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7518b5890d
Overlays are a method to dynamically modify part of the kernel's device tree with dynamically loaded data. Add the core functionality to parse, apply and remove an overlay changeset. The core functionality takes care of managing the overlay data format and performing the add and remove. Drivers are expected to use the overlay functionality to support custom expansion busses commonly found on consumer development boards like the BeagleBone or Raspberry Pi. The overlay code uses CONFIG_OF_DYNAMIC changesets to perform the low level work of modifying the devicetree. Documentation about internal and APIs is provided in Documentation/devicetree/overlay-notes.txt v2: - Switch from __of_node_alloc() to __of_node_dup() - Documentation fixups - Remove 2-pass processing of properties - Remove separate ov_lock; just use the DT mutex. v1: - Drop delete capability using '-' prefix. The '-' prefixed names are valid properties and nodes and there is no need for it just yet. - Do not update special properties - name & phandle ones. - Change order of node attachment, so that the special property update works. Signed-off-by: Pantelis Antoniou <pantelis.antoniou@konsulko.com> Signed-off-by: Grant Likely <grant.likely@linaro.org>
563 lines
14 KiB
C
563 lines
14 KiB
C
/*
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* Functions for working with device tree overlays
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*
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* Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
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* Copyright (C) 2012 Texas Instruments Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* version 2 as published by the Free Software Foundation.
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*/
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#undef DEBUG
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <linux/of.h>
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#include <linux/of_device.h>
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#include <linux/string.h>
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#include <linux/ctype.h>
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#include <linux/errno.h>
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#include <linux/string.h>
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#include <linux/slab.h>
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#include <linux/err.h>
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#include "of_private.h"
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/**
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* struct of_overlay_info - Holds a single overlay info
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* @target: target of the overlay operation
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* @overlay: pointer to the overlay contents node
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*
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* Holds a single overlay state, including all the overlay logs &
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* records.
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*/
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struct of_overlay_info {
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struct device_node *target;
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struct device_node *overlay;
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};
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/**
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* struct of_overlay - Holds a complete overlay transaction
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* @node: List on which we are located
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* @count: Count of ovinfo structures
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* @ovinfo_tab: Overlay info table (count sized)
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* @cset: Changeset to be used
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*
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* Holds a complete overlay transaction
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*/
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struct of_overlay {
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int id;
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struct list_head node;
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int count;
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struct of_overlay_info *ovinfo_tab;
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struct of_changeset cset;
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};
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static int of_overlay_apply_one(struct of_overlay *ov,
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struct device_node *target, const struct device_node *overlay);
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static int of_overlay_apply_single_property(struct of_overlay *ov,
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struct device_node *target, struct property *prop)
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{
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struct property *propn, *tprop;
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/* NOTE: Multiple changes of single properties not supported */
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tprop = of_find_property(target, prop->name, NULL);
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/* special properties are not meant to be updated (silent NOP) */
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if (of_prop_cmp(prop->name, "name") == 0 ||
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of_prop_cmp(prop->name, "phandle") == 0 ||
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of_prop_cmp(prop->name, "linux,phandle") == 0)
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return 0;
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propn = __of_prop_dup(prop, GFP_KERNEL);
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if (propn == NULL)
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return -ENOMEM;
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/* not found? add */
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if (tprop == NULL)
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return of_changeset_add_property(&ov->cset, target, propn);
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/* found? update */
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return of_changeset_update_property(&ov->cset, target, propn);
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}
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static int of_overlay_apply_single_device_node(struct of_overlay *ov,
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struct device_node *target, struct device_node *child)
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{
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const char *cname;
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struct device_node *tchild, *grandchild;
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int ret = 0;
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cname = kbasename(child->full_name);
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if (cname == NULL)
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return -ENOMEM;
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/* NOTE: Multiple mods of created nodes not supported */
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tchild = of_get_child_by_name(target, cname);
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if (tchild != NULL) {
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/* apply overlay recursively */
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ret = of_overlay_apply_one(ov, tchild, child);
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of_node_put(tchild);
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} else {
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/* create empty tree as a target */
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tchild = __of_node_dup(child, "%s/%s", target->full_name, cname);
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if (!tchild)
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return -ENOMEM;
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/* point to parent */
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tchild->parent = target;
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ret = of_changeset_attach_node(&ov->cset, tchild);
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if (ret)
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return ret;
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ret = of_overlay_apply_one(ov, tchild, child);
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if (ret)
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return ret;
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/* The properties are already copied, now do the child nodes */
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for_each_child_of_node(child, grandchild) {
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ret = of_overlay_apply_single_device_node(ov, tchild, grandchild);
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if (ret) {
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pr_err("%s: Failed to apply single node @%s/%s\n",
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__func__, tchild->full_name,
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grandchild->name);
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return ret;
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}
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}
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}
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return ret;
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}
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/*
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* Apply a single overlay node recursively.
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*
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* Note that the in case of an error the target node is left
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* in a inconsistent state. Error recovery should be performed
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* by using the changeset.
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*/
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static int of_overlay_apply_one(struct of_overlay *ov,
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struct device_node *target, const struct device_node *overlay)
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{
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struct device_node *child;
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struct property *prop;
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int ret;
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for_each_property_of_node(overlay, prop) {
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ret = of_overlay_apply_single_property(ov, target, prop);
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if (ret) {
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pr_err("%s: Failed to apply prop @%s/%s\n",
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__func__, target->full_name, prop->name);
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return ret;
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}
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}
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for_each_child_of_node(overlay, child) {
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ret = of_overlay_apply_single_device_node(ov, target, child);
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if (ret != 0) {
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pr_err("%s: Failed to apply single node @%s/%s\n",
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__func__, target->full_name,
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child->name);
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return ret;
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}
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}
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return 0;
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}
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/**
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* of_overlay_apply() - Apply @count overlays pointed at by @ovinfo_tab
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* @ov: Overlay to apply
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*
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* Applies the overlays given, while handling all error conditions
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* appropriately. Either the operation succeeds, or if it fails the
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* live tree is reverted to the state before the attempt.
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* Returns 0, or an error if the overlay attempt failed.
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*/
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static int of_overlay_apply(struct of_overlay *ov)
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{
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int i, err;
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/* first we apply the overlays atomically */
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for (i = 0; i < ov->count; i++) {
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struct of_overlay_info *ovinfo = &ov->ovinfo_tab[i];
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err = of_overlay_apply_one(ov, ovinfo->target, ovinfo->overlay);
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if (err != 0) {
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pr_err("%s: overlay failed '%s'\n",
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__func__, ovinfo->target->full_name);
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return err;
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}
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}
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return 0;
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}
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/*
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* Find the target node using a number of different strategies
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* in order of preference
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*
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* "target" property containing the phandle of the target
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* "target-path" property containing the path of the target
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*/
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static struct device_node *find_target_node(struct device_node *info_node)
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{
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const char *path;
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u32 val;
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int ret;
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/* first try to go by using the target as a phandle */
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ret = of_property_read_u32(info_node, "target", &val);
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if (ret == 0)
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return of_find_node_by_phandle(val);
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/* now try to locate by path */
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ret = of_property_read_string(info_node, "target-path", &path);
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if (ret == 0)
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return of_find_node_by_path(path);
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pr_err("%s: Failed to find target for node %p (%s)\n", __func__,
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info_node, info_node->name);
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return NULL;
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}
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/**
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* of_fill_overlay_info() - Fill an overlay info structure
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* @ov Overlay to fill
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* @info_node: Device node containing the overlay
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* @ovinfo: Pointer to the overlay info structure to fill
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*
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* Fills an overlay info structure with the overlay information
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* from a device node. This device node must have a target property
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* which contains a phandle of the overlay target node, and an
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* __overlay__ child node which has the overlay contents.
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* Both ovinfo->target & ovinfo->overlay have their references taken.
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*
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* Returns 0 on success, or a negative error value.
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*/
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static int of_fill_overlay_info(struct of_overlay *ov,
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struct device_node *info_node, struct of_overlay_info *ovinfo)
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{
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ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
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if (ovinfo->overlay == NULL)
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goto err_fail;
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ovinfo->target = find_target_node(info_node);
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if (ovinfo->target == NULL)
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goto err_fail;
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return 0;
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err_fail:
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of_node_put(ovinfo->target);
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of_node_put(ovinfo->overlay);
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memset(ovinfo, 0, sizeof(*ovinfo));
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return -EINVAL;
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}
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/**
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* of_build_overlay_info() - Build an overlay info array
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* @ov Overlay to build
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* @tree: Device node containing all the overlays
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*
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* Helper function that given a tree containing overlay information,
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* allocates and builds an overlay info array containing it, ready
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* for use using of_overlay_apply.
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*
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* Returns 0 on success with the @cntp @ovinfop pointers valid,
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* while on error a negative error value is returned.
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*/
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static int of_build_overlay_info(struct of_overlay *ov,
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struct device_node *tree)
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{
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struct device_node *node;
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struct of_overlay_info *ovinfo;
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int cnt, err;
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/* worst case; every child is a node */
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cnt = 0;
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for_each_child_of_node(tree, node)
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cnt++;
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ovinfo = kcalloc(cnt, sizeof(*ovinfo), GFP_KERNEL);
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if (ovinfo == NULL)
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return -ENOMEM;
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cnt = 0;
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for_each_child_of_node(tree, node) {
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memset(&ovinfo[cnt], 0, sizeof(*ovinfo));
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err = of_fill_overlay_info(ov, node, &ovinfo[cnt]);
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if (err == 0)
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cnt++;
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}
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/* if nothing filled, return error */
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if (cnt == 0) {
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kfree(ovinfo);
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return -ENODEV;
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}
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ov->count = cnt;
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ov->ovinfo_tab = ovinfo;
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return 0;
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}
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/**
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* of_free_overlay_info() - Free an overlay info array
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* @ov Overlay to free the overlay info from
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* @ovinfo_tab: Array of overlay_info's to free
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*
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* Releases the memory of a previously allocated ovinfo array
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* by of_build_overlay_info.
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* Returns 0, or an error if the arguments are bogus.
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*/
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static int of_free_overlay_info(struct of_overlay *ov)
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{
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struct of_overlay_info *ovinfo;
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int i;
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/* do it in reverse */
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for (i = ov->count - 1; i >= 0; i--) {
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ovinfo = &ov->ovinfo_tab[i];
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of_node_put(ovinfo->target);
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of_node_put(ovinfo->overlay);
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}
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kfree(ov->ovinfo_tab);
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return 0;
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}
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static LIST_HEAD(ov_list);
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static DEFINE_IDR(ov_idr);
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/**
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* of_overlay_create() - Create and apply an overlay
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* @tree: Device node containing all the overlays
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*
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* Creates and applies an overlay while also keeping track
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* of the overlay in a list. This list can be used to prevent
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* illegal overlay removals.
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*
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* Returns the id of the created overlay, or an negative error number
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*/
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int of_overlay_create(struct device_node *tree)
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{
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struct of_overlay *ov;
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int err, id;
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/* allocate the overlay structure */
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ov = kzalloc(sizeof(*ov), GFP_KERNEL);
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if (ov == NULL)
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return -ENOMEM;
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ov->id = -1;
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INIT_LIST_HEAD(&ov->node);
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of_changeset_init(&ov->cset);
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mutex_lock(&of_mutex);
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id = idr_alloc(&ov_idr, ov, 0, 0, GFP_KERNEL);
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if (id < 0) {
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pr_err("%s: idr_alloc() failed for tree@%s\n",
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__func__, tree->full_name);
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err = id;
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goto err_destroy_trans;
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}
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ov->id = id;
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/* build the overlay info structures */
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err = of_build_overlay_info(ov, tree);
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if (err) {
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pr_err("%s: of_build_overlay_info() failed for tree@%s\n",
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__func__, tree->full_name);
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goto err_free_idr;
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}
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/* apply the overlay */
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err = of_overlay_apply(ov);
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if (err) {
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pr_err("%s: of_overlay_apply() failed for tree@%s\n",
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__func__, tree->full_name);
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goto err_abort_trans;
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}
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/* apply the changeset */
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err = of_changeset_apply(&ov->cset);
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if (err) {
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pr_err("%s: of_changeset_apply() failed for tree@%s\n",
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__func__, tree->full_name);
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goto err_revert_overlay;
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}
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/* add to the tail of the overlay list */
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list_add_tail(&ov->node, &ov_list);
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mutex_unlock(&of_mutex);
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return id;
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err_revert_overlay:
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err_abort_trans:
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of_free_overlay_info(ov);
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err_free_idr:
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idr_remove(&ov_idr, ov->id);
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err_destroy_trans:
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of_changeset_destroy(&ov->cset);
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kfree(ov);
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mutex_unlock(&of_mutex);
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return err;
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}
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EXPORT_SYMBOL_GPL(of_overlay_create);
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/* check whether the given node, lies under the given tree */
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static int overlay_subtree_check(struct device_node *tree,
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struct device_node *dn)
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{
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struct device_node *child;
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/* match? */
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if (tree == dn)
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return 1;
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for_each_child_of_node(tree, child) {
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if (overlay_subtree_check(child, dn))
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return 1;
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}
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return 0;
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}
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/* check whether this overlay is the topmost */
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static int overlay_is_topmost(struct of_overlay *ov, struct device_node *dn)
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{
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struct of_overlay *ovt;
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struct of_changeset_entry *ce;
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list_for_each_entry_reverse(ovt, &ov_list, node) {
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/* if we hit ourselves, we're done */
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if (ovt == ov)
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break;
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/* check against each subtree affected by this overlay */
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list_for_each_entry(ce, &ovt->cset.entries, node) {
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if (overlay_subtree_check(ce->np, dn)) {
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pr_err("%s: #%d clashes #%d @%s\n",
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__func__, ov->id, ovt->id,
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dn->full_name);
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return 0;
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}
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}
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}
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/* overlay is topmost */
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return 1;
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}
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/*
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* We can safely remove the overlay only if it's the top-most one.
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* Newly applied overlays are inserted at the tail of the overlay list,
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* so a top most overlay is the one that is closest to the tail.
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*
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* The topmost check is done by exploiting this property. For each
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* affected device node in the log list we check if this overlay is
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* the one closest to the tail. If another overlay has affected this
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* device node and is closest to the tail, then removal is not permited.
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*/
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static int overlay_removal_is_ok(struct of_overlay *ov)
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{
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struct of_changeset_entry *ce;
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list_for_each_entry(ce, &ov->cset.entries, node) {
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if (!overlay_is_topmost(ov, ce->np)) {
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pr_err("%s: overlay #%d is not topmost\n",
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__func__, ov->id);
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return 0;
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}
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}
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return 1;
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}
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/**
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* of_overlay_destroy() - Removes an overlay
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* @id: Overlay id number returned by a previous call to of_overlay_create
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*
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* Removes an overlay if it is permissible.
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*
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* Returns 0 on success, or an negative error number
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*/
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int of_overlay_destroy(int id)
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{
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struct of_overlay *ov;
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int err;
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mutex_lock(&of_mutex);
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ov = idr_find(&ov_idr, id);
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if (ov == NULL) {
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err = -ENODEV;
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pr_err("%s: Could not find overlay #%d\n",
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__func__, id);
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goto out;
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}
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/* check whether the overlay is safe to remove */
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if (!overlay_removal_is_ok(ov)) {
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err = -EBUSY;
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pr_err("%s: removal check failed for overlay #%d\n",
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__func__, id);
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goto out;
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}
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list_del(&ov->node);
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of_changeset_revert(&ov->cset);
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of_free_overlay_info(ov);
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idr_remove(&ov_idr, id);
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of_changeset_destroy(&ov->cset);
|
|
kfree(ov);
|
|
|
|
err = 0;
|
|
|
|
out:
|
|
mutex_unlock(&of_mutex);
|
|
|
|
return err;
|
|
}
|
|
EXPORT_SYMBOL_GPL(of_overlay_destroy);
|
|
|
|
/**
|
|
* of_overlay_destroy_all() - Removes all overlays from the system
|
|
*
|
|
* Removes all overlays from the system in the correct order.
|
|
*
|
|
* Returns 0 on success, or an negative error number
|
|
*/
|
|
int of_overlay_destroy_all(void)
|
|
{
|
|
struct of_overlay *ov, *ovn;
|
|
|
|
mutex_lock(&of_mutex);
|
|
|
|
/* the tail of list is guaranteed to be safe to remove */
|
|
list_for_each_entry_safe_reverse(ov, ovn, &ov_list, node) {
|
|
list_del(&ov->node);
|
|
of_changeset_revert(&ov->cset);
|
|
of_free_overlay_info(ov);
|
|
idr_remove(&ov_idr, ov->id);
|
|
kfree(ov);
|
|
}
|
|
|
|
mutex_unlock(&of_mutex);
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL_GPL(of_overlay_destroy_all);
|