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49b1212dfa
The old asynchronous discard code was really a relic from when all the allocation code was asynchronous - now that allocation runs out of a dedicated thread there's no point in keeping around all that complicated machinery. Signed-off-by: Kent Overstreet <kmo@daterainc.com>
512 lines
12 KiB
C
512 lines
12 KiB
C
/*
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* Primary bucket allocation code
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*
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* Copyright 2012 Google, Inc.
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*
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* Allocation in bcache is done in terms of buckets:
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*
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* Each bucket has associated an 8 bit gen; this gen corresponds to the gen in
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* btree pointers - they must match for the pointer to be considered valid.
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*
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* Thus (assuming a bucket has no dirty data or metadata in it) we can reuse a
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* bucket simply by incrementing its gen.
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*
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* The gens (along with the priorities; it's really the gens are important but
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* the code is named as if it's the priorities) are written in an arbitrary list
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* of buckets on disk, with a pointer to them in the journal header.
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*
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* When we invalidate a bucket, we have to write its new gen to disk and wait
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* for that write to complete before we use it - otherwise after a crash we
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* could have pointers that appeared to be good but pointed to data that had
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* been overwritten.
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*
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* Since the gens and priorities are all stored contiguously on disk, we can
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* batch this up: We fill up the free_inc list with freshly invalidated buckets,
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* call prio_write(), and when prio_write() finishes we pull buckets off the
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* free_inc list and optionally discard them.
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*
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* free_inc isn't the only freelist - if it was, we'd often to sleep while
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* priorities and gens were being written before we could allocate. c->free is a
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* smaller freelist, and buckets on that list are always ready to be used.
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*
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* If we've got discards enabled, that happens when a bucket moves from the
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* free_inc list to the free list.
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*
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* There is another freelist, because sometimes we have buckets that we know
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* have nothing pointing into them - these we can reuse without waiting for
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* priorities to be rewritten. These come from freed btree nodes and buckets
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* that garbage collection discovered no longer had valid keys pointing into
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* them (because they were overwritten). That's the unused list - buckets on the
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* unused list move to the free list, optionally being discarded in the process.
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*
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* It's also important to ensure that gens don't wrap around - with respect to
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* either the oldest gen in the btree or the gen on disk. This is quite
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* difficult to do in practice, but we explicitly guard against it anyways - if
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* a bucket is in danger of wrapping around we simply skip invalidating it that
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* time around, and we garbage collect or rewrite the priorities sooner than we
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* would have otherwise.
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*
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* bch_bucket_alloc() allocates a single bucket from a specific cache.
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*
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* bch_bucket_alloc_set() allocates one or more buckets from different caches
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* out of a cache set.
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*
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* free_some_buckets() drives all the processes described above. It's called
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* from bch_bucket_alloc() and a few other places that need to make sure free
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* buckets are ready.
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*
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* invalidate_buckets_(lru|fifo)() find buckets that are available to be
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* invalidated, and then invalidate them and stick them on the free_inc list -
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* in either lru or fifo order.
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*/
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#include "bcache.h"
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#include "btree.h"
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#include <linux/blkdev.h>
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#include <linux/freezer.h>
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#include <linux/kthread.h>
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#include <linux/random.h>
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#include <trace/events/bcache.h>
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/* Bucket heap / gen */
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uint8_t bch_inc_gen(struct cache *ca, struct bucket *b)
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{
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uint8_t ret = ++b->gen;
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ca->set->need_gc = max(ca->set->need_gc, bucket_gc_gen(b));
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WARN_ON_ONCE(ca->set->need_gc > BUCKET_GC_GEN_MAX);
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if (CACHE_SYNC(&ca->set->sb)) {
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ca->need_save_prio = max(ca->need_save_prio,
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bucket_disk_gen(b));
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WARN_ON_ONCE(ca->need_save_prio > BUCKET_DISK_GEN_MAX);
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}
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return ret;
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}
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void bch_rescale_priorities(struct cache_set *c, int sectors)
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{
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struct cache *ca;
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struct bucket *b;
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unsigned next = c->nbuckets * c->sb.bucket_size / 1024;
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unsigned i;
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int r;
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atomic_sub(sectors, &c->rescale);
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do {
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r = atomic_read(&c->rescale);
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if (r >= 0)
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return;
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} while (atomic_cmpxchg(&c->rescale, r, r + next) != r);
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mutex_lock(&c->bucket_lock);
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c->min_prio = USHRT_MAX;
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for_each_cache(ca, c, i)
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for_each_bucket(b, ca)
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if (b->prio &&
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b->prio != BTREE_PRIO &&
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!atomic_read(&b->pin)) {
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b->prio--;
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c->min_prio = min(c->min_prio, b->prio);
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}
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mutex_unlock(&c->bucket_lock);
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}
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/* Allocation */
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static inline bool can_inc_bucket_gen(struct bucket *b)
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{
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return bucket_gc_gen(b) < BUCKET_GC_GEN_MAX &&
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bucket_disk_gen(b) < BUCKET_DISK_GEN_MAX;
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}
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bool bch_bucket_add_unused(struct cache *ca, struct bucket *b)
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{
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BUG_ON(GC_MARK(b) || GC_SECTORS_USED(b));
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if (fifo_used(&ca->free) > ca->watermark[WATERMARK_MOVINGGC] &&
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CACHE_REPLACEMENT(&ca->sb) == CACHE_REPLACEMENT_FIFO)
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return false;
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b->prio = 0;
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if (can_inc_bucket_gen(b) &&
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fifo_push(&ca->unused, b - ca->buckets)) {
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atomic_inc(&b->pin);
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return true;
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}
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return false;
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}
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static bool can_invalidate_bucket(struct cache *ca, struct bucket *b)
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{
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return GC_MARK(b) == GC_MARK_RECLAIMABLE &&
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!atomic_read(&b->pin) &&
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can_inc_bucket_gen(b);
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}
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static void invalidate_one_bucket(struct cache *ca, struct bucket *b)
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{
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bch_inc_gen(ca, b);
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b->prio = INITIAL_PRIO;
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atomic_inc(&b->pin);
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fifo_push(&ca->free_inc, b - ca->buckets);
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}
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#define bucket_prio(b) \
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(((unsigned) (b->prio - ca->set->min_prio)) * GC_SECTORS_USED(b))
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#define bucket_max_cmp(l, r) (bucket_prio(l) < bucket_prio(r))
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#define bucket_min_cmp(l, r) (bucket_prio(l) > bucket_prio(r))
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static void invalidate_buckets_lru(struct cache *ca)
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{
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struct bucket *b;
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ssize_t i;
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ca->heap.used = 0;
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for_each_bucket(b, ca) {
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/*
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* If we fill up the unused list, if we then return before
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* adding anything to the free_inc list we'll skip writing
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* prios/gens and just go back to allocating from the unused
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* list:
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*/
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if (fifo_full(&ca->unused))
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return;
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if (!can_invalidate_bucket(ca, b))
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continue;
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if (!GC_SECTORS_USED(b) &&
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bch_bucket_add_unused(ca, b))
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continue;
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if (!heap_full(&ca->heap))
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heap_add(&ca->heap, b, bucket_max_cmp);
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else if (bucket_max_cmp(b, heap_peek(&ca->heap))) {
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ca->heap.data[0] = b;
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heap_sift(&ca->heap, 0, bucket_max_cmp);
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}
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}
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for (i = ca->heap.used / 2 - 1; i >= 0; --i)
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heap_sift(&ca->heap, i, bucket_min_cmp);
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while (!fifo_full(&ca->free_inc)) {
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if (!heap_pop(&ca->heap, b, bucket_min_cmp)) {
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/*
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* We don't want to be calling invalidate_buckets()
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* multiple times when it can't do anything
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*/
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ca->invalidate_needs_gc = 1;
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bch_queue_gc(ca->set);
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return;
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}
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invalidate_one_bucket(ca, b);
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}
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}
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static void invalidate_buckets_fifo(struct cache *ca)
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{
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struct bucket *b;
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size_t checked = 0;
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while (!fifo_full(&ca->free_inc)) {
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if (ca->fifo_last_bucket < ca->sb.first_bucket ||
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ca->fifo_last_bucket >= ca->sb.nbuckets)
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ca->fifo_last_bucket = ca->sb.first_bucket;
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b = ca->buckets + ca->fifo_last_bucket++;
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if (can_invalidate_bucket(ca, b))
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invalidate_one_bucket(ca, b);
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if (++checked >= ca->sb.nbuckets) {
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ca->invalidate_needs_gc = 1;
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bch_queue_gc(ca->set);
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return;
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}
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}
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}
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static void invalidate_buckets_random(struct cache *ca)
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{
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struct bucket *b;
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size_t checked = 0;
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while (!fifo_full(&ca->free_inc)) {
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size_t n;
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get_random_bytes(&n, sizeof(n));
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n %= (size_t) (ca->sb.nbuckets - ca->sb.first_bucket);
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n += ca->sb.first_bucket;
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b = ca->buckets + n;
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if (can_invalidate_bucket(ca, b))
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invalidate_one_bucket(ca, b);
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if (++checked >= ca->sb.nbuckets / 2) {
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ca->invalidate_needs_gc = 1;
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bch_queue_gc(ca->set);
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return;
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}
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}
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}
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static void invalidate_buckets(struct cache *ca)
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{
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if (ca->invalidate_needs_gc)
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return;
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switch (CACHE_REPLACEMENT(&ca->sb)) {
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case CACHE_REPLACEMENT_LRU:
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invalidate_buckets_lru(ca);
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break;
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case CACHE_REPLACEMENT_FIFO:
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invalidate_buckets_fifo(ca);
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break;
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case CACHE_REPLACEMENT_RANDOM:
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invalidate_buckets_random(ca);
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break;
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}
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trace_bcache_alloc_invalidate(ca);
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}
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#define allocator_wait(ca, cond) \
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do { \
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while (1) { \
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set_current_state(TASK_INTERRUPTIBLE); \
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if (cond) \
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break; \
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\
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mutex_unlock(&(ca)->set->bucket_lock); \
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if (kthread_should_stop()) \
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return 0; \
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\
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try_to_freeze(); \
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schedule(); \
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mutex_lock(&(ca)->set->bucket_lock); \
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} \
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__set_current_state(TASK_RUNNING); \
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} while (0)
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static int bch_allocator_thread(void *arg)
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{
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struct cache *ca = arg;
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mutex_lock(&ca->set->bucket_lock);
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while (1) {
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/*
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* First, we pull buckets off of the unused and free_inc lists,
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* possibly issue discards to them, then we add the bucket to
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* the free list:
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*/
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while (1) {
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long bucket;
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if ((!atomic_read(&ca->set->prio_blocked) ||
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!CACHE_SYNC(&ca->set->sb)) &&
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!fifo_empty(&ca->unused))
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fifo_pop(&ca->unused, bucket);
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else if (!fifo_empty(&ca->free_inc))
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fifo_pop(&ca->free_inc, bucket);
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else
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break;
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if (ca->discard) {
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mutex_unlock(&ca->set->bucket_lock);
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blkdev_issue_discard(ca->bdev,
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bucket_to_sector(ca->set, bucket),
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ca->sb.block_size, GFP_KERNEL, 0);
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mutex_lock(&ca->set->bucket_lock);
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}
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allocator_wait(ca, !fifo_full(&ca->free));
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fifo_push(&ca->free, bucket);
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closure_wake_up(&ca->set->bucket_wait);
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}
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/*
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* We've run out of free buckets, we need to find some buckets
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* we can invalidate. First, invalidate them in memory and add
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* them to the free_inc list:
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*/
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allocator_wait(ca, ca->set->gc_mark_valid &&
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(ca->need_save_prio > 64 ||
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!ca->invalidate_needs_gc));
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invalidate_buckets(ca);
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/*
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* Now, we write their new gens to disk so we can start writing
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* new stuff to them:
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*/
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allocator_wait(ca, !atomic_read(&ca->set->prio_blocked));
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if (CACHE_SYNC(&ca->set->sb) &&
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(!fifo_empty(&ca->free_inc) ||
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ca->need_save_prio > 64))
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bch_prio_write(ca);
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}
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}
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long bch_bucket_alloc(struct cache *ca, unsigned watermark, struct closure *cl)
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{
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long r = -1;
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again:
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wake_up_process(ca->alloc_thread);
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if (fifo_used(&ca->free) > ca->watermark[watermark] &&
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fifo_pop(&ca->free, r)) {
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struct bucket *b = ca->buckets + r;
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#ifdef CONFIG_BCACHE_EDEBUG
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size_t iter;
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long i;
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for (iter = 0; iter < prio_buckets(ca) * 2; iter++)
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BUG_ON(ca->prio_buckets[iter] == (uint64_t) r);
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fifo_for_each(i, &ca->free, iter)
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BUG_ON(i == r);
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fifo_for_each(i, &ca->free_inc, iter)
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BUG_ON(i == r);
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fifo_for_each(i, &ca->unused, iter)
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BUG_ON(i == r);
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#endif
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BUG_ON(atomic_read(&b->pin) != 1);
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SET_GC_SECTORS_USED(b, ca->sb.bucket_size);
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if (watermark <= WATERMARK_METADATA) {
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SET_GC_MARK(b, GC_MARK_METADATA);
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b->prio = BTREE_PRIO;
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} else {
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SET_GC_MARK(b, GC_MARK_RECLAIMABLE);
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b->prio = INITIAL_PRIO;
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}
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return r;
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}
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trace_bcache_alloc_fail(ca);
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if (cl) {
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closure_wait(&ca->set->bucket_wait, cl);
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if (closure_blocking(cl)) {
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mutex_unlock(&ca->set->bucket_lock);
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closure_sync(cl);
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mutex_lock(&ca->set->bucket_lock);
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goto again;
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}
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}
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return -1;
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}
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void bch_bucket_free(struct cache_set *c, struct bkey *k)
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{
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unsigned i;
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for (i = 0; i < KEY_PTRS(k); i++) {
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struct bucket *b = PTR_BUCKET(c, k, i);
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SET_GC_MARK(b, GC_MARK_RECLAIMABLE);
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SET_GC_SECTORS_USED(b, 0);
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bch_bucket_add_unused(PTR_CACHE(c, k, i), b);
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}
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}
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int __bch_bucket_alloc_set(struct cache_set *c, unsigned watermark,
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struct bkey *k, int n, struct closure *cl)
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{
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int i;
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lockdep_assert_held(&c->bucket_lock);
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BUG_ON(!n || n > c->caches_loaded || n > 8);
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bkey_init(k);
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/* sort by free space/prio of oldest data in caches */
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for (i = 0; i < n; i++) {
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struct cache *ca = c->cache_by_alloc[i];
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long b = bch_bucket_alloc(ca, watermark, cl);
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if (b == -1)
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goto err;
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k->ptr[i] = PTR(ca->buckets[b].gen,
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bucket_to_sector(c, b),
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ca->sb.nr_this_dev);
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SET_KEY_PTRS(k, i + 1);
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}
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return 0;
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err:
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bch_bucket_free(c, k);
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__bkey_put(c, k);
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return -1;
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}
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int bch_bucket_alloc_set(struct cache_set *c, unsigned watermark,
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struct bkey *k, int n, struct closure *cl)
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{
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int ret;
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mutex_lock(&c->bucket_lock);
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ret = __bch_bucket_alloc_set(c, watermark, k, n, cl);
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mutex_unlock(&c->bucket_lock);
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return ret;
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}
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/* Init */
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int bch_cache_allocator_start(struct cache *ca)
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{
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struct task_struct *k = kthread_run(bch_allocator_thread,
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ca, "bcache_allocator");
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if (IS_ERR(k))
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return PTR_ERR(k);
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ca->alloc_thread = k;
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return 0;
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}
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int bch_cache_allocator_init(struct cache *ca)
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{
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/*
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* Reserve:
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* Prio/gen writes first
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* Then 8 for btree allocations
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* Then half for the moving garbage collector
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*/
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ca->watermark[WATERMARK_PRIO] = 0;
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ca->watermark[WATERMARK_METADATA] = prio_buckets(ca);
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ca->watermark[WATERMARK_MOVINGGC] = 8 +
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ca->watermark[WATERMARK_METADATA];
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ca->watermark[WATERMARK_NONE] = ca->free.size / 2 +
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ca->watermark[WATERMARK_MOVINGGC];
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return 0;
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}
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