mirror of
https://github.com/torvalds/linux.git
synced 2024-11-14 16:12:02 +00:00
a27e51b45e
The docs on creating an input device driver have an example in which button_dev is a pointer to an input_dev struct. However, in two code snippets below, button_dev is used as if it is not a pointer. Make these occurrences of button_dev reflect that it is a pointer. Signed-off-by: Nelson Penn <nelsonapenn@protonmail.com> Link: https://lore.kernel.org/r/20220522194953.12097-1-nelsonapenn@protonmail.com Signed-off-by: Jonathan Corbet <corbet@lwn.net>
349 lines
13 KiB
ReStructuredText
349 lines
13 KiB
ReStructuredText
===============================
|
|
Creating an input device driver
|
|
===============================
|
|
|
|
The simplest example
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
|
|
Here comes a very simple example of an input device driver. The device has
|
|
just one button and the button is accessible at i/o port BUTTON_PORT. When
|
|
pressed or released a BUTTON_IRQ happens. The driver could look like::
|
|
|
|
#include <linux/input.h>
|
|
#include <linux/module.h>
|
|
#include <linux/init.h>
|
|
|
|
#include <asm/irq.h>
|
|
#include <asm/io.h>
|
|
|
|
static struct input_dev *button_dev;
|
|
|
|
static irqreturn_t button_interrupt(int irq, void *dummy)
|
|
{
|
|
input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1);
|
|
input_sync(button_dev);
|
|
return IRQ_HANDLED;
|
|
}
|
|
|
|
static int __init button_init(void)
|
|
{
|
|
int error;
|
|
|
|
if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
|
|
printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
|
|
return -EBUSY;
|
|
}
|
|
|
|
button_dev = input_allocate_device();
|
|
if (!button_dev) {
|
|
printk(KERN_ERR "button.c: Not enough memory\n");
|
|
error = -ENOMEM;
|
|
goto err_free_irq;
|
|
}
|
|
|
|
button_dev->evbit[0] = BIT_MASK(EV_KEY);
|
|
button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0);
|
|
|
|
error = input_register_device(button_dev);
|
|
if (error) {
|
|
printk(KERN_ERR "button.c: Failed to register device\n");
|
|
goto err_free_dev;
|
|
}
|
|
|
|
return 0;
|
|
|
|
err_free_dev:
|
|
input_free_device(button_dev);
|
|
err_free_irq:
|
|
free_irq(BUTTON_IRQ, button_interrupt);
|
|
return error;
|
|
}
|
|
|
|
static void __exit button_exit(void)
|
|
{
|
|
input_unregister_device(button_dev);
|
|
free_irq(BUTTON_IRQ, button_interrupt);
|
|
}
|
|
|
|
module_init(button_init);
|
|
module_exit(button_exit);
|
|
|
|
What the example does
|
|
~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
First it has to include the <linux/input.h> file, which interfaces to the
|
|
input subsystem. This provides all the definitions needed.
|
|
|
|
In the _init function, which is called either upon module load or when
|
|
booting the kernel, it grabs the required resources (it should also check
|
|
for the presence of the device).
|
|
|
|
Then it allocates a new input device structure with input_allocate_device()
|
|
and sets up input bitfields. This way the device driver tells the other
|
|
parts of the input systems what it is - what events can be generated or
|
|
accepted by this input device. Our example device can only generate EV_KEY
|
|
type events, and from those only BTN_0 event code. Thus we only set these
|
|
two bits. We could have used::
|
|
|
|
set_bit(EV_KEY, button_dev->evbit);
|
|
set_bit(BTN_0, button_dev->keybit);
|
|
|
|
as well, but with more than single bits the first approach tends to be
|
|
shorter.
|
|
|
|
Then the example driver registers the input device structure by calling::
|
|
|
|
input_register_device(button_dev);
|
|
|
|
This adds the button_dev structure to linked lists of the input driver and
|
|
calls device handler modules _connect functions to tell them a new input
|
|
device has appeared. input_register_device() may sleep and therefore must
|
|
not be called from an interrupt or with a spinlock held.
|
|
|
|
While in use, the only used function of the driver is::
|
|
|
|
button_interrupt()
|
|
|
|
which upon every interrupt from the button checks its state and reports it
|
|
via the::
|
|
|
|
input_report_key()
|
|
|
|
call to the input system. There is no need to check whether the interrupt
|
|
routine isn't reporting two same value events (press, press for example) to
|
|
the input system, because the input_report_* functions check that
|
|
themselves.
|
|
|
|
Then there is the::
|
|
|
|
input_sync()
|
|
|
|
call to tell those who receive the events that we've sent a complete report.
|
|
This doesn't seem important in the one button case, but is quite important
|
|
for example for mouse movement, where you don't want the X and Y values
|
|
to be interpreted separately, because that'd result in a different movement.
|
|
|
|
dev->open() and dev->close()
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
In case the driver has to repeatedly poll the device, because it doesn't
|
|
have an interrupt coming from it and the polling is too expensive to be done
|
|
all the time, or if the device uses a valuable resource (e.g. interrupt), it
|
|
can use the open and close callback to know when it can stop polling or
|
|
release the interrupt and when it must resume polling or grab the interrupt
|
|
again. To do that, we would add this to our example driver::
|
|
|
|
static int button_open(struct input_dev *dev)
|
|
{
|
|
if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
|
|
printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
|
|
return -EBUSY;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void button_close(struct input_dev *dev)
|
|
{
|
|
free_irq(IRQ_AMIGA_VERTB, button_interrupt);
|
|
}
|
|
|
|
static int __init button_init(void)
|
|
{
|
|
...
|
|
button_dev->open = button_open;
|
|
button_dev->close = button_close;
|
|
...
|
|
}
|
|
|
|
Note that input core keeps track of number of users for the device and
|
|
makes sure that dev->open() is called only when the first user connects
|
|
to the device and that dev->close() is called when the very last user
|
|
disconnects. Calls to both callbacks are serialized.
|
|
|
|
The open() callback should return a 0 in case of success or any non-zero value
|
|
in case of failure. The close() callback (which is void) must always succeed.
|
|
|
|
Inhibiting input devices
|
|
~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
Inhibiting a device means ignoring input events from it. As such it is about
|
|
maintaining relationships with input handlers - either already existing
|
|
relationships, or relationships to be established while the device is in
|
|
inhibited state.
|
|
|
|
If a device is inhibited, no input handler will receive events from it.
|
|
|
|
The fact that nobody wants events from the device is exploited further, by
|
|
calling device's close() (if there are users) and open() (if there are users) on
|
|
inhibit and uninhibit operations, respectively. Indeed, the meaning of close()
|
|
is to stop providing events to the input core and that of open() is to start
|
|
providing events to the input core.
|
|
|
|
Calling the device's close() method on inhibit (if there are users) allows the
|
|
driver to save power. Either by directly powering down the device or by
|
|
releasing the runtime-PM reference it got in open() when the driver is using
|
|
runtime-PM.
|
|
|
|
Inhibiting and uninhibiting are orthogonal to opening and closing the device by
|
|
input handlers. Userspace might want to inhibit a device in anticipation before
|
|
any handler is positively matched against it.
|
|
|
|
Inhibiting and uninhibiting are orthogonal to device's being a wakeup source,
|
|
too. Being a wakeup source plays a role when the system is sleeping, not when
|
|
the system is operating. How drivers should program their interaction between
|
|
inhibiting, sleeping and being a wakeup source is driver-specific.
|
|
|
|
Taking the analogy with the network devices - bringing a network interface down
|
|
doesn't mean that it should be impossible be wake the system up on LAN through
|
|
this interface. So, there may be input drivers which should be considered wakeup
|
|
sources even when inhibited. Actually, in many I2C input devices their interrupt
|
|
is declared a wakeup interrupt and its handling happens in driver's core, which
|
|
is not aware of input-specific inhibit (nor should it be). Composite devices
|
|
containing several interfaces can be inhibited on a per-interface basis and e.g.
|
|
inhibiting one interface shouldn't affect the device's capability of being a
|
|
wakeup source.
|
|
|
|
If a device is to be considered a wakeup source while inhibited, special care
|
|
must be taken when programming its suspend(), as it might need to call device's
|
|
open(). Depending on what close() means for the device in question, not
|
|
opening() it before going to sleep might make it impossible to provide any
|
|
wakeup events. The device is going to sleep anyway.
|
|
|
|
Basic event types
|
|
~~~~~~~~~~~~~~~~~
|
|
|
|
The most simple event type is EV_KEY, which is used for keys and buttons.
|
|
It's reported to the input system via::
|
|
|
|
input_report_key(struct input_dev *dev, int code, int value)
|
|
|
|
See uapi/linux/input-event-codes.h for the allowable values of code (from 0 to
|
|
KEY_MAX). Value is interpreted as a truth value, i.e. any non-zero value means
|
|
key pressed, zero value means key released. The input code generates events only
|
|
in case the value is different from before.
|
|
|
|
In addition to EV_KEY, there are two more basic event types: EV_REL and
|
|
EV_ABS. They are used for relative and absolute values supplied by the
|
|
device. A relative value may be for example a mouse movement in the X axis.
|
|
The mouse reports it as a relative difference from the last position,
|
|
because it doesn't have any absolute coordinate system to work in. Absolute
|
|
events are namely for joysticks and digitizers - devices that do work in an
|
|
absolute coordinate systems.
|
|
|
|
Having the device report EV_REL buttons is as simple as with EV_KEY; simply
|
|
set the corresponding bits and call the::
|
|
|
|
input_report_rel(struct input_dev *dev, int code, int value)
|
|
|
|
function. Events are generated only for non-zero values.
|
|
|
|
However EV_ABS requires a little special care. Before calling
|
|
input_register_device, you have to fill additional fields in the input_dev
|
|
struct for each absolute axis your device has. If our button device had also
|
|
the ABS_X axis::
|
|
|
|
button_dev.absmin[ABS_X] = 0;
|
|
button_dev.absmax[ABS_X] = 255;
|
|
button_dev.absfuzz[ABS_X] = 4;
|
|
button_dev.absflat[ABS_X] = 8;
|
|
|
|
Or, you can just say::
|
|
|
|
input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8);
|
|
|
|
This setting would be appropriate for a joystick X axis, with the minimum of
|
|
0, maximum of 255 (which the joystick *must* be able to reach, no problem if
|
|
it sometimes reports more, but it must be able to always reach the min and
|
|
max values), with noise in the data up to +- 4, and with a center flat
|
|
position of size 8.
|
|
|
|
If you don't need absfuzz and absflat, you can set them to zero, which mean
|
|
that the thing is precise and always returns to exactly the center position
|
|
(if it has any).
|
|
|
|
BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
These three macros from bitops.h help some bitfield computations::
|
|
|
|
BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for
|
|
x bits
|
|
BIT_WORD(x) - returns the index in the array in longs for bit x
|
|
BIT_MASK(x) - returns the index in a long for bit x
|
|
|
|
The id* and name fields
|
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
The dev->name should be set before registering the input device by the input
|
|
device driver. It's a string like 'Generic button device' containing a
|
|
user friendly name of the device.
|
|
|
|
The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID
|
|
of the device. The bus IDs are defined in input.h. The vendor and device IDs
|
|
are defined in pci_ids.h, usb_ids.h and similar include files. These fields
|
|
should be set by the input device driver before registering it.
|
|
|
|
The idtype field can be used for specific information for the input device
|
|
driver.
|
|
|
|
The id and name fields can be passed to userland via the evdev interface.
|
|
|
|
The keycode, keycodemax, keycodesize fields
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
These three fields should be used by input devices that have dense keymaps.
|
|
The keycode is an array used to map from scancodes to input system keycodes.
|
|
The keycode max should contain the size of the array and keycodesize the
|
|
size of each entry in it (in bytes).
|
|
|
|
Userspace can query and alter current scancode to keycode mappings using
|
|
EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface.
|
|
When a device has all 3 aforementioned fields filled in, the driver may
|
|
rely on kernel's default implementation of setting and querying keycode
|
|
mappings.
|
|
|
|
dev->getkeycode() and dev->setkeycode()
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
getkeycode() and setkeycode() callbacks allow drivers to override default
|
|
keycode/keycodesize/keycodemax mapping mechanism provided by input core
|
|
and implement sparse keycode maps.
|
|
|
|
Key autorepeat
|
|
~~~~~~~~~~~~~~
|
|
|
|
... is simple. It is handled by the input.c module. Hardware autorepeat is
|
|
not used, because it's not present in many devices and even where it is
|
|
present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable
|
|
autorepeat for your device, just set EV_REP in dev->evbit. All will be
|
|
handled by the input system.
|
|
|
|
Other event types, handling output events
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
The other event types up to now are:
|
|
|
|
- EV_LED - used for the keyboard LEDs.
|
|
- EV_SND - used for keyboard beeps.
|
|
|
|
They are very similar to for example key events, but they go in the other
|
|
direction - from the system to the input device driver. If your input device
|
|
driver can handle these events, it has to set the respective bits in evbit,
|
|
*and* also the callback routine::
|
|
|
|
button_dev->event = button_event;
|
|
|
|
int button_event(struct input_dev *dev, unsigned int type,
|
|
unsigned int code, int value)
|
|
{
|
|
if (type == EV_SND && code == SND_BELL) {
|
|
outb(value, BUTTON_BELL);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
This callback routine can be called from an interrupt or a BH (although that
|
|
isn't a rule), and thus must not sleep, and must not take too long to finish.
|