"[RFC - PATCH 0/7] consolidation of BUG support code."
https://lkml.org/lkml/2012/1/26/525
--
The changes shown here are to unify linux's BUG support under
the one <linux/bug.h> file. Due to historical reasons, we have
some BUG code in bug.h and some in kernel.h -- i.e. the support for
BUILD_BUG in linux/kernel.h predates the addition of linux/bug.h,
but old code in kernel.h wasn't moved to bug.h at that time. As
a band-aid, kernel.h was including <asm/bug.h> to pseudo link them.
This has caused confusion[1] and general yuck/WTF[2] reactions.
Here is an example that violates the principle of least surprise:
CC lib/string.o
lib/string.c: In function 'strlcat':
lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
make[2]: *** [lib/string.o] Error 1
$
$ grep linux/bug.h lib/string.c
#include <linux/bug.h>
$
We've included <linux/bug.h> for the BUG infrastructure and yet we
still get a compile fail! [We've not kernel.h for BUILD_BUG_ON.]
Ugh - very confusing for someone who is new to kernel development.
With the above in mind, the goals of this changeset are:
1) find and fix any include/*.h files that were relying on the
implicit presence of BUG code.
2) find and fix any C files that were consuming kernel.h and
hence relying on implicitly getting some/all BUG code.
3) Move the BUG related code living in kernel.h to <linux/bug.h>
4) remove the asm/bug.h from kernel.h to finally break the chain.
During development, the order was more like 3-4, build-test, 1-2.
But to ensure that git history for bisect doesn't get needless
build failures introduced, the commits have been reorderd to fix
the problem areas in advance.
[1] https://lkml.org/lkml/2012/1/3/90
[2] https://lkml.org/lkml/2012/1/17/414
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Merge tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux
Pull <linux/bug.h> cleanup from Paul Gortmaker:
"The changes shown here are to unify linux's BUG support under the one
<linux/bug.h> file. Due to historical reasons, we have some BUG code
in bug.h and some in kernel.h -- i.e. the support for BUILD_BUG in
linux/kernel.h predates the addition of linux/bug.h, but old code in
kernel.h wasn't moved to bug.h at that time. As a band-aid, kernel.h
was including <asm/bug.h> to pseudo link them.
This has caused confusion[1] and general yuck/WTF[2] reactions. Here
is an example that violates the principle of least surprise:
CC lib/string.o
lib/string.c: In function 'strlcat':
lib/string.c:225:2: error: implicit declaration of function 'BUILD_BUG_ON'
make[2]: *** [lib/string.o] Error 1
$
$ grep linux/bug.h lib/string.c
#include <linux/bug.h>
$
We've included <linux/bug.h> for the BUG infrastructure and yet we
still get a compile fail! [We've not kernel.h for BUILD_BUG_ON.] Ugh -
very confusing for someone who is new to kernel development.
With the above in mind, the goals of this changeset are:
1) find and fix any include/*.h files that were relying on the
implicit presence of BUG code.
2) find and fix any C files that were consuming kernel.h and hence
relying on implicitly getting some/all BUG code.
3) Move the BUG related code living in kernel.h to <linux/bug.h>
4) remove the asm/bug.h from kernel.h to finally break the chain.
During development, the order was more like 3-4, build-test, 1-2. But
to ensure that git history for bisect doesn't get needless build
failures introduced, the commits have been reorderd to fix the problem
areas in advance.
[1] https://lkml.org/lkml/2012/1/3/90
[2] https://lkml.org/lkml/2012/1/17/414"
Fix up conflicts (new radeon file, reiserfs header cleanups) as per Paul
and linux-next.
* tag 'bug-for-3.4' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux:
kernel.h: doesn't explicitly use bug.h, so don't include it.
bug: consolidate BUILD_BUG_ON with other bug code
BUG: headers with BUG/BUG_ON etc. need linux/bug.h
bug.h: add include of it to various implicit C users
lib: fix implicit users of kernel.h for TAINT_WARN
spinlock: macroize assert_spin_locked to avoid bug.h dependency
x86: relocate get/set debugreg fcns to include/asm/debugreg.
Mesa may set it to 1, causing all primitives to be killed.
v2: also update the r7xx code
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
With bug.h currently living right in linux/kernel.h there
are files that use BUG_ON and friends but are not including
the header explicitly. Fix them up so we can remove the
presence in kernel.h file.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
agd5f: minor cleanups
Signed-off-by: Cédric Cano <ccano@interfaceconcept.com>
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We aren't using it, so no need. Save additional dwords.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
group state that is emitted sequentially into fewer packets.
This saves a number of dwords.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
group state that is emitted sequentially into fewer packets.
This saves a number of dwords.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
R6xx+ cards need to use the 3D engine to blit data which requires
quite a bit of hw state setup. Rather than pull the whole 3D driver
(which normally generates the 3D state) into the DRM, we opt to use
statically generated state tables. The regsiter state and shaders
were hand generated to support blitting functionality. See the 3D
driver or documentation for descriptions of the registers and
shader instructions.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Only flush the gpu caches before we submit a fence.
This leads to a small performance boost when we take
the extra gpu cache flushes out of the ddx and mesa.
Once this patch is in and the drm version is bumped,
we can remove the flushes from the ddx and drm.
Also, remove the extra cache flushes from the blit
routine.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>