The snd_cards[] array holds the card pointers that have been currently
registered, and it's exported for the external modules that may need
to refer a card object. But accessing to this array can be racy
against the driver probe or removal, as the card registration or free
may happen concurrently.
This patch gets rid of the direct access to snd_cards[] array and
provides a helper function to give the card object from the index
number with a refcount management. Then the caller can access to the
given card object safely, and releases it via snd_card_unref().
While we're at it, add a proper comment to snd_card_unref() and make
it an inlined function for type-safety, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
SNDRV_MAIN_OBJECT_FILE hasn't done anything since the pre-git days, and
the only remaining reference occurs as a #define in sound/last.c. Drop
that last mention of it.
Signed-off-by: Josh Triplett <josh@joshtriplett.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Current alsa_sound_last_init() was called as __initcall().
So, on current ALSA, only devices that had been properly
registered at this point were shown.
So, it will show "No soundcards found" if driver requests
probe deferment. it's often misleading.
This patch delays the timing of alsa_sound_last_init()
as workaround.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviwed-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This header file exists only for some hacks to adapt alsa-driver
tree. It's useless for building in the kernel. Let's move a few
lines in it to sound/core.h and remove it.
With this patch, sound/driver.h isn't removed but has just a single
compile warning to include it. This should be really killed in
future.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!