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49a1a3cf73
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them. It is less verbose and it improves the semantic. While at it, turn a bitmap_clear() into an equivalent bitmap_zero(). It is also less verbose. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Guo Ren <guoren@kernel.org>
189 lines
5.3 KiB
C
189 lines
5.3 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Generic ASID allocator.
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*
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* Based on arch/arm/mm/context.c
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*
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* Copyright (C) 2002-2003 Deep Blue Solutions Ltd, all rights reserved.
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* Copyright (C) 2012 ARM Ltd.
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*/
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#include <linux/slab.h>
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#include <linux/mm_types.h>
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#include <asm/asid.h>
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#define reserved_asid(info, cpu) *per_cpu_ptr((info)->reserved, cpu)
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#define ASID_MASK(info) (~GENMASK((info)->bits - 1, 0))
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#define ASID_FIRST_VERSION(info) (1UL << ((info)->bits))
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#define asid2idx(info, asid) (((asid) & ~ASID_MASK(info)) >> (info)->ctxt_shift)
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#define idx2asid(info, idx) (((idx) << (info)->ctxt_shift) & ~ASID_MASK(info))
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static void flush_context(struct asid_info *info)
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{
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int i;
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u64 asid;
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/* Update the list of reserved ASIDs and the ASID bitmap. */
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bitmap_zero(info->map, NUM_CTXT_ASIDS(info));
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for_each_possible_cpu(i) {
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asid = atomic64_xchg_relaxed(&active_asid(info, i), 0);
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/*
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* If this CPU has already been through a
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* rollover, but hasn't run another task in
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* the meantime, we must preserve its reserved
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* ASID, as this is the only trace we have of
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* the process it is still running.
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*/
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if (asid == 0)
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asid = reserved_asid(info, i);
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__set_bit(asid2idx(info, asid), info->map);
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reserved_asid(info, i) = asid;
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}
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/*
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* Queue a TLB invalidation for each CPU to perform on next
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* context-switch
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*/
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cpumask_setall(&info->flush_pending);
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}
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static bool check_update_reserved_asid(struct asid_info *info, u64 asid,
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u64 newasid)
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{
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int cpu;
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bool hit = false;
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/*
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* Iterate over the set of reserved ASIDs looking for a match.
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* If we find one, then we can update our mm to use newasid
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* (i.e. the same ASID in the current generation) but we can't
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* exit the loop early, since we need to ensure that all copies
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* of the old ASID are updated to reflect the mm. Failure to do
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* so could result in us missing the reserved ASID in a future
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* generation.
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*/
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for_each_possible_cpu(cpu) {
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if (reserved_asid(info, cpu) == asid) {
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hit = true;
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reserved_asid(info, cpu) = newasid;
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}
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}
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return hit;
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}
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static u64 new_context(struct asid_info *info, atomic64_t *pasid,
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struct mm_struct *mm)
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{
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static u32 cur_idx = 1;
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u64 asid = atomic64_read(pasid);
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u64 generation = atomic64_read(&info->generation);
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if (asid != 0) {
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u64 newasid = generation | (asid & ~ASID_MASK(info));
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/*
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* If our current ASID was active during a rollover, we
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* can continue to use it and this was just a false alarm.
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*/
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if (check_update_reserved_asid(info, asid, newasid))
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return newasid;
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/*
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* We had a valid ASID in a previous life, so try to re-use
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* it if possible.
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*/
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if (!__test_and_set_bit(asid2idx(info, asid), info->map))
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return newasid;
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}
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/*
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* Allocate a free ASID. If we can't find one, take a note of the
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* currently active ASIDs and mark the TLBs as requiring flushes. We
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* always count from ASID #2 (index 1), as we use ASID #0 when setting
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* a reserved TTBR0 for the init_mm and we allocate ASIDs in even/odd
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* pairs.
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*/
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asid = find_next_zero_bit(info->map, NUM_CTXT_ASIDS(info), cur_idx);
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if (asid != NUM_CTXT_ASIDS(info))
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goto set_asid;
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/* We're out of ASIDs, so increment the global generation count */
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generation = atomic64_add_return_relaxed(ASID_FIRST_VERSION(info),
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&info->generation);
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flush_context(info);
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/* We have more ASIDs than CPUs, so this will always succeed */
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asid = find_next_zero_bit(info->map, NUM_CTXT_ASIDS(info), 1);
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set_asid:
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__set_bit(asid, info->map);
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cur_idx = asid;
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cpumask_clear(mm_cpumask(mm));
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return idx2asid(info, asid) | generation;
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}
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/*
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* Generate a new ASID for the context.
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*
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* @pasid: Pointer to the current ASID batch allocated. It will be updated
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* with the new ASID batch.
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* @cpu: current CPU ID. Must have been acquired through get_cpu()
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*/
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void asid_new_context(struct asid_info *info, atomic64_t *pasid,
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unsigned int cpu, struct mm_struct *mm)
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{
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unsigned long flags;
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u64 asid;
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raw_spin_lock_irqsave(&info->lock, flags);
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/* Check that our ASID belongs to the current generation. */
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asid = atomic64_read(pasid);
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if ((asid ^ atomic64_read(&info->generation)) >> info->bits) {
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asid = new_context(info, pasid, mm);
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atomic64_set(pasid, asid);
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}
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if (cpumask_test_and_clear_cpu(cpu, &info->flush_pending))
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info->flush_cpu_ctxt_cb();
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atomic64_set(&active_asid(info, cpu), asid);
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cpumask_set_cpu(cpu, mm_cpumask(mm));
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raw_spin_unlock_irqrestore(&info->lock, flags);
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}
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/*
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* Initialize the ASID allocator
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*
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* @info: Pointer to the asid allocator structure
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* @bits: Number of ASIDs available
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* @asid_per_ctxt: Number of ASIDs to allocate per-context. ASIDs are
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* allocated contiguously for a given context. This value should be a power of
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* 2.
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*/
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int asid_allocator_init(struct asid_info *info,
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u32 bits, unsigned int asid_per_ctxt,
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void (*flush_cpu_ctxt_cb)(void))
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{
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info->bits = bits;
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info->ctxt_shift = ilog2(asid_per_ctxt);
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info->flush_cpu_ctxt_cb = flush_cpu_ctxt_cb;
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/*
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* Expect allocation after rollover to fail if we don't have at least
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* one more ASID than CPUs. ASID #0 is always reserved.
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*/
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WARN_ON(NUM_CTXT_ASIDS(info) - 1 <= num_possible_cpus());
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atomic64_set(&info->generation, ASID_FIRST_VERSION(info));
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info->map = bitmap_zalloc(NUM_CTXT_ASIDS(info), GFP_KERNEL);
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if (!info->map)
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return -ENOMEM;
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raw_spin_lock_init(&info->lock);
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return 0;
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}
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