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1c4dd334df
The zstd decompression code, as it is right now, will most likely fail on 32-bit systems, as the default output buffer size causes the buffer's end address to overflow. Address this issue by setting a sane default to the default output size, with a value that won't overflow the buffer's end address. Signed-off-by: Paul Cercueil <paul@crapouillou.net> Reviewed-by: Nick Terrell <terrelln@fb.com> Signed-off-by: Thomas Bogendoerfer <tsbogend@alpha.franken.de>
351 lines
10 KiB
C
351 lines
10 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Important notes about in-place decompression
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*
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* At least on x86, the kernel is decompressed in place: the compressed data
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* is placed to the end of the output buffer, and the decompressor overwrites
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* most of the compressed data. There must be enough safety margin to
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* guarantee that the write position is always behind the read position.
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*
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* The safety margin for ZSTD with a 128 KB block size is calculated below.
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* Note that the margin with ZSTD is bigger than with GZIP or XZ!
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*
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* The worst case for in-place decompression is that the beginning of
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* the file is compressed extremely well, and the rest of the file is
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* uncompressible. Thus, we must look for worst-case expansion when the
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* compressor is encoding uncompressible data.
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*
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* The structure of the .zst file in case of a compresed kernel is as follows.
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* Maximum sizes (as bytes) of the fields are in parenthesis.
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*
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* Frame Header: (18)
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* Blocks: (N)
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* Checksum: (4)
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*
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* The frame header and checksum overhead is at most 22 bytes.
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*
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* ZSTD stores the data in blocks. Each block has a header whose size is
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* a 3 bytes. After the block header, there is up to 128 KB of payload.
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* The maximum uncompressed size of the payload is 128 KB. The minimum
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* uncompressed size of the payload is never less than the payload size
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* (excluding the block header).
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*
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* The assumption, that the uncompressed size of the payload is never
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* smaller than the payload itself, is valid only when talking about
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* the payload as a whole. It is possible that the payload has parts where
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* the decompressor consumes more input than it produces output. Calculating
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* the worst case for this would be tricky. Instead of trying to do that,
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* let's simply make sure that the decompressor never overwrites any bytes
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* of the payload which it is currently reading.
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*
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* Now we have enough information to calculate the safety margin. We need
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* - 22 bytes for the .zst file format headers;
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* - 3 bytes per every 128 KiB of uncompressed size (one block header per
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* block); and
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* - 128 KiB (biggest possible zstd block size) to make sure that the
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* decompressor never overwrites anything from the block it is currently
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* reading.
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*
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* We get the following formula:
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*
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* safety_margin = 22 + uncompressed_size * 3 / 131072 + 131072
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* <= 22 + (uncompressed_size >> 15) + 131072
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*/
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/*
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* Preboot environments #include "path/to/decompress_unzstd.c".
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* All of the source files we depend on must be #included.
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* zstd's only source dependeny is xxhash, which has no source
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* dependencies.
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*
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* When UNZSTD_PREBOOT is defined we declare __decompress(), which is
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* used for kernel decompression, instead of unzstd().
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*
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* Define __DISABLE_EXPORTS in preboot environments to prevent symbols
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* from xxhash and zstd from being exported by the EXPORT_SYMBOL macro.
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*/
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#ifdef STATIC
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# define UNZSTD_PREBOOT
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# include "xxhash.c"
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# include "zstd/entropy_common.c"
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# include "zstd/fse_decompress.c"
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# include "zstd/huf_decompress.c"
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# include "zstd/zstd_common.c"
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# include "zstd/decompress.c"
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#endif
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#include <linux/decompress/mm.h>
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#include <linux/kernel.h>
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#include <linux/zstd.h>
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/* 128MB is the maximum window size supported by zstd. */
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#define ZSTD_WINDOWSIZE_MAX (1 << ZSTD_WINDOWLOG_MAX)
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/*
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* Size of the input and output buffers in multi-call mode.
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* Pick a larger size because it isn't used during kernel decompression,
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* since that is single pass, and we have to allocate a large buffer for
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* zstd's window anyway. The larger size speeds up initramfs decompression.
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*/
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#define ZSTD_IOBUF_SIZE (1 << 17)
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static int INIT handle_zstd_error(size_t ret, void (*error)(char *x))
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{
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const int err = ZSTD_getErrorCode(ret);
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if (!ZSTD_isError(ret))
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return 0;
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switch (err) {
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case ZSTD_error_memory_allocation:
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error("ZSTD decompressor ran out of memory");
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break;
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case ZSTD_error_prefix_unknown:
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error("Input is not in the ZSTD format (wrong magic bytes)");
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break;
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case ZSTD_error_dstSize_tooSmall:
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case ZSTD_error_corruption_detected:
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case ZSTD_error_checksum_wrong:
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error("ZSTD-compressed data is corrupt");
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break;
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default:
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error("ZSTD-compressed data is probably corrupt");
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break;
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}
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return -1;
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}
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/*
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* Handle the case where we have the entire input and output in one segment.
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* We can allocate less memory (no circular buffer for the sliding window),
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* and avoid some memcpy() calls.
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*/
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static int INIT decompress_single(const u8 *in_buf, long in_len, u8 *out_buf,
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long out_len, long *in_pos,
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void (*error)(char *x))
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{
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const size_t wksp_size = ZSTD_DCtxWorkspaceBound();
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void *wksp = large_malloc(wksp_size);
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ZSTD_DCtx *dctx = ZSTD_initDCtx(wksp, wksp_size);
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int err;
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size_t ret;
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if (dctx == NULL) {
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error("Out of memory while allocating ZSTD_DCtx");
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err = -1;
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goto out;
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}
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/*
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* Find out how large the frame actually is, there may be junk at
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* the end of the frame that ZSTD_decompressDCtx() can't handle.
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*/
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ret = ZSTD_findFrameCompressedSize(in_buf, in_len);
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err = handle_zstd_error(ret, error);
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if (err)
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goto out;
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in_len = (long)ret;
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ret = ZSTD_decompressDCtx(dctx, out_buf, out_len, in_buf, in_len);
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err = handle_zstd_error(ret, error);
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if (err)
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goto out;
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if (in_pos != NULL)
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*in_pos = in_len;
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err = 0;
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out:
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if (wksp != NULL)
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large_free(wksp);
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return err;
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}
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static int INIT __unzstd(unsigned char *in_buf, long in_len,
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long (*fill)(void*, unsigned long),
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long (*flush)(void*, unsigned long),
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unsigned char *out_buf, long out_len,
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long *in_pos,
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void (*error)(char *x))
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{
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ZSTD_inBuffer in;
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ZSTD_outBuffer out;
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ZSTD_frameParams params;
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void *in_allocated = NULL;
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void *out_allocated = NULL;
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void *wksp = NULL;
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size_t wksp_size;
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ZSTD_DStream *dstream;
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int err;
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size_t ret;
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/*
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* ZSTD decompression code won't be happy if the buffer size is so big
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* that its end address overflows. When the size is not provided, make
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* it as big as possible without having the end address overflow.
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*/
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if (out_len == 0)
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out_len = UINTPTR_MAX - (uintptr_t)out_buf;
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if (fill == NULL && flush == NULL)
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/*
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* We can decompress faster and with less memory when we have a
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* single chunk.
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*/
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return decompress_single(in_buf, in_len, out_buf, out_len,
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in_pos, error);
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/*
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* If in_buf is not provided, we must be using fill(), so allocate
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* a large enough buffer. If it is provided, it must be at least
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* ZSTD_IOBUF_SIZE large.
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*/
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if (in_buf == NULL) {
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in_allocated = large_malloc(ZSTD_IOBUF_SIZE);
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if (in_allocated == NULL) {
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error("Out of memory while allocating input buffer");
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err = -1;
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goto out;
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}
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in_buf = in_allocated;
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in_len = 0;
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}
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/* Read the first chunk, since we need to decode the frame header. */
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if (fill != NULL)
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in_len = fill(in_buf, ZSTD_IOBUF_SIZE);
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if (in_len < 0) {
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error("ZSTD-compressed data is truncated");
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err = -1;
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goto out;
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}
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/* Set the first non-empty input buffer. */
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in.src = in_buf;
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in.pos = 0;
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in.size = in_len;
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/* Allocate the output buffer if we are using flush(). */
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if (flush != NULL) {
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out_allocated = large_malloc(ZSTD_IOBUF_SIZE);
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if (out_allocated == NULL) {
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error("Out of memory while allocating output buffer");
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err = -1;
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goto out;
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}
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out_buf = out_allocated;
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out_len = ZSTD_IOBUF_SIZE;
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}
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/* Set the output buffer. */
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out.dst = out_buf;
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out.pos = 0;
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out.size = out_len;
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/*
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* We need to know the window size to allocate the ZSTD_DStream.
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* Since we are streaming, we need to allocate a buffer for the sliding
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* window. The window size varies from 1 KB to ZSTD_WINDOWSIZE_MAX
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* (8 MB), so it is important to use the actual value so as not to
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* waste memory when it is smaller.
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*/
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ret = ZSTD_getFrameParams(¶ms, in.src, in.size);
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err = handle_zstd_error(ret, error);
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if (err)
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goto out;
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if (ret != 0) {
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error("ZSTD-compressed data has an incomplete frame header");
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err = -1;
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goto out;
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}
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if (params.windowSize > ZSTD_WINDOWSIZE_MAX) {
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error("ZSTD-compressed data has too large a window size");
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err = -1;
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goto out;
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}
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/*
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* Allocate the ZSTD_DStream now that we know how much memory is
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* required.
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*/
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wksp_size = ZSTD_DStreamWorkspaceBound(params.windowSize);
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wksp = large_malloc(wksp_size);
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dstream = ZSTD_initDStream(params.windowSize, wksp, wksp_size);
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if (dstream == NULL) {
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error("Out of memory while allocating ZSTD_DStream");
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err = -1;
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goto out;
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}
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/*
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* Decompression loop:
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* Read more data if necessary (error if no more data can be read).
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* Call the decompression function, which returns 0 when finished.
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* Flush any data produced if using flush().
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*/
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if (in_pos != NULL)
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*in_pos = 0;
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do {
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/*
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* If we need to reload data, either we have fill() and can
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* try to get more data, or we don't and the input is truncated.
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*/
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if (in.pos == in.size) {
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if (in_pos != NULL)
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*in_pos += in.pos;
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in_len = fill ? fill(in_buf, ZSTD_IOBUF_SIZE) : -1;
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if (in_len < 0) {
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error("ZSTD-compressed data is truncated");
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err = -1;
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goto out;
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}
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in.pos = 0;
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in.size = in_len;
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}
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/* Returns zero when the frame is complete. */
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ret = ZSTD_decompressStream(dstream, &out, &in);
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err = handle_zstd_error(ret, error);
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if (err)
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goto out;
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/* Flush all of the data produced if using flush(). */
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if (flush != NULL && out.pos > 0) {
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if (out.pos != flush(out.dst, out.pos)) {
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error("Failed to flush()");
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err = -1;
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goto out;
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}
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out.pos = 0;
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}
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} while (ret != 0);
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if (in_pos != NULL)
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*in_pos += in.pos;
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err = 0;
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out:
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if (in_allocated != NULL)
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large_free(in_allocated);
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if (out_allocated != NULL)
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large_free(out_allocated);
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if (wksp != NULL)
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large_free(wksp);
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return err;
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}
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#ifndef UNZSTD_PREBOOT
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STATIC int INIT unzstd(unsigned char *buf, long len,
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long (*fill)(void*, unsigned long),
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long (*flush)(void*, unsigned long),
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unsigned char *out_buf,
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long *pos,
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void (*error)(char *x))
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{
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return __unzstd(buf, len, fill, flush, out_buf, 0, pos, error);
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}
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#else
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STATIC int INIT __decompress(unsigned char *buf, long len,
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long (*fill)(void*, unsigned long),
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long (*flush)(void*, unsigned long),
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unsigned char *out_buf, long out_len,
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long *pos,
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void (*error)(char *x))
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{
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return __unzstd(buf, len, fill, flush, out_buf, out_len, pos, error);
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}
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#endif
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