Clock provider drivers generally shouldn't include clk.h because
it's the consumer API. Only include clk.h in files that are using
it. Also add in a clkdev.h include that was missing in a file
using clkdev APIs.
Cc: Peter De Schrijver <pdeschrijver@nvidia.com>
Cc: Thierry Reding <treding@nvidia.com>
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Add Tegra specific clocks, pll, pll_out, peripheral, frac_divider, super.
Signed-off-by: Prashant Gaikwad <pgaikwad@nvidia.com>
[swarren: alloc sizeof(*foo) not sizeof(struct foo), add comments re:
storing pointers to stack variables, make a timeout loop more idiomatic,
use _clk_pll_disable() not clk_disable_pll() from _program_pll() to
avoid redundant lock operations, unified tegra_clk_periph() and
tegra_clk_periph_nodiv(), unified tegra_clk_pll{,e}, rename all clock
registration functions so they don't have the same name as the clock
structs, return -EINVAL from clk_plle_enable when matching table rate
not found, pass ops to _tegra_clk_register_pll rather than a bool.]
Acked-by: Mike Turquette <mturquette@linaro.org>
Signed-off-by: Stephen Warren <swarren@nvidia.com>