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If we go without an established session for a while, backoff delay will climb to 30 seconds. The keepalive timeout is also 30 seconds, so it's pretty easily hit after a prolonged hunting for a monitor: we don't get a chance to send out a keepalive in time, which means we never get back a keepalive ack in time, cutting an established session and attempting to connect to a different monitor every 30 seconds: [Sun Apr 1 23:37:05 2018] libceph: mon0 10.80.20.99:6789 session established [Sun Apr 1 23:37:36 2018] libceph: mon0 10.80.20.99:6789 session lost, hunting for new mon [Sun Apr 1 23:37:36 2018] libceph: mon2 10.80.20.103:6789 session established [Sun Apr 1 23:38:07 2018] libceph: mon2 10.80.20.103:6789 session lost, hunting for new mon [Sun Apr 1 23:38:07 2018] libceph: mon1 10.80.20.100:6789 session established [Sun Apr 1 23:38:37 2018] libceph: mon1 10.80.20.100:6789 session lost, hunting for new mon [Sun Apr 1 23:38:37 2018] libceph: mon2 10.80.20.103:6789 session established [Sun Apr 1 23:39:08 2018] libceph: mon2 10.80.20.103:6789 session lost, hunting for new mon The regular keepalive interval is 10 seconds. After ->hunting is cleared in finish_hunting(), call __schedule_delayed() to ensure we send out a keepalive after 10 seconds. Cc: stable@vger.kernel.org # 4.7+ Link: http://tracker.ceph.com/issues/23537 Signed-off-by: Ilya Dryomov <idryomov@gmail.com> Reviewed-by: Jason Dillaman <dillaman@redhat.com> |
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.. | ||
crush | ||
armor.c | ||
auth_none.c | ||
auth_none.h | ||
auth_x_protocol.h | ||
auth_x.c | ||
auth_x.h | ||
auth.c | ||
buffer.c | ||
ceph_common.c | ||
ceph_fs.c | ||
ceph_hash.c | ||
ceph_strings.c | ||
cls_lock_client.c | ||
crypto.c | ||
crypto.h | ||
debugfs.c | ||
Kconfig | ||
Makefile | ||
messenger.c | ||
mon_client.c | ||
msgpool.c | ||
osd_client.c | ||
osdmap.c | ||
pagelist.c | ||
pagevec.c | ||
snapshot.c | ||
string_table.c | ||
striper.c |