Both names 'total_read' and 'total_written' are actually used
as the number of bytes left to read and write.
Fix this confusion by renaming both to 'bytes_left'.
Signed-off-by: Ezequiel Garcia <elezegarcia@gmail.com>
Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
We do not need this feature and to our shame it even was not working
and there was a bug found very recently.
-- Artem Bityutskiy
Without the data type hint UBI2 (fastmap) will be easier to implement.
Signed-off-by: Richard Weinberger <richard@nod.at>
Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
Many drivers check whether the partition is R/O and return -EROFS if yes.
Let's stop having duplicated checks and move them to the API functions
instead.
And again a bit of noise - deleted few too sparse newlines, sorry.
Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
We already verify that offset and length are within the MTD device size
in the MTD API functions. Let's remove the duplicated checks in drivers.
This patch only affects the following API's:
'mtd_erase()'
'mtd_point()'
'mtd_unpoint()'
'mtd_get_unmapped_area()'
'mtd_read()'
'mtd_write()'
'mtd_panic_write()'
'mtd_lock()'
'mtd_unlock()'
'mtd_is_locked()'
'mtd_block_isbad()'
'mtd_block_markbad()'
This patch adds a bit of noise by removing too sparse empty lines, but this is
not too bad.
Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
This patch renames all MTD functions by adding a "_" prefix:
mtd->erase -> mtd->_erase
mtd->read_oob -> mtd->_read_oob
...
The reason is that we are re-working the MTD API and from now on it is
an error to use MTD function pointers directly - we have a corresponding
API call for every pointer. By adding a leading "_" we achieve the following:
1. Make sure we convert every direct pointer users
2. A leading "_" suggests that this interface is internal and it becomes
less likely that people will use them directly
3. Make sure all the out-of-tree modules stop compiling and the owners
spot the big API change and amend them.
Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
The older add_mtd_device()/add_mtd_partitions() and their removal
counterparts will soon be gone. Replace uses with mtd_device_register()
and mtd_device_unregister().
Signed-off-by: Jamie Iles <jamie@jamieiles.com>
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
Do not forget to initialize 'gluebi->ubi_num' because otherwise
it will stay 0 even for ubi1 device, and gluebi will open
wrong UBI device when 'gluebi_get_device()' is called.
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
[Artem: re-worked the patch: made it release resources when the
module is unloaded, made it do module referencing, made it really
independent on UBI, tested it with the UBI test-suite which can
be found in ubi-2.6.git/tests/ubi-tests, re-named most of the
funcs/variables to get rid of the "ubi" word and make names
consistent.]
Signed-off-by: Dmitry Pervushin <dpervushin@embeddedalley.com>
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
MTD internal API presently uses 32-bit values to represent
device size. This patch updates them to 64-bits but leaves
the external API unchanged. Extending the external API
is a separate issue for several reasons. First, no one
needs it at the moment. Secondly, whether the implementation
is done with IOCTLs, sysfs or both is still debated. Thirdly
external API changes require the internal API to be accepted
first.
Note that although the MTD API will be able to support 64-bit
device sizes, existing drivers do not and are not required
to do so, although NAND base has been updated.
In general, changing from 32-bit to 64-bit values cause little
or no changes to the majority of the code with the following
exceptions:
- printk message formats
- division and modulus of 64-bit values
- NAND base support
- 32-bit local variables used by mtdpart and mtdconcat
- naughtily assuming one structure maps to another
in MEMERASE ioctl
Signed-off-by: Adrian Hunter <ext-adrian.hunter@nokia.com>
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
Just out or curiousity ran checkpatch.pl for whole UBI,
and discovered there are quite a few of stylistic issues.
Fix them.
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
I came across a problem which seems to be present since:
commit 941dfb07ed
UBI: set correct gluebi device size
ubi_create_gluebi() leaves mtd->size = 0 for static volumes. So even
existing static volumes are initialized with a size of 0.
Signed-off-by: Jan Altenberg <jan.altenberg@linutronix.de>
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
Pass volume description object to the EBA function which makes
more sense, and EBA function do not have to find the volume
description object by volume ID.
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
In case of static volumes, make emulated MTD device size to
be equivalent to data size, rather then volume size.
Reported-by: John Smith <john@arrows.demon.co.uk>
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@nokia.com>
UBI (Latin: "where?") manages multiple logical volumes on a single
flash device, specifically supporting NAND flash devices. UBI provides
a flexible partitioning concept which still allows for wear-levelling
across the whole flash device.
In a sense, UBI may be compared to the Logical Volume Manager
(LVM). Whereas LVM maps logical sector numbers to physical HDD sector
numbers, UBI maps logical eraseblocks to physical eraseblocks.
More information may be found at
http://www.linux-mtd.infradead.org/doc/ubi.html
Partitioning/Re-partitioning
An UBI volume occupies a certain number of erase blocks. This is
limited by a configured maximum volume size, which could also be
viewed as the partition size. Each individual UBI volume's size can
be changed independently of the other UBI volumes, provided that the
sum of all volume sizes doesn't exceed a certain limit.
UBI supports dynamic volumes and static volumes. Static volumes are
read-only and their contents are protected by CRC check sums.
Bad eraseblocks handling
UBI transparently handles bad eraseblocks. When a physical
eraseblock becomes bad, it is substituted by a good physical
eraseblock, and the user does not even notice this.
Scrubbing
On a NAND flash bit flips can occur on any write operation,
sometimes also on read. If bit flips persist on the device, at first
they can still be corrected by ECC, but once they accumulate,
correction will become impossible. Thus it is best to actively scrub
the affected eraseblock, by first copying it to a free eraseblock
and then erasing the original. The UBI layer performs this type of
scrubbing under the covers, transparently to the UBI volume users.
Erase Counts
UBI maintains an erase count header per eraseblock. This frees
higher-level layers (like file systems) from doing this and allows
for centralized erase count management instead. The erase counts are
used by the wear-levelling algorithm in the UBI layer. The algorithm
itself is exchangeable.
Booting from NAND
For booting directly from NAND flash the hardware must at least be
capable of fetching and executing a small portion of the NAND
flash. Some NAND flash controllers have this kind of support. They
usually limit the window to a few kilobytes in erase block 0. This
"initial program loader" (IPL) must then contain sufficient logic to
load and execute the next boot phase.
Due to bad eraseblocks, which may be randomly scattered over the
flash device, it is problematic to store the "secondary program
loader" (SPL) statically. Also, due to bit-flips it may become
corrupted over time. UBI allows to solve this problem gracefully by
storing the SPL in a small static UBI volume.
UBI volumes vs. static partitions
UBI volumes are still very similar to static MTD partitions:
* both consist of eraseblocks (logical eraseblocks in case of UBI
volumes, and physical eraseblocks in case of static partitions;
* both support three basic operations - read, write, erase.
But UBI volumes have the following advantages over traditional
static MTD partitions:
* there are no eraseblock wear-leveling constraints in case of UBI
volumes, so the user should not care about this;
* there are no bit-flips and bad eraseblocks in case of UBI volumes.
So, UBI volumes may be considered as flash devices with relaxed
restrictions.
Where can it be found?
Documentation, kernel code and applications can be found in the MTD
gits.
What are the applications for?
The applications help to create binary flash images for two purposes: pfi
files (partial flash images) for in-system update of UBI volumes, and plain
binary images, with or without OOB data in case of NAND, for a manufacturing
step. Furthermore some tools are/and will be created that allow flash content
analysis after a system has crashed..
Who did UBI?
The original ideas, where UBI is based on, were developed by Andreas
Arnez, Frank Haverkamp and Thomas Gleixner. Josh W. Boyer and some others
were involved too. The implementation of the kernel layer was done by Artem
B. Bityutskiy. The user-space applications and tools were written by Oliver
Lohmann with contributions from Frank Haverkamp, Andreas Arnez, and Artem.
Joern Engel contributed a patch which modifies JFFS2 so that it can be run on
a UBI volume. Thomas Gleixner did modifications to the NAND layer. Alexander
Schmidt made some testing work as well as core functionality improvements.
Signed-off-by: Artem B. Bityutskiy <dedekind@linutronix.de>
Signed-off-by: Frank Haverkamp <haver@vnet.ibm.com>