[module] Don't let gcc inline load_module()

'load_module()' is a complex function that contains all the ELF section
logic, and inlining it is utterly insane.  But gcc will do it, simply
because there is only one call-site.  As a result, all the stack space
that is allocated for all the work to load the module will still be
active when we actually call the module init sequence, and the deep call
chain makes stack overflows happen.

And stack overflows are really hard to debug, because they not only
corrupt random pages below the stack, but also corrupt the thread_info
structure that is allocated under the stack.

In this case, Alan Brunelle reported some crazy oopses at bootup, after
loading the processor module that ends up doing complex ACPI stuff and
has quite a deep callchain.  This should fix it, and is the sane thing
to do regardless.

Cc: Alan D. Brunelle <Alan.Brunelle@hp.com>
Cc: Arjan van de Ven <arjan@linux.intel.com>
Cc: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds 2008-08-25 11:10:26 -07:00
parent 83097aca85
commit ffb4ba76a2

View File

@ -1799,7 +1799,7 @@ static void *module_alloc_update_bounds(unsigned long size)
/* Allocate and load the module: note that size of section 0 is always
zero, and we rely on this for optional sections. */
static struct module *load_module(void __user *umod,
static noinline struct module *load_module(void __user *umod,
unsigned long len,
const char __user *uargs)
{