linux/kernel/workqueue.c
Linus Torvalds d08c407f71 A large set of updates and features for timers and timekeeping:
- The hierarchical timer pull model
 
     When timer wheel timers are armed they are placed into the timer wheel
     of a CPU which is likely to be busy at the time of expiry. This is done
     to avoid wakeups on potentially idle CPUs.
 
     This is wrong in several aspects:
 
      1) The heuristics to select the target CPU are wrong by
         definition as the chance to get the prediction right is close
         to zero.
 
      2) Due to #1 it is possible that timers are accumulated on a
         single target CPU
 
      3) The required computation in the enqueue path is just overhead for
      	dubious value especially under the consideration that the vast
      	majority of timer wheel timers are either canceled or rearmed
      	before they expire.
 
     The timer pull model avoids the above by removing the target
     computation on enqueue and queueing timers always on the CPU on which
     they get armed.
 
     This is achieved by having separate wheels for CPU pinned timers and
     global timers which do not care about where they expire.
 
     As long as a CPU is busy it handles both the pinned and the global
     timers which are queued on the CPU local timer wheels.
 
     When a CPU goes idle it evaluates its own timer wheels:
 
       - If the first expiring timer is a pinned timer, then the global
       	timers can be ignored as the CPU will wake up before they expire.
 
       - If the first expiring timer is a global timer, then the expiry time
         is propagated into the timer pull hierarchy and the CPU makes sure
         to wake up for the first pinned timer.
 
     The timer pull hierarchy organizes CPUs in groups of eight at the
     lowest level and at the next levels groups of eight groups up to the
     point where no further aggregation of groups is required, i.e. the
     number of levels is log8(NR_CPUS). The magic number of eight has been
     established by experimention, but can be adjusted if needed.
 
     In each group one busy CPU acts as the migrator. It's only one CPU to
     avoid lock contention on remote timer wheels.
 
     The migrator CPU checks in its own timer wheel handling whether there
     are other CPUs in the group which have gone idle and have global timers
     to expire. If there are global timers to expire, the migrator locks the
     remote CPU timer wheel and handles the expiry.
 
     Depending on the group level in the hierarchy this handling can require
     to walk the hierarchy downwards to the CPU level.
 
     Special care is taken when the last CPU goes idle. At this point the
     CPU is the systemwide migrator at the top of the hierarchy and it
     therefore cannot delegate to the hierarchy. It needs to arm its own
     timer device to expire either at the first expiring timer in the
     hierarchy or at the first CPU local timer, which ever expires first.
 
     This completely removes the overhead from the enqueue path, which is
     e.g. for networking a true hotpath and trades it for a slightly more
     complex idle path.
 
     This has been in development for a couple of years and the final series
     has been extensively tested by various teams from silicon vendors and
     ran through extensive CI.
 
     There have been slight performance improvements observed on network
     centric workloads and an Intel team confirmed that this allows them to
     power down a die completely on a mult-die socket for the first time in
     a mostly idle scenario.
 
     There is only one outstanding ~1.5% regression on a specific overloaded
     netperf test which is currently investigated, but the rest is either
     positive or neutral performance wise and positive on the power
     management side.
 
   - Fixes for the timekeeping interpolation code for cross-timestamps:
 
     cross-timestamps are used for PTP to get snapshots from hardware timers
     and interpolated them back to clock MONOTONIC. The changes address a
     few corner cases in the interpolation code which got the math and logic
     wrong.
 
   - Simplifcation of the clocksource watchdog retry logic to automatically
     adjust to handle larger systems correctly instead of having more
     incomprehensible command line parameters.
 
   - Treewide consolidation of the VDSO data structures.
 
   - The usual small improvements and cleanups all over the place.
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Merge tag 'timers-core-2024-03-10' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip

Pull timer updates from Thomas Gleixner:
 "A large set of updates and features for timers and timekeeping:

   - The hierarchical timer pull model

     When timer wheel timers are armed they are placed into the timer
     wheel of a CPU which is likely to be busy at the time of expiry.
     This is done to avoid wakeups on potentially idle CPUs.

     This is wrong in several aspects:

       1) The heuristics to select the target CPU are wrong by
          definition as the chance to get the prediction right is
          close to zero.

       2) Due to #1 it is possible that timers are accumulated on
          a single target CPU

       3) The required computation in the enqueue path is just overhead
          for dubious value especially under the consideration that the
          vast majority of timer wheel timers are either canceled or
          rearmed before they expire.

     The timer pull model avoids the above by removing the target
     computation on enqueue and queueing timers always on the CPU on
     which they get armed.

     This is achieved by having separate wheels for CPU pinned timers
     and global timers which do not care about where they expire.

     As long as a CPU is busy it handles both the pinned and the global
     timers which are queued on the CPU local timer wheels.

     When a CPU goes idle it evaluates its own timer wheels:

       - If the first expiring timer is a pinned timer, then the global
         timers can be ignored as the CPU will wake up before they
         expire.

       - If the first expiring timer is a global timer, then the expiry
         time is propagated into the timer pull hierarchy and the CPU
         makes sure to wake up for the first pinned timer.

     The timer pull hierarchy organizes CPUs in groups of eight at the
     lowest level and at the next levels groups of eight groups up to
     the point where no further aggregation of groups is required, i.e.
     the number of levels is log8(NR_CPUS). The magic number of eight
     has been established by experimention, but can be adjusted if
     needed.

     In each group one busy CPU acts as the migrator. It's only one CPU
     to avoid lock contention on remote timer wheels.

     The migrator CPU checks in its own timer wheel handling whether
     there are other CPUs in the group which have gone idle and have
     global timers to expire. If there are global timers to expire, the
     migrator locks the remote CPU timer wheel and handles the expiry.

     Depending on the group level in the hierarchy this handling can
     require to walk the hierarchy downwards to the CPU level.

     Special care is taken when the last CPU goes idle. At this point
     the CPU is the systemwide migrator at the top of the hierarchy and
     it therefore cannot delegate to the hierarchy. It needs to arm its
     own timer device to expire either at the first expiring timer in
     the hierarchy or at the first CPU local timer, which ever expires
     first.

     This completely removes the overhead from the enqueue path, which
     is e.g. for networking a true hotpath and trades it for a slightly
     more complex idle path.

     This has been in development for a couple of years and the final
     series has been extensively tested by various teams from silicon
     vendors and ran through extensive CI.

     There have been slight performance improvements observed on network
     centric workloads and an Intel team confirmed that this allows them
     to power down a die completely on a mult-die socket for the first
     time in a mostly idle scenario.

     There is only one outstanding ~1.5% regression on a specific
     overloaded netperf test which is currently investigated, but the
     rest is either positive or neutral performance wise and positive on
     the power management side.

   - Fixes for the timekeeping interpolation code for cross-timestamps:

     cross-timestamps are used for PTP to get snapshots from hardware
     timers and interpolated them back to clock MONOTONIC. The changes
     address a few corner cases in the interpolation code which got the
     math and logic wrong.

   - Simplifcation of the clocksource watchdog retry logic to
     automatically adjust to handle larger systems correctly instead of
     having more incomprehensible command line parameters.

   - Treewide consolidation of the VDSO data structures.

   - The usual small improvements and cleanups all over the place"

* tag 'timers-core-2024-03-10' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (62 commits)
  timer/migration: Fix quick check reporting late expiry
  tick/sched: Fix build failure for CONFIG_NO_HZ_COMMON=n
  vdso/datapage: Quick fix - use asm/page-def.h for ARM64
  timers: Assert no next dyntick timer look-up while CPU is offline
  tick: Assume timekeeping is correctly handed over upon last offline idle call
  tick: Shut down low-res tick from dying CPU
  tick: Split nohz and highres features from nohz_mode
  tick: Move individual bit features to debuggable mask accesses
  tick: Move got_idle_tick away from common flags
  tick: Assume the tick can't be stopped in NOHZ_MODE_INACTIVE mode
  tick: Move broadcast cancellation up to CPUHP_AP_TICK_DYING
  tick: Move tick cancellation up to CPUHP_AP_TICK_DYING
  tick: Start centralizing tick related CPU hotplug operations
  tick/sched: Don't clear ts::next_tick again in can_stop_idle_tick()
  tick/sched: Rename tick_nohz_stop_sched_tick() to tick_nohz_full_stop_tick()
  tick: Use IS_ENABLED() whenever possible
  tick/sched: Remove useless oneshot ifdeffery
  tick/nohz: Remove duplicate between lowres and highres handlers
  tick/nohz: Remove duplicate between tick_nohz_switch_to_nohz() and tick_setup_sched_timer()
  hrtimer: Select housekeeping CPU during migration
  ...
2024-03-11 14:38:26 -07:00

7879 lines
220 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* kernel/workqueue.c - generic async execution with shared worker pool
*
* Copyright (C) 2002 Ingo Molnar
*
* Derived from the taskqueue/keventd code by:
* David Woodhouse <dwmw2@infradead.org>
* Andrew Morton
* Kai Petzke <wpp@marie.physik.tu-berlin.de>
* Theodore Ts'o <tytso@mit.edu>
*
* Made to use alloc_percpu by Christoph Lameter.
*
* Copyright (C) 2010 SUSE Linux Products GmbH
* Copyright (C) 2010 Tejun Heo <tj@kernel.org>
*
* This is the generic async execution mechanism. Work items as are
* executed in process context. The worker pool is shared and
* automatically managed. There are two worker pools for each CPU (one for
* normal work items and the other for high priority ones) and some extra
* pools for workqueues which are not bound to any specific CPU - the
* number of these backing pools is dynamic.
*
* Please read Documentation/core-api/workqueue.rst for details.
*/
#include <linux/export.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
#include <linux/hardirq.h>
#include <linux/mempolicy.h>
#include <linux/freezer.h>
#include <linux/debug_locks.h>
#include <linux/lockdep.h>
#include <linux/idr.h>
#include <linux/jhash.h>
#include <linux/hashtable.h>
#include <linux/rculist.h>
#include <linux/nodemask.h>
#include <linux/moduleparam.h>
#include <linux/uaccess.h>
#include <linux/sched/isolation.h>
#include <linux/sched/debug.h>
#include <linux/nmi.h>
#include <linux/kvm_para.h>
#include <linux/delay.h>
#include <linux/irq_work.h>
#include "workqueue_internal.h"
enum worker_pool_flags {
/*
* worker_pool flags
*
* A bound pool is either associated or disassociated with its CPU.
* While associated (!DISASSOCIATED), all workers are bound to the
* CPU and none has %WORKER_UNBOUND set and concurrency management
* is in effect.
*
* While DISASSOCIATED, the cpu may be offline and all workers have
* %WORKER_UNBOUND set and concurrency management disabled, and may
* be executing on any CPU. The pool behaves as an unbound one.
*
* Note that DISASSOCIATED should be flipped only while holding
* wq_pool_attach_mutex to avoid changing binding state while
* worker_attach_to_pool() is in progress.
*
* As there can only be one concurrent BH execution context per CPU, a
* BH pool is per-CPU and always DISASSOCIATED.
*/
POOL_BH = 1 << 0, /* is a BH pool */
POOL_MANAGER_ACTIVE = 1 << 1, /* being managed */
POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
POOL_BH_DRAINING = 1 << 3, /* draining after CPU offline */
};
enum worker_flags {
/* worker flags */
WORKER_DIE = 1 << 1, /* die die die */
WORKER_IDLE = 1 << 2, /* is idle */
WORKER_PREP = 1 << 3, /* preparing to run works */
WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
WORKER_UNBOUND = 1 << 7, /* worker is unbound */
WORKER_REBOUND = 1 << 8, /* worker was rebound */
WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE |
WORKER_UNBOUND | WORKER_REBOUND,
};
enum work_cancel_flags {
WORK_CANCEL_DELAYED = 1 << 0, /* canceling a delayed_work */
};
enum wq_internal_consts {
NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
UNBOUND_POOL_HASH_ORDER = 6, /* hashed by pool->attrs */
BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
MAX_IDLE_WORKERS_RATIO = 4, /* 1/4 of busy can be idle */
IDLE_WORKER_TIMEOUT = 300 * HZ, /* keep idle ones for 5 mins */
MAYDAY_INITIAL_TIMEOUT = HZ / 100 >= 2 ? HZ / 100 : 2,
/* call for help after 10ms
(min two ticks) */
MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
CREATE_COOLDOWN = HZ, /* time to breath after fail */
/*
* Rescue workers are used only on emergencies and shared by
* all cpus. Give MIN_NICE.
*/
RESCUER_NICE_LEVEL = MIN_NICE,
HIGHPRI_NICE_LEVEL = MIN_NICE,
WQ_NAME_LEN = 32,
};
/*
* We don't want to trap softirq for too long. See MAX_SOFTIRQ_TIME and
* MAX_SOFTIRQ_RESTART in kernel/softirq.c. These are macros because
* msecs_to_jiffies() can't be an initializer.
*/
#define BH_WORKER_JIFFIES msecs_to_jiffies(2)
#define BH_WORKER_RESTARTS 10
/*
* Structure fields follow one of the following exclusion rules.
*
* I: Modifiable by initialization/destruction paths and read-only for
* everyone else.
*
* P: Preemption protected. Disabling preemption is enough and should
* only be modified and accessed from the local cpu.
*
* L: pool->lock protected. Access with pool->lock held.
*
* LN: pool->lock and wq_node_nr_active->lock protected for writes. Either for
* reads.
*
* K: Only modified by worker while holding pool->lock. Can be safely read by
* self, while holding pool->lock or from IRQ context if %current is the
* kworker.
*
* S: Only modified by worker self.
*
* A: wq_pool_attach_mutex protected.
*
* PL: wq_pool_mutex protected.
*
* PR: wq_pool_mutex protected for writes. RCU protected for reads.
*
* PW: wq_pool_mutex and wq->mutex protected for writes. Either for reads.
*
* PWR: wq_pool_mutex and wq->mutex protected for writes. Either or
* RCU for reads.
*
* WQ: wq->mutex protected.
*
* WR: wq->mutex protected for writes. RCU protected for reads.
*
* WO: wq->mutex protected for writes. Updated with WRITE_ONCE() and can be read
* with READ_ONCE() without locking.
*
* MD: wq_mayday_lock protected.
*
* WD: Used internally by the watchdog.
*/
/* struct worker is defined in workqueue_internal.h */
struct worker_pool {
raw_spinlock_t lock; /* the pool lock */
int cpu; /* I: the associated cpu */
int node; /* I: the associated node ID */
int id; /* I: pool ID */
unsigned int flags; /* L: flags */
unsigned long watchdog_ts; /* L: watchdog timestamp */
bool cpu_stall; /* WD: stalled cpu bound pool */
/*
* The counter is incremented in a process context on the associated CPU
* w/ preemption disabled, and decremented or reset in the same context
* but w/ pool->lock held. The readers grab pool->lock and are
* guaranteed to see if the counter reached zero.
*/
int nr_running;
struct list_head worklist; /* L: list of pending works */
int nr_workers; /* L: total number of workers */
int nr_idle; /* L: currently idle workers */
struct list_head idle_list; /* L: list of idle workers */
struct timer_list idle_timer; /* L: worker idle timeout */
struct work_struct idle_cull_work; /* L: worker idle cleanup */
struct timer_list mayday_timer; /* L: SOS timer for workers */
/* a workers is either on busy_hash or idle_list, or the manager */
DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
/* L: hash of busy workers */
struct worker *manager; /* L: purely informational */
struct list_head workers; /* A: attached workers */
struct list_head dying_workers; /* A: workers about to die */
struct completion *detach_completion; /* all workers detached */
struct ida worker_ida; /* worker IDs for task name */
struct workqueue_attrs *attrs; /* I: worker attributes */
struct hlist_node hash_node; /* PL: unbound_pool_hash node */
int refcnt; /* PL: refcnt for unbound pools */
/*
* Destruction of pool is RCU protected to allow dereferences
* from get_work_pool().
*/
struct rcu_head rcu;
};
/*
* Per-pool_workqueue statistics. These can be monitored using
* tools/workqueue/wq_monitor.py.
*/
enum pool_workqueue_stats {
PWQ_STAT_STARTED, /* work items started execution */
PWQ_STAT_COMPLETED, /* work items completed execution */
PWQ_STAT_CPU_TIME, /* total CPU time consumed */
PWQ_STAT_CPU_INTENSIVE, /* wq_cpu_intensive_thresh_us violations */
PWQ_STAT_CM_WAKEUP, /* concurrency-management worker wakeups */
PWQ_STAT_REPATRIATED, /* unbound workers brought back into scope */
PWQ_STAT_MAYDAY, /* maydays to rescuer */
PWQ_STAT_RESCUED, /* linked work items executed by rescuer */
PWQ_NR_STATS,
};
/*
* The per-pool workqueue. While queued, bits below WORK_PWQ_SHIFT
* of work_struct->data are used for flags and the remaining high bits
* point to the pwq; thus, pwqs need to be aligned at two's power of the
* number of flag bits.
*/
struct pool_workqueue {
struct worker_pool *pool; /* I: the associated pool */
struct workqueue_struct *wq; /* I: the owning workqueue */
int work_color; /* L: current color */
int flush_color; /* L: flushing color */
int refcnt; /* L: reference count */
int nr_in_flight[WORK_NR_COLORS];
/* L: nr of in_flight works */
bool plugged; /* L: execution suspended */
/*
* nr_active management and WORK_STRUCT_INACTIVE:
*
* When pwq->nr_active >= max_active, new work item is queued to
* pwq->inactive_works instead of pool->worklist and marked with
* WORK_STRUCT_INACTIVE.
*
* All work items marked with WORK_STRUCT_INACTIVE do not participate in
* nr_active and all work items in pwq->inactive_works are marked with
* WORK_STRUCT_INACTIVE. But not all WORK_STRUCT_INACTIVE work items are
* in pwq->inactive_works. Some of them are ready to run in
* pool->worklist or worker->scheduled. Those work itmes are only struct
* wq_barrier which is used for flush_work() and should not participate
* in nr_active. For non-barrier work item, it is marked with
* WORK_STRUCT_INACTIVE iff it is in pwq->inactive_works.
*/
int nr_active; /* L: nr of active works */
struct list_head inactive_works; /* L: inactive works */
struct list_head pending_node; /* LN: node on wq_node_nr_active->pending_pwqs */
struct list_head pwqs_node; /* WR: node on wq->pwqs */
struct list_head mayday_node; /* MD: node on wq->maydays */
u64 stats[PWQ_NR_STATS];
/*
* Release of unbound pwq is punted to a kthread_worker. See put_pwq()
* and pwq_release_workfn() for details. pool_workqueue itself is also
* RCU protected so that the first pwq can be determined without
* grabbing wq->mutex.
*/
struct kthread_work release_work;
struct rcu_head rcu;
} __aligned(1 << WORK_STRUCT_PWQ_SHIFT);
/*
* Structure used to wait for workqueue flush.
*/
struct wq_flusher {
struct list_head list; /* WQ: list of flushers */
int flush_color; /* WQ: flush color waiting for */
struct completion done; /* flush completion */
};
struct wq_device;
/*
* Unlike in a per-cpu workqueue where max_active limits its concurrency level
* on each CPU, in an unbound workqueue, max_active applies to the whole system.
* As sharing a single nr_active across multiple sockets can be very expensive,
* the counting and enforcement is per NUMA node.
*
* The following struct is used to enforce per-node max_active. When a pwq wants
* to start executing a work item, it should increment ->nr using
* tryinc_node_nr_active(). If acquisition fails due to ->nr already being over
* ->max, the pwq is queued on ->pending_pwqs. As in-flight work items finish
* and decrement ->nr, node_activate_pending_pwq() activates the pending pwqs in
* round-robin order.
*/
struct wq_node_nr_active {
int max; /* per-node max_active */
atomic_t nr; /* per-node nr_active */
raw_spinlock_t lock; /* nests inside pool locks */
struct list_head pending_pwqs; /* LN: pwqs with inactive works */
};
/*
* The externally visible workqueue. It relays the issued work items to
* the appropriate worker_pool through its pool_workqueues.
*/
struct workqueue_struct {
struct list_head pwqs; /* WR: all pwqs of this wq */
struct list_head list; /* PR: list of all workqueues */
struct mutex mutex; /* protects this wq */
int work_color; /* WQ: current work color */
int flush_color; /* WQ: current flush color */
atomic_t nr_pwqs_to_flush; /* flush in progress */
struct wq_flusher *first_flusher; /* WQ: first flusher */
struct list_head flusher_queue; /* WQ: flush waiters */
struct list_head flusher_overflow; /* WQ: flush overflow list */
struct list_head maydays; /* MD: pwqs requesting rescue */
struct worker *rescuer; /* MD: rescue worker */
int nr_drainers; /* WQ: drain in progress */
/* See alloc_workqueue() function comment for info on min/max_active */
int max_active; /* WO: max active works */
int min_active; /* WO: min active works */
int saved_max_active; /* WQ: saved max_active */
int saved_min_active; /* WQ: saved min_active */
struct workqueue_attrs *unbound_attrs; /* PW: only for unbound wqs */
struct pool_workqueue __rcu *dfl_pwq; /* PW: only for unbound wqs */
#ifdef CONFIG_SYSFS
struct wq_device *wq_dev; /* I: for sysfs interface */
#endif
#ifdef CONFIG_LOCKDEP
char *lock_name;
struct lock_class_key key;
struct lockdep_map lockdep_map;
#endif
char name[WQ_NAME_LEN]; /* I: workqueue name */
/*
* Destruction of workqueue_struct is RCU protected to allow walking
* the workqueues list without grabbing wq_pool_mutex.
* This is used to dump all workqueues from sysrq.
*/
struct rcu_head rcu;
/* hot fields used during command issue, aligned to cacheline */
unsigned int flags ____cacheline_aligned; /* WQ: WQ_* flags */
struct pool_workqueue __percpu __rcu **cpu_pwq; /* I: per-cpu pwqs */
struct wq_node_nr_active *node_nr_active[]; /* I: per-node nr_active */
};
/*
* Each pod type describes how CPUs should be grouped for unbound workqueues.
* See the comment above workqueue_attrs->affn_scope.
*/
struct wq_pod_type {
int nr_pods; /* number of pods */
cpumask_var_t *pod_cpus; /* pod -> cpus */
int *pod_node; /* pod -> node */
int *cpu_pod; /* cpu -> pod */
};
static const char *wq_affn_names[WQ_AFFN_NR_TYPES] = {
[WQ_AFFN_DFL] = "default",
[WQ_AFFN_CPU] = "cpu",
[WQ_AFFN_SMT] = "smt",
[WQ_AFFN_CACHE] = "cache",
[WQ_AFFN_NUMA] = "numa",
[WQ_AFFN_SYSTEM] = "system",
};
/*
* Per-cpu work items which run for longer than the following threshold are
* automatically considered CPU intensive and excluded from concurrency
* management to prevent them from noticeably delaying other per-cpu work items.
* ULONG_MAX indicates that the user hasn't overridden it with a boot parameter.
* The actual value is initialized in wq_cpu_intensive_thresh_init().
*/
static unsigned long wq_cpu_intensive_thresh_us = ULONG_MAX;
module_param_named(cpu_intensive_thresh_us, wq_cpu_intensive_thresh_us, ulong, 0644);
#ifdef CONFIG_WQ_CPU_INTENSIVE_REPORT
static unsigned int wq_cpu_intensive_warning_thresh = 4;
module_param_named(cpu_intensive_warning_thresh, wq_cpu_intensive_warning_thresh, uint, 0644);
#endif
/* see the comment above the definition of WQ_POWER_EFFICIENT */
static bool wq_power_efficient = IS_ENABLED(CONFIG_WQ_POWER_EFFICIENT_DEFAULT);
module_param_named(power_efficient, wq_power_efficient, bool, 0444);
static bool wq_online; /* can kworkers be created yet? */
static bool wq_topo_initialized __read_mostly = false;
static struct kmem_cache *pwq_cache;
static struct wq_pod_type wq_pod_types[WQ_AFFN_NR_TYPES];
static enum wq_affn_scope wq_affn_dfl = WQ_AFFN_CACHE;
/* buf for wq_update_unbound_pod_attrs(), protected by CPU hotplug exclusion */
static struct workqueue_attrs *wq_update_pod_attrs_buf;
static DEFINE_MUTEX(wq_pool_mutex); /* protects pools and workqueues list */
static DEFINE_MUTEX(wq_pool_attach_mutex); /* protects worker attach/detach */
static DEFINE_RAW_SPINLOCK(wq_mayday_lock); /* protects wq->maydays list */
/* wait for manager to go away */
static struct rcuwait manager_wait = __RCUWAIT_INITIALIZER(manager_wait);
static LIST_HEAD(workqueues); /* PR: list of all workqueues */
static bool workqueue_freezing; /* PL: have wqs started freezing? */
/* PL&A: allowable cpus for unbound wqs and work items */
static cpumask_var_t wq_unbound_cpumask;
/* PL: user requested unbound cpumask via sysfs */
static cpumask_var_t wq_requested_unbound_cpumask;
/* PL: isolated cpumask to be excluded from unbound cpumask */
static cpumask_var_t wq_isolated_cpumask;
/* for further constrain wq_unbound_cpumask by cmdline parameter*/
static struct cpumask wq_cmdline_cpumask __initdata;
/* CPU where unbound work was last round robin scheduled from this CPU */
static DEFINE_PER_CPU(int, wq_rr_cpu_last);
/*
* Local execution of unbound work items is no longer guaranteed. The
* following always forces round-robin CPU selection on unbound work items
* to uncover usages which depend on it.
*/
#ifdef CONFIG_DEBUG_WQ_FORCE_RR_CPU
static bool wq_debug_force_rr_cpu = true;
#else
static bool wq_debug_force_rr_cpu = false;
#endif
module_param_named(debug_force_rr_cpu, wq_debug_force_rr_cpu, bool, 0644);
/* to raise softirq for the BH worker pools on other CPUs */
static DEFINE_PER_CPU_SHARED_ALIGNED(struct irq_work [NR_STD_WORKER_POOLS],
bh_pool_irq_works);
/* the BH worker pools */
static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
bh_worker_pools);
/* the per-cpu worker pools */
static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
cpu_worker_pools);
static DEFINE_IDR(worker_pool_idr); /* PR: idr of all pools */
/* PL: hash of all unbound pools keyed by pool->attrs */
static DEFINE_HASHTABLE(unbound_pool_hash, UNBOUND_POOL_HASH_ORDER);
/* I: attributes used when instantiating standard unbound pools on demand */
static struct workqueue_attrs *unbound_std_wq_attrs[NR_STD_WORKER_POOLS];
/* I: attributes used when instantiating ordered pools on demand */
static struct workqueue_attrs *ordered_wq_attrs[NR_STD_WORKER_POOLS];
/*
* Used to synchronize multiple cancel_sync attempts on the same work item. See
* work_grab_pending() and __cancel_work_sync().
*/
static DECLARE_WAIT_QUEUE_HEAD(wq_cancel_waitq);
/*
* I: kthread_worker to release pwq's. pwq release needs to be bounced to a
* process context while holding a pool lock. Bounce to a dedicated kthread
* worker to avoid A-A deadlocks.
*/
static struct kthread_worker *pwq_release_worker __ro_after_init;
struct workqueue_struct *system_wq __ro_after_init;
EXPORT_SYMBOL(system_wq);
struct workqueue_struct *system_highpri_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_highpri_wq);
struct workqueue_struct *system_long_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_long_wq);
struct workqueue_struct *system_unbound_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_unbound_wq);
struct workqueue_struct *system_freezable_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_freezable_wq);
struct workqueue_struct *system_power_efficient_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_power_efficient_wq);
struct workqueue_struct *system_freezable_power_efficient_wq __ro_after_init;
EXPORT_SYMBOL_GPL(system_freezable_power_efficient_wq);
struct workqueue_struct *system_bh_wq;
EXPORT_SYMBOL_GPL(system_bh_wq);
struct workqueue_struct *system_bh_highpri_wq;
EXPORT_SYMBOL_GPL(system_bh_highpri_wq);
static int worker_thread(void *__worker);
static void workqueue_sysfs_unregister(struct workqueue_struct *wq);
static void show_pwq(struct pool_workqueue *pwq);
static void show_one_worker_pool(struct worker_pool *pool);
#define CREATE_TRACE_POINTS
#include <trace/events/workqueue.h>
#define assert_rcu_or_pool_mutex() \
RCU_LOCKDEP_WARN(!rcu_read_lock_any_held() && \
!lockdep_is_held(&wq_pool_mutex), \
"RCU or wq_pool_mutex should be held")
#define assert_rcu_or_wq_mutex_or_pool_mutex(wq) \
RCU_LOCKDEP_WARN(!rcu_read_lock_any_held() && \
!lockdep_is_held(&wq->mutex) && \
!lockdep_is_held(&wq_pool_mutex), \
"RCU, wq->mutex or wq_pool_mutex should be held")
#define for_each_bh_worker_pool(pool, cpu) \
for ((pool) = &per_cpu(bh_worker_pools, cpu)[0]; \
(pool) < &per_cpu(bh_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \
(pool)++)
#define for_each_cpu_worker_pool(pool, cpu) \
for ((pool) = &per_cpu(cpu_worker_pools, cpu)[0]; \
(pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \
(pool)++)
/**
* for_each_pool - iterate through all worker_pools in the system
* @pool: iteration cursor
* @pi: integer used for iteration
*
* This must be called either with wq_pool_mutex held or RCU read
* locked. If the pool needs to be used beyond the locking in effect, the
* caller is responsible for guaranteeing that the pool stays online.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pool(pool, pi) \
idr_for_each_entry(&worker_pool_idr, pool, pi) \
if (({ assert_rcu_or_pool_mutex(); false; })) { } \
else
/**
* for_each_pool_worker - iterate through all workers of a worker_pool
* @worker: iteration cursor
* @pool: worker_pool to iterate workers of
*
* This must be called with wq_pool_attach_mutex.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pool_worker(worker, pool) \
list_for_each_entry((worker), &(pool)->workers, node) \
if (({ lockdep_assert_held(&wq_pool_attach_mutex); false; })) { } \
else
/**
* for_each_pwq - iterate through all pool_workqueues of the specified workqueue
* @pwq: iteration cursor
* @wq: the target workqueue
*
* This must be called either with wq->mutex held or RCU read locked.
* If the pwq needs to be used beyond the locking in effect, the caller is
* responsible for guaranteeing that the pwq stays online.
*
* The if/else clause exists only for the lockdep assertion and can be
* ignored.
*/
#define for_each_pwq(pwq, wq) \
list_for_each_entry_rcu((pwq), &(wq)->pwqs, pwqs_node, \
lockdep_is_held(&(wq->mutex)))
#ifdef CONFIG_DEBUG_OBJECTS_WORK
static const struct debug_obj_descr work_debug_descr;
static void *work_debug_hint(void *addr)
{
return ((struct work_struct *) addr)->func;
}
static bool work_is_static_object(void *addr)
{
struct work_struct *work = addr;
return test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work));
}
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool work_fixup_init(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_init(work, &work_debug_descr);
return true;
default:
return false;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool work_fixup_free(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_free(work, &work_debug_descr);
return true;
default:
return false;
}
}
static const struct debug_obj_descr work_debug_descr = {
.name = "work_struct",
.debug_hint = work_debug_hint,
.is_static_object = work_is_static_object,
.fixup_init = work_fixup_init,
.fixup_free = work_fixup_free,
};
static inline void debug_work_activate(struct work_struct *work)
{
debug_object_activate(work, &work_debug_descr);
}
static inline void debug_work_deactivate(struct work_struct *work)
{
debug_object_deactivate(work, &work_debug_descr);
}
void __init_work(struct work_struct *work, int onstack)
{
if (onstack)
debug_object_init_on_stack(work, &work_debug_descr);
else
debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);
void destroy_work_on_stack(struct work_struct *work)
{
debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);
void destroy_delayed_work_on_stack(struct delayed_work *work)
{
destroy_timer_on_stack(&work->timer);
debug_object_free(&work->work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_delayed_work_on_stack);
#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif
/**
* worker_pool_assign_id - allocate ID and assign it to @pool
* @pool: the pool pointer of interest
*
* Returns 0 if ID in [0, WORK_OFFQ_POOL_NONE) is allocated and assigned
* successfully, -errno on failure.
*/
static int worker_pool_assign_id(struct worker_pool *pool)
{
int ret;
lockdep_assert_held(&wq_pool_mutex);
ret = idr_alloc(&worker_pool_idr, pool, 0, WORK_OFFQ_POOL_NONE,
GFP_KERNEL);
if (ret >= 0) {
pool->id = ret;
return 0;
}
return ret;
}
static struct pool_workqueue __rcu **
unbound_pwq_slot(struct workqueue_struct *wq, int cpu)
{
if (cpu >= 0)
return per_cpu_ptr(wq->cpu_pwq, cpu);
else
return &wq->dfl_pwq;
}
/* @cpu < 0 for dfl_pwq */
static struct pool_workqueue *unbound_pwq(struct workqueue_struct *wq, int cpu)
{
return rcu_dereference_check(*unbound_pwq_slot(wq, cpu),
lockdep_is_held(&wq_pool_mutex) ||
lockdep_is_held(&wq->mutex));
}
/**
* unbound_effective_cpumask - effective cpumask of an unbound workqueue
* @wq: workqueue of interest
*
* @wq->unbound_attrs->cpumask contains the cpumask requested by the user which
* is masked with wq_unbound_cpumask to determine the effective cpumask. The
* default pwq is always mapped to the pool with the current effective cpumask.
*/
static struct cpumask *unbound_effective_cpumask(struct workqueue_struct *wq)
{
return unbound_pwq(wq, -1)->pool->attrs->__pod_cpumask;
}
static unsigned int work_color_to_flags(int color)
{
return color << WORK_STRUCT_COLOR_SHIFT;
}
static int get_work_color(unsigned long work_data)
{
return (work_data >> WORK_STRUCT_COLOR_SHIFT) &
((1 << WORK_STRUCT_COLOR_BITS) - 1);
}
static int work_next_color(int color)
{
return (color + 1) % WORK_NR_COLORS;
}
/*
* While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
* contain the pointer to the queued pwq. Once execution starts, the flag
* is cleared and the high bits contain OFFQ flags and pool ID.
*
* set_work_pwq(), set_work_pool_and_clear_pending() and mark_work_canceling()
* can be used to set the pwq, pool or clear work->data. These functions should
* only be called while the work is owned - ie. while the PENDING bit is set.
*
* get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
* corresponding to a work. Pool is available once the work has been
* queued anywhere after initialization until it is sync canceled. pwq is
* available only while the work item is queued.
*
* %WORK_OFFQ_CANCELING is used to mark a work item which is being
* canceled. While being canceled, a work item may have its PENDING set
* but stay off timer and worklist for arbitrarily long and nobody should
* try to steal the PENDING bit.
*/
static inline void set_work_data(struct work_struct *work, unsigned long data)
{
WARN_ON_ONCE(!work_pending(work));
atomic_long_set(&work->data, data | work_static(work));
}
static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
unsigned long flags)
{
set_work_data(work, (unsigned long)pwq | WORK_STRUCT_PENDING |
WORK_STRUCT_PWQ | flags);
}
static void set_work_pool_and_keep_pending(struct work_struct *work,
int pool_id, unsigned long flags)
{
set_work_data(work, ((unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT) |
WORK_STRUCT_PENDING | flags);
}
static void set_work_pool_and_clear_pending(struct work_struct *work,
int pool_id, unsigned long flags)
{
/*
* The following wmb is paired with the implied mb in
* test_and_set_bit(PENDING) and ensures all updates to @work made
* here are visible to and precede any updates by the next PENDING
* owner.
*/
smp_wmb();
set_work_data(work, ((unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT) |
flags);
/*
* The following mb guarantees that previous clear of a PENDING bit
* will not be reordered with any speculative LOADS or STORES from
* work->current_func, which is executed afterwards. This possible
* reordering can lead to a missed execution on attempt to queue
* the same @work. E.g. consider this case:
*
* CPU#0 CPU#1
* ---------------------------- --------------------------------
*
* 1 STORE event_indicated
* 2 queue_work_on() {
* 3 test_and_set_bit(PENDING)
* 4 } set_..._and_clear_pending() {
* 5 set_work_data() # clear bit
* 6 smp_mb()
* 7 work->current_func() {
* 8 LOAD event_indicated
* }
*
* Without an explicit full barrier speculative LOAD on line 8 can
* be executed before CPU#0 does STORE on line 1. If that happens,
* CPU#0 observes the PENDING bit is still set and new execution of
* a @work is not queued in a hope, that CPU#1 will eventually
* finish the queued @work. Meanwhile CPU#1 does not see
* event_indicated is set, because speculative LOAD was executed
* before actual STORE.
*/
smp_mb();
}
static inline struct pool_workqueue *work_struct_pwq(unsigned long data)
{
return (struct pool_workqueue *)(data & WORK_STRUCT_PWQ_MASK);
}
static struct pool_workqueue *get_work_pwq(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
if (data & WORK_STRUCT_PWQ)
return work_struct_pwq(data);
else
return NULL;
}
/**
* get_work_pool - return the worker_pool a given work was associated with
* @work: the work item of interest
*
* Pools are created and destroyed under wq_pool_mutex, and allows read
* access under RCU read lock. As such, this function should be
* called under wq_pool_mutex or inside of a rcu_read_lock() region.
*
* All fields of the returned pool are accessible as long as the above
* mentioned locking is in effect. If the returned pool needs to be used
* beyond the critical section, the caller is responsible for ensuring the
* returned pool is and stays online.
*
* Return: The worker_pool @work was last associated with. %NULL if none.
*/
static struct worker_pool *get_work_pool(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
int pool_id;
assert_rcu_or_pool_mutex();
if (data & WORK_STRUCT_PWQ)
return work_struct_pwq(data)->pool;
pool_id = data >> WORK_OFFQ_POOL_SHIFT;
if (pool_id == WORK_OFFQ_POOL_NONE)
return NULL;
return idr_find(&worker_pool_idr, pool_id);
}
/**
* get_work_pool_id - return the worker pool ID a given work is associated with
* @work: the work item of interest
*
* Return: The worker_pool ID @work was last associated with.
* %WORK_OFFQ_POOL_NONE if none.
*/
static int get_work_pool_id(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
if (data & WORK_STRUCT_PWQ)
return work_struct_pwq(data)->pool->id;
return data >> WORK_OFFQ_POOL_SHIFT;
}
static void mark_work_canceling(struct work_struct *work)
{
unsigned long pool_id = get_work_pool_id(work);
pool_id <<= WORK_OFFQ_POOL_SHIFT;
set_work_data(work, pool_id | WORK_STRUCT_PENDING | WORK_OFFQ_CANCELING);
}
static bool work_is_canceling(struct work_struct *work)
{
unsigned long data = atomic_long_read(&work->data);
return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
}
/*
* Policy functions. These define the policies on how the global worker
* pools are managed. Unless noted otherwise, these functions assume that
* they're being called with pool->lock held.
*/
/*
* Need to wake up a worker? Called from anything but currently
* running workers.
*
* Note that, because unbound workers never contribute to nr_running, this
* function will always return %true for unbound pools as long as the
* worklist isn't empty.
*/
static bool need_more_worker(struct worker_pool *pool)
{
return !list_empty(&pool->worklist) && !pool->nr_running;
}
/* Can I start working? Called from busy but !running workers. */
static bool may_start_working(struct worker_pool *pool)
{
return pool->nr_idle;
}
/* Do I need to keep working? Called from currently running workers. */
static bool keep_working(struct worker_pool *pool)
{
return !list_empty(&pool->worklist) && (pool->nr_running <= 1);
}
/* Do we need a new worker? Called from manager. */
static bool need_to_create_worker(struct worker_pool *pool)
{
return need_more_worker(pool) && !may_start_working(pool);
}
/* Do we have too many workers and should some go away? */
static bool too_many_workers(struct worker_pool *pool)
{
bool managing = pool->flags & POOL_MANAGER_ACTIVE;
int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
int nr_busy = pool->nr_workers - nr_idle;
return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
}
/**
* worker_set_flags - set worker flags and adjust nr_running accordingly
* @worker: self
* @flags: flags to set
*
* Set @flags in @worker->flags and adjust nr_running accordingly.
*/
static inline void worker_set_flags(struct worker *worker, unsigned int flags)
{
struct worker_pool *pool = worker->pool;
lockdep_assert_held(&pool->lock);
/* If transitioning into NOT_RUNNING, adjust nr_running. */
if ((flags & WORKER_NOT_RUNNING) &&
!(worker->flags & WORKER_NOT_RUNNING)) {
pool->nr_running--;
}
worker->flags |= flags;
}
/**
* worker_clr_flags - clear worker flags and adjust nr_running accordingly
* @worker: self
* @flags: flags to clear
*
* Clear @flags in @worker->flags and adjust nr_running accordingly.
*/
static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
{
struct worker_pool *pool = worker->pool;
unsigned int oflags = worker->flags;
lockdep_assert_held(&pool->lock);
worker->flags &= ~flags;
/*
* If transitioning out of NOT_RUNNING, increment nr_running. Note
* that the nested NOT_RUNNING is not a noop. NOT_RUNNING is mask
* of multiple flags, not a single flag.
*/
if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
if (!(worker->flags & WORKER_NOT_RUNNING))
pool->nr_running++;
}
/* Return the first idle worker. Called with pool->lock held. */
static struct worker *first_idle_worker(struct worker_pool *pool)
{
if (unlikely(list_empty(&pool->idle_list)))
return NULL;
return list_first_entry(&pool->idle_list, struct worker, entry);
}
/**
* worker_enter_idle - enter idle state
* @worker: worker which is entering idle state
*
* @worker is entering idle state. Update stats and idle timer if
* necessary.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock).
*/
static void worker_enter_idle(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (WARN_ON_ONCE(worker->flags & WORKER_IDLE) ||
WARN_ON_ONCE(!list_empty(&worker->entry) &&
(worker->hentry.next || worker->hentry.pprev)))
return;
/* can't use worker_set_flags(), also called from create_worker() */
worker->flags |= WORKER_IDLE;
pool->nr_idle++;
worker->last_active = jiffies;
/* idle_list is LIFO */
list_add(&worker->entry, &pool->idle_list);
if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
/* Sanity check nr_running. */
WARN_ON_ONCE(pool->nr_workers == pool->nr_idle && pool->nr_running);
}
/**
* worker_leave_idle - leave idle state
* @worker: worker which is leaving idle state
*
* @worker is leaving idle state. Update stats.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock).
*/
static void worker_leave_idle(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (WARN_ON_ONCE(!(worker->flags & WORKER_IDLE)))
return;
worker_clr_flags(worker, WORKER_IDLE);
pool->nr_idle--;
list_del_init(&worker->entry);
}
/**
* find_worker_executing_work - find worker which is executing a work
* @pool: pool of interest
* @work: work to find worker for
*
* Find a worker which is executing @work on @pool by searching
* @pool->busy_hash which is keyed by the address of @work. For a worker
* to match, its current execution should match the address of @work and
* its work function. This is to avoid unwanted dependency between
* unrelated work executions through a work item being recycled while still
* being executed.
*
* This is a bit tricky. A work item may be freed once its execution
* starts and nothing prevents the freed area from being recycled for
* another work item. If the same work item address ends up being reused
* before the original execution finishes, workqueue will identify the
* recycled work item as currently executing and make it wait until the
* current execution finishes, introducing an unwanted dependency.
*
* This function checks the work item address and work function to avoid
* false positives. Note that this isn't complete as one may construct a
* work function which can introduce dependency onto itself through a
* recycled work item. Well, if somebody wants to shoot oneself in the
* foot that badly, there's only so much we can do, and if such deadlock
* actually occurs, it should be easy to locate the culprit work function.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*
* Return:
* Pointer to worker which is executing @work if found, %NULL
* otherwise.
*/
static struct worker *find_worker_executing_work(struct worker_pool *pool,
struct work_struct *work)
{
struct worker *worker;
hash_for_each_possible(pool->busy_hash, worker, hentry,
(unsigned long)work)
if (worker->current_work == work &&
worker->current_func == work->func)
return worker;
return NULL;
}
/**
* move_linked_works - move linked works to a list
* @work: start of series of works to be scheduled
* @head: target list to append @work to
* @nextp: out parameter for nested worklist walking
*
* Schedule linked works starting from @work to @head. Work series to be
* scheduled starts at @work and includes any consecutive work with
* WORK_STRUCT_LINKED set in its predecessor. See assign_work() for details on
* @nextp.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void move_linked_works(struct work_struct *work, struct list_head *head,
struct work_struct **nextp)
{
struct work_struct *n;
/*
* Linked worklist will always end before the end of the list,
* use NULL for list head.
*/
list_for_each_entry_safe_from(work, n, NULL, entry) {
list_move_tail(&work->entry, head);
if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
break;
}
/*
* If we're already inside safe list traversal and have moved
* multiple works to the scheduled queue, the next position
* needs to be updated.
*/
if (nextp)
*nextp = n;
}
/**
* assign_work - assign a work item and its linked work items to a worker
* @work: work to assign
* @worker: worker to assign to
* @nextp: out parameter for nested worklist walking
*
* Assign @work and its linked work items to @worker. If @work is already being
* executed by another worker in the same pool, it'll be punted there.
*
* If @nextp is not NULL, it's updated to point to the next work of the last
* scheduled work. This allows assign_work() to be nested inside
* list_for_each_entry_safe().
*
* Returns %true if @work was successfully assigned to @worker. %false if @work
* was punted to another worker already executing it.
*/
static bool assign_work(struct work_struct *work, struct worker *worker,
struct work_struct **nextp)
{
struct worker_pool *pool = worker->pool;
struct worker *collision;
lockdep_assert_held(&pool->lock);
/*
* A single work shouldn't be executed concurrently by multiple workers.
* __queue_work() ensures that @work doesn't jump to a different pool
* while still running in the previous pool. Here, we should ensure that
* @work is not executed concurrently by multiple workers from the same
* pool. Check whether anyone is already processing the work. If so,
* defer the work to the currently executing one.
*/
collision = find_worker_executing_work(pool, work);
if (unlikely(collision)) {
move_linked_works(work, &collision->scheduled, nextp);
return false;
}
move_linked_works(work, &worker->scheduled, nextp);
return true;
}
static struct irq_work *bh_pool_irq_work(struct worker_pool *pool)
{
int high = pool->attrs->nice == HIGHPRI_NICE_LEVEL ? 1 : 0;
return &per_cpu(bh_pool_irq_works, pool->cpu)[high];
}
static void kick_bh_pool(struct worker_pool *pool)
{
#ifdef CONFIG_SMP
/* see drain_dead_softirq_workfn() for BH_DRAINING */
if (unlikely(pool->cpu != smp_processor_id() &&
!(pool->flags & POOL_BH_DRAINING))) {
irq_work_queue_on(bh_pool_irq_work(pool), pool->cpu);
return;
}
#endif
if (pool->attrs->nice == HIGHPRI_NICE_LEVEL)
raise_softirq_irqoff(HI_SOFTIRQ);
else
raise_softirq_irqoff(TASKLET_SOFTIRQ);
}
/**
* kick_pool - wake up an idle worker if necessary
* @pool: pool to kick
*
* @pool may have pending work items. Wake up worker if necessary. Returns
* whether a worker was woken up.
*/
static bool kick_pool(struct worker_pool *pool)
{
struct worker *worker = first_idle_worker(pool);
struct task_struct *p;
lockdep_assert_held(&pool->lock);
if (!need_more_worker(pool) || !worker)
return false;
if (pool->flags & POOL_BH) {
kick_bh_pool(pool);
return true;
}
p = worker->task;
#ifdef CONFIG_SMP
/*
* Idle @worker is about to execute @work and waking up provides an
* opportunity to migrate @worker at a lower cost by setting the task's
* wake_cpu field. Let's see if we want to move @worker to improve
* execution locality.
*
* We're waking the worker that went idle the latest and there's some
* chance that @worker is marked idle but hasn't gone off CPU yet. If
* so, setting the wake_cpu won't do anything. As this is a best-effort
* optimization and the race window is narrow, let's leave as-is for
* now. If this becomes pronounced, we can skip over workers which are
* still on cpu when picking an idle worker.
*
* If @pool has non-strict affinity, @worker might have ended up outside
* its affinity scope. Repatriate.
*/
if (!pool->attrs->affn_strict &&
!cpumask_test_cpu(p->wake_cpu, pool->attrs->__pod_cpumask)) {
struct work_struct *work = list_first_entry(&pool->worklist,
struct work_struct, entry);
p->wake_cpu = cpumask_any_distribute(pool->attrs->__pod_cpumask);
get_work_pwq(work)->stats[PWQ_STAT_REPATRIATED]++;
}
#endif
wake_up_process(p);
return true;
}
#ifdef CONFIG_WQ_CPU_INTENSIVE_REPORT
/*
* Concurrency-managed per-cpu work items that hog CPU for longer than
* wq_cpu_intensive_thresh_us trigger the automatic CPU_INTENSIVE mechanism,
* which prevents them from stalling other concurrency-managed work items. If a
* work function keeps triggering this mechanism, it's likely that the work item
* should be using an unbound workqueue instead.
*
* wq_cpu_intensive_report() tracks work functions which trigger such conditions
* and report them so that they can be examined and converted to use unbound
* workqueues as appropriate. To avoid flooding the console, each violating work
* function is tracked and reported with exponential backoff.
*/
#define WCI_MAX_ENTS 128
struct wci_ent {
work_func_t func;
atomic64_t cnt;
struct hlist_node hash_node;
};
static struct wci_ent wci_ents[WCI_MAX_ENTS];
static int wci_nr_ents;
static DEFINE_RAW_SPINLOCK(wci_lock);
static DEFINE_HASHTABLE(wci_hash, ilog2(WCI_MAX_ENTS));
static struct wci_ent *wci_find_ent(work_func_t func)
{
struct wci_ent *ent;
hash_for_each_possible_rcu(wci_hash, ent, hash_node,
(unsigned long)func) {
if (ent->func == func)
return ent;
}
return NULL;
}
static void wq_cpu_intensive_report(work_func_t func)
{
struct wci_ent *ent;
restart:
ent = wci_find_ent(func);
if (ent) {
u64 cnt;
/*
* Start reporting from the warning_thresh and back off
* exponentially.
*/
cnt = atomic64_inc_return_relaxed(&ent->cnt);
if (wq_cpu_intensive_warning_thresh &&
cnt >= wq_cpu_intensive_warning_thresh &&
is_power_of_2(cnt + 1 - wq_cpu_intensive_warning_thresh))
printk_deferred(KERN_WARNING "workqueue: %ps hogged CPU for >%luus %llu times, consider switching to WQ_UNBOUND\n",
ent->func, wq_cpu_intensive_thresh_us,
atomic64_read(&ent->cnt));
return;
}
/*
* @func is a new violation. Allocate a new entry for it. If wcn_ents[]
* is exhausted, something went really wrong and we probably made enough
* noise already.
*/
if (wci_nr_ents >= WCI_MAX_ENTS)
return;
raw_spin_lock(&wci_lock);
if (wci_nr_ents >= WCI_MAX_ENTS) {
raw_spin_unlock(&wci_lock);
return;
}
if (wci_find_ent(func)) {
raw_spin_unlock(&wci_lock);
goto restart;
}
ent = &wci_ents[wci_nr_ents++];
ent->func = func;
atomic64_set(&ent->cnt, 0);
hash_add_rcu(wci_hash, &ent->hash_node, (unsigned long)func);
raw_spin_unlock(&wci_lock);
goto restart;
}
#else /* CONFIG_WQ_CPU_INTENSIVE_REPORT */
static void wq_cpu_intensive_report(work_func_t func) {}
#endif /* CONFIG_WQ_CPU_INTENSIVE_REPORT */
/**
* wq_worker_running - a worker is running again
* @task: task waking up
*
* This function is called when a worker returns from schedule()
*/
void wq_worker_running(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
if (!READ_ONCE(worker->sleeping))
return;
/*
* If preempted by unbind_workers() between the WORKER_NOT_RUNNING check
* and the nr_running increment below, we may ruin the nr_running reset
* and leave with an unexpected pool->nr_running == 1 on the newly unbound
* pool. Protect against such race.
*/
preempt_disable();
if (!(worker->flags & WORKER_NOT_RUNNING))
worker->pool->nr_running++;
preempt_enable();
/*
* CPU intensive auto-detection cares about how long a work item hogged
* CPU without sleeping. Reset the starting timestamp on wakeup.
*/
worker->current_at = worker->task->se.sum_exec_runtime;
WRITE_ONCE(worker->sleeping, 0);
}
/**
* wq_worker_sleeping - a worker is going to sleep
* @task: task going to sleep
*
* This function is called from schedule() when a busy worker is
* going to sleep.
*/
void wq_worker_sleeping(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
struct worker_pool *pool;
/*
* Rescuers, which may not have all the fields set up like normal
* workers, also reach here, let's not access anything before
* checking NOT_RUNNING.
*/
if (worker->flags & WORKER_NOT_RUNNING)
return;
pool = worker->pool;
/* Return if preempted before wq_worker_running() was reached */
if (READ_ONCE(worker->sleeping))
return;
WRITE_ONCE(worker->sleeping, 1);
raw_spin_lock_irq(&pool->lock);
/*
* Recheck in case unbind_workers() preempted us. We don't
* want to decrement nr_running after the worker is unbound
* and nr_running has been reset.
*/
if (worker->flags & WORKER_NOT_RUNNING) {
raw_spin_unlock_irq(&pool->lock);
return;
}
pool->nr_running--;
if (kick_pool(pool))
worker->current_pwq->stats[PWQ_STAT_CM_WAKEUP]++;
raw_spin_unlock_irq(&pool->lock);
}
/**
* wq_worker_tick - a scheduler tick occurred while a kworker is running
* @task: task currently running
*
* Called from scheduler_tick(). We're in the IRQ context and the current
* worker's fields which follow the 'K' locking rule can be accessed safely.
*/
void wq_worker_tick(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
struct pool_workqueue *pwq = worker->current_pwq;
struct worker_pool *pool = worker->pool;
if (!pwq)
return;
pwq->stats[PWQ_STAT_CPU_TIME] += TICK_USEC;
if (!wq_cpu_intensive_thresh_us)
return;
/*
* If the current worker is concurrency managed and hogged the CPU for
* longer than wq_cpu_intensive_thresh_us, it's automatically marked
* CPU_INTENSIVE to avoid stalling other concurrency-managed work items.
*
* Set @worker->sleeping means that @worker is in the process of
* switching out voluntarily and won't be contributing to
* @pool->nr_running until it wakes up. As wq_worker_sleeping() also
* decrements ->nr_running, setting CPU_INTENSIVE here can lead to
* double decrements. The task is releasing the CPU anyway. Let's skip.
* We probably want to make this prettier in the future.
*/
if ((worker->flags & WORKER_NOT_RUNNING) || READ_ONCE(worker->sleeping) ||
worker->task->se.sum_exec_runtime - worker->current_at <
wq_cpu_intensive_thresh_us * NSEC_PER_USEC)
return;
raw_spin_lock(&pool->lock);
worker_set_flags(worker, WORKER_CPU_INTENSIVE);
wq_cpu_intensive_report(worker->current_func);
pwq->stats[PWQ_STAT_CPU_INTENSIVE]++;
if (kick_pool(pool))
pwq->stats[PWQ_STAT_CM_WAKEUP]++;
raw_spin_unlock(&pool->lock);
}
/**
* wq_worker_last_func - retrieve worker's last work function
* @task: Task to retrieve last work function of.
*
* Determine the last function a worker executed. This is called from
* the scheduler to get a worker's last known identity.
*
* CONTEXT:
* raw_spin_lock_irq(rq->lock)
*
* This function is called during schedule() when a kworker is going
* to sleep. It's used by psi to identify aggregation workers during
* dequeuing, to allow periodic aggregation to shut-off when that
* worker is the last task in the system or cgroup to go to sleep.
*
* As this function doesn't involve any workqueue-related locking, it
* only returns stable values when called from inside the scheduler's
* queuing and dequeuing paths, when @task, which must be a kworker,
* is guaranteed to not be processing any works.
*
* Return:
* The last work function %current executed as a worker, NULL if it
* hasn't executed any work yet.
*/
work_func_t wq_worker_last_func(struct task_struct *task)
{
struct worker *worker = kthread_data(task);
return worker->last_func;
}
/**
* wq_node_nr_active - Determine wq_node_nr_active to use
* @wq: workqueue of interest
* @node: NUMA node, can be %NUMA_NO_NODE
*
* Determine wq_node_nr_active to use for @wq on @node. Returns:
*
* - %NULL for per-cpu workqueues as they don't need to use shared nr_active.
*
* - node_nr_active[nr_node_ids] if @node is %NUMA_NO_NODE.
*
* - Otherwise, node_nr_active[@node].
*/
static struct wq_node_nr_active *wq_node_nr_active(struct workqueue_struct *wq,
int node)
{
if (!(wq->flags & WQ_UNBOUND))
return NULL;
if (node == NUMA_NO_NODE)
node = nr_node_ids;
return wq->node_nr_active[node];
}
/**
* wq_update_node_max_active - Update per-node max_actives to use
* @wq: workqueue to update
* @off_cpu: CPU that's going down, -1 if a CPU is not going down
*
* Update @wq->node_nr_active[]->max. @wq must be unbound. max_active is
* distributed among nodes according to the proportions of numbers of online
* cpus. The result is always between @wq->min_active and max_active.
*/
static void wq_update_node_max_active(struct workqueue_struct *wq, int off_cpu)
{
struct cpumask *effective = unbound_effective_cpumask(wq);
int min_active = READ_ONCE(wq->min_active);
int max_active = READ_ONCE(wq->max_active);
int total_cpus, node;
lockdep_assert_held(&wq->mutex);
if (!wq_topo_initialized)
return;
if (off_cpu >= 0 && !cpumask_test_cpu(off_cpu, effective))
off_cpu = -1;
total_cpus = cpumask_weight_and(effective, cpu_online_mask);
if (off_cpu >= 0)
total_cpus--;
for_each_node(node) {
int node_cpus;
node_cpus = cpumask_weight_and(effective, cpumask_of_node(node));
if (off_cpu >= 0 && cpu_to_node(off_cpu) == node)
node_cpus--;
wq_node_nr_active(wq, node)->max =
clamp(DIV_ROUND_UP(max_active * node_cpus, total_cpus),
min_active, max_active);
}
wq_node_nr_active(wq, NUMA_NO_NODE)->max = min_active;
}
/**
* get_pwq - get an extra reference on the specified pool_workqueue
* @pwq: pool_workqueue to get
*
* Obtain an extra reference on @pwq. The caller should guarantee that
* @pwq has positive refcnt and be holding the matching pool->lock.
*/
static void get_pwq(struct pool_workqueue *pwq)
{
lockdep_assert_held(&pwq->pool->lock);
WARN_ON_ONCE(pwq->refcnt <= 0);
pwq->refcnt++;
}
/**
* put_pwq - put a pool_workqueue reference
* @pwq: pool_workqueue to put
*
* Drop a reference of @pwq. If its refcnt reaches zero, schedule its
* destruction. The caller should be holding the matching pool->lock.
*/
static void put_pwq(struct pool_workqueue *pwq)
{
lockdep_assert_held(&pwq->pool->lock);
if (likely(--pwq->refcnt))
return;
/*
* @pwq can't be released under pool->lock, bounce to a dedicated
* kthread_worker to avoid A-A deadlocks.
*/
kthread_queue_work(pwq_release_worker, &pwq->release_work);
}
/**
* put_pwq_unlocked - put_pwq() with surrounding pool lock/unlock
* @pwq: pool_workqueue to put (can be %NULL)
*
* put_pwq() with locking. This function also allows %NULL @pwq.
*/
static void put_pwq_unlocked(struct pool_workqueue *pwq)
{
if (pwq) {
/*
* As both pwqs and pools are RCU protected, the
* following lock operations are safe.
*/
raw_spin_lock_irq(&pwq->pool->lock);
put_pwq(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
}
}
static bool pwq_is_empty(struct pool_workqueue *pwq)
{
return !pwq->nr_active && list_empty(&pwq->inactive_works);
}
static void __pwq_activate_work(struct pool_workqueue *pwq,
struct work_struct *work)
{
unsigned long *wdb = work_data_bits(work);
WARN_ON_ONCE(!(*wdb & WORK_STRUCT_INACTIVE));
trace_workqueue_activate_work(work);
if (list_empty(&pwq->pool->worklist))
pwq->pool->watchdog_ts = jiffies;
move_linked_works(work, &pwq->pool->worklist, NULL);
__clear_bit(WORK_STRUCT_INACTIVE_BIT, wdb);
}
/**
* pwq_activate_work - Activate a work item if inactive
* @pwq: pool_workqueue @work belongs to
* @work: work item to activate
*
* Returns %true if activated. %false if already active.
*/
static bool pwq_activate_work(struct pool_workqueue *pwq,
struct work_struct *work)
{
struct worker_pool *pool = pwq->pool;
struct wq_node_nr_active *nna;
lockdep_assert_held(&pool->lock);
if (!(*work_data_bits(work) & WORK_STRUCT_INACTIVE))
return false;
nna = wq_node_nr_active(pwq->wq, pool->node);
if (nna)
atomic_inc(&nna->nr);
pwq->nr_active++;
__pwq_activate_work(pwq, work);
return true;
}
static bool tryinc_node_nr_active(struct wq_node_nr_active *nna)
{
int max = READ_ONCE(nna->max);
while (true) {
int old, tmp;
old = atomic_read(&nna->nr);
if (old >= max)
return false;
tmp = atomic_cmpxchg_relaxed(&nna->nr, old, old + 1);
if (tmp == old)
return true;
}
}
/**
* pwq_tryinc_nr_active - Try to increment nr_active for a pwq
* @pwq: pool_workqueue of interest
* @fill: max_active may have increased, try to increase concurrency level
*
* Try to increment nr_active for @pwq. Returns %true if an nr_active count is
* successfully obtained. %false otherwise.
*/
static bool pwq_tryinc_nr_active(struct pool_workqueue *pwq, bool fill)
{
struct workqueue_struct *wq = pwq->wq;
struct worker_pool *pool = pwq->pool;
struct wq_node_nr_active *nna = wq_node_nr_active(wq, pool->node);
bool obtained = false;
lockdep_assert_held(&pool->lock);
if (!nna) {
/* BH or per-cpu workqueue, pwq->nr_active is sufficient */
obtained = pwq->nr_active < READ_ONCE(wq->max_active);
goto out;
}
if (unlikely(pwq->plugged))
return false;
/*
* Unbound workqueue uses per-node shared nr_active $nna. If @pwq is
* already waiting on $nna, pwq_dec_nr_active() will maintain the
* concurrency level. Don't jump the line.
*
* We need to ignore the pending test after max_active has increased as
* pwq_dec_nr_active() can only maintain the concurrency level but not
* increase it. This is indicated by @fill.
*/
if (!list_empty(&pwq->pending_node) && likely(!fill))
goto out;
obtained = tryinc_node_nr_active(nna);
if (obtained)
goto out;
/*
* Lockless acquisition failed. Lock, add ourself to $nna->pending_pwqs
* and try again. The smp_mb() is paired with the implied memory barrier
* of atomic_dec_return() in pwq_dec_nr_active() to ensure that either
* we see the decremented $nna->nr or they see non-empty
* $nna->pending_pwqs.
*/
raw_spin_lock(&nna->lock);
if (list_empty(&pwq->pending_node))
list_add_tail(&pwq->pending_node, &nna->pending_pwqs);
else if (likely(!fill))
goto out_unlock;
smp_mb();
obtained = tryinc_node_nr_active(nna);
/*
* If @fill, @pwq might have already been pending. Being spuriously
* pending in cold paths doesn't affect anything. Let's leave it be.
*/
if (obtained && likely(!fill))
list_del_init(&pwq->pending_node);
out_unlock:
raw_spin_unlock(&nna->lock);
out:
if (obtained)
pwq->nr_active++;
return obtained;
}
/**
* pwq_activate_first_inactive - Activate the first inactive work item on a pwq
* @pwq: pool_workqueue of interest
* @fill: max_active may have increased, try to increase concurrency level
*
* Activate the first inactive work item of @pwq if available and allowed by
* max_active limit.
*
* Returns %true if an inactive work item has been activated. %false if no
* inactive work item is found or max_active limit is reached.
*/
static bool pwq_activate_first_inactive(struct pool_workqueue *pwq, bool fill)
{
struct work_struct *work =
list_first_entry_or_null(&pwq->inactive_works,
struct work_struct, entry);
if (work && pwq_tryinc_nr_active(pwq, fill)) {
__pwq_activate_work(pwq, work);
return true;
} else {
return false;
}
}
/**
* unplug_oldest_pwq - unplug the oldest pool_workqueue
* @wq: workqueue_struct where its oldest pwq is to be unplugged
*
* This function should only be called for ordered workqueues where only the
* oldest pwq is unplugged, the others are plugged to suspend execution to
* ensure proper work item ordering::
*
* dfl_pwq --------------+ [P] - plugged
* |
* v
* pwqs -> A -> B [P] -> C [P] (newest)
* | | |
* 1 3 5
* | | |
* 2 4 6
*
* When the oldest pwq is drained and removed, this function should be called
* to unplug the next oldest one to start its work item execution. Note that
* pwq's are linked into wq->pwqs with the oldest first, so the first one in
* the list is the oldest.
*/
static void unplug_oldest_pwq(struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
lockdep_assert_held(&wq->mutex);
/* Caller should make sure that pwqs isn't empty before calling */
pwq = list_first_entry_or_null(&wq->pwqs, struct pool_workqueue,
pwqs_node);
raw_spin_lock_irq(&pwq->pool->lock);
if (pwq->plugged) {
pwq->plugged = false;
if (pwq_activate_first_inactive(pwq, true))
kick_pool(pwq->pool);
}
raw_spin_unlock_irq(&pwq->pool->lock);
}
/**
* node_activate_pending_pwq - Activate a pending pwq on a wq_node_nr_active
* @nna: wq_node_nr_active to activate a pending pwq for
* @caller_pool: worker_pool the caller is locking
*
* Activate a pwq in @nna->pending_pwqs. Called with @caller_pool locked.
* @caller_pool may be unlocked and relocked to lock other worker_pools.
*/
static void node_activate_pending_pwq(struct wq_node_nr_active *nna,
struct worker_pool *caller_pool)
{
struct worker_pool *locked_pool = caller_pool;
struct pool_workqueue *pwq;
struct work_struct *work;
lockdep_assert_held(&caller_pool->lock);
raw_spin_lock(&nna->lock);
retry:
pwq = list_first_entry_or_null(&nna->pending_pwqs,
struct pool_workqueue, pending_node);
if (!pwq)
goto out_unlock;
/*
* If @pwq is for a different pool than @locked_pool, we need to lock
* @pwq->pool->lock. Let's trylock first. If unsuccessful, do the unlock
* / lock dance. For that, we also need to release @nna->lock as it's
* nested inside pool locks.
*/
if (pwq->pool != locked_pool) {
raw_spin_unlock(&locked_pool->lock);
locked_pool = pwq->pool;
if (!raw_spin_trylock(&locked_pool->lock)) {
raw_spin_unlock(&nna->lock);
raw_spin_lock(&locked_pool->lock);
raw_spin_lock(&nna->lock);
goto retry;
}
}
/*
* $pwq may not have any inactive work items due to e.g. cancellations.
* Drop it from pending_pwqs and see if there's another one.
*/
work = list_first_entry_or_null(&pwq->inactive_works,
struct work_struct, entry);
if (!work) {
list_del_init(&pwq->pending_node);
goto retry;
}
/*
* Acquire an nr_active count and activate the inactive work item. If
* $pwq still has inactive work items, rotate it to the end of the
* pending_pwqs so that we round-robin through them. This means that
* inactive work items are not activated in queueing order which is fine
* given that there has never been any ordering across different pwqs.
*/
if (likely(tryinc_node_nr_active(nna))) {
pwq->nr_active++;
__pwq_activate_work(pwq, work);
if (list_empty(&pwq->inactive_works))
list_del_init(&pwq->pending_node);
else
list_move_tail(&pwq->pending_node, &nna->pending_pwqs);
/* if activating a foreign pool, make sure it's running */
if (pwq->pool != caller_pool)
kick_pool(pwq->pool);
}
out_unlock:
raw_spin_unlock(&nna->lock);
if (locked_pool != caller_pool) {
raw_spin_unlock(&locked_pool->lock);
raw_spin_lock(&caller_pool->lock);
}
}
/**
* pwq_dec_nr_active - Retire an active count
* @pwq: pool_workqueue of interest
*
* Decrement @pwq's nr_active and try to activate the first inactive work item.
* For unbound workqueues, this function may temporarily drop @pwq->pool->lock.
*/
static void pwq_dec_nr_active(struct pool_workqueue *pwq)
{
struct worker_pool *pool = pwq->pool;
struct wq_node_nr_active *nna = wq_node_nr_active(pwq->wq, pool->node);
lockdep_assert_held(&pool->lock);
/*
* @pwq->nr_active should be decremented for both percpu and unbound
* workqueues.
*/
pwq->nr_active--;
/*
* For a percpu workqueue, it's simple. Just need to kick the first
* inactive work item on @pwq itself.
*/
if (!nna) {
pwq_activate_first_inactive(pwq, false);
return;
}
/*
* If @pwq is for an unbound workqueue, it's more complicated because
* multiple pwqs and pools may be sharing the nr_active count. When a
* pwq needs to wait for an nr_active count, it puts itself on
* $nna->pending_pwqs. The following atomic_dec_return()'s implied
* memory barrier is paired with smp_mb() in pwq_tryinc_nr_active() to
* guarantee that either we see non-empty pending_pwqs or they see
* decremented $nna->nr.
*
* $nna->max may change as CPUs come online/offline and @pwq->wq's
* max_active gets updated. However, it is guaranteed to be equal to or
* larger than @pwq->wq->min_active which is above zero unless freezing.
* This maintains the forward progress guarantee.
*/
if (atomic_dec_return(&nna->nr) >= READ_ONCE(nna->max))
return;
if (!list_empty(&nna->pending_pwqs))
node_activate_pending_pwq(nna, pool);
}
/**
* pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
* @pwq: pwq of interest
* @work_data: work_data of work which left the queue
*
* A work either has completed or is removed from pending queue,
* decrement nr_in_flight of its pwq and handle workqueue flushing.
*
* NOTE:
* For unbound workqueues, this function may temporarily drop @pwq->pool->lock
* and thus should be called after all other state updates for the in-flight
* work item is complete.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, unsigned long work_data)
{
int color = get_work_color(work_data);
if (!(work_data & WORK_STRUCT_INACTIVE))
pwq_dec_nr_active(pwq);
pwq->nr_in_flight[color]--;
/* is flush in progress and are we at the flushing tip? */
if (likely(pwq->flush_color != color))
goto out_put;
/* are there still in-flight works? */
if (pwq->nr_in_flight[color])
goto out_put;
/* this pwq is done, clear flush_color */
pwq->flush_color = -1;
/*
* If this was the last pwq, wake up the first flusher. It
* will handle the rest.
*/
if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
complete(&pwq->wq->first_flusher->done);
out_put:
put_pwq(pwq);
}
/**
* try_to_grab_pending - steal work item from worklist and disable irq
* @work: work item to steal
* @cflags: %WORK_CANCEL_ flags
* @irq_flags: place to store irq state
*
* Try to grab PENDING bit of @work. This function can handle @work in any
* stable state - idle, on timer or on worklist.
*
* Return:
*
* ======== ================================================================
* 1 if @work was pending and we successfully stole PENDING
* 0 if @work was idle and we claimed PENDING
* -EAGAIN if PENDING couldn't be grabbed at the moment, safe to busy-retry
* -ENOENT if someone else is canceling @work, this state may persist
* for arbitrarily long
* ======== ================================================================
*
* Note:
* On >= 0 return, the caller owns @work's PENDING bit. To avoid getting
* interrupted while holding PENDING and @work off queue, irq must be
* disabled on entry. This, combined with delayed_work->timer being
* irqsafe, ensures that we return -EAGAIN for finite short period of time.
*
* On successful return, >= 0, irq is disabled and the caller is
* responsible for releasing it using local_irq_restore(*@irq_flags).
*
* This function is safe to call from any context including IRQ handler.
*/
static int try_to_grab_pending(struct work_struct *work, u32 cflags,
unsigned long *irq_flags)
{
struct worker_pool *pool;
struct pool_workqueue *pwq;
local_irq_save(*irq_flags);
/* try to steal the timer if it exists */
if (cflags & WORK_CANCEL_DELAYED) {
struct delayed_work *dwork = to_delayed_work(work);
/*
* dwork->timer is irqsafe. If del_timer() fails, it's
* guaranteed that the timer is not queued anywhere and not
* running on the local CPU.
*/
if (likely(del_timer(&dwork->timer)))
return 1;
}
/* try to claim PENDING the normal way */
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
rcu_read_lock();
/*
* The queueing is in progress, or it is already queued. Try to
* steal it from ->worklist without clearing WORK_STRUCT_PENDING.
*/
pool = get_work_pool(work);
if (!pool)
goto fail;
raw_spin_lock(&pool->lock);
/*
* work->data is guaranteed to point to pwq only while the work
* item is queued on pwq->wq, and both updating work->data to point
* to pwq on queueing and to pool on dequeueing are done under
* pwq->pool->lock. This in turn guarantees that, if work->data
* points to pwq which is associated with a locked pool, the work
* item is currently queued on that pool.
*/
pwq = get_work_pwq(work);
if (pwq && pwq->pool == pool) {
unsigned long work_data;
debug_work_deactivate(work);
/*
* A cancelable inactive work item must be in the
* pwq->inactive_works since a queued barrier can't be
* canceled (see the comments in insert_wq_barrier()).
*
* An inactive work item cannot be grabbed directly because
* it might have linked barrier work items which, if left
* on the inactive_works list, will confuse pwq->nr_active
* management later on and cause stall. Make sure the work
* item is activated before grabbing.
*/
pwq_activate_work(pwq, work);
list_del_init(&work->entry);
/*
* work->data points to pwq iff queued. Let's point to pool. As
* this destroys work->data needed by the next step, stash it.
*/
work_data = *work_data_bits(work);
set_work_pool_and_keep_pending(work, pool->id, 0);
/* must be the last step, see the function comment */
pwq_dec_nr_in_flight(pwq, work_data);
raw_spin_unlock(&pool->lock);
rcu_read_unlock();
return 1;
}
raw_spin_unlock(&pool->lock);
fail:
rcu_read_unlock();
local_irq_restore(*irq_flags);
if (work_is_canceling(work))
return -ENOENT;
cpu_relax();
return -EAGAIN;
}
struct cwt_wait {
wait_queue_entry_t wait;
struct work_struct *work;
};
static int cwt_wakefn(wait_queue_entry_t *wait, unsigned mode, int sync, void *key)
{
struct cwt_wait *cwait = container_of(wait, struct cwt_wait, wait);
if (cwait->work != key)
return 0;
return autoremove_wake_function(wait, mode, sync, key);
}
/**
* work_grab_pending - steal work item from worklist and disable irq
* @work: work item to steal
* @cflags: %WORK_CANCEL_ flags
* @irq_flags: place to store IRQ state
*
* Grab PENDING bit of @work. @work can be in any stable state - idle, on timer
* or on worklist.
*
* Must be called in process context. IRQ is disabled on return with IRQ state
* stored in *@irq_flags. The caller is responsible for re-enabling it using
* local_irq_restore().
*
* Returns %true if @work was pending. %false if idle.
*/
static bool work_grab_pending(struct work_struct *work, u32 cflags,
unsigned long *irq_flags)
{
struct cwt_wait cwait;
int ret;
might_sleep();
repeat:
ret = try_to_grab_pending(work, cflags, irq_flags);
if (likely(ret >= 0))
return ret;
if (ret != -ENOENT)
goto repeat;
/*
* Someone is already canceling. Wait for it to finish. flush_work()
* doesn't work for PREEMPT_NONE because we may get woken up between
* @work's completion and the other canceling task resuming and clearing
* CANCELING - flush_work() will return false immediately as @work is no
* longer busy, try_to_grab_pending() will return -ENOENT as @work is
* still being canceled and the other canceling task won't be able to
* clear CANCELING as we're hogging the CPU.
*
* Let's wait for completion using a waitqueue. As this may lead to the
* thundering herd problem, use a custom wake function which matches
* @work along with exclusive wait and wakeup.
*/
init_wait(&cwait.wait);
cwait.wait.func = cwt_wakefn;
cwait.work = work;
prepare_to_wait_exclusive(&wq_cancel_waitq, &cwait.wait,
TASK_UNINTERRUPTIBLE);
if (work_is_canceling(work))
schedule();
finish_wait(&wq_cancel_waitq, &cwait.wait);
goto repeat;
}
/**
* insert_work - insert a work into a pool
* @pwq: pwq @work belongs to
* @work: work to insert
* @head: insertion point
* @extra_flags: extra WORK_STRUCT_* flags to set
*
* Insert @work which belongs to @pwq after @head. @extra_flags is or'd to
* work_struct flags.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
struct list_head *head, unsigned int extra_flags)
{
debug_work_activate(work);
/* record the work call stack in order to print it in KASAN reports */
kasan_record_aux_stack_noalloc(work);
/* we own @work, set data and link */
set_work_pwq(work, pwq, extra_flags);
list_add_tail(&work->entry, head);
get_pwq(pwq);
}
/*
* Test whether @work is being queued from another work executing on the
* same workqueue.
*/
static bool is_chained_work(struct workqueue_struct *wq)
{
struct worker *worker;
worker = current_wq_worker();
/*
* Return %true iff I'm a worker executing a work item on @wq. If
* I'm @worker, it's safe to dereference it without locking.
*/
return worker && worker->current_pwq->wq == wq;
}
/*
* When queueing an unbound work item to a wq, prefer local CPU if allowed
* by wq_unbound_cpumask. Otherwise, round robin among the allowed ones to
* avoid perturbing sensitive tasks.
*/
static int wq_select_unbound_cpu(int cpu)
{
int new_cpu;
if (likely(!wq_debug_force_rr_cpu)) {
if (cpumask_test_cpu(cpu, wq_unbound_cpumask))
return cpu;
} else {
pr_warn_once("workqueue: round-robin CPU selection forced, expect performance impact\n");
}
new_cpu = __this_cpu_read(wq_rr_cpu_last);
new_cpu = cpumask_next_and(new_cpu, wq_unbound_cpumask, cpu_online_mask);
if (unlikely(new_cpu >= nr_cpu_ids)) {
new_cpu = cpumask_first_and(wq_unbound_cpumask, cpu_online_mask);
if (unlikely(new_cpu >= nr_cpu_ids))
return cpu;
}
__this_cpu_write(wq_rr_cpu_last, new_cpu);
return new_cpu;
}
static void __queue_work(int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
struct pool_workqueue *pwq;
struct worker_pool *last_pool, *pool;
unsigned int work_flags;
unsigned int req_cpu = cpu;
/*
* While a work item is PENDING && off queue, a task trying to
* steal the PENDING will busy-loop waiting for it to either get
* queued or lose PENDING. Grabbing PENDING and queueing should
* happen with IRQ disabled.
*/
lockdep_assert_irqs_disabled();
/*
* For a draining wq, only works from the same workqueue are
* allowed. The __WQ_DESTROYING helps to spot the issue that
* queues a new work item to a wq after destroy_workqueue(wq).
*/
if (unlikely(wq->flags & (__WQ_DESTROYING | __WQ_DRAINING) &&
WARN_ON_ONCE(!is_chained_work(wq))))
return;
rcu_read_lock();
retry:
/* pwq which will be used unless @work is executing elsewhere */
if (req_cpu == WORK_CPU_UNBOUND) {
if (wq->flags & WQ_UNBOUND)
cpu = wq_select_unbound_cpu(raw_smp_processor_id());
else
cpu = raw_smp_processor_id();
}
pwq = rcu_dereference(*per_cpu_ptr(wq->cpu_pwq, cpu));
pool = pwq->pool;
/*
* If @work was previously on a different pool, it might still be
* running there, in which case the work needs to be queued on that
* pool to guarantee non-reentrancy.
*/
last_pool = get_work_pool(work);
if (last_pool && last_pool != pool) {
struct worker *worker;
raw_spin_lock(&last_pool->lock);
worker = find_worker_executing_work(last_pool, work);
if (worker && worker->current_pwq->wq == wq) {
pwq = worker->current_pwq;
pool = pwq->pool;
WARN_ON_ONCE(pool != last_pool);
} else {
/* meh... not running there, queue here */
raw_spin_unlock(&last_pool->lock);
raw_spin_lock(&pool->lock);
}
} else {
raw_spin_lock(&pool->lock);
}
/*
* pwq is determined and locked. For unbound pools, we could have raced
* with pwq release and it could already be dead. If its refcnt is zero,
* repeat pwq selection. Note that unbound pwqs never die without
* another pwq replacing it in cpu_pwq or while work items are executing
* on it, so the retrying is guaranteed to make forward-progress.
*/
if (unlikely(!pwq->refcnt)) {
if (wq->flags & WQ_UNBOUND) {
raw_spin_unlock(&pool->lock);
cpu_relax();
goto retry;
}
/* oops */
WARN_ONCE(true, "workqueue: per-cpu pwq for %s on cpu%d has 0 refcnt",
wq->name, cpu);
}
/* pwq determined, queue */
trace_workqueue_queue_work(req_cpu, pwq, work);
if (WARN_ON(!list_empty(&work->entry)))
goto out;
pwq->nr_in_flight[pwq->work_color]++;
work_flags = work_color_to_flags(pwq->work_color);
/*
* Limit the number of concurrently active work items to max_active.
* @work must also queue behind existing inactive work items to maintain
* ordering when max_active changes. See wq_adjust_max_active().
*/
if (list_empty(&pwq->inactive_works) && pwq_tryinc_nr_active(pwq, false)) {
if (list_empty(&pool->worklist))
pool->watchdog_ts = jiffies;
trace_workqueue_activate_work(work);
insert_work(pwq, work, &pool->worklist, work_flags);
kick_pool(pool);
} else {
work_flags |= WORK_STRUCT_INACTIVE;
insert_work(pwq, work, &pwq->inactive_works, work_flags);
}
out:
raw_spin_unlock(&pool->lock);
rcu_read_unlock();
}
/**
* queue_work_on - queue work on specific cpu
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @work: work to queue
*
* We queue the work to a specific CPU, the caller must ensure it
* can't go away. Callers that fail to ensure that the specified
* CPU cannot go away will execute on a randomly chosen CPU.
* But note well that callers specifying a CPU that never has been
* online will get a splat.
*
* Return: %false if @work was already on a queue, %true otherwise.
*/
bool queue_work_on(int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
bool ret = false;
unsigned long irq_flags;
local_irq_save(irq_flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work);
ret = true;
}
local_irq_restore(irq_flags);
return ret;
}
EXPORT_SYMBOL(queue_work_on);
/**
* select_numa_node_cpu - Select a CPU based on NUMA node
* @node: NUMA node ID that we want to select a CPU from
*
* This function will attempt to find a "random" cpu available on a given
* node. If there are no CPUs available on the given node it will return
* WORK_CPU_UNBOUND indicating that we should just schedule to any
* available CPU if we need to schedule this work.
*/
static int select_numa_node_cpu(int node)
{
int cpu;
/* Delay binding to CPU if node is not valid or online */
if (node < 0 || node >= MAX_NUMNODES || !node_online(node))
return WORK_CPU_UNBOUND;
/* Use local node/cpu if we are already there */
cpu = raw_smp_processor_id();
if (node == cpu_to_node(cpu))
return cpu;
/* Use "random" otherwise know as "first" online CPU of node */
cpu = cpumask_any_and(cpumask_of_node(node), cpu_online_mask);
/* If CPU is valid return that, otherwise just defer */
return cpu < nr_cpu_ids ? cpu : WORK_CPU_UNBOUND;
}
/**
* queue_work_node - queue work on a "random" cpu for a given NUMA node
* @node: NUMA node that we are targeting the work for
* @wq: workqueue to use
* @work: work to queue
*
* We queue the work to a "random" CPU within a given NUMA node. The basic
* idea here is to provide a way to somehow associate work with a given
* NUMA node.
*
* This function will only make a best effort attempt at getting this onto
* the right NUMA node. If no node is requested or the requested node is
* offline then we just fall back to standard queue_work behavior.
*
* Currently the "random" CPU ends up being the first available CPU in the
* intersection of cpu_online_mask and the cpumask of the node, unless we
* are running on the node. In that case we just use the current CPU.
*
* Return: %false if @work was already on a queue, %true otherwise.
*/
bool queue_work_node(int node, struct workqueue_struct *wq,
struct work_struct *work)
{
unsigned long irq_flags;
bool ret = false;
/*
* This current implementation is specific to unbound workqueues.
* Specifically we only return the first available CPU for a given
* node instead of cycling through individual CPUs within the node.
*
* If this is used with a per-cpu workqueue then the logic in
* workqueue_select_cpu_near would need to be updated to allow for
* some round robin type logic.
*/
WARN_ON_ONCE(!(wq->flags & WQ_UNBOUND));
local_irq_save(irq_flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
int cpu = select_numa_node_cpu(node);
__queue_work(cpu, wq, work);
ret = true;
}
local_irq_restore(irq_flags);
return ret;
}
EXPORT_SYMBOL_GPL(queue_work_node);
void delayed_work_timer_fn(struct timer_list *t)
{
struct delayed_work *dwork = from_timer(dwork, t, timer);
/* should have been called from irqsafe timer with irq already off */
__queue_work(dwork->cpu, dwork->wq, &dwork->work);
}
EXPORT_SYMBOL(delayed_work_timer_fn);
static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
WARN_ON_ONCE(!wq);
WARN_ON_ONCE(timer->function != delayed_work_timer_fn);
WARN_ON_ONCE(timer_pending(timer));
WARN_ON_ONCE(!list_empty(&work->entry));
/*
* If @delay is 0, queue @dwork->work immediately. This is for
* both optimization and correctness. The earliest @timer can
* expire is on the closest next tick and delayed_work users depend
* on that there's no such delay when @delay is 0.
*/
if (!delay) {
__queue_work(cpu, wq, &dwork->work);
return;
}
dwork->wq = wq;
dwork->cpu = cpu;
timer->expires = jiffies + delay;
if (housekeeping_enabled(HK_TYPE_TIMER)) {
/* If the current cpu is a housekeeping cpu, use it. */
cpu = smp_processor_id();
if (!housekeeping_test_cpu(cpu, HK_TYPE_TIMER))
cpu = housekeeping_any_cpu(HK_TYPE_TIMER);
add_timer_on(timer, cpu);
} else {
if (likely(cpu == WORK_CPU_UNBOUND))
add_timer_global(timer);
else
add_timer_on(timer, cpu);
}
}
/**
* queue_delayed_work_on - queue work on specific CPU after delay
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* Return: %false if @work was already on a queue, %true otherwise. If
* @delay is zero and @dwork is idle, it will be scheduled for immediate
* execution.
*/
bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
struct work_struct *work = &dwork->work;
bool ret = false;
unsigned long irq_flags;
/* read the comment in __queue_work() */
local_irq_save(irq_flags);
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_delayed_work(cpu, wq, dwork, delay);
ret = true;
}
local_irq_restore(irq_flags);
return ret;
}
EXPORT_SYMBOL(queue_delayed_work_on);
/**
* mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
* modify @dwork's timer so that it expires after @delay. If @delay is
* zero, @work is guaranteed to be scheduled immediately regardless of its
* current state.
*
* Return: %false if @dwork was idle and queued, %true if @dwork was
* pending and its timer was modified.
*
* This function is safe to call from any context including IRQ handler.
* See try_to_grab_pending() for details.
*/
bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
unsigned long irq_flags;
int ret;
do {
ret = try_to_grab_pending(&dwork->work, WORK_CANCEL_DELAYED,
&irq_flags);
} while (unlikely(ret == -EAGAIN));
if (likely(ret >= 0)) {
__queue_delayed_work(cpu, wq, dwork, delay);
local_irq_restore(irq_flags);
}
/* -ENOENT from try_to_grab_pending() becomes %true */
return ret;
}
EXPORT_SYMBOL_GPL(mod_delayed_work_on);
static void rcu_work_rcufn(struct rcu_head *rcu)
{
struct rcu_work *rwork = container_of(rcu, struct rcu_work, rcu);
/* read the comment in __queue_work() */
local_irq_disable();
__queue_work(WORK_CPU_UNBOUND, rwork->wq, &rwork->work);
local_irq_enable();
}
/**
* queue_rcu_work - queue work after a RCU grace period
* @wq: workqueue to use
* @rwork: work to queue
*
* Return: %false if @rwork was already pending, %true otherwise. Note
* that a full RCU grace period is guaranteed only after a %true return.
* While @rwork is guaranteed to be executed after a %false return, the
* execution may happen before a full RCU grace period has passed.
*/
bool queue_rcu_work(struct workqueue_struct *wq, struct rcu_work *rwork)
{
struct work_struct *work = &rwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
rwork->wq = wq;
call_rcu_hurry(&rwork->rcu, rcu_work_rcufn);
return true;
}
return false;
}
EXPORT_SYMBOL(queue_rcu_work);
static struct worker *alloc_worker(int node)
{
struct worker *worker;
worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node);
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
INIT_LIST_HEAD(&worker->node);
/* on creation a worker is in !idle && prep state */
worker->flags = WORKER_PREP;
}
return worker;
}
static cpumask_t *pool_allowed_cpus(struct worker_pool *pool)
{
if (pool->cpu < 0 && pool->attrs->affn_strict)
return pool->attrs->__pod_cpumask;
else
return pool->attrs->cpumask;
}
/**
* worker_attach_to_pool() - attach a worker to a pool
* @worker: worker to be attached
* @pool: the target pool
*
* Attach @worker to @pool. Once attached, the %WORKER_UNBOUND flag and
* cpu-binding of @worker are kept coordinated with the pool across
* cpu-[un]hotplugs.
*/
static void worker_attach_to_pool(struct worker *worker,
struct worker_pool *pool)
{
mutex_lock(&wq_pool_attach_mutex);
/*
* The wq_pool_attach_mutex ensures %POOL_DISASSOCIATED remains stable
* across this function. See the comments above the flag definition for
* details. BH workers are, while per-CPU, always DISASSOCIATED.
*/
if (pool->flags & POOL_DISASSOCIATED) {
worker->flags |= WORKER_UNBOUND;
} else {
WARN_ON_ONCE(pool->flags & POOL_BH);
kthread_set_per_cpu(worker->task, pool->cpu);
}
if (worker->rescue_wq)
set_cpus_allowed_ptr(worker->task, pool_allowed_cpus(pool));
list_add_tail(&worker->node, &pool->workers);
worker->pool = pool;
mutex_unlock(&wq_pool_attach_mutex);
}
/**
* worker_detach_from_pool() - detach a worker from its pool
* @worker: worker which is attached to its pool
*
* Undo the attaching which had been done in worker_attach_to_pool(). The
* caller worker shouldn't access to the pool after detached except it has
* other reference to the pool.
*/
static void worker_detach_from_pool(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
struct completion *detach_completion = NULL;
/* there is one permanent BH worker per CPU which should never detach */
WARN_ON_ONCE(pool->flags & POOL_BH);
mutex_lock(&wq_pool_attach_mutex);
kthread_set_per_cpu(worker->task, -1);
list_del(&worker->node);
worker->pool = NULL;
if (list_empty(&pool->workers) && list_empty(&pool->dying_workers))
detach_completion = pool->detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
/* clear leftover flags without pool->lock after it is detached */
worker->flags &= ~(WORKER_UNBOUND | WORKER_REBOUND);
if (detach_completion)
complete(detach_completion);
}
/**
* create_worker - create a new workqueue worker
* @pool: pool the new worker will belong to
*
* Create and start a new worker which is attached to @pool.
*
* CONTEXT:
* Might sleep. Does GFP_KERNEL allocations.
*
* Return:
* Pointer to the newly created worker.
*/
static struct worker *create_worker(struct worker_pool *pool)
{
struct worker *worker;
int id;
char id_buf[23];
/* ID is needed to determine kthread name */
id = ida_alloc(&pool->worker_ida, GFP_KERNEL);
if (id < 0) {
pr_err_once("workqueue: Failed to allocate a worker ID: %pe\n",
ERR_PTR(id));
return NULL;
}
worker = alloc_worker(pool->node);
if (!worker) {
pr_err_once("workqueue: Failed to allocate a worker\n");
goto fail;
}
worker->id = id;
if (!(pool->flags & POOL_BH)) {
if (pool->cpu >= 0)
snprintf(id_buf, sizeof(id_buf), "%d:%d%s", pool->cpu, id,
pool->attrs->nice < 0 ? "H" : "");
else
snprintf(id_buf, sizeof(id_buf), "u%d:%d", pool->id, id);
worker->task = kthread_create_on_node(worker_thread, worker,
pool->node, "kworker/%s", id_buf);
if (IS_ERR(worker->task)) {
if (PTR_ERR(worker->task) == -EINTR) {
pr_err("workqueue: Interrupted when creating a worker thread \"kworker/%s\"\n",
id_buf);
} else {
pr_err_once("workqueue: Failed to create a worker thread: %pe",
worker->task);
}
goto fail;
}
set_user_nice(worker->task, pool->attrs->nice);
kthread_bind_mask(worker->task, pool_allowed_cpus(pool));
}
/* successful, attach the worker to the pool */
worker_attach_to_pool(worker, pool);
/* start the newly created worker */
raw_spin_lock_irq(&pool->lock);
worker->pool->nr_workers++;
worker_enter_idle(worker);
/*
* @worker is waiting on a completion in kthread() and will trigger hung
* check if not woken up soon. As kick_pool() is noop if @pool is empty,
* wake it up explicitly.
*/
if (worker->task)
wake_up_process(worker->task);
raw_spin_unlock_irq(&pool->lock);
return worker;
fail:
ida_free(&pool->worker_ida, id);
kfree(worker);
return NULL;
}
static void unbind_worker(struct worker *worker)
{
lockdep_assert_held(&wq_pool_attach_mutex);
kthread_set_per_cpu(worker->task, -1);
if (cpumask_intersects(wq_unbound_cpumask, cpu_active_mask))
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, wq_unbound_cpumask) < 0);
else
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, cpu_possible_mask) < 0);
}
static void wake_dying_workers(struct list_head *cull_list)
{
struct worker *worker, *tmp;
list_for_each_entry_safe(worker, tmp, cull_list, entry) {
list_del_init(&worker->entry);
unbind_worker(worker);
/*
* If the worker was somehow already running, then it had to be
* in pool->idle_list when set_worker_dying() happened or we
* wouldn't have gotten here.
*
* Thus, the worker must either have observed the WORKER_DIE
* flag, or have set its state to TASK_IDLE. Either way, the
* below will be observed by the worker and is safe to do
* outside of pool->lock.
*/
wake_up_process(worker->task);
}
}
/**
* set_worker_dying - Tag a worker for destruction
* @worker: worker to be destroyed
* @list: transfer worker away from its pool->idle_list and into list
*
* Tag @worker for destruction and adjust @pool stats accordingly. The worker
* should be idle.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void set_worker_dying(struct worker *worker, struct list_head *list)
{
struct worker_pool *pool = worker->pool;
lockdep_assert_held(&pool->lock);
lockdep_assert_held(&wq_pool_attach_mutex);
/* sanity check frenzy */
if (WARN_ON(worker->current_work) ||
WARN_ON(!list_empty(&worker->scheduled)) ||
WARN_ON(!(worker->flags & WORKER_IDLE)))
return;
pool->nr_workers--;
pool->nr_idle--;
worker->flags |= WORKER_DIE;
list_move(&worker->entry, list);
list_move(&worker->node, &pool->dying_workers);
}
/**
* idle_worker_timeout - check if some idle workers can now be deleted.
* @t: The pool's idle_timer that just expired
*
* The timer is armed in worker_enter_idle(). Note that it isn't disarmed in
* worker_leave_idle(), as a worker flicking between idle and active while its
* pool is at the too_many_workers() tipping point would cause too much timer
* housekeeping overhead. Since IDLE_WORKER_TIMEOUT is long enough, we just let
* it expire and re-evaluate things from there.
*/
static void idle_worker_timeout(struct timer_list *t)
{
struct worker_pool *pool = from_timer(pool, t, idle_timer);
bool do_cull = false;
if (work_pending(&pool->idle_cull_work))
return;
raw_spin_lock_irq(&pool->lock);
if (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
/* idle_list is kept in LIFO order, check the last one */
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
do_cull = !time_before(jiffies, expires);
if (!do_cull)
mod_timer(&pool->idle_timer, expires);
}
raw_spin_unlock_irq(&pool->lock);
if (do_cull)
queue_work(system_unbound_wq, &pool->idle_cull_work);
}
/**
* idle_cull_fn - cull workers that have been idle for too long.
* @work: the pool's work for handling these idle workers
*
* This goes through a pool's idle workers and gets rid of those that have been
* idle for at least IDLE_WORKER_TIMEOUT seconds.
*
* We don't want to disturb isolated CPUs because of a pcpu kworker being
* culled, so this also resets worker affinity. This requires a sleepable
* context, hence the split between timer callback and work item.
*/
static void idle_cull_fn(struct work_struct *work)
{
struct worker_pool *pool = container_of(work, struct worker_pool, idle_cull_work);
LIST_HEAD(cull_list);
/*
* Grabbing wq_pool_attach_mutex here ensures an already-running worker
* cannot proceed beyong worker_detach_from_pool() in its self-destruct
* path. This is required as a previously-preempted worker could run after
* set_worker_dying() has happened but before wake_dying_workers() did.
*/
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
while (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
if (time_before(jiffies, expires)) {
mod_timer(&pool->idle_timer, expires);
break;
}
set_worker_dying(worker, &cull_list);
}
raw_spin_unlock_irq(&pool->lock);
wake_dying_workers(&cull_list);
mutex_unlock(&wq_pool_attach_mutex);
}
static void send_mayday(struct work_struct *work)
{
struct pool_workqueue *pwq = get_work_pwq(work);
struct workqueue_struct *wq = pwq->wq;
lockdep_assert_held(&wq_mayday_lock);
if (!wq->rescuer)
return;
/* mayday mayday mayday */
if (list_empty(&pwq->mayday_node)) {
/*
* If @pwq is for an unbound wq, its base ref may be put at
* any time due to an attribute change. Pin @pwq until the
* rescuer is done with it.
*/
get_pwq(pwq);
list_add_tail(&pwq->mayday_node, &wq->maydays);
wake_up_process(wq->rescuer->task);
pwq->stats[PWQ_STAT_MAYDAY]++;
}
}
static void pool_mayday_timeout(struct timer_list *t)
{
struct worker_pool *pool = from_timer(pool, t, mayday_timer);
struct work_struct *work;
raw_spin_lock_irq(&pool->lock);
raw_spin_lock(&wq_mayday_lock); /* for wq->maydays */
if (need_to_create_worker(pool)) {
/*
* We've been trying to create a new worker but
* haven't been successful. We might be hitting an
* allocation deadlock. Send distress signals to
* rescuers.
*/
list_for_each_entry(work, &pool->worklist, entry)
send_mayday(work);
}
raw_spin_unlock(&wq_mayday_lock);
raw_spin_unlock_irq(&pool->lock);
mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
}
/**
* maybe_create_worker - create a new worker if necessary
* @pool: pool to create a new worker for
*
* Create a new worker for @pool if necessary. @pool is guaranteed to
* have at least one idle worker on return from this function. If
* creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
* sent to all rescuers with works scheduled on @pool to resolve
* possible allocation deadlock.
*
* On return, need_to_create_worker() is guaranteed to be %false and
* may_start_working() %true.
*
* LOCKING:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times. Does GFP_KERNEL allocations. Called only from
* manager.
*/
static void maybe_create_worker(struct worker_pool *pool)
__releases(&pool->lock)
__acquires(&pool->lock)
{
restart:
raw_spin_unlock_irq(&pool->lock);
/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
while (true) {
if (create_worker(pool) || !need_to_create_worker(pool))
break;
schedule_timeout_interruptible(CREATE_COOLDOWN);
if (!need_to_create_worker(pool))
break;
}
del_timer_sync(&pool->mayday_timer);
raw_spin_lock_irq(&pool->lock);
/*
* This is necessary even after a new worker was just successfully
* created as @pool->lock was dropped and the new worker might have
* already become busy.
*/
if (need_to_create_worker(pool))
goto restart;
}
/**
* manage_workers - manage worker pool
* @worker: self
*
* Assume the manager role and manage the worker pool @worker belongs
* to. At any given time, there can be only zero or one manager per
* pool. The exclusion is handled automatically by this function.
*
* The caller can safely start processing works on false return. On
* true return, it's guaranteed that need_to_create_worker() is false
* and may_start_working() is true.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times. Does GFP_KERNEL allocations.
*
* Return:
* %false if the pool doesn't need management and the caller can safely
* start processing works, %true if management function was performed and
* the conditions that the caller verified before calling the function may
* no longer be true.
*/
static bool manage_workers(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (pool->flags & POOL_MANAGER_ACTIVE)
return false;
pool->flags |= POOL_MANAGER_ACTIVE;
pool->manager = worker;
maybe_create_worker(pool);
pool->manager = NULL;
pool->flags &= ~POOL_MANAGER_ACTIVE;
rcuwait_wake_up(&manager_wait);
return true;
}
/**
* process_one_work - process single work
* @worker: self
* @work: work to process
*
* Process @work. This function contains all the logics necessary to
* process a single work including synchronization against and
* interaction with other workers on the same cpu, queueing and
* flushing. As long as context requirement is met, any worker can
* call this function to process a work.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which is released and regrabbed.
*/
static void process_one_work(struct worker *worker, struct work_struct *work)
__releases(&pool->lock)
__acquires(&pool->lock)
{
struct pool_workqueue *pwq = get_work_pwq(work);
struct worker_pool *pool = worker->pool;
unsigned long work_data;
int lockdep_start_depth, rcu_start_depth;
bool bh_draining = pool->flags & POOL_BH_DRAINING;
#ifdef CONFIG_LOCKDEP
/*
* It is permissible to free the struct work_struct from
* inside the function that is called from it, this we need to
* take into account for lockdep too. To avoid bogus "held
* lock freed" warnings as well as problems when looking into
* work->lockdep_map, make a copy and use that here.
*/
struct lockdep_map lockdep_map;
lockdep_copy_map(&lockdep_map, &work->lockdep_map);
#endif
/* ensure we're on the correct CPU */
WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
raw_smp_processor_id() != pool->cpu);
/* claim and dequeue */
debug_work_deactivate(work);
hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
worker->current_work = work;
worker->current_func = work->func;
worker->current_pwq = pwq;
if (worker->task)
worker->current_at = worker->task->se.sum_exec_runtime;
work_data = *work_data_bits(work);
worker->current_color = get_work_color(work_data);
/*
* Record wq name for cmdline and debug reporting, may get
* overridden through set_worker_desc().
*/
strscpy(worker->desc, pwq->wq->name, WORKER_DESC_LEN);
list_del_init(&work->entry);
/*
* CPU intensive works don't participate in concurrency management.
* They're the scheduler's responsibility. This takes @worker out
* of concurrency management and the next code block will chain
* execution of the pending work items.
*/
if (unlikely(pwq->wq->flags & WQ_CPU_INTENSIVE))
worker_set_flags(worker, WORKER_CPU_INTENSIVE);
/*
* Kick @pool if necessary. It's always noop for per-cpu worker pools
* since nr_running would always be >= 1 at this point. This is used to
* chain execution of the pending work items for WORKER_NOT_RUNNING
* workers such as the UNBOUND and CPU_INTENSIVE ones.
*/
kick_pool(pool);
/*
* Record the last pool and clear PENDING which should be the last
* update to @work. Also, do this inside @pool->lock so that
* PENDING and queued state changes happen together while IRQ is
* disabled.
*/
set_work_pool_and_clear_pending(work, pool->id, 0);
pwq->stats[PWQ_STAT_STARTED]++;
raw_spin_unlock_irq(&pool->lock);
rcu_start_depth = rcu_preempt_depth();
lockdep_start_depth = lockdep_depth(current);
/* see drain_dead_softirq_workfn() */
if (!bh_draining)
lock_map_acquire(&pwq->wq->lockdep_map);
lock_map_acquire(&lockdep_map);
/*
* Strictly speaking we should mark the invariant state without holding
* any locks, that is, before these two lock_map_acquire()'s.
*
* However, that would result in:
*
* A(W1)
* WFC(C)
* A(W1)
* C(C)
*
* Which would create W1->C->W1 dependencies, even though there is no
* actual deadlock possible. There are two solutions, using a
* read-recursive acquire on the work(queue) 'locks', but this will then
* hit the lockdep limitation on recursive locks, or simply discard
* these locks.
*
* AFAICT there is no possible deadlock scenario between the
* flush_work() and complete() primitives (except for single-threaded
* workqueues), so hiding them isn't a problem.
*/
lockdep_invariant_state(true);
trace_workqueue_execute_start(work);
worker->current_func(work);
/*
* While we must be careful to not use "work" after this, the trace
* point will only record its address.
*/
trace_workqueue_execute_end(work, worker->current_func);
pwq->stats[PWQ_STAT_COMPLETED]++;
lock_map_release(&lockdep_map);
if (!bh_draining)
lock_map_release(&pwq->wq->lockdep_map);
if (unlikely((worker->task && in_atomic()) ||
lockdep_depth(current) != lockdep_start_depth ||
rcu_preempt_depth() != rcu_start_depth)) {
pr_err("BUG: workqueue leaked atomic, lock or RCU: %s[%d]\n"
" preempt=0x%08x lock=%d->%d RCU=%d->%d workfn=%ps\n",
current->comm, task_pid_nr(current), preempt_count(),
lockdep_start_depth, lockdep_depth(current),
rcu_start_depth, rcu_preempt_depth(),
worker->current_func);
debug_show_held_locks(current);
dump_stack();
}
/*
* The following prevents a kworker from hogging CPU on !PREEMPTION
* kernels, where a requeueing work item waiting for something to
* happen could deadlock with stop_machine as such work item could
* indefinitely requeue itself while all other CPUs are trapped in
* stop_machine. At the same time, report a quiescent RCU state so
* the same condition doesn't freeze RCU.
*/
if (worker->task)
cond_resched();
raw_spin_lock_irq(&pool->lock);
/*
* In addition to %WQ_CPU_INTENSIVE, @worker may also have been marked
* CPU intensive by wq_worker_tick() if @work hogged CPU longer than
* wq_cpu_intensive_thresh_us. Clear it.
*/
worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
/* tag the worker for identification in schedule() */
worker->last_func = worker->current_func;
/* we're done with it, release */
hash_del(&worker->hentry);
worker->current_work = NULL;
worker->current_func = NULL;
worker->current_pwq = NULL;
worker->current_color = INT_MAX;
/* must be the last step, see the function comment */
pwq_dec_nr_in_flight(pwq, work_data);
}
/**
* process_scheduled_works - process scheduled works
* @worker: self
*
* Process all scheduled works. Please note that the scheduled list
* may change while processing a work, so this function repeatedly
* fetches a work from the top and executes it.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock) which may be released and regrabbed
* multiple times.
*/
static void process_scheduled_works(struct worker *worker)
{
struct work_struct *work;
bool first = true;
while ((work = list_first_entry_or_null(&worker->scheduled,
struct work_struct, entry))) {
if (first) {
worker->pool->watchdog_ts = jiffies;
first = false;
}
process_one_work(worker, work);
}
}
static void set_pf_worker(bool val)
{
mutex_lock(&wq_pool_attach_mutex);
if (val)
current->flags |= PF_WQ_WORKER;
else
current->flags &= ~PF_WQ_WORKER;
mutex_unlock(&wq_pool_attach_mutex);
}
/**
* worker_thread - the worker thread function
* @__worker: self
*
* The worker thread function. All workers belong to a worker_pool -
* either a per-cpu one or dynamic unbound one. These workers process all
* work items regardless of their specific target workqueue. The only
* exception is work items which belong to workqueues with a rescuer which
* will be explained in rescuer_thread().
*
* Return: 0
*/
static int worker_thread(void *__worker)
{
struct worker *worker = __worker;
struct worker_pool *pool = worker->pool;
/* tell the scheduler that this is a workqueue worker */
set_pf_worker(true);
woke_up:
raw_spin_lock_irq(&pool->lock);
/* am I supposed to die? */
if (unlikely(worker->flags & WORKER_DIE)) {
raw_spin_unlock_irq(&pool->lock);
set_pf_worker(false);
set_task_comm(worker->task, "kworker/dying");
ida_free(&pool->worker_ida, worker->id);
worker_detach_from_pool(worker);
WARN_ON_ONCE(!list_empty(&worker->entry));
kfree(worker);
return 0;
}
worker_leave_idle(worker);
recheck:
/* no more worker necessary? */
if (!need_more_worker(pool))
goto sleep;
/* do we need to manage? */
if (unlikely(!may_start_working(pool)) && manage_workers(worker))
goto recheck;
/*
* ->scheduled list can only be filled while a worker is
* preparing to process a work or actually processing it.
* Make sure nobody diddled with it while I was sleeping.
*/
WARN_ON_ONCE(!list_empty(&worker->scheduled));
/*
* Finish PREP stage. We're guaranteed to have at least one idle
* worker or that someone else has already assumed the manager
* role. This is where @worker starts participating in concurrency
* management if applicable and concurrency management is restored
* after being rebound. See rebind_workers() for details.
*/
worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND);
do {
struct work_struct *work =
list_first_entry(&pool->worklist,
struct work_struct, entry);
if (assign_work(work, worker, NULL))
process_scheduled_works(worker);
} while (keep_working(pool));
worker_set_flags(worker, WORKER_PREP);
sleep:
/*
* pool->lock is held and there's no work to process and no need to
* manage, sleep. Workers are woken up only while holding
* pool->lock or from local cpu, so setting the current state
* before releasing pool->lock is enough to prevent losing any
* event.
*/
worker_enter_idle(worker);
__set_current_state(TASK_IDLE);
raw_spin_unlock_irq(&pool->lock);
schedule();
goto woke_up;
}
/**
* rescuer_thread - the rescuer thread function
* @__rescuer: self
*
* Workqueue rescuer thread function. There's one rescuer for each
* workqueue which has WQ_MEM_RECLAIM set.
*
* Regular work processing on a pool may block trying to create a new
* worker which uses GFP_KERNEL allocation which has slight chance of
* developing into deadlock if some works currently on the same queue
* need to be processed to satisfy the GFP_KERNEL allocation. This is
* the problem rescuer solves.
*
* When such condition is possible, the pool summons rescuers of all
* workqueues which have works queued on the pool and let them process
* those works so that forward progress can be guaranteed.
*
* This should happen rarely.
*
* Return: 0
*/
static int rescuer_thread(void *__rescuer)
{
struct worker *rescuer = __rescuer;
struct workqueue_struct *wq = rescuer->rescue_wq;
bool should_stop;
set_user_nice(current, RESCUER_NICE_LEVEL);
/*
* Mark rescuer as worker too. As WORKER_PREP is never cleared, it
* doesn't participate in concurrency management.
*/
set_pf_worker(true);
repeat:
set_current_state(TASK_IDLE);
/*
* By the time the rescuer is requested to stop, the workqueue
* shouldn't have any work pending, but @wq->maydays may still have
* pwq(s) queued. This can happen by non-rescuer workers consuming
* all the work items before the rescuer got to them. Go through
* @wq->maydays processing before acting on should_stop so that the
* list is always empty on exit.
*/
should_stop = kthread_should_stop();
/* see whether any pwq is asking for help */
raw_spin_lock_irq(&wq_mayday_lock);
while (!list_empty(&wq->maydays)) {
struct pool_workqueue *pwq = list_first_entry(&wq->maydays,
struct pool_workqueue, mayday_node);
struct worker_pool *pool = pwq->pool;
struct work_struct *work, *n;
__set_current_state(TASK_RUNNING);
list_del_init(&pwq->mayday_node);
raw_spin_unlock_irq(&wq_mayday_lock);
worker_attach_to_pool(rescuer, pool);
raw_spin_lock_irq(&pool->lock);
/*
* Slurp in all works issued via this workqueue and
* process'em.
*/
WARN_ON_ONCE(!list_empty(&rescuer->scheduled));
list_for_each_entry_safe(work, n, &pool->worklist, entry) {
if (get_work_pwq(work) == pwq &&
assign_work(work, rescuer, &n))
pwq->stats[PWQ_STAT_RESCUED]++;
}
if (!list_empty(&rescuer->scheduled)) {
process_scheduled_works(rescuer);
/*
* The above execution of rescued work items could
* have created more to rescue through
* pwq_activate_first_inactive() or chained
* queueing. Let's put @pwq back on mayday list so
* that such back-to-back work items, which may be
* being used to relieve memory pressure, don't
* incur MAYDAY_INTERVAL delay inbetween.
*/
if (pwq->nr_active && need_to_create_worker(pool)) {
raw_spin_lock(&wq_mayday_lock);
/*
* Queue iff we aren't racing destruction
* and somebody else hasn't queued it already.
*/
if (wq->rescuer && list_empty(&pwq->mayday_node)) {
get_pwq(pwq);
list_add_tail(&pwq->mayday_node, &wq->maydays);
}
raw_spin_unlock(&wq_mayday_lock);
}
}
/*
* Put the reference grabbed by send_mayday(). @pool won't
* go away while we're still attached to it.
*/
put_pwq(pwq);
/*
* Leave this pool. Notify regular workers; otherwise, we end up
* with 0 concurrency and stalling the execution.
*/
kick_pool(pool);
raw_spin_unlock_irq(&pool->lock);
worker_detach_from_pool(rescuer);
raw_spin_lock_irq(&wq_mayday_lock);
}
raw_spin_unlock_irq(&wq_mayday_lock);
if (should_stop) {
__set_current_state(TASK_RUNNING);
set_pf_worker(false);
return 0;
}
/* rescuers should never participate in concurrency management */
WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
schedule();
goto repeat;
}
static void bh_worker(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
int nr_restarts = BH_WORKER_RESTARTS;
unsigned long end = jiffies + BH_WORKER_JIFFIES;
raw_spin_lock_irq(&pool->lock);
worker_leave_idle(worker);
/*
* This function follows the structure of worker_thread(). See there for
* explanations on each step.
*/
if (!need_more_worker(pool))
goto done;
WARN_ON_ONCE(!list_empty(&worker->scheduled));
worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND);
do {
struct work_struct *work =
list_first_entry(&pool->worklist,
struct work_struct, entry);
if (assign_work(work, worker, NULL))
process_scheduled_works(worker);
} while (keep_working(pool) &&
--nr_restarts && time_before(jiffies, end));
worker_set_flags(worker, WORKER_PREP);
done:
worker_enter_idle(worker);
kick_pool(pool);
raw_spin_unlock_irq(&pool->lock);
}
/*
* TODO: Convert all tasklet users to workqueue and use softirq directly.
*
* This is currently called from tasklet[_hi]action() and thus is also called
* whenever there are tasklets to run. Let's do an early exit if there's nothing
* queued. Once conversion from tasklet is complete, the need_more_worker() test
* can be dropped.
*
* After full conversion, we'll add worker->softirq_action, directly use the
* softirq action and obtain the worker pointer from the softirq_action pointer.
*/
void workqueue_softirq_action(bool highpri)
{
struct worker_pool *pool =
&per_cpu(bh_worker_pools, smp_processor_id())[highpri];
if (need_more_worker(pool))
bh_worker(list_first_entry(&pool->workers, struct worker, node));
}
struct wq_drain_dead_softirq_work {
struct work_struct work;
struct worker_pool *pool;
struct completion done;
};
static void drain_dead_softirq_workfn(struct work_struct *work)
{
struct wq_drain_dead_softirq_work *dead_work =
container_of(work, struct wq_drain_dead_softirq_work, work);
struct worker_pool *pool = dead_work->pool;
bool repeat;
/*
* @pool's CPU is dead and we want to execute its still pending work
* items from this BH work item which is running on a different CPU. As
* its CPU is dead, @pool can't be kicked and, as work execution path
* will be nested, a lockdep annotation needs to be suppressed. Mark
* @pool with %POOL_BH_DRAINING for the special treatments.
*/
raw_spin_lock_irq(&pool->lock);
pool->flags |= POOL_BH_DRAINING;
raw_spin_unlock_irq(&pool->lock);
bh_worker(list_first_entry(&pool->workers, struct worker, node));
raw_spin_lock_irq(&pool->lock);
pool->flags &= ~POOL_BH_DRAINING;
repeat = need_more_worker(pool);
raw_spin_unlock_irq(&pool->lock);
/*
* bh_worker() might hit consecutive execution limit and bail. If there
* still are pending work items, reschedule self and return so that we
* don't hog this CPU's BH.
*/
if (repeat) {
if (pool->attrs->nice == HIGHPRI_NICE_LEVEL)
queue_work(system_bh_highpri_wq, work);
else
queue_work(system_bh_wq, work);
} else {
complete(&dead_work->done);
}
}
/*
* @cpu is dead. Drain the remaining BH work items on the current CPU. It's
* possible to allocate dead_work per CPU and avoid flushing. However, then we
* have to worry about draining overlapping with CPU coming back online or
* nesting (one CPU's dead_work queued on another CPU which is also dead and so
* on). Let's keep it simple and drain them synchronously. These are BH work
* items which shouldn't be requeued on the same pool. Shouldn't take long.
*/
void workqueue_softirq_dead(unsigned int cpu)
{
int i;
for (i = 0; i < NR_STD_WORKER_POOLS; i++) {
struct worker_pool *pool = &per_cpu(bh_worker_pools, cpu)[i];
struct wq_drain_dead_softirq_work dead_work;
if (!need_more_worker(pool))
continue;
INIT_WORK(&dead_work.work, drain_dead_softirq_workfn);
dead_work.pool = pool;
init_completion(&dead_work.done);
if (pool->attrs->nice == HIGHPRI_NICE_LEVEL)
queue_work(system_bh_highpri_wq, &dead_work.work);
else
queue_work(system_bh_wq, &dead_work.work);
wait_for_completion(&dead_work.done);
}
}
/**
* check_flush_dependency - check for flush dependency sanity
* @target_wq: workqueue being flushed
* @target_work: work item being flushed (NULL for workqueue flushes)
*
* %current is trying to flush the whole @target_wq or @target_work on it.
* If @target_wq doesn't have %WQ_MEM_RECLAIM, verify that %current is not
* reclaiming memory or running on a workqueue which doesn't have
* %WQ_MEM_RECLAIM as that can break forward-progress guarantee leading to
* a deadlock.
*/
static void check_flush_dependency(struct workqueue_struct *target_wq,
struct work_struct *target_work)
{
work_func_t target_func = target_work ? target_work->func : NULL;
struct worker *worker;
if (target_wq->flags & WQ_MEM_RECLAIM)
return;
worker = current_wq_worker();
WARN_ONCE(current->flags & PF_MEMALLOC,
"workqueue: PF_MEMALLOC task %d(%s) is flushing !WQ_MEM_RECLAIM %s:%ps",
current->pid, current->comm, target_wq->name, target_func);
WARN_ONCE(worker && ((worker->current_pwq->wq->flags &
(WQ_MEM_RECLAIM | __WQ_LEGACY)) == WQ_MEM_RECLAIM),
"workqueue: WQ_MEM_RECLAIM %s:%ps is flushing !WQ_MEM_RECLAIM %s:%ps",
worker->current_pwq->wq->name, worker->current_func,
target_wq->name, target_func);
}
struct wq_barrier {
struct work_struct work;
struct completion done;
struct task_struct *task; /* purely informational */
};
static void wq_barrier_func(struct work_struct *work)
{
struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
complete(&barr->done);
}
/**
* insert_wq_barrier - insert a barrier work
* @pwq: pwq to insert barrier into
* @barr: wq_barrier to insert
* @target: target work to attach @barr to
* @worker: worker currently executing @target, NULL if @target is not executing
*
* @barr is linked to @target such that @barr is completed only after
* @target finishes execution. Please note that the ordering
* guarantee is observed only with respect to @target and on the local
* cpu.
*
* Currently, a queued barrier can't be canceled. This is because
* try_to_grab_pending() can't determine whether the work to be
* grabbed is at the head of the queue and thus can't clear LINKED
* flag of the previous work while there must be a valid next work
* after a work with LINKED flag set.
*
* Note that when @worker is non-NULL, @target may be modified
* underneath us, so we can't reliably determine pwq from @target.
*
* CONTEXT:
* raw_spin_lock_irq(pool->lock).
*/
static void insert_wq_barrier(struct pool_workqueue *pwq,
struct wq_barrier *barr,
struct work_struct *target, struct worker *worker)
{
static __maybe_unused struct lock_class_key bh_key, thr_key;
unsigned int work_flags = 0;
unsigned int work_color;
struct list_head *head;
/*
* debugobject calls are safe here even with pool->lock locked
* as we know for sure that this will not trigger any of the
* checks and call back into the fixup functions where we
* might deadlock.
*
* BH and threaded workqueues need separate lockdep keys to avoid
* spuriously triggering "inconsistent {SOFTIRQ-ON-W} -> {IN-SOFTIRQ-W}
* usage".
*/
INIT_WORK_ONSTACK_KEY(&barr->work, wq_barrier_func,
(pwq->wq->flags & WQ_BH) ? &bh_key : &thr_key);
__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion_map(&barr->done, &target->lockdep_map);
barr->task = current;
/* The barrier work item does not participate in nr_active. */
work_flags |= WORK_STRUCT_INACTIVE;
/*
* If @target is currently being executed, schedule the
* barrier to the worker; otherwise, put it after @target.
*/
if (worker) {
head = worker->scheduled.next;
work_color = worker->current_color;
} else {
unsigned long *bits = work_data_bits(target);
head = target->entry.next;
/* there can already be other linked works, inherit and set */
work_flags |= *bits & WORK_STRUCT_LINKED;
work_color = get_work_color(*bits);
__set_bit(WORK_STRUCT_LINKED_BIT, bits);
}
pwq->nr_in_flight[work_color]++;
work_flags |= work_color_to_flags(work_color);
insert_work(pwq, &barr->work, head, work_flags);
}
/**
* flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
* @wq: workqueue being flushed
* @flush_color: new flush color, < 0 for no-op
* @work_color: new work color, < 0 for no-op
*
* Prepare pwqs for workqueue flushing.
*
* If @flush_color is non-negative, flush_color on all pwqs should be
* -1. If no pwq has in-flight commands at the specified color, all
* pwq->flush_color's stay at -1 and %false is returned. If any pwq
* has in flight commands, its pwq->flush_color is set to
* @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
* wakeup logic is armed and %true is returned.
*
* The caller should have initialized @wq->first_flusher prior to
* calling this function with non-negative @flush_color. If
* @flush_color is negative, no flush color update is done and %false
* is returned.
*
* If @work_color is non-negative, all pwqs should have the same
* work_color which is previous to @work_color and all will be
* advanced to @work_color.
*
* CONTEXT:
* mutex_lock(wq->mutex).
*
* Return:
* %true if @flush_color >= 0 and there's something to flush. %false
* otherwise.
*/
static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
int flush_color, int work_color)
{
bool wait = false;
struct pool_workqueue *pwq;
if (flush_color >= 0) {
WARN_ON_ONCE(atomic_read(&wq->nr_pwqs_to_flush));
atomic_set(&wq->nr_pwqs_to_flush, 1);
}
for_each_pwq(pwq, wq) {
struct worker_pool *pool = pwq->pool;
raw_spin_lock_irq(&pool->lock);
if (flush_color >= 0) {
WARN_ON_ONCE(pwq->flush_color != -1);
if (pwq->nr_in_flight[flush_color]) {
pwq->flush_color = flush_color;
atomic_inc(&wq->nr_pwqs_to_flush);
wait = true;
}
}
if (work_color >= 0) {
WARN_ON_ONCE(work_color != work_next_color(pwq->work_color));
pwq->work_color = work_color;
}
raw_spin_unlock_irq(&pool->lock);
}
if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
complete(&wq->first_flusher->done);
return wait;
}
static void touch_wq_lockdep_map(struct workqueue_struct *wq)
{
#ifdef CONFIG_LOCKDEP
if (wq->flags & WQ_BH)
local_bh_disable();
lock_map_acquire(&wq->lockdep_map);
lock_map_release(&wq->lockdep_map);
if (wq->flags & WQ_BH)
local_bh_enable();
#endif
}
static void touch_work_lockdep_map(struct work_struct *work,
struct workqueue_struct *wq)
{
#ifdef CONFIG_LOCKDEP
if (wq->flags & WQ_BH)
local_bh_disable();
lock_map_acquire(&work->lockdep_map);
lock_map_release(&work->lockdep_map);
if (wq->flags & WQ_BH)
local_bh_enable();
#endif
}
/**
* __flush_workqueue - ensure that any scheduled work has run to completion.
* @wq: workqueue to flush
*
* This function sleeps until all work items which were queued on entry
* have finished execution, but it is not livelocked by new incoming ones.
*/
void __flush_workqueue(struct workqueue_struct *wq)
{
struct wq_flusher this_flusher = {
.list = LIST_HEAD_INIT(this_flusher.list),
.flush_color = -1,
.done = COMPLETION_INITIALIZER_ONSTACK_MAP(this_flusher.done, wq->lockdep_map),
};
int next_color;
if (WARN_ON(!wq_online))
return;
touch_wq_lockdep_map(wq);
mutex_lock(&wq->mutex);
/*
* Start-to-wait phase
*/
next_color = work_next_color(wq->work_color);
if (next_color != wq->flush_color) {
/*
* Color space is not full. The current work_color
* becomes our flush_color and work_color is advanced
* by one.
*/
WARN_ON_ONCE(!list_empty(&wq->flusher_overflow));
this_flusher.flush_color = wq->work_color;
wq->work_color = next_color;
if (!wq->first_flusher) {
/* no flush in progress, become the first flusher */
WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
wq->first_flusher = &this_flusher;
if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
wq->work_color)) {
/* nothing to flush, done */
wq->flush_color = next_color;
wq->first_flusher = NULL;
goto out_unlock;
}
} else {
/* wait in queue */
WARN_ON_ONCE(wq->flush_color == this_flusher.flush_color);
list_add_tail(&this_flusher.list, &wq->flusher_queue);
flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
}
} else {
/*
* Oops, color space is full, wait on overflow queue.
* The next flush completion will assign us
* flush_color and transfer to flusher_queue.
*/
list_add_tail(&this_flusher.list, &wq->flusher_overflow);
}
check_flush_dependency(wq, NULL);
mutex_unlock(&wq->mutex);
wait_for_completion(&this_flusher.done);
/*
* Wake-up-and-cascade phase
*
* First flushers are responsible for cascading flushes and
* handling overflow. Non-first flushers can simply return.
*/
if (READ_ONCE(wq->first_flusher) != &this_flusher)
return;
mutex_lock(&wq->mutex);
/* we might have raced, check again with mutex held */
if (wq->first_flusher != &this_flusher)
goto out_unlock;
WRITE_ONCE(wq->first_flusher, NULL);
WARN_ON_ONCE(!list_empty(&this_flusher.list));
WARN_ON_ONCE(wq->flush_color != this_flusher.flush_color);
while (true) {
struct wq_flusher *next, *tmp;
/* complete all the flushers sharing the current flush color */
list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
if (next->flush_color != wq->flush_color)
break;
list_del_init(&next->list);
complete(&next->done);
}
WARN_ON_ONCE(!list_empty(&wq->flusher_overflow) &&
wq->flush_color != work_next_color(wq->work_color));
/* this flush_color is finished, advance by one */
wq->flush_color = work_next_color(wq->flush_color);
/* one color has been freed, handle overflow queue */
if (!list_empty(&wq->flusher_overflow)) {
/*
* Assign the same color to all overflowed
* flushers, advance work_color and append to
* flusher_queue. This is the start-to-wait
* phase for these overflowed flushers.
*/
list_for_each_entry(tmp, &wq->flusher_overflow, list)
tmp->flush_color = wq->work_color;
wq->work_color = work_next_color(wq->work_color);
list_splice_tail_init(&wq->flusher_overflow,
&wq->flusher_queue);
flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
}
if (list_empty(&wq->flusher_queue)) {
WARN_ON_ONCE(wq->flush_color != wq->work_color);
break;
}
/*
* Need to flush more colors. Make the next flusher
* the new first flusher and arm pwqs.
*/
WARN_ON_ONCE(wq->flush_color == wq->work_color);
WARN_ON_ONCE(wq->flush_color != next->flush_color);
list_del_init(&next->list);
wq->first_flusher = next;
if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
break;
/*
* Meh... this color is already done, clear first
* flusher and repeat cascading.
*/
wq->first_flusher = NULL;
}
out_unlock:
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL(__flush_workqueue);
/**
* drain_workqueue - drain a workqueue
* @wq: workqueue to drain
*
* Wait until the workqueue becomes empty. While draining is in progress,
* only chain queueing is allowed. IOW, only currently pending or running
* work items on @wq can queue further work items on it. @wq is flushed
* repeatedly until it becomes empty. The number of flushing is determined
* by the depth of chaining and should be relatively short. Whine if it
* takes too long.
*/
void drain_workqueue(struct workqueue_struct *wq)
{
unsigned int flush_cnt = 0;
struct pool_workqueue *pwq;
/*
* __queue_work() needs to test whether there are drainers, is much
* hotter than drain_workqueue() and already looks at @wq->flags.
* Use __WQ_DRAINING so that queue doesn't have to check nr_drainers.
*/
mutex_lock(&wq->mutex);
if (!wq->nr_drainers++)
wq->flags |= __WQ_DRAINING;
mutex_unlock(&wq->mutex);
reflush:
__flush_workqueue(wq);
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq) {
bool drained;
raw_spin_lock_irq(&pwq->pool->lock);
drained = pwq_is_empty(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
if (drained)
continue;
if (++flush_cnt == 10 ||
(flush_cnt % 100 == 0 && flush_cnt <= 1000))
pr_warn("workqueue %s: %s() isn't complete after %u tries\n",
wq->name, __func__, flush_cnt);
mutex_unlock(&wq->mutex);
goto reflush;
}
if (!--wq->nr_drainers)
wq->flags &= ~__WQ_DRAINING;
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL_GPL(drain_workqueue);
static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
bool from_cancel)
{
struct worker *worker = NULL;
struct worker_pool *pool;
struct pool_workqueue *pwq;
struct workqueue_struct *wq;
might_sleep();
rcu_read_lock();
pool = get_work_pool(work);
if (!pool) {
rcu_read_unlock();
return false;
}
raw_spin_lock_irq(&pool->lock);
/* see the comment in try_to_grab_pending() with the same code */
pwq = get_work_pwq(work);
if (pwq) {
if (unlikely(pwq->pool != pool))
goto already_gone;
} else {
worker = find_worker_executing_work(pool, work);
if (!worker)
goto already_gone;
pwq = worker->current_pwq;
}
wq = pwq->wq;
check_flush_dependency(wq, work);
insert_wq_barrier(pwq, barr, work, worker);
raw_spin_unlock_irq(&pool->lock);
touch_work_lockdep_map(work, wq);
/*
* Force a lock recursion deadlock when using flush_work() inside a
* single-threaded or rescuer equipped workqueue.
*
* For single threaded workqueues the deadlock happens when the work
* is after the work issuing the flush_work(). For rescuer equipped
* workqueues the deadlock happens when the rescuer stalls, blocking
* forward progress.
*/
if (!from_cancel && (wq->saved_max_active == 1 || wq->rescuer))
touch_wq_lockdep_map(wq);
rcu_read_unlock();
return true;
already_gone:
raw_spin_unlock_irq(&pool->lock);
rcu_read_unlock();
return false;
}
static bool __flush_work(struct work_struct *work, bool from_cancel)
{
struct wq_barrier barr;
if (WARN_ON(!wq_online))
return false;
if (WARN_ON(!work->func))
return false;
if (start_flush_work(work, &barr, from_cancel)) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
return true;
} else {
return false;
}
}
/**
* flush_work - wait for a work to finish executing the last queueing instance
* @work: the work to flush
*
* Wait until @work has finished execution. @work is guaranteed to be idle
* on return if it hasn't been requeued since flush started.
*
* Return:
* %true if flush_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_work(struct work_struct *work)
{
return __flush_work(work, false);
}
EXPORT_SYMBOL_GPL(flush_work);
/**
* flush_delayed_work - wait for a dwork to finish executing the last queueing
* @dwork: the delayed work to flush
*
* Delayed timer is cancelled and the pending work is queued for
* immediate execution. Like flush_work(), this function only
* considers the last queueing instance of @dwork.
*
* Return:
* %true if flush_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_delayed_work(struct delayed_work *dwork)
{
local_irq_disable();
if (del_timer_sync(&dwork->timer))
__queue_work(dwork->cpu, dwork->wq, &dwork->work);
local_irq_enable();
return flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);
/**
* flush_rcu_work - wait for a rwork to finish executing the last queueing
* @rwork: the rcu work to flush
*
* Return:
* %true if flush_rcu_work() waited for the work to finish execution,
* %false if it was already idle.
*/
bool flush_rcu_work(struct rcu_work *rwork)
{
if (test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&rwork->work))) {
rcu_barrier();
flush_work(&rwork->work);
return true;
} else {
return flush_work(&rwork->work);
}
}
EXPORT_SYMBOL(flush_rcu_work);
static bool __cancel_work(struct work_struct *work, u32 cflags)
{
unsigned long irq_flags;
int ret;
do {
ret = try_to_grab_pending(work, cflags, &irq_flags);
} while (unlikely(ret == -EAGAIN));
if (unlikely(ret < 0))
return false;
set_work_pool_and_clear_pending(work, get_work_pool_id(work), 0);
local_irq_restore(irq_flags);
return ret;
}
static bool __cancel_work_sync(struct work_struct *work, u32 cflags)
{
unsigned long irq_flags;
bool ret;
/* claim @work and tell other tasks trying to grab @work to back off */
ret = work_grab_pending(work, cflags, &irq_flags);
mark_work_canceling(work);
local_irq_restore(irq_flags);
/*
* Skip __flush_work() during early boot when we know that @work isn't
* executing. This allows canceling during early boot.
*/
if (wq_online)
__flush_work(work, true);
/*
* smp_mb() at the end of set_work_pool_and_clear_pending() is paired
* with prepare_to_wait() above so that either waitqueue_active() is
* visible here or !work_is_canceling() is visible there.
*/
set_work_pool_and_clear_pending(work, WORK_OFFQ_POOL_NONE, 0);
if (waitqueue_active(&wq_cancel_waitq))
__wake_up(&wq_cancel_waitq, TASK_NORMAL, 1, work);
return ret;
}
/*
* See cancel_delayed_work()
*/
bool cancel_work(struct work_struct *work)
{
return __cancel_work(work, 0);
}
EXPORT_SYMBOL(cancel_work);
/**
* cancel_work_sync - cancel a work and wait for it to finish
* @work: the work to cancel
*
* Cancel @work and wait for its execution to finish. This function
* can be used even if the work re-queues itself or migrates to
* another workqueue. On return from this function, @work is
* guaranteed to be not pending or executing on any CPU.
*
* cancel_work_sync(&delayed_work->work) must not be used for
* delayed_work's. Use cancel_delayed_work_sync() instead.
*
* The caller must ensure that the workqueue on which @work was last
* queued can't be destroyed before this function returns.
*
* Return:
* %true if @work was pending, %false otherwise.
*/
bool cancel_work_sync(struct work_struct *work)
{
return __cancel_work_sync(work, 0);
}
EXPORT_SYMBOL_GPL(cancel_work_sync);
/**
* cancel_delayed_work - cancel a delayed work
* @dwork: delayed_work to cancel
*
* Kill off a pending delayed_work.
*
* Return: %true if @dwork was pending and canceled; %false if it wasn't
* pending.
*
* Note:
* The work callback function may still be running on return, unless
* it returns %true and the work doesn't re-arm itself. Explicitly flush or
* use cancel_delayed_work_sync() to wait on it.
*
* This function is safe to call from any context including IRQ handler.
*/
bool cancel_delayed_work(struct delayed_work *dwork)
{
return __cancel_work(&dwork->work, WORK_CANCEL_DELAYED);
}
EXPORT_SYMBOL(cancel_delayed_work);
/**
* cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
* @dwork: the delayed work cancel
*
* This is cancel_work_sync() for delayed works.
*
* Return:
* %true if @dwork was pending, %false otherwise.
*/
bool cancel_delayed_work_sync(struct delayed_work *dwork)
{
return __cancel_work_sync(&dwork->work, WORK_CANCEL_DELAYED);
}
EXPORT_SYMBOL(cancel_delayed_work_sync);
/**
* schedule_on_each_cpu - execute a function synchronously on each online CPU
* @func: the function to call
*
* schedule_on_each_cpu() executes @func on each online CPU using the
* system workqueue and blocks until all CPUs have completed.
* schedule_on_each_cpu() is very slow.
*
* Return:
* 0 on success, -errno on failure.
*/
int schedule_on_each_cpu(work_func_t func)
{
int cpu;
struct work_struct __percpu *works;
works = alloc_percpu(struct work_struct);
if (!works)
return -ENOMEM;
cpus_read_lock();
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, func);
schedule_work_on(cpu, work);
}
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
cpus_read_unlock();
free_percpu(works);
return 0;
}
/**
* execute_in_process_context - reliably execute the routine with user context
* @fn: the function to execute
* @ew: guaranteed storage for the execute work structure (must
* be available when the work executes)
*
* Executes the function immediately if process context is available,
* otherwise schedules the function for delayed execution.
*
* Return: 0 - function was executed
* 1 - function was scheduled for execution
*/
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
{
if (!in_interrupt()) {
fn(&ew->work);
return 0;
}
INIT_WORK(&ew->work, fn);
schedule_work(&ew->work);
return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);
/**
* free_workqueue_attrs - free a workqueue_attrs
* @attrs: workqueue_attrs to free
*
* Undo alloc_workqueue_attrs().
*/
void free_workqueue_attrs(struct workqueue_attrs *attrs)
{
if (attrs) {
free_cpumask_var(attrs->cpumask);
free_cpumask_var(attrs->__pod_cpumask);
kfree(attrs);
}
}
/**
* alloc_workqueue_attrs - allocate a workqueue_attrs
*
* Allocate a new workqueue_attrs, initialize with default settings and
* return it.
*
* Return: The allocated new workqueue_attr on success. %NULL on failure.
*/
struct workqueue_attrs *alloc_workqueue_attrs(void)
{
struct workqueue_attrs *attrs;
attrs = kzalloc(sizeof(*attrs), GFP_KERNEL);
if (!attrs)
goto fail;
if (!alloc_cpumask_var(&attrs->cpumask, GFP_KERNEL))
goto fail;
if (!alloc_cpumask_var(&attrs->__pod_cpumask, GFP_KERNEL))
goto fail;
cpumask_copy(attrs->cpumask, cpu_possible_mask);
attrs->affn_scope = WQ_AFFN_DFL;
return attrs;
fail:
free_workqueue_attrs(attrs);
return NULL;
}
static void copy_workqueue_attrs(struct workqueue_attrs *to,
const struct workqueue_attrs *from)
{
to->nice = from->nice;
cpumask_copy(to->cpumask, from->cpumask);
cpumask_copy(to->__pod_cpumask, from->__pod_cpumask);
to->affn_strict = from->affn_strict;
/*
* Unlike hash and equality test, copying shouldn't ignore wq-only
* fields as copying is used for both pool and wq attrs. Instead,
* get_unbound_pool() explicitly clears the fields.
*/
to->affn_scope = from->affn_scope;
to->ordered = from->ordered;
}
/*
* Some attrs fields are workqueue-only. Clear them for worker_pool's. See the
* comments in 'struct workqueue_attrs' definition.
*/
static void wqattrs_clear_for_pool(struct workqueue_attrs *attrs)
{
attrs->affn_scope = WQ_AFFN_NR_TYPES;
attrs->ordered = false;
}
/* hash value of the content of @attr */
static u32 wqattrs_hash(const struct workqueue_attrs *attrs)
{
u32 hash = 0;
hash = jhash_1word(attrs->nice, hash);
hash = jhash(cpumask_bits(attrs->cpumask),
BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash);
hash = jhash(cpumask_bits(attrs->__pod_cpumask),
BITS_TO_LONGS(nr_cpumask_bits) * sizeof(long), hash);
hash = jhash_1word(attrs->affn_strict, hash);
return hash;
}
/* content equality test */
static bool wqattrs_equal(const struct workqueue_attrs *a,
const struct workqueue_attrs *b)
{
if (a->nice != b->nice)
return false;
if (!cpumask_equal(a->cpumask, b->cpumask))
return false;
if (!cpumask_equal(a->__pod_cpumask, b->__pod_cpumask))
return false;
if (a->affn_strict != b->affn_strict)
return false;
return true;
}
/* Update @attrs with actually available CPUs */
static void wqattrs_actualize_cpumask(struct workqueue_attrs *attrs,
const cpumask_t *unbound_cpumask)
{
/*
* Calculate the effective CPU mask of @attrs given @unbound_cpumask. If
* @attrs->cpumask doesn't overlap with @unbound_cpumask, we fallback to
* @unbound_cpumask.
*/
cpumask_and(attrs->cpumask, attrs->cpumask, unbound_cpumask);
if (unlikely(cpumask_empty(attrs->cpumask)))
cpumask_copy(attrs->cpumask, unbound_cpumask);
}
/* find wq_pod_type to use for @attrs */
static const struct wq_pod_type *
wqattrs_pod_type(const struct workqueue_attrs *attrs)
{
enum wq_affn_scope scope;
struct wq_pod_type *pt;
/* to synchronize access to wq_affn_dfl */
lockdep_assert_held(&wq_pool_mutex);
if (attrs->affn_scope == WQ_AFFN_DFL)
scope = wq_affn_dfl;
else
scope = attrs->affn_scope;
pt = &wq_pod_types[scope];
if (!WARN_ON_ONCE(attrs->affn_scope == WQ_AFFN_NR_TYPES) &&
likely(pt->nr_pods))
return pt;
/*
* Before workqueue_init_topology(), only SYSTEM is available which is
* initialized in workqueue_init_early().
*/
pt = &wq_pod_types[WQ_AFFN_SYSTEM];
BUG_ON(!pt->nr_pods);
return pt;
}
/**
* init_worker_pool - initialize a newly zalloc'd worker_pool
* @pool: worker_pool to initialize
*
* Initialize a newly zalloc'd @pool. It also allocates @pool->attrs.
*
* Return: 0 on success, -errno on failure. Even on failure, all fields
* inside @pool proper are initialized and put_unbound_pool() can be called
* on @pool safely to release it.
*/
static int init_worker_pool(struct worker_pool *pool)
{
raw_spin_lock_init(&pool->lock);
pool->id = -1;
pool->cpu = -1;
pool->node = NUMA_NO_NODE;
pool->flags |= POOL_DISASSOCIATED;
pool->watchdog_ts = jiffies;
INIT_LIST_HEAD(&pool->worklist);
INIT_LIST_HEAD(&pool->idle_list);
hash_init(pool->busy_hash);
timer_setup(&pool->idle_timer, idle_worker_timeout, TIMER_DEFERRABLE);
INIT_WORK(&pool->idle_cull_work, idle_cull_fn);
timer_setup(&pool->mayday_timer, pool_mayday_timeout, 0);
INIT_LIST_HEAD(&pool->workers);
INIT_LIST_HEAD(&pool->dying_workers);
ida_init(&pool->worker_ida);
INIT_HLIST_NODE(&pool->hash_node);
pool->refcnt = 1;
/* shouldn't fail above this point */
pool->attrs = alloc_workqueue_attrs();
if (!pool->attrs)
return -ENOMEM;
wqattrs_clear_for_pool(pool->attrs);
return 0;
}
#ifdef CONFIG_LOCKDEP
static void wq_init_lockdep(struct workqueue_struct *wq)
{
char *lock_name;
lockdep_register_key(&wq->key);
lock_name = kasprintf(GFP_KERNEL, "%s%s", "(wq_completion)", wq->name);
if (!lock_name)
lock_name = wq->name;
wq->lock_name = lock_name;
lockdep_init_map(&wq->lockdep_map, lock_name, &wq->key, 0);
}
static void wq_unregister_lockdep(struct workqueue_struct *wq)
{
lockdep_unregister_key(&wq->key);
}
static void wq_free_lockdep(struct workqueue_struct *wq)
{
if (wq->lock_name != wq->name)
kfree(wq->lock_name);
}
#else
static void wq_init_lockdep(struct workqueue_struct *wq)
{
}
static void wq_unregister_lockdep(struct workqueue_struct *wq)
{
}
static void wq_free_lockdep(struct workqueue_struct *wq)
{
}
#endif
static void free_node_nr_active(struct wq_node_nr_active **nna_ar)
{
int node;
for_each_node(node) {
kfree(nna_ar[node]);
nna_ar[node] = NULL;
}
kfree(nna_ar[nr_node_ids]);
nna_ar[nr_node_ids] = NULL;
}
static void init_node_nr_active(struct wq_node_nr_active *nna)
{
nna->max = WQ_DFL_MIN_ACTIVE;
atomic_set(&nna->nr, 0);
raw_spin_lock_init(&nna->lock);
INIT_LIST_HEAD(&nna->pending_pwqs);
}
/*
* Each node's nr_active counter will be accessed mostly from its own node and
* should be allocated in the node.
*/
static int alloc_node_nr_active(struct wq_node_nr_active **nna_ar)
{
struct wq_node_nr_active *nna;
int node;
for_each_node(node) {
nna = kzalloc_node(sizeof(*nna), GFP_KERNEL, node);
if (!nna)
goto err_free;
init_node_nr_active(nna);
nna_ar[node] = nna;
}
/* [nr_node_ids] is used as the fallback */
nna = kzalloc_node(sizeof(*nna), GFP_KERNEL, NUMA_NO_NODE);
if (!nna)
goto err_free;
init_node_nr_active(nna);
nna_ar[nr_node_ids] = nna;
return 0;
err_free:
free_node_nr_active(nna_ar);
return -ENOMEM;
}
static void rcu_free_wq(struct rcu_head *rcu)
{
struct workqueue_struct *wq =
container_of(rcu, struct workqueue_struct, rcu);
if (wq->flags & WQ_UNBOUND)
free_node_nr_active(wq->node_nr_active);
wq_free_lockdep(wq);
free_percpu(wq->cpu_pwq);
free_workqueue_attrs(wq->unbound_attrs);
kfree(wq);
}
static void rcu_free_pool(struct rcu_head *rcu)
{
struct worker_pool *pool = container_of(rcu, struct worker_pool, rcu);
ida_destroy(&pool->worker_ida);
free_workqueue_attrs(pool->attrs);
kfree(pool);
}
/**
* put_unbound_pool - put a worker_pool
* @pool: worker_pool to put
*
* Put @pool. If its refcnt reaches zero, it gets destroyed in RCU
* safe manner. get_unbound_pool() calls this function on its failure path
* and this function should be able to release pools which went through,
* successfully or not, init_worker_pool().
*
* Should be called with wq_pool_mutex held.
*/
static void put_unbound_pool(struct worker_pool *pool)
{
DECLARE_COMPLETION_ONSTACK(detach_completion);
struct worker *worker;
LIST_HEAD(cull_list);
lockdep_assert_held(&wq_pool_mutex);
if (--pool->refcnt)
return;
/* sanity checks */
if (WARN_ON(!(pool->cpu < 0)) ||
WARN_ON(!list_empty(&pool->worklist)))
return;
/* release id and unhash */
if (pool->id >= 0)
idr_remove(&worker_pool_idr, pool->id);
hash_del(&pool->hash_node);
/*
* Become the manager and destroy all workers. This prevents
* @pool's workers from blocking on attach_mutex. We're the last
* manager and @pool gets freed with the flag set.
*
* Having a concurrent manager is quite unlikely to happen as we can
* only get here with
* pwq->refcnt == pool->refcnt == 0
* which implies no work queued to the pool, which implies no worker can
* become the manager. However a worker could have taken the role of
* manager before the refcnts dropped to 0, since maybe_create_worker()
* drops pool->lock
*/
while (true) {
rcuwait_wait_event(&manager_wait,
!(pool->flags & POOL_MANAGER_ACTIVE),
TASK_UNINTERRUPTIBLE);
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
if (!(pool->flags & POOL_MANAGER_ACTIVE)) {
pool->flags |= POOL_MANAGER_ACTIVE;
break;
}
raw_spin_unlock_irq(&pool->lock);
mutex_unlock(&wq_pool_attach_mutex);
}
while ((worker = first_idle_worker(pool)))
set_worker_dying(worker, &cull_list);
WARN_ON(pool->nr_workers || pool->nr_idle);
raw_spin_unlock_irq(&pool->lock);
wake_dying_workers(&cull_list);
if (!list_empty(&pool->workers) || !list_empty(&pool->dying_workers))
pool->detach_completion = &detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
if (pool->detach_completion)
wait_for_completion(pool->detach_completion);
/* shut down the timers */
del_timer_sync(&pool->idle_timer);
cancel_work_sync(&pool->idle_cull_work);
del_timer_sync(&pool->mayday_timer);
/* RCU protected to allow dereferences from get_work_pool() */
call_rcu(&pool->rcu, rcu_free_pool);
}
/**
* get_unbound_pool - get a worker_pool with the specified attributes
* @attrs: the attributes of the worker_pool to get
*
* Obtain a worker_pool which has the same attributes as @attrs, bump the
* reference count and return it. If there already is a matching
* worker_pool, it will be used; otherwise, this function attempts to
* create a new one.
*
* Should be called with wq_pool_mutex held.
*
* Return: On success, a worker_pool with the same attributes as @attrs.
* On failure, %NULL.
*/
static struct worker_pool *get_unbound_pool(const struct workqueue_attrs *attrs)
{
struct wq_pod_type *pt = &wq_pod_types[WQ_AFFN_NUMA];
u32 hash = wqattrs_hash(attrs);
struct worker_pool *pool;
int pod, node = NUMA_NO_NODE;
lockdep_assert_held(&wq_pool_mutex);
/* do we already have a matching pool? */
hash_for_each_possible(unbound_pool_hash, pool, hash_node, hash) {
if (wqattrs_equal(pool->attrs, attrs)) {
pool->refcnt++;
return pool;
}
}
/* If __pod_cpumask is contained inside a NUMA pod, that's our node */
for (pod = 0; pod < pt->nr_pods; pod++) {
if (cpumask_subset(attrs->__pod_cpumask, pt->pod_cpus[pod])) {
node = pt->pod_node[pod];
break;
}
}
/* nope, create a new one */
pool = kzalloc_node(sizeof(*pool), GFP_KERNEL, node);
if (!pool || init_worker_pool(pool) < 0)
goto fail;
pool->node = node;
copy_workqueue_attrs(pool->attrs, attrs);
wqattrs_clear_for_pool(pool->attrs);
if (worker_pool_assign_id(pool) < 0)
goto fail;
/* create and start the initial worker */
if (wq_online && !create_worker(pool))
goto fail;
/* install */
hash_add(unbound_pool_hash, &pool->hash_node, hash);
return pool;
fail:
if (pool)
put_unbound_pool(pool);
return NULL;
}
static void rcu_free_pwq(struct rcu_head *rcu)
{
kmem_cache_free(pwq_cache,
container_of(rcu, struct pool_workqueue, rcu));
}
/*
* Scheduled on pwq_release_worker by put_pwq() when an unbound pwq hits zero
* refcnt and needs to be destroyed.
*/
static void pwq_release_workfn(struct kthread_work *work)
{
struct pool_workqueue *pwq = container_of(work, struct pool_workqueue,
release_work);
struct workqueue_struct *wq = pwq->wq;
struct worker_pool *pool = pwq->pool;
bool is_last = false;
/*
* When @pwq is not linked, it doesn't hold any reference to the
* @wq, and @wq is invalid to access.
*/
if (!list_empty(&pwq->pwqs_node)) {
mutex_lock(&wq->mutex);
list_del_rcu(&pwq->pwqs_node);
is_last = list_empty(&wq->pwqs);
/*
* For ordered workqueue with a plugged dfl_pwq, restart it now.
*/
if (!is_last && (wq->flags & __WQ_ORDERED))
unplug_oldest_pwq(wq);
mutex_unlock(&wq->mutex);
}
if (wq->flags & WQ_UNBOUND) {
mutex_lock(&wq_pool_mutex);
put_unbound_pool(pool);
mutex_unlock(&wq_pool_mutex);
}
if (!list_empty(&pwq->pending_node)) {
struct wq_node_nr_active *nna =
wq_node_nr_active(pwq->wq, pwq->pool->node);
raw_spin_lock_irq(&nna->lock);
list_del_init(&pwq->pending_node);
raw_spin_unlock_irq(&nna->lock);
}
call_rcu(&pwq->rcu, rcu_free_pwq);
/*
* If we're the last pwq going away, @wq is already dead and no one
* is gonna access it anymore. Schedule RCU free.
*/
if (is_last) {
wq_unregister_lockdep(wq);
call_rcu(&wq->rcu, rcu_free_wq);
}
}
/* initialize newly allocated @pwq which is associated with @wq and @pool */
static void init_pwq(struct pool_workqueue *pwq, struct workqueue_struct *wq,
struct worker_pool *pool)
{
BUG_ON((unsigned long)pwq & ~WORK_STRUCT_PWQ_MASK);
memset(pwq, 0, sizeof(*pwq));
pwq->pool = pool;
pwq->wq = wq;
pwq->flush_color = -1;
pwq->refcnt = 1;
INIT_LIST_HEAD(&pwq->inactive_works);
INIT_LIST_HEAD(&pwq->pending_node);
INIT_LIST_HEAD(&pwq->pwqs_node);
INIT_LIST_HEAD(&pwq->mayday_node);
kthread_init_work(&pwq->release_work, pwq_release_workfn);
}
/* sync @pwq with the current state of its associated wq and link it */
static void link_pwq(struct pool_workqueue *pwq)
{
struct workqueue_struct *wq = pwq->wq;
lockdep_assert_held(&wq->mutex);
/* may be called multiple times, ignore if already linked */
if (!list_empty(&pwq->pwqs_node))
return;
/* set the matching work_color */
pwq->work_color = wq->work_color;
/* link in @pwq */
list_add_tail_rcu(&pwq->pwqs_node, &wq->pwqs);
}
/* obtain a pool matching @attr and create a pwq associating the pool and @wq */
static struct pool_workqueue *alloc_unbound_pwq(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
struct worker_pool *pool;
struct pool_workqueue *pwq;
lockdep_assert_held(&wq_pool_mutex);
pool = get_unbound_pool(attrs);
if (!pool)
return NULL;
pwq = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL, pool->node);
if (!pwq) {
put_unbound_pool(pool);
return NULL;
}
init_pwq(pwq, wq, pool);
return pwq;
}
/**
* wq_calc_pod_cpumask - calculate a wq_attrs' cpumask for a pod
* @attrs: the wq_attrs of the default pwq of the target workqueue
* @cpu: the target CPU
* @cpu_going_down: if >= 0, the CPU to consider as offline
*
* Calculate the cpumask a workqueue with @attrs should use on @pod. If
* @cpu_going_down is >= 0, that cpu is considered offline during calculation.
* The result is stored in @attrs->__pod_cpumask.
*
* If pod affinity is not enabled, @attrs->cpumask is always used. If enabled
* and @pod has online CPUs requested by @attrs, the returned cpumask is the
* intersection of the possible CPUs of @pod and @attrs->cpumask.
*
* The caller is responsible for ensuring that the cpumask of @pod stays stable.
*/
static void wq_calc_pod_cpumask(struct workqueue_attrs *attrs, int cpu,
int cpu_going_down)
{
const struct wq_pod_type *pt = wqattrs_pod_type(attrs);
int pod = pt->cpu_pod[cpu];
/* does @pod have any online CPUs @attrs wants? */
cpumask_and(attrs->__pod_cpumask, pt->pod_cpus[pod], attrs->cpumask);
cpumask_and(attrs->__pod_cpumask, attrs->__pod_cpumask, cpu_online_mask);
if (cpu_going_down >= 0)
cpumask_clear_cpu(cpu_going_down, attrs->__pod_cpumask);
if (cpumask_empty(attrs->__pod_cpumask)) {
cpumask_copy(attrs->__pod_cpumask, attrs->cpumask);
return;
}
/* yeap, return possible CPUs in @pod that @attrs wants */
cpumask_and(attrs->__pod_cpumask, attrs->cpumask, pt->pod_cpus[pod]);
if (cpumask_empty(attrs->__pod_cpumask))
pr_warn_once("WARNING: workqueue cpumask: online intersect > "
"possible intersect\n");
}
/* install @pwq into @wq and return the old pwq, @cpu < 0 for dfl_pwq */
static struct pool_workqueue *install_unbound_pwq(struct workqueue_struct *wq,
int cpu, struct pool_workqueue *pwq)
{
struct pool_workqueue __rcu **slot = unbound_pwq_slot(wq, cpu);
struct pool_workqueue *old_pwq;
lockdep_assert_held(&wq_pool_mutex);
lockdep_assert_held(&wq->mutex);
/* link_pwq() can handle duplicate calls */
link_pwq(pwq);
old_pwq = rcu_access_pointer(*slot);
rcu_assign_pointer(*slot, pwq);
return old_pwq;
}
/* context to store the prepared attrs & pwqs before applying */
struct apply_wqattrs_ctx {
struct workqueue_struct *wq; /* target workqueue */
struct workqueue_attrs *attrs; /* attrs to apply */
struct list_head list; /* queued for batching commit */
struct pool_workqueue *dfl_pwq;
struct pool_workqueue *pwq_tbl[];
};
/* free the resources after success or abort */
static void apply_wqattrs_cleanup(struct apply_wqattrs_ctx *ctx)
{
if (ctx) {
int cpu;
for_each_possible_cpu(cpu)
put_pwq_unlocked(ctx->pwq_tbl[cpu]);
put_pwq_unlocked(ctx->dfl_pwq);
free_workqueue_attrs(ctx->attrs);
kfree(ctx);
}
}
/* allocate the attrs and pwqs for later installation */
static struct apply_wqattrs_ctx *
apply_wqattrs_prepare(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs,
const cpumask_var_t unbound_cpumask)
{
struct apply_wqattrs_ctx *ctx;
struct workqueue_attrs *new_attrs;
int cpu;
lockdep_assert_held(&wq_pool_mutex);
if (WARN_ON(attrs->affn_scope < 0 ||
attrs->affn_scope >= WQ_AFFN_NR_TYPES))
return ERR_PTR(-EINVAL);
ctx = kzalloc(struct_size(ctx, pwq_tbl, nr_cpu_ids), GFP_KERNEL);
new_attrs = alloc_workqueue_attrs();
if (!ctx || !new_attrs)
goto out_free;
/*
* If something goes wrong during CPU up/down, we'll fall back to
* the default pwq covering whole @attrs->cpumask. Always create
* it even if we don't use it immediately.
*/
copy_workqueue_attrs(new_attrs, attrs);
wqattrs_actualize_cpumask(new_attrs, unbound_cpumask);
cpumask_copy(new_attrs->__pod_cpumask, new_attrs->cpumask);
ctx->dfl_pwq = alloc_unbound_pwq(wq, new_attrs);
if (!ctx->dfl_pwq)
goto out_free;
for_each_possible_cpu(cpu) {
if (new_attrs->ordered) {
ctx->dfl_pwq->refcnt++;
ctx->pwq_tbl[cpu] = ctx->dfl_pwq;
} else {
wq_calc_pod_cpumask(new_attrs, cpu, -1);
ctx->pwq_tbl[cpu] = alloc_unbound_pwq(wq, new_attrs);
if (!ctx->pwq_tbl[cpu])
goto out_free;
}
}
/* save the user configured attrs and sanitize it. */
copy_workqueue_attrs(new_attrs, attrs);
cpumask_and(new_attrs->cpumask, new_attrs->cpumask, cpu_possible_mask);
cpumask_copy(new_attrs->__pod_cpumask, new_attrs->cpumask);
ctx->attrs = new_attrs;
/*
* For initialized ordered workqueues, there should only be one pwq
* (dfl_pwq). Set the plugged flag of ctx->dfl_pwq to suspend execution
* of newly queued work items until execution of older work items in
* the old pwq's have completed.
*/
if ((wq->flags & __WQ_ORDERED) && !list_empty(&wq->pwqs))
ctx->dfl_pwq->plugged = true;
ctx->wq = wq;
return ctx;
out_free:
free_workqueue_attrs(new_attrs);
apply_wqattrs_cleanup(ctx);
return ERR_PTR(-ENOMEM);
}
/* set attrs and install prepared pwqs, @ctx points to old pwqs on return */
static void apply_wqattrs_commit(struct apply_wqattrs_ctx *ctx)
{
int cpu;
/* all pwqs have been created successfully, let's install'em */
mutex_lock(&ctx->wq->mutex);
copy_workqueue_attrs(ctx->wq->unbound_attrs, ctx->attrs);
/* save the previous pwqs and install the new ones */
for_each_possible_cpu(cpu)
ctx->pwq_tbl[cpu] = install_unbound_pwq(ctx->wq, cpu,
ctx->pwq_tbl[cpu]);
ctx->dfl_pwq = install_unbound_pwq(ctx->wq, -1, ctx->dfl_pwq);
/* update node_nr_active->max */
wq_update_node_max_active(ctx->wq, -1);
/* rescuer needs to respect wq cpumask changes */
if (ctx->wq->rescuer)
set_cpus_allowed_ptr(ctx->wq->rescuer->task,
unbound_effective_cpumask(ctx->wq));
mutex_unlock(&ctx->wq->mutex);
}
static int apply_workqueue_attrs_locked(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
struct apply_wqattrs_ctx *ctx;
/* only unbound workqueues can change attributes */
if (WARN_ON(!(wq->flags & WQ_UNBOUND)))
return -EINVAL;
ctx = apply_wqattrs_prepare(wq, attrs, wq_unbound_cpumask);
if (IS_ERR(ctx))
return PTR_ERR(ctx);
/* the ctx has been prepared successfully, let's commit it */
apply_wqattrs_commit(ctx);
apply_wqattrs_cleanup(ctx);
return 0;
}
/**
* apply_workqueue_attrs - apply new workqueue_attrs to an unbound workqueue
* @wq: the target workqueue
* @attrs: the workqueue_attrs to apply, allocated with alloc_workqueue_attrs()
*
* Apply @attrs to an unbound workqueue @wq. Unless disabled, this function maps
* a separate pwq to each CPU pod with possibles CPUs in @attrs->cpumask so that
* work items are affine to the pod it was issued on. Older pwqs are released as
* in-flight work items finish. Note that a work item which repeatedly requeues
* itself back-to-back will stay on its current pwq.
*
* Performs GFP_KERNEL allocations.
*
* Assumes caller has CPU hotplug read exclusion, i.e. cpus_read_lock().
*
* Return: 0 on success and -errno on failure.
*/
int apply_workqueue_attrs(struct workqueue_struct *wq,
const struct workqueue_attrs *attrs)
{
int ret;
lockdep_assert_cpus_held();
mutex_lock(&wq_pool_mutex);
ret = apply_workqueue_attrs_locked(wq, attrs);
mutex_unlock(&wq_pool_mutex);
return ret;
}
/**
* wq_update_pod - update pod affinity of a wq for CPU hot[un]plug
* @wq: the target workqueue
* @cpu: the CPU to update pool association for
* @hotplug_cpu: the CPU coming up or going down
* @online: whether @cpu is coming up or going down
*
* This function is to be called from %CPU_DOWN_PREPARE, %CPU_ONLINE and
* %CPU_DOWN_FAILED. @cpu is being hot[un]plugged, update pod affinity of
* @wq accordingly.
*
*
* If pod affinity can't be adjusted due to memory allocation failure, it falls
* back to @wq->dfl_pwq which may not be optimal but is always correct.
*
* Note that when the last allowed CPU of a pod goes offline for a workqueue
* with a cpumask spanning multiple pods, the workers which were already
* executing the work items for the workqueue will lose their CPU affinity and
* may execute on any CPU. This is similar to how per-cpu workqueues behave on
* CPU_DOWN. If a workqueue user wants strict affinity, it's the user's
* responsibility to flush the work item from CPU_DOWN_PREPARE.
*/
static void wq_update_pod(struct workqueue_struct *wq, int cpu,
int hotplug_cpu, bool online)
{
int off_cpu = online ? -1 : hotplug_cpu;
struct pool_workqueue *old_pwq = NULL, *pwq;
struct workqueue_attrs *target_attrs;
lockdep_assert_held(&wq_pool_mutex);
if (!(wq->flags & WQ_UNBOUND) || wq->unbound_attrs->ordered)
return;
/*
* We don't wanna alloc/free wq_attrs for each wq for each CPU.
* Let's use a preallocated one. The following buf is protected by
* CPU hotplug exclusion.
*/
target_attrs = wq_update_pod_attrs_buf;
copy_workqueue_attrs(target_attrs, wq->unbound_attrs);
wqattrs_actualize_cpumask(target_attrs, wq_unbound_cpumask);
/* nothing to do if the target cpumask matches the current pwq */
wq_calc_pod_cpumask(target_attrs, cpu, off_cpu);
if (wqattrs_equal(target_attrs, unbound_pwq(wq, cpu)->pool->attrs))
return;
/* create a new pwq */
pwq = alloc_unbound_pwq(wq, target_attrs);
if (!pwq) {
pr_warn("workqueue: allocation failed while updating CPU pod affinity of \"%s\"\n",
wq->name);
goto use_dfl_pwq;
}
/* Install the new pwq. */
mutex_lock(&wq->mutex);
old_pwq = install_unbound_pwq(wq, cpu, pwq);
goto out_unlock;
use_dfl_pwq:
mutex_lock(&wq->mutex);
pwq = unbound_pwq(wq, -1);
raw_spin_lock_irq(&pwq->pool->lock);
get_pwq(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
old_pwq = install_unbound_pwq(wq, cpu, pwq);
out_unlock:
mutex_unlock(&wq->mutex);
put_pwq_unlocked(old_pwq);
}
static int alloc_and_link_pwqs(struct workqueue_struct *wq)
{
bool highpri = wq->flags & WQ_HIGHPRI;
int cpu, ret;
wq->cpu_pwq = alloc_percpu(struct pool_workqueue *);
if (!wq->cpu_pwq)
goto enomem;
if (!(wq->flags & WQ_UNBOUND)) {
for_each_possible_cpu(cpu) {
struct pool_workqueue **pwq_p;
struct worker_pool __percpu *pools;
struct worker_pool *pool;
if (wq->flags & WQ_BH)
pools = bh_worker_pools;
else
pools = cpu_worker_pools;
pool = &(per_cpu_ptr(pools, cpu)[highpri]);
pwq_p = per_cpu_ptr(wq->cpu_pwq, cpu);
*pwq_p = kmem_cache_alloc_node(pwq_cache, GFP_KERNEL,
pool->node);
if (!*pwq_p)
goto enomem;
init_pwq(*pwq_p, wq, pool);
mutex_lock(&wq->mutex);
link_pwq(*pwq_p);
mutex_unlock(&wq->mutex);
}
return 0;
}
cpus_read_lock();
if (wq->flags & __WQ_ORDERED) {
struct pool_workqueue *dfl_pwq;
ret = apply_workqueue_attrs(wq, ordered_wq_attrs[highpri]);
/* there should only be single pwq for ordering guarantee */
dfl_pwq = rcu_access_pointer(wq->dfl_pwq);
WARN(!ret && (wq->pwqs.next != &dfl_pwq->pwqs_node ||
wq->pwqs.prev != &dfl_pwq->pwqs_node),
"ordering guarantee broken for workqueue %s\n", wq->name);
} else {
ret = apply_workqueue_attrs(wq, unbound_std_wq_attrs[highpri]);
}
cpus_read_unlock();
/* for unbound pwq, flush the pwq_release_worker ensures that the
* pwq_release_workfn() completes before calling kfree(wq).
*/
if (ret)
kthread_flush_worker(pwq_release_worker);
return ret;
enomem:
if (wq->cpu_pwq) {
for_each_possible_cpu(cpu) {
struct pool_workqueue *pwq = *per_cpu_ptr(wq->cpu_pwq, cpu);
if (pwq)
kmem_cache_free(pwq_cache, pwq);
}
free_percpu(wq->cpu_pwq);
wq->cpu_pwq = NULL;
}
return -ENOMEM;
}
static int wq_clamp_max_active(int max_active, unsigned int flags,
const char *name)
{
if (max_active < 1 || max_active > WQ_MAX_ACTIVE)
pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
max_active, name, 1, WQ_MAX_ACTIVE);
return clamp_val(max_active, 1, WQ_MAX_ACTIVE);
}
/*
* Workqueues which may be used during memory reclaim should have a rescuer
* to guarantee forward progress.
*/
static int init_rescuer(struct workqueue_struct *wq)
{
struct worker *rescuer;
int ret;
if (!(wq->flags & WQ_MEM_RECLAIM))
return 0;
rescuer = alloc_worker(NUMA_NO_NODE);
if (!rescuer) {
pr_err("workqueue: Failed to allocate a rescuer for wq \"%s\"\n",
wq->name);
return -ENOMEM;
}
rescuer->rescue_wq = wq;
rescuer->task = kthread_create(rescuer_thread, rescuer, "kworker/R-%s", wq->name);
if (IS_ERR(rescuer->task)) {
ret = PTR_ERR(rescuer->task);
pr_err("workqueue: Failed to create a rescuer kthread for wq \"%s\": %pe",
wq->name, ERR_PTR(ret));
kfree(rescuer);
return ret;
}
wq->rescuer = rescuer;
if (wq->flags & WQ_UNBOUND)
kthread_bind_mask(rescuer->task, wq_unbound_cpumask);
else
kthread_bind_mask(rescuer->task, cpu_possible_mask);
wake_up_process(rescuer->task);
return 0;
}
/**
* wq_adjust_max_active - update a wq's max_active to the current setting
* @wq: target workqueue
*
* If @wq isn't freezing, set @wq->max_active to the saved_max_active and
* activate inactive work items accordingly. If @wq is freezing, clear
* @wq->max_active to zero.
*/
static void wq_adjust_max_active(struct workqueue_struct *wq)
{
bool activated;
int new_max, new_min;
lockdep_assert_held(&wq->mutex);
if ((wq->flags & WQ_FREEZABLE) && workqueue_freezing) {
new_max = 0;
new_min = 0;
} else {
new_max = wq->saved_max_active;
new_min = wq->saved_min_active;
}
if (wq->max_active == new_max && wq->min_active == new_min)
return;
/*
* Update @wq->max/min_active and then kick inactive work items if more
* active work items are allowed. This doesn't break work item ordering
* because new work items are always queued behind existing inactive
* work items if there are any.
*/
WRITE_ONCE(wq->max_active, new_max);
WRITE_ONCE(wq->min_active, new_min);
if (wq->flags & WQ_UNBOUND)
wq_update_node_max_active(wq, -1);
if (new_max == 0)
return;
/*
* Round-robin through pwq's activating the first inactive work item
* until max_active is filled.
*/
do {
struct pool_workqueue *pwq;
activated = false;
for_each_pwq(pwq, wq) {
unsigned long irq_flags;
/* can be called during early boot w/ irq disabled */
raw_spin_lock_irqsave(&pwq->pool->lock, irq_flags);
if (pwq_activate_first_inactive(pwq, true)) {
activated = true;
kick_pool(pwq->pool);
}
raw_spin_unlock_irqrestore(&pwq->pool->lock, irq_flags);
}
} while (activated);
}
__printf(1, 4)
struct workqueue_struct *alloc_workqueue(const char *fmt,
unsigned int flags,
int max_active, ...)
{
va_list args;
struct workqueue_struct *wq;
size_t wq_size;
int name_len;
if (flags & WQ_BH) {
if (WARN_ON_ONCE(flags & ~__WQ_BH_ALLOWS))
return NULL;
if (WARN_ON_ONCE(max_active))
return NULL;
}
/* see the comment above the definition of WQ_POWER_EFFICIENT */
if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient)
flags |= WQ_UNBOUND;
/* allocate wq and format name */
if (flags & WQ_UNBOUND)
wq_size = struct_size(wq, node_nr_active, nr_node_ids + 1);
else
wq_size = sizeof(*wq);
wq = kzalloc(wq_size, GFP_KERNEL);
if (!wq)
return NULL;
if (flags & WQ_UNBOUND) {
wq->unbound_attrs = alloc_workqueue_attrs();
if (!wq->unbound_attrs)
goto err_free_wq;
}
va_start(args, max_active);
name_len = vsnprintf(wq->name, sizeof(wq->name), fmt, args);
va_end(args);
if (name_len >= WQ_NAME_LEN)
pr_warn_once("workqueue: name exceeds WQ_NAME_LEN. Truncating to: %s\n",
wq->name);
if (flags & WQ_BH) {
/*
* BH workqueues always share a single execution context per CPU
* and don't impose any max_active limit.
*/
max_active = INT_MAX;
} else {
max_active = max_active ?: WQ_DFL_ACTIVE;
max_active = wq_clamp_max_active(max_active, flags, wq->name);
}
/* init wq */
wq->flags = flags;
wq->max_active = max_active;
wq->min_active = min(max_active, WQ_DFL_MIN_ACTIVE);
wq->saved_max_active = wq->max_active;
wq->saved_min_active = wq->min_active;
mutex_init(&wq->mutex);
atomic_set(&wq->nr_pwqs_to_flush, 0);
INIT_LIST_HEAD(&wq->pwqs);
INIT_LIST_HEAD(&wq->flusher_queue);
INIT_LIST_HEAD(&wq->flusher_overflow);
INIT_LIST_HEAD(&wq->maydays);
wq_init_lockdep(wq);
INIT_LIST_HEAD(&wq->list);
if (flags & WQ_UNBOUND) {
if (alloc_node_nr_active(wq->node_nr_active) < 0)
goto err_unreg_lockdep;
}
if (alloc_and_link_pwqs(wq) < 0)
goto err_free_node_nr_active;
if (wq_online && init_rescuer(wq) < 0)
goto err_destroy;
if ((wq->flags & WQ_SYSFS) && workqueue_sysfs_register(wq))
goto err_destroy;
/*
* wq_pool_mutex protects global freeze state and workqueues list.
* Grab it, adjust max_active and add the new @wq to workqueues
* list.
*/
mutex_lock(&wq_pool_mutex);
mutex_lock(&wq->mutex);
wq_adjust_max_active(wq);
mutex_unlock(&wq->mutex);
list_add_tail_rcu(&wq->list, &workqueues);
mutex_unlock(&wq_pool_mutex);
return wq;
err_free_node_nr_active:
if (wq->flags & WQ_UNBOUND)
free_node_nr_active(wq->node_nr_active);
err_unreg_lockdep:
wq_unregister_lockdep(wq);
wq_free_lockdep(wq);
err_free_wq:
free_workqueue_attrs(wq->unbound_attrs);
kfree(wq);
return NULL;
err_destroy:
destroy_workqueue(wq);
return NULL;
}
EXPORT_SYMBOL_GPL(alloc_workqueue);
static bool pwq_busy(struct pool_workqueue *pwq)
{
int i;
for (i = 0; i < WORK_NR_COLORS; i++)
if (pwq->nr_in_flight[i])
return true;
if ((pwq != rcu_access_pointer(pwq->wq->dfl_pwq)) && (pwq->refcnt > 1))
return true;
if (!pwq_is_empty(pwq))
return true;
return false;
}
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
int cpu;
/*
* Remove it from sysfs first so that sanity check failure doesn't
* lead to sysfs name conflicts.
*/
workqueue_sysfs_unregister(wq);
/* mark the workqueue destruction is in progress */
mutex_lock(&wq->mutex);
wq->flags |= __WQ_DESTROYING;
mutex_unlock(&wq->mutex);
/* drain it before proceeding with destruction */
drain_workqueue(wq);
/* kill rescuer, if sanity checks fail, leave it w/o rescuer */
if (wq->rescuer) {
struct worker *rescuer = wq->rescuer;
/* this prevents new queueing */
raw_spin_lock_irq(&wq_mayday_lock);
wq->rescuer = NULL;
raw_spin_unlock_irq(&wq_mayday_lock);
/* rescuer will empty maydays list before exiting */
kthread_stop(rescuer->task);
kfree(rescuer);
}
/*
* Sanity checks - grab all the locks so that we wait for all
* in-flight operations which may do put_pwq().
*/
mutex_lock(&wq_pool_mutex);
mutex_lock(&wq->mutex);
for_each_pwq(pwq, wq) {
raw_spin_lock_irq(&pwq->pool->lock);
if (WARN_ON(pwq_busy(pwq))) {
pr_warn("%s: %s has the following busy pwq\n",
__func__, wq->name);
show_pwq(pwq);
raw_spin_unlock_irq(&pwq->pool->lock);
mutex_unlock(&wq->mutex);
mutex_unlock(&wq_pool_mutex);
show_one_workqueue(wq);
return;
}
raw_spin_unlock_irq(&pwq->pool->lock);
}
mutex_unlock(&wq->mutex);
/*
* wq list is used to freeze wq, remove from list after
* flushing is complete in case freeze races us.
*/
list_del_rcu(&wq->list);
mutex_unlock(&wq_pool_mutex);
/*
* We're the sole accessor of @wq. Directly access cpu_pwq and dfl_pwq
* to put the base refs. @wq will be auto-destroyed from the last
* pwq_put. RCU read lock prevents @wq from going away from under us.
*/
rcu_read_lock();
for_each_possible_cpu(cpu) {
put_pwq_unlocked(unbound_pwq(wq, cpu));
RCU_INIT_POINTER(*unbound_pwq_slot(wq, cpu), NULL);
}
put_pwq_unlocked(unbound_pwq(wq, -1));
RCU_INIT_POINTER(*unbound_pwq_slot(wq, -1), NULL);
rcu_read_unlock();
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
/**
* workqueue_set_max_active - adjust max_active of a workqueue
* @wq: target workqueue
* @max_active: new max_active value.
*
* Set max_active of @wq to @max_active. See the alloc_workqueue() function
* comment.
*
* CONTEXT:
* Don't call from IRQ context.
*/
void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
{
/* max_active doesn't mean anything for BH workqueues */
if (WARN_ON(wq->flags & WQ_BH))
return;
/* disallow meddling with max_active for ordered workqueues */
if (WARN_ON(wq->flags & __WQ_ORDERED))
return;
max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
mutex_lock(&wq->mutex);
wq->saved_max_active = max_active;
if (wq->flags & WQ_UNBOUND)
wq->saved_min_active = min(wq->saved_min_active, max_active);
wq_adjust_max_active(wq);
mutex_unlock(&wq->mutex);
}
EXPORT_SYMBOL_GPL(workqueue_set_max_active);
/**
* workqueue_set_min_active - adjust min_active of an unbound workqueue
* @wq: target unbound workqueue
* @min_active: new min_active value
*
* Set min_active of an unbound workqueue. Unlike other types of workqueues, an
* unbound workqueue is not guaranteed to be able to process max_active
* interdependent work items. Instead, an unbound workqueue is guaranteed to be
* able to process min_active number of interdependent work items which is
* %WQ_DFL_MIN_ACTIVE by default.
*
* Use this function to adjust the min_active value between 0 and the current
* max_active.
*/
void workqueue_set_min_active(struct workqueue_struct *wq, int min_active)
{
/* min_active is only meaningful for non-ordered unbound workqueues */
if (WARN_ON((wq->flags & (WQ_BH | WQ_UNBOUND | __WQ_ORDERED)) !=
WQ_UNBOUND))
return;
mutex_lock(&wq->mutex);
wq->saved_min_active = clamp(min_active, 0, wq->saved_max_active);
wq_adjust_max_active(wq);
mutex_unlock(&wq->mutex);
}
/**
* current_work - retrieve %current task's work struct
*
* Determine if %current task is a workqueue worker and what it's working on.
* Useful to find out the context that the %current task is running in.
*
* Return: work struct if %current task is a workqueue worker, %NULL otherwise.
*/
struct work_struct *current_work(void)
{
struct worker *worker = current_wq_worker();
return worker ? worker->current_work : NULL;
}
EXPORT_SYMBOL(current_work);
/**
* current_is_workqueue_rescuer - is %current workqueue rescuer?
*
* Determine whether %current is a workqueue rescuer. Can be used from
* work functions to determine whether it's being run off the rescuer task.
*
* Return: %true if %current is a workqueue rescuer. %false otherwise.
*/
bool current_is_workqueue_rescuer(void)
{
struct worker *worker = current_wq_worker();
return worker && worker->rescue_wq;
}
/**
* workqueue_congested - test whether a workqueue is congested
* @cpu: CPU in question
* @wq: target workqueue
*
* Test whether @wq's cpu workqueue for @cpu is congested. There is
* no synchronization around this function and the test result is
* unreliable and only useful as advisory hints or for debugging.
*
* If @cpu is WORK_CPU_UNBOUND, the test is performed on the local CPU.
*
* With the exception of ordered workqueues, all workqueues have per-cpu
* pool_workqueues, each with its own congested state. A workqueue being
* congested on one CPU doesn't mean that the workqueue is contested on any
* other CPUs.
*
* Return:
* %true if congested, %false otherwise.
*/
bool workqueue_congested(int cpu, struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
bool ret;
rcu_read_lock();
preempt_disable();
if (cpu == WORK_CPU_UNBOUND)
cpu = smp_processor_id();
pwq = *per_cpu_ptr(wq->cpu_pwq, cpu);
ret = !list_empty(&pwq->inactive_works);
preempt_enable();
rcu_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(workqueue_congested);
/**
* work_busy - test whether a work is currently pending or running
* @work: the work to be tested
*
* Test whether @work is currently pending or running. There is no
* synchronization around this function and the test result is
* unreliable and only useful as advisory hints or for debugging.
*
* Return:
* OR'd bitmask of WORK_BUSY_* bits.
*/
unsigned int work_busy(struct work_struct *work)
{
struct worker_pool *pool;
unsigned long irq_flags;
unsigned int ret = 0;
if (work_pending(work))
ret |= WORK_BUSY_PENDING;
rcu_read_lock();
pool = get_work_pool(work);
if (pool) {
raw_spin_lock_irqsave(&pool->lock, irq_flags);
if (find_worker_executing_work(pool, work))
ret |= WORK_BUSY_RUNNING;
raw_spin_unlock_irqrestore(&pool->lock, irq_flags);
}
rcu_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(work_busy);
/**
* set_worker_desc - set description for the current work item
* @fmt: printf-style format string
* @...: arguments for the format string
*
* This function can be called by a running work function to describe what
* the work item is about. If the worker task gets dumped, this
* information will be printed out together to help debugging. The
* description can be at most WORKER_DESC_LEN including the trailing '\0'.
*/
void set_worker_desc(const char *fmt, ...)
{
struct worker *worker = current_wq_worker();
va_list args;
if (worker) {
va_start(args, fmt);
vsnprintf(worker->desc, sizeof(worker->desc), fmt, args);
va_end(args);
}
}
EXPORT_SYMBOL_GPL(set_worker_desc);
/**
* print_worker_info - print out worker information and description
* @log_lvl: the log level to use when printing
* @task: target task
*
* If @task is a worker and currently executing a work item, print out the
* name of the workqueue being serviced and worker description set with
* set_worker_desc() by the currently executing work item.
*
* This function can be safely called on any task as long as the
* task_struct itself is accessible. While safe, this function isn't
* synchronized and may print out mixups or garbages of limited length.
*/
void print_worker_info(const char *log_lvl, struct task_struct *task)
{
work_func_t *fn = NULL;
char name[WQ_NAME_LEN] = { };
char desc[WORKER_DESC_LEN] = { };
struct pool_workqueue *pwq = NULL;
struct workqueue_struct *wq = NULL;
struct worker *worker;
if (!(task->flags & PF_WQ_WORKER))
return;
/*
* This function is called without any synchronization and @task
* could be in any state. Be careful with dereferences.
*/
worker = kthread_probe_data(task);
/*
* Carefully copy the associated workqueue's workfn, name and desc.
* Keep the original last '\0' in case the original is garbage.
*/
copy_from_kernel_nofault(&fn, &worker->current_func, sizeof(fn));
copy_from_kernel_nofault(&pwq, &worker->current_pwq, sizeof(pwq));
copy_from_kernel_nofault(&wq, &pwq->wq, sizeof(wq));
copy_from_kernel_nofault(name, wq->name, sizeof(name) - 1);
copy_from_kernel_nofault(desc, worker->desc, sizeof(desc) - 1);
if (fn || name[0] || desc[0]) {
printk("%sWorkqueue: %s %ps", log_lvl, name, fn);
if (strcmp(name, desc))
pr_cont(" (%s)", desc);
pr_cont("\n");
}
}
static void pr_cont_pool_info(struct worker_pool *pool)
{
pr_cont(" cpus=%*pbl", nr_cpumask_bits, pool->attrs->cpumask);
if (pool->node != NUMA_NO_NODE)
pr_cont(" node=%d", pool->node);
pr_cont(" flags=0x%x", pool->flags);
if (pool->flags & POOL_BH)
pr_cont(" bh%s",
pool->attrs->nice == HIGHPRI_NICE_LEVEL ? "-hi" : "");
else
pr_cont(" nice=%d", pool->attrs->nice);
}
static void pr_cont_worker_id(struct worker *worker)
{
struct worker_pool *pool = worker->pool;
if (pool->flags & WQ_BH)
pr_cont("bh%s",
pool->attrs->nice == HIGHPRI_NICE_LEVEL ? "-hi" : "");
else
pr_cont("%d%s", task_pid_nr(worker->task),
worker->rescue_wq ? "(RESCUER)" : "");
}
struct pr_cont_work_struct {
bool comma;
work_func_t func;
long ctr;
};
static void pr_cont_work_flush(bool comma, work_func_t func, struct pr_cont_work_struct *pcwsp)
{
if (!pcwsp->ctr)
goto out_record;
if (func == pcwsp->func) {
pcwsp->ctr++;
return;
}
if (pcwsp->ctr == 1)
pr_cont("%s %ps", pcwsp->comma ? "," : "", pcwsp->func);
else
pr_cont("%s %ld*%ps", pcwsp->comma ? "," : "", pcwsp->ctr, pcwsp->func);
pcwsp->ctr = 0;
out_record:
if ((long)func == -1L)
return;
pcwsp->comma = comma;
pcwsp->func = func;
pcwsp->ctr = 1;
}
static void pr_cont_work(bool comma, struct work_struct *work, struct pr_cont_work_struct *pcwsp)
{
if (work->func == wq_barrier_func) {
struct wq_barrier *barr;
barr = container_of(work, struct wq_barrier, work);
pr_cont_work_flush(comma, (work_func_t)-1, pcwsp);
pr_cont("%s BAR(%d)", comma ? "," : "",
task_pid_nr(barr->task));
} else {
if (!comma)
pr_cont_work_flush(comma, (work_func_t)-1, pcwsp);
pr_cont_work_flush(comma, work->func, pcwsp);
}
}
static void show_pwq(struct pool_workqueue *pwq)
{
struct pr_cont_work_struct pcws = { .ctr = 0, };
struct worker_pool *pool = pwq->pool;
struct work_struct *work;
struct worker *worker;
bool has_in_flight = false, has_pending = false;
int bkt;
pr_info(" pwq %d:", pool->id);
pr_cont_pool_info(pool);
pr_cont(" active=%d refcnt=%d%s\n",
pwq->nr_active, pwq->refcnt,
!list_empty(&pwq->mayday_node) ? " MAYDAY" : "");
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (worker->current_pwq == pwq) {
has_in_flight = true;
break;
}
}
if (has_in_flight) {
bool comma = false;
pr_info(" in-flight:");
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (worker->current_pwq != pwq)
continue;
pr_cont(" %s", comma ? "," : "");
pr_cont_worker_id(worker);
pr_cont(":%ps", worker->current_func);
list_for_each_entry(work, &worker->scheduled, entry)
pr_cont_work(false, work, &pcws);
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
comma = true;
}
pr_cont("\n");
}
list_for_each_entry(work, &pool->worklist, entry) {
if (get_work_pwq(work) == pwq) {
has_pending = true;
break;
}
}
if (has_pending) {
bool comma = false;
pr_info(" pending:");
list_for_each_entry(work, &pool->worklist, entry) {
if (get_work_pwq(work) != pwq)
continue;
pr_cont_work(comma, work, &pcws);
comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED);
}
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
pr_cont("\n");
}
if (!list_empty(&pwq->inactive_works)) {
bool comma = false;
pr_info(" inactive:");
list_for_each_entry(work, &pwq->inactive_works, entry) {
pr_cont_work(comma, work, &pcws);
comma = !(*work_data_bits(work) & WORK_STRUCT_LINKED);
}
pr_cont_work_flush(comma, (work_func_t)-1L, &pcws);
pr_cont("\n");
}
}
/**
* show_one_workqueue - dump state of specified workqueue
* @wq: workqueue whose state will be printed
*/
void show_one_workqueue(struct workqueue_struct *wq)
{
struct pool_workqueue *pwq;
bool idle = true;
unsigned long irq_flags;
for_each_pwq(pwq, wq) {
if (!pwq_is_empty(pwq)) {
idle = false;
break;
}
}
if (idle) /* Nothing to print for idle workqueue */
return;
pr_info("workqueue %s: flags=0x%x\n", wq->name, wq->flags);
for_each_pwq(pwq, wq) {
raw_spin_lock_irqsave(&pwq->pool->lock, irq_flags);
if (!pwq_is_empty(pwq)) {
/*
* Defer printing to avoid deadlocks in console
* drivers that queue work while holding locks
* also taken in their write paths.
*/
printk_deferred_enter();
show_pwq(pwq);
printk_deferred_exit();
}
raw_spin_unlock_irqrestore(&pwq->pool->lock, irq_flags);
/*
* We could be printing a lot from atomic context, e.g.
* sysrq-t -> show_all_workqueues(). Avoid triggering
* hard lockup.
*/
touch_nmi_watchdog();
}
}
/**
* show_one_worker_pool - dump state of specified worker pool
* @pool: worker pool whose state will be printed
*/
static void show_one_worker_pool(struct worker_pool *pool)
{
struct worker *worker;
bool first = true;
unsigned long irq_flags;
unsigned long hung = 0;
raw_spin_lock_irqsave(&pool->lock, irq_flags);
if (pool->nr_workers == pool->nr_idle)
goto next_pool;
/* How long the first pending work is waiting for a worker. */
if (!list_empty(&pool->worklist))
hung = jiffies_to_msecs(jiffies - pool->watchdog_ts) / 1000;
/*
* Defer printing to avoid deadlocks in console drivers that
* queue work while holding locks also taken in their write
* paths.
*/
printk_deferred_enter();
pr_info("pool %d:", pool->id);
pr_cont_pool_info(pool);
pr_cont(" hung=%lus workers=%d", hung, pool->nr_workers);
if (pool->manager)
pr_cont(" manager: %d",
task_pid_nr(pool->manager->task));
list_for_each_entry(worker, &pool->idle_list, entry) {
pr_cont(" %s", first ? "idle: " : "");
pr_cont_worker_id(worker);
first = false;
}
pr_cont("\n");
printk_deferred_exit();
next_pool:
raw_spin_unlock_irqrestore(&pool->lock, irq_flags);
/*
* We could be printing a lot from atomic context, e.g.
* sysrq-t -> show_all_workqueues(). Avoid triggering
* hard lockup.
*/
touch_nmi_watchdog();
}
/**
* show_all_workqueues - dump workqueue state
*
* Called from a sysrq handler and prints out all busy workqueues and pools.
*/
void show_all_workqueues(void)
{
struct workqueue_struct *wq;
struct worker_pool *pool;
int pi;
rcu_read_lock();
pr_info("Showing busy workqueues and worker pools:\n");
list_for_each_entry_rcu(wq, &workqueues, list)
show_one_workqueue(wq);
for_each_pool(pool, pi)
show_one_worker_pool(pool);
rcu_read_unlock();
}
/**
* show_freezable_workqueues - dump freezable workqueue state
*
* Called from try_to_freeze_tasks() and prints out all freezable workqueues
* still busy.
*/
void show_freezable_workqueues(void)
{
struct workqueue_struct *wq;
rcu_read_lock();
pr_info("Showing freezable workqueues that are still busy:\n");
list_for_each_entry_rcu(wq, &workqueues, list) {
if (!(wq->flags & WQ_FREEZABLE))
continue;
show_one_workqueue(wq);
}
rcu_read_unlock();
}
/* used to show worker information through /proc/PID/{comm,stat,status} */
void wq_worker_comm(char *buf, size_t size, struct task_struct *task)
{
int off;
/* always show the actual comm */
off = strscpy(buf, task->comm, size);
if (off < 0)
return;
/* stabilize PF_WQ_WORKER and worker pool association */
mutex_lock(&wq_pool_attach_mutex);
if (task->flags & PF_WQ_WORKER) {
struct worker *worker = kthread_data(task);
struct worker_pool *pool = worker->pool;
if (pool) {
raw_spin_lock_irq(&pool->lock);
/*
* ->desc tracks information (wq name or
* set_worker_desc()) for the latest execution. If
* current, prepend '+', otherwise '-'.
*/
if (worker->desc[0] != '\0') {
if (worker->current_work)
scnprintf(buf + off, size - off, "+%s",
worker->desc);
else
scnprintf(buf + off, size - off, "-%s",
worker->desc);
}
raw_spin_unlock_irq(&pool->lock);
}
}
mutex_unlock(&wq_pool_attach_mutex);
}
#ifdef CONFIG_SMP
/*
* CPU hotplug.
*
* There are two challenges in supporting CPU hotplug. Firstly, there
* are a lot of assumptions on strong associations among work, pwq and
* pool which make migrating pending and scheduled works very
* difficult to implement without impacting hot paths. Secondly,
* worker pools serve mix of short, long and very long running works making
* blocked draining impractical.
*
* This is solved by allowing the pools to be disassociated from the CPU
* running as an unbound one and allowing it to be reattached later if the
* cpu comes back online.
*/
static void unbind_workers(int cpu)
{
struct worker_pool *pool;
struct worker *worker;
for_each_cpu_worker_pool(pool, cpu) {
mutex_lock(&wq_pool_attach_mutex);
raw_spin_lock_irq(&pool->lock);
/*
* We've blocked all attach/detach operations. Make all workers
* unbound and set DISASSOCIATED. Before this, all workers
* must be on the cpu. After this, they may become diasporas.
* And the preemption disabled section in their sched callbacks
* are guaranteed to see WORKER_UNBOUND since the code here
* is on the same cpu.
*/
for_each_pool_worker(worker, pool)
worker->flags |= WORKER_UNBOUND;
pool->flags |= POOL_DISASSOCIATED;
/*
* The handling of nr_running in sched callbacks are disabled
* now. Zap nr_running. After this, nr_running stays zero and
* need_more_worker() and keep_working() are always true as
* long as the worklist is not empty. This pool now behaves as
* an unbound (in terms of concurrency management) pool which
* are served by workers tied to the pool.
*/
pool->nr_running = 0;
/*
* With concurrency management just turned off, a busy
* worker blocking could lead to lengthy stalls. Kick off
* unbound chain execution of currently pending work items.
*/
kick_pool(pool);
raw_spin_unlock_irq(&pool->lock);
for_each_pool_worker(worker, pool)
unbind_worker(worker);
mutex_unlock(&wq_pool_attach_mutex);
}
}
/**
* rebind_workers - rebind all workers of a pool to the associated CPU
* @pool: pool of interest
*
* @pool->cpu is coming online. Rebind all workers to the CPU.
*/
static void rebind_workers(struct worker_pool *pool)
{
struct worker *worker;
lockdep_assert_held(&wq_pool_attach_mutex);
/*
* Restore CPU affinity of all workers. As all idle workers should
* be on the run-queue of the associated CPU before any local
* wake-ups for concurrency management happen, restore CPU affinity
* of all workers first and then clear UNBOUND. As we're called
* from CPU_ONLINE, the following shouldn't fail.
*/
for_each_pool_worker(worker, pool) {
kthread_set_per_cpu(worker->task, pool->cpu);
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task,
pool_allowed_cpus(pool)) < 0);
}
raw_spin_lock_irq(&pool->lock);
pool->flags &= ~POOL_DISASSOCIATED;
for_each_pool_worker(worker, pool) {
unsigned int worker_flags = worker->flags;
/*
* We want to clear UNBOUND but can't directly call
* worker_clr_flags() or adjust nr_running. Atomically
* replace UNBOUND with another NOT_RUNNING flag REBOUND.
* @worker will clear REBOUND using worker_clr_flags() when
* it initiates the next execution cycle thus restoring
* concurrency management. Note that when or whether
* @worker clears REBOUND doesn't affect correctness.
*
* WRITE_ONCE() is necessary because @worker->flags may be
* tested without holding any lock in
* wq_worker_running(). Without it, NOT_RUNNING test may
* fail incorrectly leading to premature concurrency
* management operations.
*/
WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND));
worker_flags |= WORKER_REBOUND;
worker_flags &= ~WORKER_UNBOUND;
WRITE_ONCE(worker->flags, worker_flags);
}
raw_spin_unlock_irq(&pool->lock);
}
/**
* restore_unbound_workers_cpumask - restore cpumask of unbound workers
* @pool: unbound pool of interest
* @cpu: the CPU which is coming up
*
* An unbound pool may end up with a cpumask which doesn't have any online
* CPUs. When a worker of such pool get scheduled, the scheduler resets
* its cpus_allowed. If @cpu is in @pool's cpumask which didn't have any
* online CPU before, cpus_allowed of all its workers should be restored.
*/
static void restore_unbound_workers_cpumask(struct worker_pool *pool, int cpu)
{
static cpumask_t cpumask;
struct worker *worker;
lockdep_assert_held(&wq_pool_attach_mutex);
/* is @cpu allowed for @pool? */
if (!cpumask_test_cpu(cpu, pool->attrs->cpumask))
return;
cpumask_and(&cpumask, pool->attrs->cpumask, cpu_online_mask);
/* as we're called from CPU_ONLINE, the following shouldn't fail */
for_each_pool_worker(worker, pool)
WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task, &cpumask) < 0);
}
int workqueue_prepare_cpu(unsigned int cpu)
{
struct worker_pool *pool;
for_each_cpu_worker_pool(pool, cpu) {
if (pool->nr_workers)
continue;
if (!create_worker(pool))
return -ENOMEM;
}
return 0;
}
int workqueue_online_cpu(unsigned int cpu)
{
struct worker_pool *pool;
struct workqueue_struct *wq;
int pi;
mutex_lock(&wq_pool_mutex);
for_each_pool(pool, pi) {
/* BH pools aren't affected by hotplug */
if (pool->flags & POOL_BH)
continue;
mutex_lock(&wq_pool_attach_mutex);
if (pool->cpu == cpu)
rebind_workers(pool);
else if (pool->cpu < 0)
restore_unbound_workers_cpumask(pool, cpu);
mutex_unlock(&wq_pool_attach_mutex);
}
/* update pod affinity of unbound workqueues */
list_for_each_entry(wq, &workqueues, list) {
struct workqueue_attrs *attrs = wq->unbound_attrs;
if (attrs) {
const struct wq_pod_type *pt = wqattrs_pod_type(attrs);
int tcpu;
for_each_cpu(tcpu, pt->pod_cpus[pt->cpu_pod[cpu]])
wq_update_pod(wq, tcpu, cpu, true);
mutex_lock(&wq->mutex);
wq_update_node_max_active(wq, -1);
mutex_unlock(&wq->mutex);
}
}
mutex_unlock(&wq_pool_mutex);
return 0;
}
int workqueue_offline_cpu(unsigned int cpu)
{
struct workqueue_struct *wq;
/* unbinding per-cpu workers should happen on the local CPU */
if (WARN_ON(cpu != smp_processor_id()))
return -1;
unbind_workers(cpu);
/* update pod affinity of unbound workqueues */
mutex_lock(&wq_pool_mutex);
list_for_each_entry(wq, &workqueues, list) {
struct workqueue_attrs *attrs = wq->unbound_attrs;
if (attrs) {
const struct wq_pod_type *pt = wqattrs_pod_type(attrs);
int tcpu;
for_each_cpu(tcpu, pt->pod_cpus[pt->cpu_pod[cpu]])
wq_update_pod(wq, tcpu, cpu, false);
mutex_lock(&wq->mutex);
wq_update_node_max_active(wq, cpu);
mutex_unlock(&wq->mutex);
}
}
mutex_unlock(&wq_pool_mutex);
return 0;
}
struct work_for_cpu {
struct work_struct work;
long (*fn)(void *);
void *arg;
long ret;
};
static void work_for_cpu_fn(struct work_struct *work)
{
struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
wfc->ret = wfc->fn(wfc->arg);
}
/**
* work_on_cpu_key - run a function in thread context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function arg
* @key: The lock class key for lock debugging purposes
*
* It is up to the caller to ensure that the cpu doesn't go offline.
* The caller must not hold any locks which would prevent @fn from completing.
*
* Return: The value @fn returns.
*/
long work_on_cpu_key(int cpu, long (*fn)(void *),
void *arg, struct lock_class_key *key)
{
struct work_for_cpu wfc = { .fn = fn, .arg = arg };
INIT_WORK_ONSTACK_KEY(&wfc.work, work_for_cpu_fn, key);
schedule_work_on(cpu, &wfc.work);
flush_work(&wfc.work);
destroy_work_on_stack(&wfc.work);
return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu_key);
/**
* work_on_cpu_safe_key - run a function in thread context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function argument
* @key: The lock class key for lock debugging purposes
*
* Disables CPU hotplug and calls work_on_cpu(). The caller must not hold
* any locks which would prevent @fn from completing.
*
* Return: The value @fn returns.
*/
long work_on_cpu_safe_key(int cpu, long (*fn)(void *),
void *arg, struct lock_class_key *key)
{
long ret = -ENODEV;
cpus_read_lock();
if (cpu_online(cpu))
ret = work_on_cpu_key(cpu, fn, arg, key);
cpus_read_unlock();
return ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu_safe_key);
#endif /* CONFIG_SMP */
#ifdef CONFIG_FREEZER
/**
* freeze_workqueues_begin - begin freezing workqueues
*
* Start freezing workqueues. After this function returns, all freezable
* workqueues will queue new works to their inactive_works list instead of
* pool->worklist.
*
* CONTEXT:
* Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
*/
void freeze_workqueues_begin(void)
{
struct workqueue_struct *wq;
mutex_lock(&wq_pool_mutex);
WARN_ON_ONCE(workqueue_freezing);
workqueue_freezing = true;
list_for_each_entry(wq, &workqueues, list) {
mutex_lock(&wq->mutex);
wq_adjust_max_active(wq);
mutex_unlock(&wq->mutex);
}
mutex_unlock(&wq_pool_mutex);
}
/**
* freeze_workqueues_busy - are freezable workqueues still busy?
*
* Check whether freezing is complete. This function must be called
* between freeze_workqueues_begin() and thaw_workqueues().
*
* CONTEXT:
* Grabs and releases wq_pool_mutex.
*
* Return:
* %true if some freezable workqueues are still busy. %false if freezing
* is complete.
*/
bool freeze_workqueues_busy(void)
{
bool busy = false;
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
mutex_lock(&wq_pool_mutex);
WARN_ON_ONCE(!workqueue_freezing);
list_for_each_entry(wq, &workqueues, list) {
if (!(wq->flags & WQ_FREEZABLE))
continue;
/*
* nr_active is monotonically decreasing. It's safe
* to peek without lock.
*/
rcu_read_lock();
for_each_pwq(pwq, wq) {
WARN_ON_ONCE(pwq->nr_active < 0);
if (pwq->nr_active) {
busy = true;
rcu_read_unlock();
goto out_unlock;
}
}
rcu_read_unlock();
}
out_unlock:
mutex_unlock(&wq_pool_mutex);
return busy;
}
/**
* thaw_workqueues - thaw workqueues
*
* Thaw workqueues. Normal queueing is restored and all collected
* frozen works are transferred to their respective pool worklists.
*
* CONTEXT:
* Grabs and releases wq_pool_mutex, wq->mutex and pool->lock's.
*/
void thaw_workqueues(void)
{
struct workqueue_struct *wq;
mutex_lock(&wq_pool_mutex);
if (!workqueue_freezing)
goto out_unlock;
workqueue_freezing = false;
/* restore max_active and repopulate worklist */
list_for_each_entry(wq, &workqueues, list) {
mutex_lock(&wq->mutex);
wq_adjust_max_active(wq);
mutex_unlock(&wq->mutex);
}
out_unlock:
mutex_unlock(&wq_pool_mutex);
}
#endif /* CONFIG_FREEZER */
static int workqueue_apply_unbound_cpumask(const cpumask_var_t unbound_cpumask)
{
LIST_HEAD(ctxs);
int ret = 0;
struct workqueue_struct *wq;
struct apply_wqattrs_ctx *ctx, *n;
lockdep_assert_held(&wq_pool_mutex);
list_for_each_entry(wq, &workqueues, list) {
if (!(wq->flags & WQ_UNBOUND) || (wq->flags & __WQ_DESTROYING))
continue;
ctx = apply_wqattrs_prepare(wq, wq->unbound_attrs, unbound_cpumask);
if (IS_ERR(ctx)) {
ret = PTR_ERR(ctx);
break;
}
list_add_tail(&ctx->list, &ctxs);
}
list_for_each_entry_safe(ctx, n, &ctxs, list) {
if (!ret)
apply_wqattrs_commit(ctx);
apply_wqattrs_cleanup(ctx);
}
if (!ret) {
mutex_lock(&wq_pool_attach_mutex);
cpumask_copy(wq_unbound_cpumask, unbound_cpumask);
mutex_unlock(&wq_pool_attach_mutex);
}
return ret;
}
/**
* workqueue_unbound_exclude_cpumask - Exclude given CPUs from unbound cpumask
* @exclude_cpumask: the cpumask to be excluded from wq_unbound_cpumask
*
* This function can be called from cpuset code to provide a set of isolated
* CPUs that should be excluded from wq_unbound_cpumask. The caller must hold
* either cpus_read_lock or cpus_write_lock.
*/
int workqueue_unbound_exclude_cpumask(cpumask_var_t exclude_cpumask)
{
cpumask_var_t cpumask;
int ret = 0;
if (!zalloc_cpumask_var(&cpumask, GFP_KERNEL))
return -ENOMEM;
lockdep_assert_cpus_held();
mutex_lock(&wq_pool_mutex);
/* Save the current isolated cpumask & export it via sysfs */
cpumask_copy(wq_isolated_cpumask, exclude_cpumask);
/*
* If the operation fails, it will fall back to
* wq_requested_unbound_cpumask which is initially set to
* (HK_TYPE_WQ ∩ HK_TYPE_DOMAIN) house keeping mask and rewritten
* by any subsequent write to workqueue/cpumask sysfs file.
*/
if (!cpumask_andnot(cpumask, wq_requested_unbound_cpumask, exclude_cpumask))
cpumask_copy(cpumask, wq_requested_unbound_cpumask);
if (!cpumask_equal(cpumask, wq_unbound_cpumask))
ret = workqueue_apply_unbound_cpumask(cpumask);
mutex_unlock(&wq_pool_mutex);
free_cpumask_var(cpumask);
return ret;
}
static int parse_affn_scope(const char *val)
{
int i;
for (i = 0; i < ARRAY_SIZE(wq_affn_names); i++) {
if (!strncasecmp(val, wq_affn_names[i], strlen(wq_affn_names[i])))
return i;
}
return -EINVAL;
}
static int wq_affn_dfl_set(const char *val, const struct kernel_param *kp)
{
struct workqueue_struct *wq;
int affn, cpu;
affn = parse_affn_scope(val);
if (affn < 0)
return affn;
if (affn == WQ_AFFN_DFL)
return -EINVAL;
cpus_read_lock();
mutex_lock(&wq_pool_mutex);
wq_affn_dfl = affn;
list_for_each_entry(wq, &workqueues, list) {
for_each_online_cpu(cpu) {
wq_update_pod(wq, cpu, cpu, true);
}
}
mutex_unlock(&wq_pool_mutex);
cpus_read_unlock();
return 0;
}
static int wq_affn_dfl_get(char *buffer, const struct kernel_param *kp)
{
return scnprintf(buffer, PAGE_SIZE, "%s\n", wq_affn_names[wq_affn_dfl]);
}
static const struct kernel_param_ops wq_affn_dfl_ops = {
.set = wq_affn_dfl_set,
.get = wq_affn_dfl_get,
};
module_param_cb(default_affinity_scope, &wq_affn_dfl_ops, NULL, 0644);
#ifdef CONFIG_SYSFS
/*
* Workqueues with WQ_SYSFS flag set is visible to userland via
* /sys/bus/workqueue/devices/WQ_NAME. All visible workqueues have the
* following attributes.
*
* per_cpu RO bool : whether the workqueue is per-cpu or unbound
* max_active RW int : maximum number of in-flight work items
*
* Unbound workqueues have the following extra attributes.
*
* nice RW int : nice value of the workers
* cpumask RW mask : bitmask of allowed CPUs for the workers
* affinity_scope RW str : worker CPU affinity scope (cache, numa, none)
* affinity_strict RW bool : worker CPU affinity is strict
*/
struct wq_device {
struct workqueue_struct *wq;
struct device dev;
};
static struct workqueue_struct *dev_to_wq(struct device *dev)
{
struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
return wq_dev->wq;
}
static ssize_t per_cpu_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", (bool)!(wq->flags & WQ_UNBOUND));
}
static DEVICE_ATTR_RO(per_cpu);
static ssize_t max_active_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n", wq->saved_max_active);
}
static ssize_t max_active_store(struct device *dev,
struct device_attribute *attr, const char *buf,
size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int val;
if (sscanf(buf, "%d", &val) != 1 || val <= 0)
return -EINVAL;
workqueue_set_max_active(wq, val);
return count;
}
static DEVICE_ATTR_RW(max_active);
static struct attribute *wq_sysfs_attrs[] = {
&dev_attr_per_cpu.attr,
&dev_attr_max_active.attr,
NULL,
};
ATTRIBUTE_GROUPS(wq_sysfs);
static void apply_wqattrs_lock(void)
{
/* CPUs should stay stable across pwq creations and installations */
cpus_read_lock();
mutex_lock(&wq_pool_mutex);
}
static void apply_wqattrs_unlock(void)
{
mutex_unlock(&wq_pool_mutex);
cpus_read_unlock();
}
static ssize_t wq_nice_show(struct device *dev, struct device_attribute *attr,
char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
written = scnprintf(buf, PAGE_SIZE, "%d\n", wq->unbound_attrs->nice);
mutex_unlock(&wq->mutex);
return written;
}
/* prepare workqueue_attrs for sysfs store operations */
static struct workqueue_attrs *wq_sysfs_prep_attrs(struct workqueue_struct *wq)
{
struct workqueue_attrs *attrs;
lockdep_assert_held(&wq_pool_mutex);
attrs = alloc_workqueue_attrs();
if (!attrs)
return NULL;
copy_workqueue_attrs(attrs, wq->unbound_attrs);
return attrs;
}
static ssize_t wq_nice_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int ret = -ENOMEM;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (!attrs)
goto out_unlock;
if (sscanf(buf, "%d", &attrs->nice) == 1 &&
attrs->nice >= MIN_NICE && attrs->nice <= MAX_NICE)
ret = apply_workqueue_attrs_locked(wq, attrs);
else
ret = -EINVAL;
out_unlock:
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static ssize_t wq_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
written = scnprintf(buf, PAGE_SIZE, "%*pb\n",
cpumask_pr_args(wq->unbound_attrs->cpumask));
mutex_unlock(&wq->mutex);
return written;
}
static ssize_t wq_cpumask_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int ret = -ENOMEM;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (!attrs)
goto out_unlock;
ret = cpumask_parse(buf, attrs->cpumask);
if (!ret)
ret = apply_workqueue_attrs_locked(wq, attrs);
out_unlock:
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static ssize_t wq_affn_scope_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
int written;
mutex_lock(&wq->mutex);
if (wq->unbound_attrs->affn_scope == WQ_AFFN_DFL)
written = scnprintf(buf, PAGE_SIZE, "%s (%s)\n",
wq_affn_names[WQ_AFFN_DFL],
wq_affn_names[wq_affn_dfl]);
else
written = scnprintf(buf, PAGE_SIZE, "%s\n",
wq_affn_names[wq->unbound_attrs->affn_scope]);
mutex_unlock(&wq->mutex);
return written;
}
static ssize_t wq_affn_scope_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int affn, ret = -ENOMEM;
affn = parse_affn_scope(buf);
if (affn < 0)
return affn;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (attrs) {
attrs->affn_scope = affn;
ret = apply_workqueue_attrs_locked(wq, attrs);
}
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static ssize_t wq_affinity_strict_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
struct workqueue_struct *wq = dev_to_wq(dev);
return scnprintf(buf, PAGE_SIZE, "%d\n",
wq->unbound_attrs->affn_strict);
}
static ssize_t wq_affinity_strict_store(struct device *dev,
struct device_attribute *attr,
const char *buf, size_t count)
{
struct workqueue_struct *wq = dev_to_wq(dev);
struct workqueue_attrs *attrs;
int v, ret = -ENOMEM;
if (sscanf(buf, "%d", &v) != 1)
return -EINVAL;
apply_wqattrs_lock();
attrs = wq_sysfs_prep_attrs(wq);
if (attrs) {
attrs->affn_strict = (bool)v;
ret = apply_workqueue_attrs_locked(wq, attrs);
}
apply_wqattrs_unlock();
free_workqueue_attrs(attrs);
return ret ?: count;
}
static struct device_attribute wq_sysfs_unbound_attrs[] = {
__ATTR(nice, 0644, wq_nice_show, wq_nice_store),
__ATTR(cpumask, 0644, wq_cpumask_show, wq_cpumask_store),
__ATTR(affinity_scope, 0644, wq_affn_scope_show, wq_affn_scope_store),
__ATTR(affinity_strict, 0644, wq_affinity_strict_show, wq_affinity_strict_store),
__ATTR_NULL,
};
static struct bus_type wq_subsys = {
.name = "workqueue",
.dev_groups = wq_sysfs_groups,
};
/**
* workqueue_set_unbound_cpumask - Set the low-level unbound cpumask
* @cpumask: the cpumask to set
*
* The low-level workqueues cpumask is a global cpumask that limits
* the affinity of all unbound workqueues. This function check the @cpumask
* and apply it to all unbound workqueues and updates all pwqs of them.
*
* Return: 0 - Success
* -EINVAL - Invalid @cpumask
* -ENOMEM - Failed to allocate memory for attrs or pwqs.
*/
static int workqueue_set_unbound_cpumask(cpumask_var_t cpumask)
{
int ret = -EINVAL;
/*
* Not excluding isolated cpus on purpose.
* If the user wishes to include them, we allow that.
*/
cpumask_and(cpumask, cpumask, cpu_possible_mask);
if (!cpumask_empty(cpumask)) {
apply_wqattrs_lock();
cpumask_copy(wq_requested_unbound_cpumask, cpumask);
if (cpumask_equal(cpumask, wq_unbound_cpumask)) {
ret = 0;
goto out_unlock;
}
ret = workqueue_apply_unbound_cpumask(cpumask);
out_unlock:
apply_wqattrs_unlock();
}
return ret;
}
static ssize_t __wq_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf, cpumask_var_t mask)
{
int written;
mutex_lock(&wq_pool_mutex);
written = scnprintf(buf, PAGE_SIZE, "%*pb\n", cpumask_pr_args(mask));
mutex_unlock(&wq_pool_mutex);
return written;
}
static ssize_t wq_unbound_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
return __wq_cpumask_show(dev, attr, buf, wq_unbound_cpumask);
}
static ssize_t wq_requested_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
return __wq_cpumask_show(dev, attr, buf, wq_requested_unbound_cpumask);
}
static ssize_t wq_isolated_cpumask_show(struct device *dev,
struct device_attribute *attr, char *buf)
{
return __wq_cpumask_show(dev, attr, buf, wq_isolated_cpumask);
}
static ssize_t wq_unbound_cpumask_store(struct device *dev,
struct device_attribute *attr, const char *buf, size_t count)
{
cpumask_var_t cpumask;
int ret;
if (!zalloc_cpumask_var(&cpumask, GFP_KERNEL))
return -ENOMEM;
ret = cpumask_parse(buf, cpumask);
if (!ret)
ret = workqueue_set_unbound_cpumask(cpumask);
free_cpumask_var(cpumask);
return ret ? ret : count;
}
static struct device_attribute wq_sysfs_cpumask_attrs[] = {
__ATTR(cpumask, 0644, wq_unbound_cpumask_show,
wq_unbound_cpumask_store),
__ATTR(cpumask_requested, 0444, wq_requested_cpumask_show, NULL),
__ATTR(cpumask_isolated, 0444, wq_isolated_cpumask_show, NULL),
__ATTR_NULL,
};
static int __init wq_sysfs_init(void)
{
struct device *dev_root;
int err;
err = subsys_virtual_register(&wq_subsys, NULL);
if (err)
return err;
dev_root = bus_get_dev_root(&wq_subsys);
if (dev_root) {
struct device_attribute *attr;
for (attr = wq_sysfs_cpumask_attrs; attr->attr.name; attr++) {
err = device_create_file(dev_root, attr);
if (err)
break;
}
put_device(dev_root);
}
return err;
}
core_initcall(wq_sysfs_init);
static void wq_device_release(struct device *dev)
{
struct wq_device *wq_dev = container_of(dev, struct wq_device, dev);
kfree(wq_dev);
}
/**
* workqueue_sysfs_register - make a workqueue visible in sysfs
* @wq: the workqueue to register
*
* Expose @wq in sysfs under /sys/bus/workqueue/devices.
* alloc_workqueue*() automatically calls this function if WQ_SYSFS is set
* which is the preferred method.
*
* Workqueue user should use this function directly iff it wants to apply
* workqueue_attrs before making the workqueue visible in sysfs; otherwise,
* apply_workqueue_attrs() may race against userland updating the
* attributes.
*
* Return: 0 on success, -errno on failure.
*/
int workqueue_sysfs_register(struct workqueue_struct *wq)
{
struct wq_device *wq_dev;
int ret;
/*
* Adjusting max_active breaks ordering guarantee. Disallow exposing
* ordered workqueues.
*/
if (WARN_ON(wq->flags & __WQ_ORDERED))
return -EINVAL;
wq->wq_dev = wq_dev = kzalloc(sizeof(*wq_dev), GFP_KERNEL);
if (!wq_dev)
return -ENOMEM;
wq_dev->wq = wq;
wq_dev->dev.bus = &wq_subsys;
wq_dev->dev.release = wq_device_release;
dev_set_name(&wq_dev->dev, "%s", wq->name);
/*
* unbound_attrs are created separately. Suppress uevent until
* everything is ready.
*/
dev_set_uevent_suppress(&wq_dev->dev, true);
ret = device_register(&wq_dev->dev);
if (ret) {
put_device(&wq_dev->dev);
wq->wq_dev = NULL;
return ret;
}
if (wq->flags & WQ_UNBOUND) {
struct device_attribute *attr;
for (attr = wq_sysfs_unbound_attrs; attr->attr.name; attr++) {
ret = device_create_file(&wq_dev->dev, attr);
if (ret) {
device_unregister(&wq_dev->dev);
wq->wq_dev = NULL;
return ret;
}
}
}
dev_set_uevent_suppress(&wq_dev->dev, false);
kobject_uevent(&wq_dev->dev.kobj, KOBJ_ADD);
return 0;
}
/**
* workqueue_sysfs_unregister - undo workqueue_sysfs_register()
* @wq: the workqueue to unregister
*
* If @wq is registered to sysfs by workqueue_sysfs_register(), unregister.
*/
static void workqueue_sysfs_unregister(struct workqueue_struct *wq)
{
struct wq_device *wq_dev = wq->wq_dev;
if (!wq->wq_dev)
return;
wq->wq_dev = NULL;
device_unregister(&wq_dev->dev);
}
#else /* CONFIG_SYSFS */
static void workqueue_sysfs_unregister(struct workqueue_struct *wq) { }
#endif /* CONFIG_SYSFS */
/*
* Workqueue watchdog.
*
* Stall may be caused by various bugs - missing WQ_MEM_RECLAIM, illegal
* flush dependency, a concurrency managed work item which stays RUNNING
* indefinitely. Workqueue stalls can be very difficult to debug as the
* usual warning mechanisms don't trigger and internal workqueue state is
* largely opaque.
*
* Workqueue watchdog monitors all worker pools periodically and dumps
* state if some pools failed to make forward progress for a while where
* forward progress is defined as the first item on ->worklist changing.
*
* This mechanism is controlled through the kernel parameter
* "workqueue.watchdog_thresh" which can be updated at runtime through the
* corresponding sysfs parameter file.
*/
#ifdef CONFIG_WQ_WATCHDOG
static unsigned long wq_watchdog_thresh = 30;
static struct timer_list wq_watchdog_timer;
static unsigned long wq_watchdog_touched = INITIAL_JIFFIES;
static DEFINE_PER_CPU(unsigned long, wq_watchdog_touched_cpu) = INITIAL_JIFFIES;
/*
* Show workers that might prevent the processing of pending work items.
* The only candidates are CPU-bound workers in the running state.
* Pending work items should be handled by another idle worker
* in all other situations.
*/
static void show_cpu_pool_hog(struct worker_pool *pool)
{
struct worker *worker;
unsigned long irq_flags;
int bkt;
raw_spin_lock_irqsave(&pool->lock, irq_flags);
hash_for_each(pool->busy_hash, bkt, worker, hentry) {
if (task_is_running(worker->task)) {
/*
* Defer printing to avoid deadlocks in console
* drivers that queue work while holding locks
* also taken in their write paths.
*/
printk_deferred_enter();
pr_info("pool %d:\n", pool->id);
sched_show_task(worker->task);
printk_deferred_exit();
}
}
raw_spin_unlock_irqrestore(&pool->lock, irq_flags);
}
static void show_cpu_pools_hogs(void)
{
struct worker_pool *pool;
int pi;
pr_info("Showing backtraces of running workers in stalled CPU-bound worker pools:\n");
rcu_read_lock();
for_each_pool(pool, pi) {
if (pool->cpu_stall)
show_cpu_pool_hog(pool);
}
rcu_read_unlock();
}
static void wq_watchdog_reset_touched(void)
{
int cpu;
wq_watchdog_touched = jiffies;
for_each_possible_cpu(cpu)
per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies;
}
static void wq_watchdog_timer_fn(struct timer_list *unused)
{
unsigned long thresh = READ_ONCE(wq_watchdog_thresh) * HZ;
bool lockup_detected = false;
bool cpu_pool_stall = false;
unsigned long now = jiffies;
struct worker_pool *pool;
int pi;
if (!thresh)
return;
rcu_read_lock();
for_each_pool(pool, pi) {
unsigned long pool_ts, touched, ts;
pool->cpu_stall = false;
if (list_empty(&pool->worklist))
continue;
/*
* If a virtual machine is stopped by the host it can look to
* the watchdog like a stall.
*/
kvm_check_and_clear_guest_paused();
/* get the latest of pool and touched timestamps */
if (pool->cpu >= 0)
touched = READ_ONCE(per_cpu(wq_watchdog_touched_cpu, pool->cpu));
else
touched = READ_ONCE(wq_watchdog_touched);
pool_ts = READ_ONCE(pool->watchdog_ts);
if (time_after(pool_ts, touched))
ts = pool_ts;
else
ts = touched;
/* did we stall? */
if (time_after(now, ts + thresh)) {
lockup_detected = true;
if (pool->cpu >= 0 && !(pool->flags & POOL_BH)) {
pool->cpu_stall = true;
cpu_pool_stall = true;
}
pr_emerg("BUG: workqueue lockup - pool");
pr_cont_pool_info(pool);
pr_cont(" stuck for %us!\n",
jiffies_to_msecs(now - pool_ts) / 1000);
}
}
rcu_read_unlock();
if (lockup_detected)
show_all_workqueues();
if (cpu_pool_stall)
show_cpu_pools_hogs();
wq_watchdog_reset_touched();
mod_timer(&wq_watchdog_timer, jiffies + thresh);
}
notrace void wq_watchdog_touch(int cpu)
{
if (cpu >= 0)
per_cpu(wq_watchdog_touched_cpu, cpu) = jiffies;
wq_watchdog_touched = jiffies;
}
static void wq_watchdog_set_thresh(unsigned long thresh)
{
wq_watchdog_thresh = 0;
del_timer_sync(&wq_watchdog_timer);
if (thresh) {
wq_watchdog_thresh = thresh;
wq_watchdog_reset_touched();
mod_timer(&wq_watchdog_timer, jiffies + thresh * HZ);
}
}
static int wq_watchdog_param_set_thresh(const char *val,
const struct kernel_param *kp)
{
unsigned long thresh;
int ret;
ret = kstrtoul(val, 0, &thresh);
if (ret)
return ret;
if (system_wq)
wq_watchdog_set_thresh(thresh);
else
wq_watchdog_thresh = thresh;
return 0;
}
static const struct kernel_param_ops wq_watchdog_thresh_ops = {
.set = wq_watchdog_param_set_thresh,
.get = param_get_ulong,
};
module_param_cb(watchdog_thresh, &wq_watchdog_thresh_ops, &wq_watchdog_thresh,
0644);
static void wq_watchdog_init(void)
{
timer_setup(&wq_watchdog_timer, wq_watchdog_timer_fn, TIMER_DEFERRABLE);
wq_watchdog_set_thresh(wq_watchdog_thresh);
}
#else /* CONFIG_WQ_WATCHDOG */
static inline void wq_watchdog_init(void) { }
#endif /* CONFIG_WQ_WATCHDOG */
static void bh_pool_kick_normal(struct irq_work *irq_work)
{
raise_softirq_irqoff(TASKLET_SOFTIRQ);
}
static void bh_pool_kick_highpri(struct irq_work *irq_work)
{
raise_softirq_irqoff(HI_SOFTIRQ);
}
static void __init restrict_unbound_cpumask(const char *name, const struct cpumask *mask)
{
if (!cpumask_intersects(wq_unbound_cpumask, mask)) {
pr_warn("workqueue: Restricting unbound_cpumask (%*pb) with %s (%*pb) leaves no CPU, ignoring\n",
cpumask_pr_args(wq_unbound_cpumask), name, cpumask_pr_args(mask));
return;
}
cpumask_and(wq_unbound_cpumask, wq_unbound_cpumask, mask);
}
static void __init init_cpu_worker_pool(struct worker_pool *pool, int cpu, int nice)
{
BUG_ON(init_worker_pool(pool));
pool->cpu = cpu;
cpumask_copy(pool->attrs->cpumask, cpumask_of(cpu));
cpumask_copy(pool->attrs->__pod_cpumask, cpumask_of(cpu));
pool->attrs->nice = nice;
pool->attrs->affn_strict = true;
pool->node = cpu_to_node(cpu);
/* alloc pool ID */
mutex_lock(&wq_pool_mutex);
BUG_ON(worker_pool_assign_id(pool));
mutex_unlock(&wq_pool_mutex);
}
/**
* workqueue_init_early - early init for workqueue subsystem
*
* This is the first step of three-staged workqueue subsystem initialization and
* invoked as soon as the bare basics - memory allocation, cpumasks and idr are
* up. It sets up all the data structures and system workqueues and allows early
* boot code to create workqueues and queue/cancel work items. Actual work item
* execution starts only after kthreads can be created and scheduled right
* before early initcalls.
*/
void __init workqueue_init_early(void)
{
struct wq_pod_type *pt = &wq_pod_types[WQ_AFFN_SYSTEM];
int std_nice[NR_STD_WORKER_POOLS] = { 0, HIGHPRI_NICE_LEVEL };
void (*irq_work_fns[2])(struct irq_work *) = { bh_pool_kick_normal,
bh_pool_kick_highpri };
int i, cpu;
BUILD_BUG_ON(__alignof__(struct pool_workqueue) < __alignof__(long long));
BUG_ON(!alloc_cpumask_var(&wq_unbound_cpumask, GFP_KERNEL));
BUG_ON(!alloc_cpumask_var(&wq_requested_unbound_cpumask, GFP_KERNEL));
BUG_ON(!zalloc_cpumask_var(&wq_isolated_cpumask, GFP_KERNEL));
cpumask_copy(wq_unbound_cpumask, cpu_possible_mask);
restrict_unbound_cpumask("HK_TYPE_WQ", housekeeping_cpumask(HK_TYPE_WQ));
restrict_unbound_cpumask("HK_TYPE_DOMAIN", housekeeping_cpumask(HK_TYPE_DOMAIN));
if (!cpumask_empty(&wq_cmdline_cpumask))
restrict_unbound_cpumask("workqueue.unbound_cpus", &wq_cmdline_cpumask);
cpumask_copy(wq_requested_unbound_cpumask, wq_unbound_cpumask);
pwq_cache = KMEM_CACHE(pool_workqueue, SLAB_PANIC);
wq_update_pod_attrs_buf = alloc_workqueue_attrs();
BUG_ON(!wq_update_pod_attrs_buf);
/*
* If nohz_full is enabled, set power efficient workqueue as unbound.
* This allows workqueue items to be moved to HK CPUs.
*/
if (housekeeping_enabled(HK_TYPE_TICK))
wq_power_efficient = true;
/* initialize WQ_AFFN_SYSTEM pods */
pt->pod_cpus = kcalloc(1, sizeof(pt->pod_cpus[0]), GFP_KERNEL);
pt->pod_node = kcalloc(1, sizeof(pt->pod_node[0]), GFP_KERNEL);
pt->cpu_pod = kcalloc(nr_cpu_ids, sizeof(pt->cpu_pod[0]), GFP_KERNEL);
BUG_ON(!pt->pod_cpus || !pt->pod_node || !pt->cpu_pod);
BUG_ON(!zalloc_cpumask_var_node(&pt->pod_cpus[0], GFP_KERNEL, NUMA_NO_NODE));
pt->nr_pods = 1;
cpumask_copy(pt->pod_cpus[0], cpu_possible_mask);
pt->pod_node[0] = NUMA_NO_NODE;
pt->cpu_pod[0] = 0;
/* initialize BH and CPU pools */
for_each_possible_cpu(cpu) {
struct worker_pool *pool;
i = 0;
for_each_bh_worker_pool(pool, cpu) {
init_cpu_worker_pool(pool, cpu, std_nice[i]);
pool->flags |= POOL_BH;
init_irq_work(bh_pool_irq_work(pool), irq_work_fns[i]);
i++;
}
i = 0;
for_each_cpu_worker_pool(pool, cpu)
init_cpu_worker_pool(pool, cpu, std_nice[i++]);
}
/* create default unbound and ordered wq attrs */
for (i = 0; i < NR_STD_WORKER_POOLS; i++) {
struct workqueue_attrs *attrs;
BUG_ON(!(attrs = alloc_workqueue_attrs()));
attrs->nice = std_nice[i];
unbound_std_wq_attrs[i] = attrs;
/*
* An ordered wq should have only one pwq as ordering is
* guaranteed by max_active which is enforced by pwqs.
*/
BUG_ON(!(attrs = alloc_workqueue_attrs()));
attrs->nice = std_nice[i];
attrs->ordered = true;
ordered_wq_attrs[i] = attrs;
}
system_wq = alloc_workqueue("events", 0, 0);
system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
system_long_wq = alloc_workqueue("events_long", 0, 0);
system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
WQ_MAX_ACTIVE);
system_freezable_wq = alloc_workqueue("events_freezable",
WQ_FREEZABLE, 0);
system_power_efficient_wq = alloc_workqueue("events_power_efficient",
WQ_POWER_EFFICIENT, 0);
system_freezable_power_efficient_wq = alloc_workqueue("events_freezable_pwr_efficient",
WQ_FREEZABLE | WQ_POWER_EFFICIENT,
0);
system_bh_wq = alloc_workqueue("events_bh", WQ_BH, 0);
system_bh_highpri_wq = alloc_workqueue("events_bh_highpri",
WQ_BH | WQ_HIGHPRI, 0);
BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
!system_unbound_wq || !system_freezable_wq ||
!system_power_efficient_wq ||
!system_freezable_power_efficient_wq ||
!system_bh_wq || !system_bh_highpri_wq);
}
static void __init wq_cpu_intensive_thresh_init(void)
{
unsigned long thresh;
unsigned long bogo;
pwq_release_worker = kthread_create_worker(0, "pool_workqueue_release");
BUG_ON(IS_ERR(pwq_release_worker));
/* if the user set it to a specific value, keep it */
if (wq_cpu_intensive_thresh_us != ULONG_MAX)
return;
/*
* The default of 10ms is derived from the fact that most modern (as of
* 2023) processors can do a lot in 10ms and that it's just below what
* most consider human-perceivable. However, the kernel also runs on a
* lot slower CPUs including microcontrollers where the threshold is way
* too low.
*
* Let's scale up the threshold upto 1 second if BogoMips is below 4000.
* This is by no means accurate but it doesn't have to be. The mechanism
* is still useful even when the threshold is fully scaled up. Also, as
* the reports would usually be applicable to everyone, some machines
* operating on longer thresholds won't significantly diminish their
* usefulness.
*/
thresh = 10 * USEC_PER_MSEC;
/* see init/calibrate.c for lpj -> BogoMIPS calculation */
bogo = max_t(unsigned long, loops_per_jiffy / 500000 * HZ, 1);
if (bogo < 4000)
thresh = min_t(unsigned long, thresh * 4000 / bogo, USEC_PER_SEC);
pr_debug("wq_cpu_intensive_thresh: lpj=%lu BogoMIPS=%lu thresh_us=%lu\n",
loops_per_jiffy, bogo, thresh);
wq_cpu_intensive_thresh_us = thresh;
}
/**
* workqueue_init - bring workqueue subsystem fully online
*
* This is the second step of three-staged workqueue subsystem initialization
* and invoked as soon as kthreads can be created and scheduled. Workqueues have
* been created and work items queued on them, but there are no kworkers
* executing the work items yet. Populate the worker pools with the initial
* workers and enable future kworker creations.
*/
void __init workqueue_init(void)
{
struct workqueue_struct *wq;
struct worker_pool *pool;
int cpu, bkt;
wq_cpu_intensive_thresh_init();
mutex_lock(&wq_pool_mutex);
/*
* Per-cpu pools created earlier could be missing node hint. Fix them
* up. Also, create a rescuer for workqueues that requested it.
*/
for_each_possible_cpu(cpu) {
for_each_bh_worker_pool(pool, cpu)
pool->node = cpu_to_node(cpu);
for_each_cpu_worker_pool(pool, cpu)
pool->node = cpu_to_node(cpu);
}
list_for_each_entry(wq, &workqueues, list) {
WARN(init_rescuer(wq),
"workqueue: failed to create early rescuer for %s",
wq->name);
}
mutex_unlock(&wq_pool_mutex);
/*
* Create the initial workers. A BH pool has one pseudo worker that
* represents the shared BH execution context and thus doesn't get
* affected by hotplug events. Create the BH pseudo workers for all
* possible CPUs here.
*/
for_each_possible_cpu(cpu)
for_each_bh_worker_pool(pool, cpu)
BUG_ON(!create_worker(pool));
for_each_online_cpu(cpu) {
for_each_cpu_worker_pool(pool, cpu) {
pool->flags &= ~POOL_DISASSOCIATED;
BUG_ON(!create_worker(pool));
}
}
hash_for_each(unbound_pool_hash, bkt, pool, hash_node)
BUG_ON(!create_worker(pool));
wq_online = true;
wq_watchdog_init();
}
/*
* Initialize @pt by first initializing @pt->cpu_pod[] with pod IDs according to
* @cpu_shares_pod(). Each subset of CPUs that share a pod is assigned a unique
* and consecutive pod ID. The rest of @pt is initialized accordingly.
*/
static void __init init_pod_type(struct wq_pod_type *pt,
bool (*cpus_share_pod)(int, int))
{
int cur, pre, cpu, pod;
pt->nr_pods = 0;
/* init @pt->cpu_pod[] according to @cpus_share_pod() */
pt->cpu_pod = kcalloc(nr_cpu_ids, sizeof(pt->cpu_pod[0]), GFP_KERNEL);
BUG_ON(!pt->cpu_pod);
for_each_possible_cpu(cur) {
for_each_possible_cpu(pre) {
if (pre >= cur) {
pt->cpu_pod[cur] = pt->nr_pods++;
break;
}
if (cpus_share_pod(cur, pre)) {
pt->cpu_pod[cur] = pt->cpu_pod[pre];
break;
}
}
}
/* init the rest to match @pt->cpu_pod[] */
pt->pod_cpus = kcalloc(pt->nr_pods, sizeof(pt->pod_cpus[0]), GFP_KERNEL);
pt->pod_node = kcalloc(pt->nr_pods, sizeof(pt->pod_node[0]), GFP_KERNEL);
BUG_ON(!pt->pod_cpus || !pt->pod_node);
for (pod = 0; pod < pt->nr_pods; pod++)
BUG_ON(!zalloc_cpumask_var(&pt->pod_cpus[pod], GFP_KERNEL));
for_each_possible_cpu(cpu) {
cpumask_set_cpu(cpu, pt->pod_cpus[pt->cpu_pod[cpu]]);
pt->pod_node[pt->cpu_pod[cpu]] = cpu_to_node(cpu);
}
}
static bool __init cpus_dont_share(int cpu0, int cpu1)
{
return false;
}
static bool __init cpus_share_smt(int cpu0, int cpu1)
{
#ifdef CONFIG_SCHED_SMT
return cpumask_test_cpu(cpu0, cpu_smt_mask(cpu1));
#else
return false;
#endif
}
static bool __init cpus_share_numa(int cpu0, int cpu1)
{
return cpu_to_node(cpu0) == cpu_to_node(cpu1);
}
/**
* workqueue_init_topology - initialize CPU pods for unbound workqueues
*
* This is the third step of three-staged workqueue subsystem initialization and
* invoked after SMP and topology information are fully initialized. It
* initializes the unbound CPU pods accordingly.
*/
void __init workqueue_init_topology(void)
{
struct workqueue_struct *wq;
int cpu;
init_pod_type(&wq_pod_types[WQ_AFFN_CPU], cpus_dont_share);
init_pod_type(&wq_pod_types[WQ_AFFN_SMT], cpus_share_smt);
init_pod_type(&wq_pod_types[WQ_AFFN_CACHE], cpus_share_cache);
init_pod_type(&wq_pod_types[WQ_AFFN_NUMA], cpus_share_numa);
wq_topo_initialized = true;
mutex_lock(&wq_pool_mutex);
/*
* Workqueues allocated earlier would have all CPUs sharing the default
* worker pool. Explicitly call wq_update_pod() on all workqueue and CPU
* combinations to apply per-pod sharing.
*/
list_for_each_entry(wq, &workqueues, list) {
for_each_online_cpu(cpu)
wq_update_pod(wq, cpu, cpu, true);
if (wq->flags & WQ_UNBOUND) {
mutex_lock(&wq->mutex);
wq_update_node_max_active(wq, -1);
mutex_unlock(&wq->mutex);
}
}
mutex_unlock(&wq_pool_mutex);
}
void __warn_flushing_systemwide_wq(void)
{
pr_warn("WARNING: Flushing system-wide workqueues will be prohibited in near future.\n");
dump_stack();
}
EXPORT_SYMBOL(__warn_flushing_systemwide_wq);
static int __init workqueue_unbound_cpus_setup(char *str)
{
if (cpulist_parse(str, &wq_cmdline_cpumask) < 0) {
cpumask_clear(&wq_cmdline_cpumask);
pr_warn("workqueue.unbound_cpus: incorrect CPU range, using default\n");
}
return 1;
}
__setup("workqueue.unbound_cpus=", workqueue_unbound_cpus_setup);