For immutable biovecs, we'll be introducing a new bio_iovec() that uses
our new bvec iterator to construct a biovec, taking into account
bvec_iter->bi_bvec_done - this patch updates existing users for the new
usage.
Some of the existing users really do need a pointer into the bvec array
- those uses are all going to be removed, but we'll need the
functionality from immutable to remove them - so for now rename the
existing bio_iovec() -> __bio_iovec(), and it'll be removed in a couple
patches.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: "Ed L. Cashin" <ecashin@coraid.com>
Cc: Alasdair Kergon <agk@redhat.com>
Cc: dm-devel@redhat.com
Cc: "James E.J. Bottomley" <JBottomley@parallels.com>
Bcache has a hack to avoid cloning the biovec if it's all full pages -
but with immutable biovecs coming this won't be necessary anymore.
For now, we remove the special case and always clone the bvec array so
that the immutable biovec patches are simpler.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Just to be safe, call the error reporting function with "%s" to avoid
any possible future format string leak.
Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Never saw a profile of bset_search_tree() where it wasn't bottlenecked
on memory until I got my new Haswell machine, but when I tried it there
it was suddenly burning 20% of the cpu in the inner loop on shrd...
Turns out, the version of shrd that takes 64 bit operands has a 9 cycle
latency. hah.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
The flow control in btree_insert_node() was... fragile... before,
this'll use more stack (but since our btrees are never more than depth
1, that shouldn't matter) and it should be significantly clearer and
less fragile.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Big garbage collection rewrite; now, garbage collection uses the same
mechanisms as used elsewhere for inserting/updating btree node pointers,
instead of rewriting interior btree nodes in place.
This makes the code significantly cleaner and less fragile, and means we
can now make garbage collection incremental - it doesn't have to hold a
write lock on the root of the btree for the entire duration of garbage
collection.
This means that there's less of a latency hit for doing garbage
collection, which means we can gc more frequently (and do a better job
of reclaiming from the cache), and we can coalesce across more btree
nodes (improving our space efficiency).
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Trying to treat btree pointers and leaf node pointers the same way was a
mistake - going to start being more explicit about the type of
key/pointer we're dealing with. This is the first part of that
refactoring; this patch shouldn't change any actual behaviour.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
The bucket refcount (dropped with bkey_put()) is only needed to prevent
the newly allocated bucket from being garbage collected until we've
added a pointer to it somewhere. But for btree node allocations, the
fact that we have btree nodes locked is enough to guard against races
with garbage collection.
Eventually the per bucket refcount is going to be replaced with
something specific to bch_alloc_sectors().
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Couple changes:
* Consolidate bch_check_keys() and bch_check_key_order(), and move the
checks that only check_key_order() could do to bch_btree_iter_next().
* Get rid of CONFIG_BCACHE_EDEBUG - now, all that code is compiled in
when CONFIG_BCACHE_DEBUG is enabled, and there's now a sysfs file to
flip on the EDEBUG checks at runtime.
* Dropped an old not terribly useful check in rw_unlock(), and
refactored/improved a some of the other debug code.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Previously, bch_ptr_bad() could return false when there was a pointer to
a nonexistant device... it only filtered out keys with PTR_CHECK_DEV
pointers.
This behaviour was intended for multiple cache device support; for that,
just because the device for one of the pointers has gone away doesn't
mean we want to filter out the rest of the pointers.
But we don't yet explicitly filter/check individual pointers, so without
that this behaviour was wrong - a corrupt bkey with a bad device pointer
could cause us to deref a bad pointer. Doh.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Now, the on disk data structures are in a header that can be exported to
userspace - and having them all centralized is nice too.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
With all the recent refactoring around struct btree op struct search has
gotten rather large.
But we can now easily break it up in a different way - we break out
struct btree_insert_op which is for inserting data into the cache, and
that's now what the copying gc code uses - struct search is now specific
to request.c
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Last of the btree_map() conversions. Main visible effect is
bch_btree_insert() is no longer taking a struct btree_op as an argument
anymore - there's no fancy state machine stuff going on, it's just a
normal function.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
When we convert bch_btree_insert() to bch_btree_map_leaf_nodes(), we
won't be passing struct btree_op to bch_btree_insert() anymore - so we
need a different way of returning whether there was a collision (really,
a replace collision).
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This is prep work for converting bch_btree_insert to
bch_btree_map_leaf_nodes() - we have to convert all its arguments to
actual arguments. Bunch of churn, but should be straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
There was some looping in submit_partial_cache_hit() and
submit_partial_cache_hit() that isn't needed anymore - originally, we
wouldn't necessarily process the full hit or miss all at once because
when splitting the bio, we took into account the restrictions of the
device we were sending it to.
But, device bio size restrictions are now handled elsewhere, with a
wrapper around generic_make_request() - so that looping has been
unnecessary for awhile now and we can now do quite a bit of cleanup.
And if we trim the key we're reading from to match the subset we're
actually reading, we don't have to explicitly calculate bi_sector
anymore. Neat.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This is a fairly straightforward conversion, mostly reshuffling -
op->lookup_done goes away, replaced by MAP_DONE/MAP_CONTINUE. And the
code for handling cache hits and misses wasn't really btree code, so it
gets moved to request.c.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
With the new btree_map() functions, we don't need to export the stuff
needed for traversing the btree anymore.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Lots of stuff has been open coding its own btree traversal - which is
generally pretty simple code, but there are a few subtleties.
This adds new new functions, bch_btree_map_nodes() and
bch_btree_map_keys(), which do the traversal for you. Everything that's
open coding btree traversal now (with the exception of garbage
collection) is slowly going to be converted to these two functions;
being able to write other code at a higher level of abstraction is a
big improvement w.r.t. overall code quality.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This simplifies the writeback flow control quite a bit - previously, it
was conceptually two coroutines, refill_dirty() and read_dirty(). This
makes the code quite a bit more straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
We needed a dedicated rescuer workqueue for gc anyways... and gc was
conceptually a dedicated thread, just one that wasn't running all the
time. Switch it to a dedicated thread to make the code a bit more
straightforward.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
At one point we did do fancy asynchronous waiting stuff with
bucket_wait, but that's all gone (and bucket_wait is used a lot less
than it used to be). So use the standard primitives.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Slowly working on pruning struct btree_op - the aim is for it to only
contain things that are actually necessary for traversing the btree.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Making things less asynchronous that don't need to be - bch_journal()
only has to block when the journal or journal entry is full, which is
emphatically not a fast path. So make it a normal function that just
returns when it finishes, to make the code and control flow easier to
follow.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Try to improve some of the naming a bit to be more consistent, and also
improve the flow of control in request_write() a bit.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Some refactoring - better to explicitly pass stuff around instead of
having it all in the "big bag of state", struct btree_op. Going to prune
struct btree_op quite a bit over time.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This was the main point of all this refactoring - now,
btree_insert_check_key() won't fail just because the leaf node happened
to be full.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
We'll often end up with a list of adjacent keys to insert -
because bch_data_insert() may have to fragment the data it writes.
Originally, to simplify things and avoid having to deal with corner
cases bch_btree_insert() would pass keys from this list one at a time to
btree_insert_recurse() - mainly because the list of keys might span leaf
nodes, so it was easier this way.
With the btree_insert_node() refactoring, it's now a lot easier to just
pass down the whole list and have btree_insert_recurse() iterate over
leaf nodes until it's done.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
The flow of control in the old btree insertion code was rather -
backwards; we'd recurse down the btree (in btree_insert_recurse()), and
then if we needed to split the keys to be inserted into the parent node
would be effectively returned up to btree_insert_recurse(), which would
notice there was more work to do and finish the insertion.
The main problem with this was that the full logic for btree insertion
could only be used by calling btree_insert_recurse; if you'd gotten to a
btree leaf some other way and had a key to insert, if it turned out that
node needed to be split you were SOL.
This inverts the flow of control so btree_insert_node() does _full_
btree insertion, including splitting - and takes a (leaf) btree node to
insert into as a parameter.
This means we can now _correctly_ handle cache misses - for cache
misses, we need to insert a fake "check" key into the btree when we
discover we have a cache miss - while we still have the btree locked.
Previously, if the btree node was full inserting a cache miss would just
fail.
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
This is prep work for the reworked btree insertion code.
The way we set b->parent is ugly and hacky... the problem is, when
btree_split() or garbage collection splits or rewrites a btree node, the
parent changes for all its (potentially already cached) children.
I may change this later and add some code to look through the btree node
cache and find all our cached child nodes and change the parent pointer
then...
Signed-off-by: Kent Overstreet <kmo@daterainc.com>
Checking i->seq was redundant, because since ages ago we always
initialize the new bset when advancing b->written
Signed-off-by: Kent Overstreet <kmo@daterainc.com>