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When a GEM object is evicted from the GTT we set it to the CPU domain, as it might get swapped in and out or ever mmapped regularly. If the object is mmapped through the GTT it can still get evicted in this way by other objects requiring GTT space. When the GTT mapping is touched again we fault it back into the GTT, but fail to set it back to the GTT domain. This means we fail to flush any cached CPU writes to the pages backing the object which will then happen "eventually", typically after we write to the page through the uncached GTT mapping. [anholt: Note that userland does do a set_domain(GTT, GTT) when starting to access the GTT mapping. That covers getting the existing mapping of the object synchronized if it's bound to the GTT. But set_domain(GTT, GTT) doesn't do anything if the object is currently unbound. This fix covers the transition to being bound for GTT mapping.] Fixes glyph and other pixmap corruption during swapping. fd.o bug #21790 Signed-off-by: Kristian Høgsberg <krh@redhat.com> Signed-off-by: Eric Anholt <eric@anholt.net> |
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i810 | ||
i830 | ||
i915 | ||
mga | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
via | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_drawable.c | ||
drm_drv.c | ||
drm_edid.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_sman.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html