The multi-bio code is responsible for duplicating blocks in raid1 and
single spindle duplication. It has counters to make sure all of
the locations for a given extent are properly written before io completion
is returned to the higher layers.
But, it didn't always complete the same bio it was given, sometimes a
clone was completed instead. This lead to problems with the async
work queues because they saved a pointer to the bio in a struct off
bi_private.
The fix is to remember the original bio and only complete that one.
Signed-off-by: Chris Mason <chris.mason@oracle.com>
Btrfs has been using workqueues to spread the checksumming load across
other CPUs in the system. But, workqueues only schedule work on the
same CPU that queued the work, giving them a limited benefit for systems with
higher CPU counts.
This code adds a generic facility to schedule work with pools of kthreads,
and changes the bio submission code to queue bios up. The queueing is
important to make sure large numbers of procs on the system don't
turn streaming workloads into random workloads by sending IO down
concurrently.
The end result of all of this is much higher performance (and CPU usage) when
doing checksumming on large machines. Two worker pools are created,
one for writes and one for endio processing. The two could deadlock if
we tried to service both from a single pool.
Signed-off-by: Chris Mason <chris.mason@oracle.com>
Devices can change after the scan ioctls are done, and btrfs_open_devices
needs to be able to verify them as they are opened and used by the FS.
Signed-off-by: Chris Mason <chris.mason@oracle.com>
This required a few structural changes to the code that manages bdev pointers:
The VFS super block now gets an anon-bdev instead of a pointer to the
lowest bdev. This allows us to avoid swapping the super block bdev pointer
around at run time.
The code to read in the super block no longer goes through the extent
buffer interface. Things got ugly keeping the mapping constant.
Signed-off-by: Chris Mason <chris.mason@oracle.com>
This allows other code that needs to walk every device in the FS to do so
without locking against allocations.
Signed-off-by: Chris Mason <chris.mason@oracle.com>
Block headers now store the chunk tree uuid
Chunk items records the device uuid for each stripes
Device extent items record better back refs to the chunk tree
Block groups record better back refs to the chunk tree
The chunk tree format has also changed. The objectid of BTRFS_CHUNK_ITEM_KEY
used to be the logical offset of the chunk. Now it is a chunk tree id,
with the logical offset being stored in the offset field of the key.
This allows a single chunk tree to record multiple logical address spaces,
upping the number of bytes indexed by a chunk tree from 2^64 to
2^128.
Signed-off-by: Chris Mason <chris.mason@oracle.com>