linux/net/handshake/genl.h
Jakub Kicinski 9b66ee06e5 net: ynl: prefix uAPI header include with uapi/
To keep things simple we used to include the uAPI header
in the kernel in the #include <linux/$family.h> format.
This works well enough, most of the genl families should
have headers in include/net/ so linux/$family.h ends up
referring to the uAPI header, anyway. And if it doesn't
no big deal, we'll just include more info than we need.

Unless that is there is a naming conflict. Someone recently
created include/linux/psp.h which will be a problem when
supporting the PSP protocol. (I'm talking about
work-in-progress patches, but it's just a proof that assuming
lack of name conflicts was overly optimistic.)

Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Simon Horman <simon.horman@corigine.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2023-05-26 10:30:14 +01:00

25 lines
652 B
C

/* SPDX-License-Identifier: ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) */
/* Do not edit directly, auto-generated from: */
/* Documentation/netlink/specs/handshake.yaml */
/* YNL-GEN kernel header */
#ifndef _LINUX_HANDSHAKE_GEN_H
#define _LINUX_HANDSHAKE_GEN_H
#include <net/netlink.h>
#include <net/genetlink.h>
#include <uapi/linux/handshake.h>
int handshake_nl_accept_doit(struct sk_buff *skb, struct genl_info *info);
int handshake_nl_done_doit(struct sk_buff *skb, struct genl_info *info);
enum {
HANDSHAKE_NLGRP_NONE,
HANDSHAKE_NLGRP_TLSHD,
};
extern struct genl_family handshake_nl_family;
#endif /* _LINUX_HANDSHAKE_GEN_H */