linux/drivers/gpu/drm/vc4/vc4_trace.h
Eric Anholt d5b1a78a77 drm/vc4: Add support for drawing 3D frames.
The user submission is basically a pointer to a command list and a
pointer to uniforms.  We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.

v2: Drop support for NV shader recs (not necessary for GL), simplify
    vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
    types.

Signed-off-by: Eric Anholt <eric@anholt.net>
2015-12-07 20:05:10 -08:00

64 lines
1.5 KiB
C

/*
* Copyright (C) 2015 Broadcom
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#if !defined(_VC4_TRACE_H_) || defined(TRACE_HEADER_MULTI_READ)
#define _VC4_TRACE_H_
#include <linux/stringify.h>
#include <linux/types.h>
#include <linux/tracepoint.h>
#undef TRACE_SYSTEM
#define TRACE_SYSTEM vc4
#define TRACE_INCLUDE_FILE vc4_trace
TRACE_EVENT(vc4_wait_for_seqno_begin,
TP_PROTO(struct drm_device *dev, uint64_t seqno, uint64_t timeout),
TP_ARGS(dev, seqno, timeout),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
__field(u64, timeout)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
__entry->timeout = timeout;
),
TP_printk("dev=%u, seqno=%llu, timeout=%llu",
__entry->dev, __entry->seqno, __entry->timeout)
);
TRACE_EVENT(vc4_wait_for_seqno_end,
TP_PROTO(struct drm_device *dev, uint64_t seqno),
TP_ARGS(dev, seqno),
TP_STRUCT__entry(
__field(u32, dev)
__field(u64, seqno)
),
TP_fast_assign(
__entry->dev = dev->primary->index;
__entry->seqno = seqno;
),
TP_printk("dev=%u, seqno=%llu",
__entry->dev, __entry->seqno)
);
#endif /* _VC4_TRACE_H_ */
/* This part must be outside protection */
#undef TRACE_INCLUDE_PATH
#define TRACE_INCLUDE_PATH .
#include <trace/define_trace.h>