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This font is suitable for framebuffer consoles on devices with a 320x240 screen, to get a reasonable number of characters (53x24) that are still at a readable size. The font is derived from the existing 6x11 font, but gets 3 extra lines without sacrificing readability. Also I redesigned a some glyhps so they are more distinct and better fill the available space. Signed-off-by: Maarten ter Huurne <maarten@treewalker.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
61 lines
1.3 KiB
C
61 lines
1.3 KiB
C
/*
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* font.h -- `Soft' font definitions
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*
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* Created 1995 by Geert Uytterhoeven
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*
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* This file is subject to the terms and conditions of the GNU General Public
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* License. See the file COPYING in the main directory of this archive
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* for more details.
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*/
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#ifndef _VIDEO_FONT_H
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#define _VIDEO_FONT_H
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#include <linux/types.h>
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struct font_desc {
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int idx;
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const char *name;
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int width, height;
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const void *data;
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int pref;
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};
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#define VGA8x8_IDX 0
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#define VGA8x16_IDX 1
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#define PEARL8x8_IDX 2
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#define VGA6x11_IDX 3
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#define FONT7x14_IDX 4
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#define FONT10x18_IDX 5
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#define SUN8x16_IDX 6
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#define SUN12x22_IDX 7
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#define ACORN8x8_IDX 8
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#define MINI4x6_IDX 9
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#define FONT6x10_IDX 10
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extern const struct font_desc font_vga_8x8,
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font_vga_8x16,
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font_pearl_8x8,
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font_vga_6x11,
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font_7x14,
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font_10x18,
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font_sun_8x16,
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font_sun_12x22,
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font_acorn_8x8,
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font_mini_4x6,
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font_6x10;
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/* Find a font with a specific name */
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extern const struct font_desc *find_font(const char *name);
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/* Get the default font for a specific screen size */
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extern const struct font_desc *get_default_font(int xres, int yres,
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u32 font_w, u32 font_h);
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/* Max. length for the name of a predefined font */
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#define MAX_FONT_NAME 32
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#endif /* _VIDEO_FONT_H */
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