linux/drivers/block/drbd/drbd_req.h
Andreas Gruenbacher a500c2efbb drbd: struct drbd_request: Introduce a new collision flag
This flag is set when a processes puts itself to sleep to wait for a
conflicting request to complete.

Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2011-09-28 10:26:29 +02:00

317 lines
10 KiB
C

/*
drbd_req.h
This file is part of DRBD by Philipp Reisner and Lars Ellenberg.
Copyright (C) 2006-2008, LINBIT Information Technologies GmbH.
Copyright (C) 2006-2008, Lars Ellenberg <lars.ellenberg@linbit.com>.
Copyright (C) 2006-2008, Philipp Reisner <philipp.reisner@linbit.com>.
DRBD is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
DRBD is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with drbd; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _DRBD_REQ_H
#define _DRBD_REQ_H
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/drbd.h>
#include "drbd_int.h"
#include "drbd_wrappers.h"
/* The request callbacks will be called in irq context by the IDE drivers,
and in Softirqs/Tasklets/BH context by the SCSI drivers,
and by the receiver and worker in kernel-thread context.
Try to get the locking right :) */
/*
* Objects of type struct drbd_request do only exist on a R_PRIMARY node, and are
* associated with IO requests originating from the block layer above us.
*
* There are quite a few things that may happen to a drbd request
* during its lifetime.
*
* It will be created.
* It will be marked with the intention to be
* submitted to local disk and/or
* send via the network.
*
* It has to be placed on the transfer log and other housekeeping lists,
* In case we have a network connection.
*
* It may be identified as a concurrent (write) request
* and be handled accordingly.
*
* It may me handed over to the local disk subsystem.
* It may be completed by the local disk subsystem,
* either successfully or with io-error.
* In case it is a READ request, and it failed locally,
* it may be retried remotely.
*
* It may be queued for sending.
* It may be handed over to the network stack,
* which may fail.
* It may be acknowledged by the "peer" according to the wire_protocol in use.
* this may be a negative ack.
* It may receive a faked ack when the network connection is lost and the
* transfer log is cleaned up.
* Sending may be canceled due to network connection loss.
* When it finally has outlived its time,
* corresponding dirty bits in the resync-bitmap may be cleared or set,
* it will be destroyed,
* and completion will be signalled to the originator,
* with or without "success".
*/
enum drbd_req_event {
CREATED,
TO_BE_SENT,
TO_BE_SUBMITTED,
/* XXX yes, now I am inconsistent...
* these are not "events" but "actions"
* oh, well... */
QUEUE_FOR_NET_WRITE,
QUEUE_FOR_NET_READ,
QUEUE_FOR_SEND_OOS,
SEND_CANCELED,
SEND_FAILED,
HANDED_OVER_TO_NETWORK,
OOS_HANDED_TO_NETWORK,
CONNECTION_LOST_WHILE_PENDING,
READ_RETRY_REMOTE_CANCELED,
RECV_ACKED_BY_PEER,
WRITE_ACKED_BY_PEER,
WRITE_ACKED_BY_PEER_AND_SIS, /* and set_in_sync */
CONFLICT_DISCARDED_BY_PEER,
NEG_ACKED,
BARRIER_ACKED, /* in protocol A and B */
DATA_RECEIVED, /* (remote read) */
READ_COMPLETED_WITH_ERROR,
READ_AHEAD_COMPLETED_WITH_ERROR,
WRITE_COMPLETED_WITH_ERROR,
COMPLETED_OK,
RESEND,
FAIL_FROZEN_DISK_IO,
RESTART_FROZEN_DISK_IO,
NOTHING,
};
/* encoding of request states for now. we don't actually need that many bits.
* we don't need to do atomic bit operations either, since most of the time we
* need to look at the connection state and/or manipulate some lists at the
* same time, so we should hold the request lock anyways.
*/
enum drbd_req_state_bits {
/* 210
* 000: no local possible
* 001: to be submitted
* UNUSED, we could map: 011: submitted, completion still pending
* 110: completed ok
* 010: completed with error
*/
__RQ_LOCAL_PENDING,
__RQ_LOCAL_COMPLETED,
__RQ_LOCAL_OK,
/* 76543
* 00000: no network possible
* 00001: to be send
* 00011: to be send, on worker queue
* 00101: sent, expecting recv_ack (B) or write_ack (C)
* 11101: sent,
* recv_ack (B) or implicit "ack" (A),
* still waiting for the barrier ack.
* master_bio may already be completed and invalidated.
* 11100: write acked (C),
* data received (for remote read, any protocol)
* or finally the barrier ack has arrived (B,A)...
* request can be freed
* 01100: neg-acked (write, protocol C)
* or neg-d-acked (read, any protocol)
* or killed from the transfer log
* during cleanup after connection loss
* request can be freed
* 01000: canceled or send failed...
* request can be freed
*/
/* if "SENT" is not set, yet, this can still fail or be canceled.
* if "SENT" is set already, we still wait for an Ack packet.
* when cleared, the master_bio may be completed.
* in (B,A) the request object may still linger on the transaction log
* until the corresponding barrier ack comes in */
__RQ_NET_PENDING,
/* If it is QUEUED, and it is a WRITE, it is also registered in the
* transfer log. Currently we need this flag to avoid conflicts between
* worker canceling the request and tl_clear_barrier killing it from
* transfer log. We should restructure the code so this conflict does
* no longer occur. */
__RQ_NET_QUEUED,
/* well, actually only "handed over to the network stack".
*
* TODO can potentially be dropped because of the similar meaning
* of RQ_NET_SENT and ~RQ_NET_QUEUED.
* however it is not exactly the same. before we drop it
* we must ensure that we can tell a request with network part
* from a request without, regardless of what happens to it. */
__RQ_NET_SENT,
/* when set, the request may be freed (if RQ_NET_QUEUED is clear).
* basically this means the corresponding P_BARRIER_ACK was received */
__RQ_NET_DONE,
/* whether or not we know (C) or pretend (B,A) that the write
* was successfully written on the peer.
*/
__RQ_NET_OK,
/* peer called drbd_set_in_sync() for this write */
__RQ_NET_SIS,
/* keep this last, its for the RQ_NET_MASK */
__RQ_NET_MAX,
/* Set when this is a write, clear for a read */
__RQ_WRITE,
/* Should call drbd_al_complete_io() for this request... */
__RQ_IN_ACT_LOG,
/*
* Set when a processes puts itself to sleep to wait for this request
* to complete.
*/
__RQ_COLLISION,
};
#define RQ_LOCAL_PENDING (1UL << __RQ_LOCAL_PENDING)
#define RQ_LOCAL_COMPLETED (1UL << __RQ_LOCAL_COMPLETED)
#define RQ_LOCAL_OK (1UL << __RQ_LOCAL_OK)
#define RQ_LOCAL_MASK ((RQ_LOCAL_OK << 1)-1) /* 0x07 */
#define RQ_NET_PENDING (1UL << __RQ_NET_PENDING)
#define RQ_NET_QUEUED (1UL << __RQ_NET_QUEUED)
#define RQ_NET_SENT (1UL << __RQ_NET_SENT)
#define RQ_NET_DONE (1UL << __RQ_NET_DONE)
#define RQ_NET_OK (1UL << __RQ_NET_OK)
#define RQ_NET_SIS (1UL << __RQ_NET_SIS)
/* 0x1f8 */
#define RQ_NET_MASK (((1UL << __RQ_NET_MAX)-1) & ~RQ_LOCAL_MASK)
#define RQ_WRITE (1UL << __RQ_WRITE)
#define RQ_IN_ACT_LOG (1UL << __RQ_IN_ACT_LOG)
#define RQ_COLLISION (1UL << __RQ_COLLISION)
/* For waking up the frozen transfer log mod_req() has to return if the request
should be counted in the epoch object*/
#define MR_WRITE_SHIFT 0
#define MR_WRITE (1 << MR_WRITE_SHIFT)
#define MR_READ_SHIFT 1
#define MR_READ (1 << MR_READ_SHIFT)
static inline void drbd_req_make_private_bio(struct drbd_request *req, struct bio *bio_src)
{
struct bio *bio;
bio = bio_clone(bio_src, GFP_NOIO); /* XXX cannot fail?? */
req->private_bio = bio;
bio->bi_private = req;
bio->bi_end_io = drbd_endio_pri;
bio->bi_next = NULL;
}
/* Short lived temporary struct on the stack.
* We could squirrel the error to be returned into
* bio->bi_size, or similar. But that would be too ugly. */
struct bio_and_error {
struct bio *bio;
int error;
};
extern void _req_may_be_done(struct drbd_request *req,
struct bio_and_error *m);
extern int __req_mod(struct drbd_request *req, enum drbd_req_event what,
struct bio_and_error *m);
extern void complete_master_bio(struct drbd_conf *mdev,
struct bio_and_error *m);
extern void request_timer_fn(unsigned long data);
extern void tl_restart(struct drbd_conf *mdev, enum drbd_req_event what);
/* use this if you don't want to deal with calling complete_master_bio()
* outside the spinlock, e.g. when walking some list on cleanup. */
static inline int _req_mod(struct drbd_request *req, enum drbd_req_event what)
{
struct drbd_conf *mdev = req->mdev;
struct bio_and_error m;
int rv;
/* __req_mod possibly frees req, do not touch req after that! */
rv = __req_mod(req, what, &m);
if (m.bio)
complete_master_bio(mdev, &m);
return rv;
}
/* completion of master bio is outside of our spinlock.
* We still may or may not be inside some irqs disabled section
* of the lower level driver completion callback, so we need to
* spin_lock_irqsave here. */
static inline int req_mod(struct drbd_request *req,
enum drbd_req_event what)
{
unsigned long flags;
struct drbd_conf *mdev = req->mdev;
struct bio_and_error m;
int rv;
spin_lock_irqsave(&mdev->tconn->req_lock, flags);
rv = __req_mod(req, what, &m);
spin_unlock_irqrestore(&mdev->tconn->req_lock, flags);
if (m.bio)
complete_master_bio(mdev, &m);
return rv;
}
static inline bool drbd_should_do_remote(union drbd_state s)
{
return s.pdsk == D_UP_TO_DATE ||
(s.pdsk >= D_INCONSISTENT &&
s.conn >= C_WF_BITMAP_T &&
s.conn < C_AHEAD);
/* Before proto 96 that was >= CONNECTED instead of >= C_WF_BITMAP_T.
That is equivalent since before 96 IO was frozen in the C_WF_BITMAP*
states. */
}
static inline bool drbd_should_send_oos(union drbd_state s)
{
return s.conn == C_AHEAD || s.conn == C_WF_BITMAP_S;
/* pdsk = D_INCONSISTENT as a consequence. Protocol 96 check not necessary
since we enter state C_AHEAD only if proto >= 96 */
}
#endif