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Instead of separate voices, we now allocate non-interleaved channels, which may in turn contain two interleaved voices each. The higher-level code keeps only one pointer per channel. The channels are not allocated in one block any more, as there is no reason to do that. As a consequence of that, and because it is cleaner regardless, we now let the allocator store these pointers at a specified location, rather than returning only the first one and having the calling code deduce the remaining ones. Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de> Link: https://lore.kernel.org/r/20230518140947.3725394-8-oswald.buddenhagen@gmx.de Signed-off-by: Takashi Iwai <tiwai@suse.de> |
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emu10k1_callback.c | ||
emu10k1_main.c | ||
emu10k1_patch.c | ||
emu10k1_synth_local.h | ||
emu10k1_synth.c | ||
emu10k1.c | ||
emu10k1x.c | ||
emufx.c | ||
emumixer.c | ||
emumpu401.c | ||
emupcm.c | ||
emuproc.c | ||
io.c | ||
irq.c | ||
Makefile | ||
memory.c | ||
p16v.c | ||
p16v.h | ||
p17v.h | ||
timer.c | ||
tina2.h | ||
voice.c |