocks 2022-09-29 16:25:42 -07:00
Makefile License cleanup: add SPDX GPL-2.0 license identifier to files with no license 2017-11-02 11:10:55 +01:00
ns558.c Input: gameport - use sizeof(*pointer) instead of sizeof(type) 2024-06-07 11:59:41 -07:00