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d3d16228a5
These are needed only for the parse stage. Move the prototypes into a separate header to make sure they are not used after that. Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
20 lines
432 B
C
20 lines
432 B
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef PREPROCESS_H
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#define PREPROCESS_H
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enum variable_flavor {
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VAR_SIMPLE,
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VAR_RECURSIVE,
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VAR_APPEND,
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};
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struct gstr;
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void env_write_dep(struct gstr *gs);
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void variable_add(const char *name, const char *value,
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enum variable_flavor flavor);
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void variable_all_del(void);
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char *expand_dollar(const char **str);
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char *expand_one_token(const char **str);
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#endif /* PREPROCESS_H */
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